Final Fantasy 16 PC - This One's Heavy - Tech Review + Optimised Settings

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Digital Foundry

Digital Foundry

Күн бұрын

Пікірлер: 496
@ltManifesto
@ltManifesto 2 сағат бұрын
The ultrawide mod and unlocked framerate cutscenes mod are game changers. Please download them
@RaccoonBrigade
@RaccoonBrigade 2 сағат бұрын
I truly don't understand the reasoning behind locking the cutscenes to 30fps. I assumed they were video files at first
@ltManifesto
@ltManifesto 2 сағат бұрын
Me either ..I assume they will bring out an official patch eventually now that they see it can be done lol but it's not perfect. There are visual glitches here and there but it's very rare and well worth it​@@RaccoonBrigade
@Csal92
@Csal92 2 сағат бұрын
Even for the prerendered cutscenes?
@robertlawrence9000
@robertlawrence9000 2 сағат бұрын
The "Lossless Scaling" app really helped with frame hitches in this game. Can see the cut scenes in 60fps too.
@DragonOfTheMortalKombat
@DragonOfTheMortalKombat 2 сағат бұрын
You know the devs are smokin' something when they don't provide ultrawide support and fully unlocked FPS by default.
@Iopipimps
@Iopipimps 2 сағат бұрын
Scratching my head how lossless scaling frame gen can get less visual issues than the ingame fsr gen
@ludicrits
@ludicrits Сағат бұрын
What settings do you have for lossless? I'm using it as well, only issue I'm having with it is if you move the camera too quickly the text turns into a mess. Usually easiest to see with game markers and text. Using 2.3 lfgr or whatever it's called and keeping dlss on in game.
@TheCocomunges
@TheCocomunges Сағат бұрын
@@ludicrits Should really only be using 2x, make sure g sync support is on too. I also use draw fps just to make sure its working, sometimes if you alt tab it requires a restart and draw FPS is the easiest way to see it I use it for emulating switch games, makes them high refresh rate without breaking physics
@Iopipimps
@Iopipimps 28 минут бұрын
@@ludicrits just been playing with the demo recently. my 3070 laptop cant seem to trick the game to dldsr +dlss. si right now its 720p dlaa with integer scaling since monitor is 1440p and frame gen 2.3 with 5 frames of latency.
@liaminwales
@liaminwales 2 сағат бұрын
13:28 I want chunky sharp pixels over a blur filter!
@Polygonal_Sprite
@Polygonal_Sprite Сағат бұрын
Anyone else shocked how decent it looks at 360p lol. DLSS is black magic. I’m watching on a big TV and it still holds up well considering it’s a PS2 gen resolution!
@SPG8989
@SPG8989 Сағат бұрын
Dlss is brilliant. I can't wait to see what rtx 5xxx cards bring to it. I still remember the first time dlss came out with Metro Exodus and people hated it. It was awful. I knew it would eventually be loved. If Sony can somehow get pssr up to it console ppl will be in for a treat but idk if they will. Figure it will always be between fsr and dlss though
@fenixa2z936
@fenixa2z936 48 минут бұрын
Hoping PSSR gets to that level! 👏
@geminijinxies7258
@geminijinxies7258 47 минут бұрын
This is one of the reasons I can't wait for the next Switch! I'm sure DLSS will do wonders for it and bridge the gap to the more powerful consoles.
@geminijinxies7258
@geminijinxies7258 36 минут бұрын
@@fenixa2z936 Sony has the best upscaling on the market on their high end TV's. I bet they can make it happen.
@ntz752
@ntz752 25 минут бұрын
​@@fenixa2z936It already makes fsr look like a joke, it'll get there eventually with some updates
@kaylee42900
@kaylee42900 2 сағат бұрын
Literally LOLed at the 360p prerendered cutscene. Amazing.
@luism8130
@luism8130 29 минут бұрын
NEXT GEN
@Boss_Fight_Index_muki
@Boss_Fight_Index_muki Сағат бұрын
Not my favorite FF but i'm glad non-ps5 owners can finally give this game a go.
@kinglear6150
@kinglear6150 48 минут бұрын
Not mine either, but it's not a bad game at all. A bit uneven in pacing, and lacks true challenge for how complex the game mechanics are. You shouldn't have to unlock "hard" mode after finishing it.
@glenmcl
@glenmcl 10 минут бұрын
oof
@paddington2063
@paddington2063 Сағат бұрын
I can’t believe my 4070 Super feels outdated now lol
@harktz983
@harktz983 9 минут бұрын
Those seemingly inexplicable frame rate spikes were not in the demo. You know what changed from the demo? The freaking DENUVO.
@HorseheadNebula85
@HorseheadNebula85 2 сағат бұрын
Between this and the new Ragnarok port, should be a great weekend.
