Fix My 3d Model #2 Maya Hard Surface Modeling Tutorial: Booleans

  Рет қаралды 92,285

JL Mussi

JL Mussi

Күн бұрын

Пікірлер: 151
@1Robertwaterworth
@1Robertwaterworth 4 жыл бұрын
I've been working with Maya for over 20 years. Back when it was only working on SGI's, running Unix operating system. Sometimes I think to myself, "Man, I've have mastered this crazy Maya app!" :-) and then I watch your videos and realize there are still things I can learn. lol, The technique you just demonstrated is something I use quite often. It's one of my favorite approaches. However, I just picked up a handful of really good ideas from you. So it goes to show, that one never stops learning. I kind of knew that already LOL that's why I enjoy watching your tutorials cuz I'm always picking up ideas here and there from you. So keep it up please, I really appreciate these videos. It's really good of you to put the work in and make these tutorials, and offer them to the world.
@jlmussi
@jlmussi 4 жыл бұрын
Thanks Robert! Never stop learning is a good motto to live by.
@WoodysAR
@WoodysAR 4 жыл бұрын
YAY! I feel the same way, I have worked in 3ds Max since before there was 'Windows' and it was 3D Studio for DOS but between 3ds Max and Unreal I spend nearly every waking minute if not working, then learning! In 3ds Max (and Unreal) we say: *_There's always at least 10 different ways to 'make it happen' in Max! (etc)_* (You probably have a similar saying in Maya and/or blender :)
@TayTazer1
@TayTazer1 4 жыл бұрын
Your videos really satisfy my perfectionist side, THANK YOU for telling us about Shift+Ctrl Multicut, I never knew I could get a perfect perpendicular cut.
@jamesbrady1930
@jamesbrady1930 3 жыл бұрын
i love this hot key, like, my life is a lie how did i go this far without this hot key lol.
@mr.j7899
@mr.j7899 Жыл бұрын
Also, you can use Shift + Ctrl to slide edges/verts!
@HelionDark
@HelionDark 4 жыл бұрын
i had such a great laughter at starts you know laughting your own pain
@vaepuer2290
@vaepuer2290 4 жыл бұрын
18:42 you can also hold the V key for vertex snapping and move the object down on the Y, snapping it to the line! Saves that pain of precision
@EliaForce1984ita
@EliaForce1984ita 4 жыл бұрын
For me, doing this cleaning up is just like solving a puzzle!
@WoodysAR
@WoodysAR 4 жыл бұрын
Nice. Almost like the classic sculptor who in a way, sees the perfect finished statue in the potential of a raw boulder (all he has to do is take away what 'doesn't belong'). Just as we know there is a perfect model waiting inside every tesselated mess before us. A PERFECT number for each shape or composite, so that one less Vertice or Face would hurt the models integrity, but any more would be superflous... (uh,.. and without using Pro Optimizer, _right?!_ HEHE LOL) That truly is a joke BTW, Because, to be honest we Humans seem best able to solve that: 'Puzzle' you speak of, than any mesh optimize algorithm I have tried in 30 years from TOPAS or 3D Studio, or Softimage, MAYA, Blender or even 3ds Max. Only we Humans seem to be able to 'perfectly' optimize a complex object, _by incorporating creativity_ and not merely 'rote' algorithms. ;")
@Maxim_Andrienko_
@Maxim_Andrienko_ Жыл бұрын
Thank you so much, I wish there were more tutorials like this on KZbin. You are the God of polygonal mesh. I love it, learning from you and building the right mesh.
@competitivegamesartist4987
@competitivegamesartist4987 4 жыл бұрын
Stay safe during these times man. Glad to see your still doing quite fine
@jlmussi
@jlmussi 4 жыл бұрын
Thanks, all is good on my end. Hope all is well on your side.
@beedykh2235
@beedykh2235 Жыл бұрын
I am no 3D modeler. No programmer. No game developer. And I enjoyed this video so much. And I find it very interesting and insightful about 3D world.
@sam7411
@sam7411 4 жыл бұрын
Glad I found you! Your videos are super easy to follow and you know your stuff, a lot of the time I get lost when watching tutorials but I manage to keep up with you which is a testament to your teaching skills! I've only just started watching you after finding your substance painter tutorial and I've already learned so much!! If you ever get a patreon, I'd love to support you!
