Flowify - The ultimate conform to object tool in Blender

  Рет қаралды 8,128

Artisans of Vaul

Artisans of Vaul

Күн бұрын

Пікірлер: 55
@richardokeeffe8375
@richardokeeffe8375 9 ай бұрын
The PFFFT sound at 9:07 gives away just how truly impressed you are with this add on
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
Haha. That's my quality acting skills! When I actually first tried the addon there was a near constant stream of swearing at how great I thought it was! 😅
@richardokeeffe8375
@richardokeeffe8375 9 ай бұрын
Add on reaction videos when? 😂
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
@@richardokeeffe8375 lmao. That would probably get my account banned for offensive language 😅
@bruuldor
@bruuldor 9 ай бұрын
Yeah this is a massive timesaver. Cheers for showing it off!
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
My pleasure. I couldn't quite believe how easy this made this when I first used it.
@johncallof8839
@johncallof8839 9 ай бұрын
Subbing to this channel is the absolute best thing I've done with my time on youtube. Every single video is a major time save in the future. Thank you brother, honestly.
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
Thanks so much John. Glad you're finding the content valuable 😁
@Hurtone
@Hurtone 9 ай бұрын
This is an instant buy - thanks!
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
👍🏻 I thought exactly thr same when I found it
@gwynik6969
@gwynik6969 9 ай бұрын
Absolute game changer!!!!!!!
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
I couldn't agree more!
@MojoBob
@MojoBob 9 ай бұрын
I have been a bit resistant to loading Blender up with add-ons, but this one is a cracker!
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
I mean I personally love addons when they make life a bit easier. But this one isn't just a "bit" easier, it makes some really annoying tasks so simple to do
@RoseKindred
@RoseKindred 9 ай бұрын
I love this one, still trying to get the grips of it but it has so many useful small fixes that can annoy me in Vanillia.
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
Totally 👍🏻😁
@Enigmanaut
@Enigmanaut 9 ай бұрын
Can you apply the Flowified object and then use it as a Boolean?
@NerdLegionInc
@NerdLegionInc 9 ай бұрын
So I already have conform object and still trying to figure out how to get it to work in certain situations. But my question for this one is does it still work well on filled 3d objects that aren't open like that one. Like for example a space marine arm or something like that, or is that too complex?
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
I'm going to do a second video on that sort of situation. So it needs to be just a surface but I just pick the section I want and then copy that as a new object and use that to do it too.
@chrisc9213
@chrisc9213 9 ай бұрын
Great video, hey what version of Blender are you using? Love your videos keep of the good work.
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
Thanks man. I'm pretty sure this was filmed on 4.0.1.
@dmitriyhedzun2751
@dmitriyhedzun2751 9 ай бұрын
I dont have this "Create Source Grid from Target Surface" button :( Using 1.0v of the addon :((
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
The update has it. Go to Blender Market and your orders section to download the update.
@robertshaer6603
@robertshaer6603 9 ай бұрын
This looks like an amazing addon. Curious - would this work with some interwoven detail on a column capital for example or will it smoosh it down flat to the grid?
@EmilySmirleGURPS
@EmilySmirleGURPS 9 ай бұрын
If the source has height detail, it might be distorted somewhat, but that dial AoV showed that lets you control thickness is really helpful with that.
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
As has been said it should be fine as you have a height option and as long as you've applied the scale.
@KonranTaisa
@KonranTaisa Ай бұрын
I’ve bought this addon, but I really don’t know how to use it. Nothing seems to work like in your video. I can make a grid from a quad (not sure if that’s important), but if I try to create a source grid from a plane, that’s all-I don’t see any dots on the edges. I’m guessing I’m missing some important details here. I have to say, this is the first addon that’s really frustrated me.
@ArtisansofVaul
@ArtisansofVaul Ай бұрын
@KonranTaisa Hmm... I didn't have any issues with this when I used it. It just worked. Maybe make sure the plain is subdivided, maybe it had an issue if there is no actual geometry just a single face as that's not what it's designed for.