@dr.sivavignesh664
@dr.sivavignesh664 2 сағат бұрын
Ragnarok port is poor. The first section fools you into thinking the optimisation is good. But dlss is inconsistent and dlss frame gen is broken. UI icons are low resolution, realm tree areas and later levels just tank the performance. For some reason vram usuage keeps going up. Rtx 4070 12 gb of vram for just ps4 textures is insane.( I use dlss quality 1440p ).
@HorseheadNebula85
@HorseheadNebula85 2 сағат бұрын
@@dr.sivavignesh664 That's interesting, all the video I'm seeing looked really promising, but I admit it was in the first section of the game. I have a 4090 so I should hopefully be able to brute force through a lot of the performance issues.
@menuki6996
@menuki6996 2 сағат бұрын
@@dr.sivavignesh664 it obviously isn't using "ps4 textures" if you turn everything up in the settings... likely on low or medium texture settings it would reflect what it consumes VRAM wise on the PS4, otherwise it's obviously gonna be PS5 textures.
@gavinderulo12
@gavinderulo12 2 сағат бұрын
​@@HorseheadNebula85you'll be fine with your 4090.
@Vincornelis
@Vincornelis 2 сағат бұрын
​@@menuki6996 every version is using PS4 textures. They certainly don't have any extra detail on PS5 and the limitations of the engine were very much visible in that version. It's just higher resolution and some improved lighting/shadows.
@beardalaxy
@beardalaxy 2 сағат бұрын
Love it when a video comes out just as I search for it lol. Performance is definitely heavy. With the help of setting the game's process to high priority and a mod that unlocks the cutscene fps though, I'm having a great time! 2080ti and a 10600k at stock, 4k max settings with dynamic res dlss. Running very close to locked 60fps. Only issue I really have is some weird foliage pop-in. Great game so far!
@PhotoJohn80
@PhotoJohn80 Сағат бұрын
Square talks about how they are not making enough money by making their games for just Playstation, but then they release horrible running ports to PC. I do not get it... We should not have to download mods to "fix" the game. I am sure there are a lot of people out there that will not buy the game due to these issues.
@butterccm
@butterccm Сағат бұрын
Hoping to see this game get a ps5 pro upgrade, would probably be the game to sell me on upgrading since I’ve loved it but if I could get 60fps at higher than 720p it would be so much better.
@dirtymisfit5852
@dirtymisfit5852 11 минут бұрын
lol “pro” console that can’t do 720p 60 is sad if it can’t.
@Radek494
@Radek494 Сағат бұрын
People laughed at 720p in performance mode on PS5 but 2070 Super (comparable to PS5) has to go to 360p to hold stable 60 fps lol
@ColdFear6666
@ColdFear6666 Сағат бұрын
Yeah, PC users are started the usual crying all over the social media, that FF16 is "unoptimized". Same with Gow Ragnarök. XD
@Marc-zf3xv
@Marc-zf3xv 49 минут бұрын
You do know a PS5 is far more powerful than a 2070s right and the CPU they benchmarked right? Fact is how sad it ran on PS5 that's the shame.
@Radek494
@Radek494 44 минут бұрын
@@Marc-zf3xv No it's not. As Digital Foundry said over and over again PS5 GPU is comparable to 2070 Super, 4060 and RX 6700 all within 5% of each other. Also Ryzen 3600 despite having 2 less cores is the most similar Desktop CPU in terms of performance. They literally did dozens of videos confirming it
@Spaceman69420
@Spaceman69420 18 минут бұрын
its not stable 60fps on the ps5 tho, performance mode drops to the 30s lol. probably same performance as the 2070 if it was upscaling from the same 720p/800p or whatever
@KidFrom106
@KidFrom106 2 сағат бұрын
If you are playing this game download the mod fix it is a must
@robertlawrence9000
@robertlawrence9000 Сағат бұрын
What does the mod fix do?
@theanimerapper6351
@theanimerapper6351 Сағат бұрын
​@@robertlawrence9000 unlock the cutscene fps
@robertlawrence9000
@robertlawrence9000 Сағат бұрын
@@theanimerapper6351 Oh I see. I tried the Lossless Scaling app and it will run the cutscenes in 60fps and helps with framerate hitches too using a type of frame gen. Best thing to do it try to get the game with settings to hit 70ish fps with unlocked framerate in game (to help with input lag), I think I had to turn off DRS (DRS seemed to bog down framerate with Lossless Scaling app), use no frame gen in game and used DLSS upscaling. Then in the Lossless Scaling app, set it to X2 for framerate. Might have to tweak and play around with settings but it really helped make the gameplay feel smoother.
@Jaimo78
@Jaimo78 Сағат бұрын
And removes black boarders ​@@theanimerapper6351
@JFinns
@JFinns Сағат бұрын
A must? Who cares they are just cutscenes. Regular gameplay runs up to 240fps already.