@tebanvilla
@tebanvilla Жыл бұрын
Best intro ever hahaha nice content JL! Thank you for sharing your knowledge with us.
@baileycohen2551
@baileycohen2551 3 жыл бұрын
Quick tip: You can enable/disable anti-aliasing by clicking on the viewport button that looks like a smooth half-circle combined with a pixelated semi-circle.
@jlmussi
@jlmussi 3 жыл бұрын
Nice. Thanks!
@nhatkhoaphan971
@nhatkhoaphan971 4 жыл бұрын
This is something that keep me going on with 3D, i'm very appreciate man. Keep up the good work!!!!
@kipcarbone1730
@kipcarbone1730 4 жыл бұрын
that 30 sec of modeling sums up poly modeling, Brilliant!
@debjaniacharjee7071
@debjaniacharjee7071 2 жыл бұрын
Your videos are insane!! Glad I found your channel...✨️😭✌️
@doom5713
@doom5713 4 жыл бұрын
I missed these comical intros. Doing God's work, man.
@ericavoss8105
@ericavoss8105 4 жыл бұрын
You’re so amazing and really help out University students like me, keep it up! Awesome videos👌🏼
@jlmussi
@jlmussi 4 жыл бұрын
Glad I could help out Erica.
@Khan-_-Art1st
@Khan-_-Art1st 4 жыл бұрын
I wish I knew about him when I was in college tbh
@niemanickurwa
@niemanickurwa 4 жыл бұрын
@@jlmussi Adding the edge loops before applying the boolean.... damnit man why didn't I think of that. Simple, obvious and very helpful... Just never thought of it.
@Roberto-rk9kg
@Roberto-rk9kg 4 жыл бұрын
Oh man that intro, that was funny dude!!🤣
@Skycers
@Skycers 2 жыл бұрын
Awesome modeling skills!
@EmeraldKoi
@EmeraldKoi 4 жыл бұрын
Your videos are incredibly helpful. I'm in school at Full Sail and Maya is that bitch my friends and I hate. I learn a lot from you, thank you!
@jlmussi
@jlmussi 4 жыл бұрын
Glad I could help Seth.
@super-six-four
@super-six-four 4 жыл бұрын
glad you're back with tutoring!
@jamesbrady1930
@jamesbrady1930 3 жыл бұрын
great video learned a good amount on hot keys and mesh flow and terminating edges properly by rerouting. lol. i am so bad when it comes to remembering hot keys, but these are definitely crucial to speed up work flow. This just goes to show you are never to old to learn useful techniques to improve your work. :) this is why as a community it is a team effort. :)
@nicolaizafra9705
@nicolaizafra9705 4 жыл бұрын
Just another nice content! As always thanks JL for sharing this! :)
@pelegred6123
@pelegred6123 3 жыл бұрын
That intro made my day 😂😂😂
@samdong8245
@samdong8245 4 ай бұрын
提前环切对应的顶点很棒!谢谢分享😃
@kamelia8774
@kamelia8774 2 жыл бұрын
Thank you for your videos. Tell please, why can’t we use remesh and retopology functions to fix our mesh?
@myztazynizta
@myztazynizta 4 жыл бұрын
But you skipped the tiny holes. That's what I came to see.
@Mettsemmel
@Mettsemmel 4 ай бұрын
Yeah, me too!
@dimitrydanchev4546
@dimitrydanchev4546 4 жыл бұрын
I like these fix my 3d model series!
@yashwanthraj7527
@yashwanthraj7527 4 жыл бұрын
super cool! loved it thanks
@christianfrohlich8191
@christianfrohlich8191 4 жыл бұрын
wow nice! I really like your tutorials!
@gabeperro7590
@gabeperro7590 4 жыл бұрын
JL, a suggestion, since they go hand-in-hand, is making 3D models for print in Maya. Interesting vid, nonetheless. Love the walkthrough for the topo being matching. Edit: Very nice how you're showing those 90 deg shortcuts. Not many people point out the time-cutting workflows.
@rubevaillard
@rubevaillard 4 жыл бұрын
Learning so much from this videos, thanks for sharing!
@krazeyhorse1
@krazeyhorse1 4 жыл бұрын
Great tut bro!
@beadelhoyocabellodealba4243
@beadelhoyocabellodealba4243 4 жыл бұрын
Super interesting video! Thanxs!
