The demo was amazing and i can't wait for the full game to be out!
@ArctheLadder4 ай бұрын
Me too! 9 days can’t come soon enough.
@howarddenardo52254 ай бұрын
That game brings back memories of the classic Ninja Gaiden on the Nintendo console.
@peposo74 ай бұрын
But it should bring memories of the classic Shadow Of the Ninja, on the Nintendo console.
@blastman21544 ай бұрын
@@peposo7Exactly. Hopefully people will go back and check the NES version.
@jakesmith52784 ай бұрын
2024 pixel art game, about damn time.
@moseslalmuanpuia89884 ай бұрын
So there's a new boss? The one in the middle. Still I'm most hyped to see captain hawk and emperor garuda
@ArctheLadder4 ай бұрын
Yeah, in the preview I saw her name is Tsukuyomi/ツクヨミ. They had some preview pictures overviewing some preview pictures overviewing the changes/updates to the bosses, though
@Cuzzys2nd6 ай бұрын
Slower but more strength, it looks like... I like the look of the game, but I'm not a fan of the "offscreen" parts not having any real indicators besides the 1P on your char's general position; seems like it'd be trial and error to feel your way around up there, or was it no problem?
@ArctheLadder6 ай бұрын
It really depended on whether I was bumping into objects. The realism or naturalizing the game uses can be super awkward to interact with. I won’t say it didn’t cause problems, but it was purely in the context of if I was trying to play super precisely to put on a show. I think people will have more issues with the controls than they would with the camera. If you do a spin to prolong your hang time in the air, the game won’t let you ledge grab platforms above you. Also, collision with objects like platforms will cause grabs to initiate if you’re holding up. It just feels very odd, and I do think it’s part of how the game used to feel. Very weighty and, as a result, cumbersome feeling. All that is to say… my issue wasn’t necessarily not being able to see my character, it was whether I was going to fumble the controls. It’s hard to describe in text how sometimes I have to triple tap up to climb a ledge then also remember the game won’t just let me press down to dismount a ledge. Lots of weird details I already feel I’m over sharing about. I like the game, it’s just eschewing a lot of modern comforts for what I think is going to be puzzling to most players.
@ArctheLadder6 ай бұрын
Also, what is crazy is Hayate is effectively faster than Kaede because of his jump and Shinobi Step, I still can’t get over that lol.
@PaulGuzman-zk7kw4 ай бұрын
Love the art style, however as a fan and owning the original NES cartridge I hope the game is a bit more challenging then what was presented. Got my pre order hope I'm not disappointed.
@ArctheLadder4 ай бұрын
Hard to say, I’m guessing if there is a hard mode and if it’s based on the multiplayer mode I play then you’re going to get some nice, inflated HP values on bosses. The later stages and bosses take advantage of the resolution increase so I’m wondering just how they’re adapting the later stages and what the character differences are going to mean in terms of challenge. I do think there is some finesse involved, remember as well that you didn’t see my attempts to streamline the gameplay and familiarize myself with the game. This is a KZbin video and not the process of really playing the game. I think the game will still deliver fun and challenge in that sense.
@DiskusGames4 ай бұрын
There‘s a Hard Mode in the new Demo I played today. Unlocks once you finish the stage on normal mode
@ArctheLadder4 ай бұрын
@DiskusGames guess it’s time to bust out a console. I’m assuming they have co-op mode HP now.
@ArctheLadder4 ай бұрын
It's unlocked from the get-go. Wasn't terribly interesting to me personally, but I imagine people who like building the item loadouts will have a really good time with it.
@clesiobrito78034 ай бұрын
Excelente!!!!!! Sensacional!!!? Nostalgia pura!!!! Espero que um dia façam o mesmo com o maravilhoso " JOURNEY TO SILLIUS " 🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷
@reinaldassulskis36634 ай бұрын
I think its a little miss with using kawaii style instead lf more serious artstyle for the characters. Now its more like ducktales than shatterhand
@ArctheLadder4 ай бұрын
Not wrong. I think that's something where it's an appeal to a modern youth demographic, just nothing to do about that creative decision.
@4ndroiide5 ай бұрын
❤❤❤❤
@scuppo6 ай бұрын
What difficulty is this? It seems rather easy
@ArctheLadder6 ай бұрын
There are no difficulties in the demo, though enemies have more HP in multiplayer.
@durtydean84304 ай бұрын
@@ArctheLadder Lies, there is a hard mode. You're playing on normal
@ArctheLadder4 ай бұрын
@durtydean8430 this is the TGS demo you fucking idiot so no it doesn’t have a hard mode. Note how the sounds are different. But if your mentally deficient ass looks at my recent videos you’ll see I play the hard mode FROM THE NEW DEMO. Hard mode for you is not being an idiot but I understand.
@durtydean84304 ай бұрын
@@ArctheLadder It's ok if you're scared to play hard mode. Might be time to change your tampon.
@Mohamedelattar245 ай бұрын
I am afraid the game will be so easy i dont hope for that