@76_SPZL
@76_SPZL 2 сағат бұрын
Dang, all this talk about FFXVI makes me want to play it again. I flew through it when it came out on PS5. Super fun.
@Dimzombie
@Dimzombie Сағат бұрын
Give a try to the DLC, they are both great !
@kaylee42900
@kaylee42900 2 сағат бұрын
The VRS stuff I always find interesting. You assume there is a reason for it. Or that some test at some point would have shown it impacting performance. But then I remembered Kaze's video on SM64 where he found a bunch of algorithms they used to "improve" performance that were net 0 / worse because doing the optimization itself costs some amount of processing power (nothing is free). It really makes me wonder if there are some similar cases in modern rendering pipelines (especially tools like UE4/5)
@machinefannatic99
@machinefannatic99 Сағат бұрын
vrs is pointless/ it kills image quality for highres
@lynackhilou4865
@lynackhilou4865 9 минут бұрын
I feel like effects causing frame drops on the 2070 but not the 4090 could be a bandwidth issue not a raw gpu performance one
@MadManTnT
@MadManTnT 2 сағат бұрын
Great lighting on you, Alex. :D
@holgerbahr8961
@holgerbahr8961 4 минут бұрын
I was in the kitchen preparing miself some food while listening to this in the background. As I overheard Alex and Oliver chatting about the usual topics-things like 'upscaling,' 'performance mode,' 'screen space reflections,' and so on-I kept catching the phrase '360p' in the mix. At first, I giggled about it, thinking I must have misheard it. I mean, in 2024, on current-gen consoles and PCs, even mentioning such a low resolution is just absurd. Once I stepped out of the kitchen, I realized it was actually true. Honestly, I'm speechless. What's up next? A 240p performance mode 'reasonably' upscaled by PSSRwasser magic tech? Unbelieveable.
@Saieden
@Saieden 2 сағат бұрын
I do wonder if there is some JIT asset loading shenagins, it is a homebrew engine and I suspect they may have relied a bit too much on the PS5 direct storage.
@PoppyPitts-vm3jx
@PoppyPitts-vm3jx Сағат бұрын
Definitely one of your best uploads so far!
@ilakya
@ilakya 39 минут бұрын
VRS affects the water distortions, screen space reflection and depth of field. If you use FSR on a performance preset you WILL notice the pixelation of those effects. Or in your case of using DLSS at a very low resolution you suddenly notice the lower res effects. And turning VRS off will make these things match the INTERNAL resolution instead of lower.
@GordonGordon
@GordonGordon 23 сағат бұрын
hehehe. oh yeah. that shadow setting on PS5 performance was AWFUL.
@fenixa2z936
@fenixa2z936 Сағат бұрын
I don’t remember any screen tearing tho 🤣
@NostraSamus
@NostraSamus Сағат бұрын
@@fenixa2z936 got em there. Shadow quality is the only straw he had to grasp.
@GordonGordon
@GordonGordon Сағат бұрын
@@NostraSamus Yeah. here were a ton of other cuts also. but the shadow cutbacks were blocky and distracting. It made things look.... bugged out.
@leonic458
@leonic458 4 минут бұрын
The game was intensionally made for graphics mode
@NGEvangeliman
@NGEvangeliman 36 минут бұрын
I didnt realize those scenes were prerendered immediately l, as they werent horrible compressed like most games do prerendere scenes. Im glad.
@LightningNavigator
@LightningNavigator 15 минут бұрын
Guess it's more of a priority for SE since they haven't done a game without prerendered cutscenes since the 3D era started
@WacoAndBery
@WacoAndBery Сағат бұрын
Download the mod. Highly Recommended 👍
@86Fallowcp
@86Fallowcp Сағат бұрын
I may be going crazy but I don't see any differences in most settings on PC, especially textures
@xtr.7662
@xtr.7662 Сағат бұрын
They are minimal so is the performance
@marcelosoares7148
@marcelosoares7148 Сағат бұрын
Scalability seems to be pretty poor.
@gibbles3216
@gibbles3216 Сағат бұрын
HMMM, I didn't hear Denuvo get mentioned one time on why the game might be "heavy". It is also historically a reason why games stutter more. My hunch, based on past releases on other games is that the performance will increase once the anti tamper is removed. To the tune of 10-30 frames like past releases. I guess we will find out in 6 months to 1 year. Might be worth a follow-up video by DF.
@boira_dani
@boira_dani Сағат бұрын
FF16 is so gorgeous.