@RavenWhiteThibaultV
@RavenWhiteThibaultV 4 жыл бұрын
Very nice video :) Also, I saw you hit Enter (I guess) to validate your cut with the multi cut tool a lot of time. You can also validate it just by clicking the Right Mouse Button (a life savier for me) :)
@tjjoker6563
@tjjoker6563 2 жыл бұрын
had to watch that twice the cry was epic.
@vjrook8974
@vjrook8974 4 жыл бұрын
14:29 hahaha, I thought some serious words of wisdom are gonna come out
@RDD87z
@RDD87z 2 жыл бұрын
BEAUTIFUL!
@oscardysh1411
@oscardysh1411 2 жыл бұрын
Удивлен малому количеству просмотров, добротно же
@CGKey
@CGKey 4 жыл бұрын
Dat Rotate+duplicate tho :O everytime I watch a JL Mussi video I can rest assured I will learn something new
@pugmanzeno382
@pugmanzeno382 4 жыл бұрын
Love your vids,thanks alot
@mr_vky
@mr_vky 4 жыл бұрын
Thank you very much!
@kidehoward93
@kidehoward93 4 жыл бұрын
Good one man never stop the bevel puns. I gotta get that shirt
@yamanshrivas3479
@yamanshrivas3479 4 жыл бұрын
Thank you So Much For This Tutorial.
@yingbowang3068
@yingbowang3068 4 жыл бұрын
Mr Mussi,his one 16:08,how u set a hotkey within a tool settings? the edge/face constrain as well. is that through python? I am using MayaLT which not support python. thanks if any advice. I followed several of your tutorials, even copy the operations , what u've done are fast and straight forward. let me know a lot maya hidden ways of doing things. Thanks a lot!
@yingbowang3068
@yingbowang3068 4 жыл бұрын
16.08 u switch from select tool, to paint selection tool..
@southpaw9041
@southpaw9041 4 жыл бұрын
@@yingbowang3068 Paint selection hotkey is TAB. Should be above caps lock on most keyboards.
@yingbowang3068
@yingbowang3068 4 жыл бұрын
@@southpaw9041 Thank u !it works! i dig through the selection tool setting, didn't find any instructions :D
@EdzelMutas
@EdzelMutas 2 жыл бұрын
can someone share how or what hotkey did he did at 19:28?
@jlmussi
@jlmussi 2 жыл бұрын
It's a custom shortcut. Go to your hot key editor and look for an application command named: Slide Off" Assign a hotkey and you are good to go.
@BetoxProductions
@BetoxProductions 4 жыл бұрын
I use polyremesh and polyretopo, then fixed some details
@kevindavda
@kevindavda 4 жыл бұрын
Outstanding 100%
@mironhaimov7752
@mironhaimov7752 4 жыл бұрын
Thank you so much
@hozannkotiet6561
@hozannkotiet6561 2 жыл бұрын
Perfect Thank brother
@DavidBaca3d
@DavidBaca3d 4 жыл бұрын
Couple seconds in had me laughing out loud! hahaha!!!
@anishoe9287
@anishoe9287 4 жыл бұрын
Great vid!
@ainjeffery
@ainjeffery 4 жыл бұрын
This guy is amazing!
@jonasmortensen1252
@jonasmortensen1252 3 жыл бұрын
Damn I learned a lot, I just wish that there were an automated way of doing it so you don’t spend too long on booleans
@bharathramun9598
@bharathramun9598 4 жыл бұрын
are the quads all ways important than the poly count?
@keshavgupta1441
@keshavgupta1441 4 жыл бұрын
jl mussi... love your videos.. i have question.. is it okay to have triangles in your model or everything should be in quads.. please ans.. love from india
@madhusudanpatel5578
@madhusudanpatel5578 4 жыл бұрын
love this series man🔥🙌
@marshmellominiapple
@marshmellominiapple 3 жыл бұрын
What was wrong with the mesh before?
@francescoauguad6029
@francescoauguad6029 3 жыл бұрын
U r a Super Best
@sergeydet3004
@sergeydet3004 3 жыл бұрын
Many thanks!!!!!!
@rushikeshmunde763
@rushikeshmunde763 3 жыл бұрын
THANKS
@DavidAllen_0
@DavidAllen_0 4 жыл бұрын
I beveled up twice from watching this :)
@jlmussi
@jlmussi 4 жыл бұрын
Whole new bevel!