@Rockmih
@Rockmih 2 ай бұрын
is there any free alternative to this? im having trouble with wrapping usign modifiers and lattices on more complex mesh shapes, sadly i cant affort this right now and there are not tutorials addressing the kind of work i need to do
@ArtisansofVaul
@ArtisansofVaul 2 ай бұрын
@Rockmih Other than trying to shrinkwrap haven't found anything. It's good but nothing compares to this....
@Rockmih
@Rockmih 2 ай бұрын
@@ArtisansofVaul thats the modifier im using, i just dont know how to completely wrap on 90° angles, on flatter surfaces it does the work but this plug ins look like magic tbh Lol
@ArtisansofVaul
@ArtisansofVaul 2 ай бұрын
@@Rockmih Yeah, it really falls down when you have a sharp corner unfortunately.
@Kurt634
@Kurt634 9 ай бұрын
What are the benefits of using this over the curve modifier? (I think they pretty much do the same thing?)
@eitantal726
@eitantal726 9 ай бұрын
no curves here, just 2 meshes. If you referred to surface deform modifier, he addresses that at 1:00
@Kurt634
@Kurt634 9 ай бұрын
​@@eitantal726thank you for clarifiying :)
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
As has been said it's quite different in the way it will deform. I can see similarities here bur if you also watch the video on the banner you can see how different it is: kzbin.info/www/bejne/fpy3o2pnaLR6a68
@mrhollywood5285
@mrhollywood5285 9 ай бұрын
Does deleting the original piece effect the duplication on the intended piece.
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
To be honest I'm not sure as I always just hide it so I can edit later if needed. I can try it out and let you know.
@ComplexTagret
@ComplexTagret 9 ай бұрын
So, why not to use Mesh Materializer, which has no limitations? )
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
They work in very different ways but there is definitely some overlap which means in a lot of instances you could use one in place of the other (also depending on your perference). I think Flowify has much nice options for precise placement and sizing, especially of you are going to Flowity multiple elements onto the same mesh. I personally also find it easier to edit (though that is of course based on each person's preferences).
@ComplexTagret
@ComplexTagret 9 ай бұрын
@@ArtisansofVaul They work not in very different ways. ) Flowify uses quad plane, Mesh Mat-r uses UV (even no properly unwrapped and that is why it has no limitations of target object). So, you have one more topic to next video: to compare Flowify, Mesh Materializer and Conform Object. )
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
@ComplexTagret Already on this list but I want to make a video just on mesh materializer first.
@ComplexTagret
@ComplexTagret 9 ай бұрын
@@ArtisansofVaul I'm glad to hear that! Mesh Mat-r shows itself greatly on organic complex shapes. Just use UV (even "draft" one) for target object.
@BestMods168
@BestMods168 9 ай бұрын
No more suffering from trims/designs on armors and the likes.
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
Exactly! This is really going to make like a lot easier.
@FullCaber
@FullCaber 5 ай бұрын
do i need to really subdivide the mesh this much 8 (
@ArtisansofVaul
@ArtisansofVaul 5 ай бұрын
@FullCaber the more you subdivide the "smoother" it will be but that's totally up to you.
@briant444
@briant444 8 ай бұрын
i cant get my object to stick to the source grid
@ArtisansofVaul
@ArtisansofVaul 8 ай бұрын
I'm not sure what you mean by "stick" to the source grid?
@briant444
@briant444 8 ай бұрын
it doesnt move with the grid, like its not connected to it@@ArtisansofVaul
@briant444
@briant444 8 ай бұрын
spent all day, cant get it to work@@ArtisansofVaul
@Hiroysuscosas
@Hiroysuscosas 9 ай бұрын
my blender crashes when i use the addon :c
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
Hmm... what version of Blender are you using? I've used it quite a bit over the last few weeks and haven't had that happen once....
@sherlockhomes9919
@sherlockhomes9919 9 ай бұрын
Whats the difference to the other addon?
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
What other addons do you mean? The ones I mention? I will do videos on those but Conform Object is based more on projection from what I can tell. The UV mapping requires a UV map and getting everything to remain proportional/the correct shape relative to the surface can be harder but it will work on a surface of any shape.
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