@xtr.7662
@xtr.7662 Сағат бұрын
It is but too intensive ff15 already looked and ran great
@Alovon
@Alovon Сағат бұрын
Game really pushes Rasterized Graphics to the limit, and it shows. Pushing RT Quality Shadows, Extreme Geometry Quality, The Perception of Zero-loading screens with fast camera cuts and stupidly smooth gameplay transitions is NOT cheap to Rasterize (Versus using Compute Geo and RT. At least at this fidelity) Although I do wonder if the Frametime spikes could be due to DirectStorage? It clearly seems inferior to Kraken on PS5 (as we saw with Rift Apart). So maybe the effect getting loaded causes the GPU to hit a high load as it decompresses the asset? Either that or it could be their 30fps cap in cutscenes being funky. In either case, they probably are hitting the fabled "Rasterization Wall". And FF17 (or whatever next single player game is made by CBU3/CS3), will need to adopt Compute Geometry and Ray Tracing in order to actually gain scalability for similar visual resolves.
@SpudCommando
@SpudCommando Сағат бұрын
The game is VRAM bandwidth starved even at 1080p.
@فهد_الحربي
@فهد_الحربي Сағат бұрын
I played the demo on ps5 performance mod when it launched and the visuals look really amazing this is the first time I felt a big generation leap between ps5 and ps4
@carlosmagnomacieira8210
@carlosmagnomacieira8210 Сағат бұрын
About the unexplained framtime spikes...tell me?It uses denuvo doesnt it? Of course it does...
@Socratezism
@Socratezism Сағат бұрын
Terrain detail to medium instead of high made a big difference for me. In most area's high was fine, but in certain open area's and villages etc, it reduced stuttering a lot. First encountered this around lostwing village. Seemed like a vram bottleneck. Not 100% sure, but the stuttering rly seemed like it. on a 3060 ti 8gb vram, 1440p, fsr quality +framegen (tried updated dlss+framegen mod, but worst ghosting and fsr is pretty good in this game). All high except terrain detal +shadows on medium. Getting 60-90 fps. very dependant on different area's.
@Miadaskate
@Miadaskate Сағат бұрын
Loved this game on PS5.
@majestic6884
@majestic6884 43 минут бұрын
got average 50 fps on rx 6950xt ryzen 7500f on mixed settings + fsr 3 quality in 3840x2160 without stuttering. and maximised sharpening, game looks clean and cool
@Alexand3ry
@Alexand3ry 43 минут бұрын
The game seems to run well on a high-end PC, but poorly on mid-range ones. I think that's because it WASN'T MADE FOR the PS4, Series S, Switch, Steam Deck, or low-end PCs. This game was developed with the PS5 as a base model, barely (mostly) making 30fps, despite console-specific optimisations. If your PC is comfortably more powerful than a PS5, it seems to run great, and with unlocked framerate mods it can really stretch its wings. But if your PC is less powerful than a PS5, it will always be punching uphill. Personally, I think it's one I'll play on my next machine rather than my current one. Hopefully by then some patches will have added more options on frame rates and screen resolutions...
@kojiyama-p3f
@kojiyama-p3f 7 минут бұрын
Technically, it *was* made for the PS4 (and more than half of its development it was a cross-gen game) but Square gave up on the PS4 version because they couldn't get it to run well enough. The distinction is relevant inasmuch as it implies technical/engine/optimization issues more than just being so good it couldn't possibly run on lower-end hardware. The game looks nice, but it doesn't look nice enough for it to have these major performance issues on mid-range hardware.
@LightningNavigator
@LightningNavigator 4 минут бұрын
Doesn't it run quite smoothly at 30fps iirc. But yeah performance mode was a joke. Man as one of the 2 PS5 3rd party exclusives it deffo deserves a pro upgrade lol
@mattmanley7118
@mattmanley7118 2 сағат бұрын
Thinking about getting this, but before I do, I will definitely watch the video. I ran the demo quite well, but those 30 FPS locked cut scenes are very noticeable obviously. No wonder on console it’s so demanding. I will see what patches inevitably arrive but it seems like a solid port
@beardalaxy
@beardalaxy 2 сағат бұрын
There is a mod to remove the frame limit on them :)
@Morden97
@Morden97 2 сағат бұрын
Theres already a mod to remove the cutscene fps cap, it's very simple to install.
@mattmanley7118
@mattmanley7118 2 сағат бұрын
@@Morden97I’ve heard as much but that doesn’t look awkward? Regardless I’ll likely have to run FSR3 Native AA and Frame Gen to get 60 FPS locked as I did in the demo.
@SolidBoss7
@SolidBoss7 2 сағат бұрын
@@mattmanley7118nothing about it is awkward lol
@tyrus1235
@tyrus1235 Сағат бұрын
@@Morden97 The pre-rendered cutscenes are still at 30 fps though, sadly... But if you use Lossless Scaling you can use its framegen to get even those up to 60 fps lol
@mehe
@mehe 2 сағат бұрын
These problems look like they could be cause by DENUVO anti tamper
@PlayinWithGhosts
@PlayinWithGhosts 57 минут бұрын
I've played so many games with DRM and this argument seems like a conspiracy theory at this point. PCs have a high variance in terms of hardware and software. People who complain the loudest are often running these games on sub par monitors and rigs. This game wasn't really built to run on a potato.