@xd1845
@xd1845 Жыл бұрын
@@jlmussi triple bevel
@AnanthakumarBalakrishnan
@AnanthakumarBalakrishnan 3 жыл бұрын
Bro very nice video without beard you looking smart now
@4Horsemen4
@4Horsemen4 4 жыл бұрын
I really need to upgrade from Maya 2008. All these new tools would make things way less soul crushing.
@grayjackgaming1746
@grayjackgaming1746 4 жыл бұрын
0:30 you're a fool for that lmao!
@jlmussi
@jlmussi 4 жыл бұрын
Also me when Maya crashes after a 3 hour session without saving.
@josep42ny
@josep42ny 4 жыл бұрын
That pun... this man is dangerous
@jlmussi
@jlmussi 4 жыл бұрын
lol they call me big pun in the streets
@VulpeculaJoy
@VulpeculaJoy 4 жыл бұрын
Me, an engineer: DUDE, WHERE ARE YOUR MEASUREMENTS AND TOLERANCES?
@Kni0002
@Kni0002 4 жыл бұрын
Eyeballing it to close enough 😀
@soheilsh541
@soheilsh541 4 жыл бұрын
Awesome 🌹
@qwert54965
@qwert54965 4 жыл бұрын
If i want to 3d print that part do i need to fix the topology or smooth the part?
@maat3178
@maat3178 4 жыл бұрын
Hey I've been wondering this for a while, what is your opinion on new vdb boolean workflows that are available in Softwares like Houdini or Cinema 4d, specifically for hard surface? I find that even tho converting vdb to polygons creates quad topology, it feels a bit wrong to model like that without those clean edge loops. Would be great to know what you think about this.
@wigowshiny6994
@wigowshiny6994 4 жыл бұрын
You're awesome ❤
@magnusrexus
@magnusrexus 4 жыл бұрын
Why not use a remesher scrip or plugin. You also can take the mesh to zbrush
@salluminum2123
@salluminum2123 4 жыл бұрын
0:29 boom
@RomaAbramov
@RomaAbramov 4 жыл бұрын
Nice!!!
@dmsblast2006
@dmsblast2006 4 жыл бұрын
If u know how... can u do a tutorial on creating hair cards
@lockenessmotorsports818
@lockenessmotorsports818 4 жыл бұрын
Brilliant
@muti9419
@muti9419 4 жыл бұрын
My jaw dropped after seeing the diamond pattern damn
@nicolasmejiavfx
@nicolasmejiavfx 4 жыл бұрын
MUCHAS GRACIAS MY FRIENDDDDDDDDDDDD
@tamizhankeyframe6365
@tamizhankeyframe6365 4 жыл бұрын
Useful
@tianyangkim7958
@tianyangkim7958 4 жыл бұрын
Awsome
@GT-od5wu
@GT-od5wu 4 жыл бұрын
Man you had me crying laughing with those puns and memes bro. Nice reroutes. Minor question, how is smooth wireframe different than enabling anti aliasing?
@fragglerocks2335
@fragglerocks2335 4 жыл бұрын
They're completely different things. The anti-aliasing just improves the look of the wireframe by removing jagged edges whether the model itself is smoothed or not. Smooth wireframe (preview) just applies a subdivision algorithm to the model and shows you in the viewport how your model will look when subdivided. Arnold will actually render the smoothed mesh preview at render time without having to apply any subdivisions to your model which is pretty useful.
@bann8301
@bann8301 4 жыл бұрын
Going best
@omma911
@omma911 4 жыл бұрын
Hehe, good video!
@anwarhussain5875
@anwarhussain5875 4 жыл бұрын
nice intro
@Khan-_-Art1st
@Khan-_-Art1st 4 жыл бұрын
Yooo!!! Spurs hat? You in SA Town too?
@jlmussi
@jlmussi 4 жыл бұрын
Nope...but I'm a die hard Spurs fan.
@Khan-_-Art1st
@Khan-_-Art1st 4 жыл бұрын
@@jlmussi Ah. Gotcha
@febaz6630
@febaz6630 4 жыл бұрын
What is that?
@jessty5179
@jessty5179 4 жыл бұрын
top !