@AvengingN00b
@AvengingN00b 59 минут бұрын
Was very sad that I had to yet again use a mod for Ultrawide + unlocked frame rate on cutscenes but this game really is a show piece of how good games can look, very happy that Final Fantasy still aim for the stars in that regard, it's a series known for beautiful graphics, having very good time
@mikoldeon
@mikoldeon 5 минут бұрын
These expected jumps from 30fps to 60fps in the demo - I used Lossless Scaling application to alleviate that, to bring 60fps everywhere. :)
@mclovin2005
@mclovin2005 Сағат бұрын
6 frame time spikes in 3h got in the way of the experience? Guess I'm used to way worse😂
@Jacklul
@Jacklul 25 минут бұрын
Notice how this game doesn't heat up the GPU as much as other titles. There is also a bug which hinders your framerate after you switch Eikon, it's random - does not happen to everyone.
@PAIN007NAGATO
@PAIN007NAGATO 2 сағат бұрын
did bro compare 4090 to a ps5 damn my braincellss are gone
@ZiroWatt
@ZiroWatt Сағат бұрын
For comparisons to the ps5 they were using a 2070 super. Did you watch the video?
@bretttheillustrator
@bretttheillustrator Сағат бұрын
Why am I getting constant stutters on 4070ti 7800x3d dlss balance? it was so bad i refunded the game
@MaxIronsThird
@MaxIronsThird Сағат бұрын
Square Enix being afraid to use FSR2 in the PS5 FF games for some reason. FFVII Rebirth with biliniear upscaling looking soft AF in the performance mode and FFXVI using FSR1 for some reason.
@SlayerSeraph
@SlayerSeraph 2 сағат бұрын
I played the Entire game on PS5 on Quality Mode with: Motion Blur 3, No Auto Tracking on Movement - and both Camera Speed increased: This resulted in dramatically smoother and much better motion handling and image clarity in exploration and combat. However, PS5 (or Pro at least) should have 40 FPS Mode running in 120Hz Container set on Quality Mode graphics settings. Hopefully PS5 Pro can provide that at least - but Japanese Devs seem unaware of 40 FPS in 120H Container option
@butterccm
@butterccm Сағат бұрын
That would be super nice
@osuBlaziken
@osuBlaziken Сағат бұрын
13:30 CBU3 sticking to their ff14 roots with that crunchy looking armour.
@tyo101
@tyo101 2 сағат бұрын
Shader-compilation stutter?
@elwingy
@elwingy Сағат бұрын
I really dont understand why so many games just keep stuttering on high end PCs... I mean how? Just how?? You run a game at 100 fps and somehow it has to stutter... i just dont get it...we keep making fun of consoles and their power and here we are stuttering all over the place...
@vanceg4901
@vanceg4901 10 минут бұрын
Think I'm going to temp the PC gods and get this on my Cheapo laptop worked for Elden Ring.
@FJTabb
@FJTabb 16 минут бұрын
Can't wait to see this on the Pro!
@fangedwolf4581
@fangedwolf4581 35 минут бұрын
Remove Denuvo and we will talk.
@marrow94
@marrow94 11 минут бұрын
You just want the game for free
@OwtDaftUK
@OwtDaftUK 2 сағат бұрын
I finished it on PS5 when it came out but wanted to see what it was like on my PC and it's unplayable on mine. My PC is too old.
@reklavier
@reklavier Сағат бұрын
The sweet spot for my humble setup (rysen 5600xt, rtx 3060 '12gb version', 16gb ram) was to lock my monitor's frequency at 120hz, lock the game frame rate at 40fps, high preset with dlss set to quality. I can achieve 60fps setting dlss to balance or performance but it wasn't locked as 40fps was and graphics had impact. Oh of course my monitor's resolution is 1080p.
@axxa5000
@axxa5000 Сағат бұрын
Hopefully, you two get to revisit FFXVI once last time this gen if it receives PSSR support. Round out the coverage.
@xtr.7662
@xtr.7662 Сағат бұрын
They wont because it wont be able to hit a stable 60 even at 4k dlss from 720p
@jtmzac
@jtmzac Сағат бұрын
The timing of some of those stutters makes me wonder if they're loading related. I've noticed the game will use nearly 100% of my entire 7950X3D when loading, so I can certainly see it causing some stutters on a lower end CPU if the game engine isn't limiting it properly. It doesn't look like it from the on-screen CPU usage you have on the footage, but the polling rate of that is fairly low so it could be missing some spikes. The upside is the game does load incredibly fast. With a top-end PCIE 4.0 NVME (WD SN850X) fast travelling around the world is 1-2 seconds and loading from the main menu is around 5 seconds.
@FARSHOOTER3
@FARSHOOTER3 37 минут бұрын
I have a 7900x, I've also noticed in some of the bigger maps were you can sprint the cpu usage spikes to 80%-90% while sprinting.
@PlayinWithGhosts
@PlayinWithGhosts Сағат бұрын
My 4090 appreciates this game. Glad I waited to play it. The day one mod for the cutscene fps was the cherry on top.
@GrimAbstract
@GrimAbstract Сағат бұрын
Right there with you bro, Dlaa, ultra wide, I didn't enjoy this game on PS5 and stopped playing due to the performance and decided to wait. I had to buy it twice, but holy shit am I enjoying this game now haha
@PlayinWithGhosts
@PlayinWithGhosts Сағат бұрын
​@@GrimAbstractpatience came in clutch with this one. The shader comp at the beginning too. So stoked that this is becoming the norm. Runs so damn smooth.
@GrimAbstract
@GrimAbstract 54 минут бұрын
@@PlayinWithGhosts hell yea it does, and the graphic upgrades also a plus haha
@fenixa2z936
@fenixa2z936 Сағат бұрын
Waiting for the Pro
@zenfamilydental6228
@zenfamilydental6228 2 сағат бұрын
5:00 I am pretty sure it's actually a SSD vs NVMe issue. I lost those frame spikes when I was able to cache the game data in to RAM. So maybe those spikes could be removed in the midrange if you were to upgrade the drive that the game is installed on.
@65Reidlos
@65Reidlos Сағат бұрын
Not having ultra wide is insane to still be a thing
@PlayinWithGhosts
@PlayinWithGhosts Сағат бұрын
There's already a mod that adds that and unlocks the cutscene fps 30 lock. Literally drag and drop.
@jacehunter1300
@jacehunter1300 Сағат бұрын
I have the same setup as the midrange comp and I had no frametime spikes. Specifically in the areas noted everything was smooth at 1080p.
@ardasevmis7583
@ardasevmis7583 Сағат бұрын
This game’s combat is extremely addicting, pc players are in for a treat. Oh and the soundtrack. The soundtrack of this game may be the best to exist in a video game
@PlayinWithGhosts
@PlayinWithGhosts Сағат бұрын
Man, so far the soundtrack absolutely rips. I'm digging where they have gone with this installment of FF.
@ardasevmis7583
@ardasevmis7583 57 минут бұрын
@@PlayinWithGhosts I don’t know where you are currently but it gets SOOO much better. Literally all boss fight ost’s are from the heavens. You will be spending quite the time in youtube, listening to the soundtracks over and over again. I still frequently see myself listening to the music of ff16 when I am in gym
@PlayinWithGhosts
@PlayinWithGhosts 53 минут бұрын
It's giving me Heavensward vibes and I'm alllllll about that. One of my favorite parts about FF has been the music. Like 6, absolutely bangers all across the board.
@kevinsecrets
@kevinsecrets 2 сағат бұрын
thank you digital foundry 🙏
@ImGonnaFudgeThatFish
@ImGonnaFudgeThatFish Сағат бұрын
I miss the more heavily edited videos. Podcast format doesnt really do it for me.
@sermerlin1
@sermerlin1 3 минут бұрын
I would like to see performance mode be 1080p with PSSR upscaled to 4k at 60 fps. No need to touch anything else on ps5 pro update.
@jamescole3143
@jamescole3143 Сағат бұрын
Thank you DF!
@makdrumz
@makdrumz 28 минут бұрын
I really wonder how this will run on ps5 pro both fps and resolution wise!
@Macpatcher64
@Macpatcher64 Сағат бұрын
Even with frame gen and dlss quality I get awful frametimes and I thought denuvo was to blame
@toecutter9372
@toecutter9372 Сағат бұрын
I found it odd that they were shocked that a SE game would have a limited settings menu? Besides the issues baked into the game, it runs great. R95900x/6700xt/32GB and set at 85fps (vsync) and everything is set to its highest.
@JFinns
@JFinns Сағат бұрын
Yea who cares for this kind of game anyway. It's great there is 240fps mode, DLSS 3, FSR 3, XeSS, controller glyph options, etc.
@shepergames3734
@shepergames3734 Сағат бұрын
I desperately wish I could turn off depth of field. It's pretty aggressive. I get you want the protagonist in focus but it just feels like everything that isn't in the foreground is just blurry instead of being out of focus.
@twocityfoodies8476
@twocityfoodies8476 2 сағат бұрын
This was my goty last year. The first FF game that I felt matched the level of the Sakaguchi FF games from FFX and before. Something had been missing in the single player games after he was forced out of Square because of The Spirits Within. The story was epic along with the music and graphics to match. I finished it 3 times along with both DLCs. Loved it all! Glad Alex mentioned the game was designed to run at 30fps. I've always felt that and they wanted that "cinema" feel to it. I think the 60fps mode was added on at the end of development forced by Sony and Square just gave an option with nothing changing much.