@recepdogan2079
@recepdogan2079 4 жыл бұрын
thank you ♥
@theskeletonful
@theskeletonful 4 жыл бұрын
Jared Jerald remember 23:20
@Bread-vk8fl
@Bread-vk8fl 4 жыл бұрын
Hey guys, gimme a hand. I’m thinking to start a college in 3D area next year. It’s 4 years in total. When I graduate i will have about 36 yo. Now, i have 0 experience. I’m living in Tokyo. Do you guys think it’s a bad idea I start this journey now? I think I’m too old, and I’m also scared of not being creative. Give me HONEST opinions. I open to hear “you’re to old, give up”. Thanks
@jlmussi
@jlmussi 4 жыл бұрын
You're never too old to pursue your dream. As cliche as that might sound. If you are looking for a reason not to do something, you will always find one. Due your due diligence on that school. Do graduates land jobs, do they create good artists, is school priced competitively within their peers? I talk about this in length here: kzbin.info/www/bejne/a2G9hKyppMqCepo
@king19960
@king19960 4 жыл бұрын
ahahahahah best intro 🤣🤣🤣🤣
@bluethumbbuttoneek9465
@bluethumbbuttoneek9465 4 жыл бұрын
If you're not watching this vod with ur fingertips pressed against eachother like ur choking somone , what are you doing with ur life
@MichaelHurdleStudio
@MichaelHurdleStudio 4 жыл бұрын
You mad funny bro. Good ass video.
@jlmussi
@jlmussi 4 жыл бұрын
Thanks man....my secret plan is to use 3d tutorials to break into the comedy circuit.
@MichaelHurdleStudio
@MichaelHurdleStudio 4 жыл бұрын
@@jlmussi No doubt! It's working.
@bann8301
@bann8301 4 жыл бұрын
❤️❤️❤️
@willistalin21
@willistalin21 4 жыл бұрын
hahahahaha you are great!
@drumbum7999
@drumbum7999 4 жыл бұрын
left tyhie instant you started talkin about likes homie. peace.
@JeronimoStilton14
@JeronimoStilton14 4 жыл бұрын
Was that english?
@HugoBossMtl
@HugoBossMtl 4 жыл бұрын
hahaha!! Beautifull !!! :D
@삼일-d1g
@삼일-d1g 4 жыл бұрын
21:05
@isomaniac565
@isomaniac565 4 жыл бұрын
It's to bad Maya doesn't have a live boolean tool
@jlmussi
@jlmussi 4 жыл бұрын
You can play with the transform node in the history and you can get a similar function out of it.
@isomaniac565
@isomaniac565 4 жыл бұрын
@@jlmussi true but it offers much less flexibility, I also delete history quite frequently to avoid unwanted problems. To bad zbrush is so damn expensive 😕
@jlmussi
@jlmussi 4 жыл бұрын
@@isomaniac565 Fair enough, yea definitely not up there with zbrush's live booneans.
@misiknuo
@misiknuo 4 жыл бұрын
Jesus i would finish this in blender long time ago..
@andrespedraza8939
@andrespedraza8939 4 жыл бұрын
You're so cool. Do it and made a video so I can learn from it
@PortalFPV
@PortalFPV 4 жыл бұрын
I like Maya and love how powerful it is, but I could have done this in Fusion in like 10 min
How Strong Is Tape?
00:24
Stokes Twins
Рет қаралды 96 МЛН
Chain Game Strong ⛓️
00:21
Anwar Jibawi
Рет қаралды 41 МЛН
99.9% IMPOSSIBLE
00:24
STORROR
Рет қаралды 31 МЛН
I Learned Hard Surface Modeling in Blender in 7 days
27:30
JL Mussi
Рет қаралды 55 М.
Clean Booleans in Maya
8:05
Josh Antonio
Рет қаралды 71 М.
Maya 2023 Live Boolean: Is it as good as Blender's Boolean?
24:08
How to 3D Model Anything // Key Principles of 3D Modeling
27:58
Mario Elementza
Рет қаралды 159 М.
BOOLEAN workflow - Blender Hard Surface Modeling Tutorial
14:23
Josh Gambrell
Рет қаралды 49 М.
Why am I getting this type of pinching?
8:50
Mario Elementza
Рет қаралды 66 М.
Complex Hard Surface. Modeling in Minutes! #3ds #3dsmax #howto
18:33
Maya Hard Surface Modeling: Spherical Shapes
27:00
JL Mussi
Рет қаралды 60 М.
Maya Pro Tries 3D Modeling in Blender
43:52
JL Mussi
Рет қаралды 198 М.