@lstsoul4376
@lstsoul4376 2 сағат бұрын
Game is pretty good but I would not call it goty imo
@RealEroSennin
@RealEroSennin 2 сағат бұрын
@@lstsoul4376if there was a game better than this last year please tell me because I must have missed it.
@SunwishMaximal
@SunwishMaximal 2 сағат бұрын
@@RealEroSennin talos principle 2. If you have the IQ for it, obviously.
@lexiconprime7211
@lexiconprime7211 2 сағат бұрын
@@RealEroSennin Be prepared for the potential deluge of people singing the praises of Baldur's Gate 3.
@lstsoul4376
@lstsoul4376 2 сағат бұрын
@@RealEroSennin zelda totk
@Vincornelis
@Vincornelis 2 сағат бұрын
FF16 is the most accessible Final Fantasy ever. It's feature complete unlike 15 and a real spectacle. This is a game where creators had a vision and stuck to it. Most people who have issues with it are older fans and while I can see why and may even agree with some points this really is a great game and well worth checking out for yourself. Perhaps especially if you weren't the biggest fan of previous entries or perceive FF games as being somewhat convoluted. This is just a great action game with an interesting story and world.
@beardalaxy
@beardalaxy Сағат бұрын
As a devil may cry fan this is definitely my favorite final fantasy so far. Fans can be sad that FF is an action rpg now but it's been this way for a decade and there are other RPGs to play to scratch that itch. At the very least, FF fans are all their own story so it's not like you're going to be missing out on some continuity by not playing and going to something like dragon quest instead.
@robertlawrence9000
@robertlawrence9000 38 минут бұрын
The ending was terrible though unfortunately. It made me mad. I don't think Square intended on that but it was just so bad after playing the game with a decent story just to get to that ending.
@zacatkinson3926
@zacatkinson3926 24 минут бұрын
XV is just fine
@Unprotected1232
@Unprotected1232 34 минут бұрын
At least the game seems to be fairly multi-threaded. Got pretty high CPU usage on my older i9-10900F and RTX3070 rig when playing the demo. Even so this is a technically peculiar game, not just on PC.
@flori4551
@flori4551 4 минут бұрын
I got VRR flickering during the 30 fps cutscenes. FFXVI Fix mod fixed this and the issue is entirely gone. Before that I had to turn off adaptive sync on my monitor, which of course introduced tearing. I am loving the game so far, but these kinds of issues are unacceptable. If a fan mod can be deployed so quickly, a multi million dollar company should be able to do so as well.
@Pete292323
@Pete292323 Сағат бұрын
Wouldn't it mean that the game is CPU bottlenecked and not GPU bottlenecked if there are dips at 360p? Maybe do a retest with a 7800x3d and the 2070 super just to be sure?
@xtr.7662
@xtr.7662 Сағат бұрын
Doesnt matter
@DrkLugia697
@DrkLugia697 25 минут бұрын
PSA IF YOU'RE PLAYING WITH A NVIDIA GPU: To get rid of the blurriness of the game, just press Alt+F3 while playing, go to Game Filters and adjust the sharpness. It's a night and day difference. Here are my settings: 1st: Sharpen Intensity: 65% Ignore Film Grain: 15% 2nd: Color Tint: 0% Tint Intensity: 0% Temp:0 Vibrance: 24.6 You can adjust the setting to your liking, tho.
@unclesaltywm
@unclesaltywm Сағат бұрын
I wanna see how the Dalimil Inn area performs. Hated that town on console.
@antont4974
@antont4974 2 сағат бұрын
Game looks interesting, but I would probably wait for a hardware update myself
@JaiArah
@JaiArah 2 сағат бұрын
I was waiting for this one!
@Ephremjlm1
@Ephremjlm1 Сағат бұрын
Just wanted to say I love your thumbnail, that game was great.
@Superdazzu2
@Superdazzu2 7 минут бұрын
I installed the demo, saw black bars because no ultrawide support, then I deleted the demo from my pc.
@jonathantodd9906
@jonathantodd9906 Сағат бұрын
I played thtough the demo on my gtx 1080 @ 1080p high settings and had no problem
@jetsp
@jetsp Сағат бұрын
They're trying to say that the PS5 isn't that bad, but the bigger problem is the game. But what's intriguing is that a 2070 super is running better than a PS5, thanks to PC technologies.
@Nenkaai
@Nenkaai Сағат бұрын
The game uses MANY videos/prerendered cutscenes, there are about 95 of them. They use Bink2 at a 2560x1440 res. I'm guessing the switch between real-time graphics & videos isn't handled particularly well.
@kacpergorka1112
@kacpergorka1112 Сағат бұрын
At least one button on the polo please
@HandleIsNewAndBad
@HandleIsNewAndBad Сағат бұрын
Trying out the demo, I would have missing face/parts of the character outfit during cutscenes. Feels like using my Intel 2000 series laptop to play Witcher 2 again.
@egoistfallen
@egoistfallen 55 минут бұрын
i have a Ryzen 5 7600x and a 4080 and usually in most games I can run native with FG or just DLSS performance and get most of my max refresh with max settings. FF16 is part of the select few where I need both DLSS Per/FG to get a decent semi-stable high refresh. The village in the second area of the game tanks performance so hard that I had to search for performance mods. i have the ultrawide/QOL mod by Lyall installed online with priority registry edit and had decent fps from 110-120 since but this game is HEAVY.
@Terrigan_Reina
@Terrigan_Reina Сағат бұрын
Maybe the Ray tracing was in work, so that they have option to turn screenspace relfection off?
@BrotherO4
@BrotherO4 2 сағат бұрын
i would love a DOF effects to have an off switch.
@snarlynx1
@snarlynx1 2 сағат бұрын
Thank God I was struggling with max settings with a 3080 ti
@panopsata3038
@panopsata3038 2 сағат бұрын
This game heats up my GPU a lot even with the side panel removed lol and with AC cranked up in my room.
@abysswalker3357
@abysswalker3357 Сағат бұрын
it's gonna be interesting to see how the ps5 pro will handle this game
@DontEatCream
@DontEatCream Сағат бұрын
I stopped playing ff16 on ps5 for multiple reasons. Shit performance mode was one of them. Maybe I’ll pick this up on pc at some point.
@RobinsMusic
@RobinsMusic Сағат бұрын
A 2070 super should be able to run this game at a consistent 60fps. If I can run around a super busy city in cyberpunk at 60fps why does this game give me issues
@Low_Standards_Gaming_YT
@Low_Standards_Gaming_YT Сағат бұрын
I’m somehow able to run this on a 1070ti with 16 gb ram at 1080p 30 for with no issues outside of cutscenes. Oh and a normal HDD That said while I have no huge issues once started, it does take over 45 minutes for it to compile shaders the first time
@andreaisonline
@andreaisonline 10 минут бұрын
In the meantime, on PS5, it no longer works. It's experiencing repeated hard crashes.
@marrow94
@marrow94 6 минут бұрын
Update the OS
@May1stBurst
@May1stBurst Сағат бұрын
I've been playing it on my 5600x and 4070 rig at max settings, DLSS quality and frame gen and it's been a pretty good experience. It's a heavy game but I haven't encountered anything obnoxious. I would rather have a heavy game than a game that randomly stutters from 100fps to 50fps all the time. It's definitely been a better experience than my first playthrough on PS5. I would say this is an improvement for final fantasy PC ports but not perfect.
@SPG8989
@SPG8989 Сағат бұрын
I'm right there with you and the same experience I am having. Much better than ps5 (as it should be for those of us with higher end computers) and I hate that people don't understand that this game is just heavy. I'm sure they could optimize more but people think that their 2080 pc from years ago should just crush all modern games. I'm just happy from what I have seen that it doesn't have a stutter fit. I sometimes have to use Fram gen on a 4090 just to help with it and I haven't touched it at all with this game
@mojojojo6292
@mojojojo6292 Сағат бұрын
I wouldn't call a Ryzen 3600 and 2070 super a mid range PC. That was a mid range PC 5-6 years ago. It's very much a low end PC these days. Something like a Ryzen 5700x3d /7600 or an intel 12600 along with a RX 7700/7800 or a 4060/4070 is at least 70-80% faster for games these days and actual mid range.
@glenmcl
@glenmcl 11 минут бұрын
Where's the Test Drive Unlimited Solar Crown PC analysis please?
@thepews1511
@thepews1511 Сағат бұрын
Watching this tryna gauge the Pro version 👀
@23caterpie
@23caterpie Сағат бұрын
I played the demo on my 3080 10GB at 4k with dynamic res DLSS amd was getting good performance mixed with crazy stutters. Pretty sure i was running out of VRAM even if i manually set DLSS to ultra performance. It's like the output res directly contributes to that bottleneck. 1440p with the same options ran pretty much flawlessly. I switched to FSR3 to get frame gen and even with the lower quality upres the extra smoothness is worth it imo. I tryed some custom resolutions of 1800p and 1620p to see how high i can get away with. 1800p ran way better than 4k but still had stutfers occasionally in cutscenes in particular. 1620p cleared that up and i assume the full game will have heaver scenes then the demo so that's probably what I'll go with when I start the full game. I haven't tried the fix mod yet but it sounds like a game changer for those cutscenes.
@DiceRollX19
@DiceRollX19 Сағат бұрын
The game won't get regular updates from SE to fix it on PC.
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