WHEN I WAS TALKING TO YOU ABOUT THIS YOU DIDN’T MENTION YOU DID IT IN ASSEMBLY!!! Wow this is just incredibly impressive and I’m completely blown away by the effort you put into this and the future possibilities. Congrats fractal and can’t wait to see you continue pushing this game further!
@kreuner112 жыл бұрын
On NES, assembly is the only practical way, 6502 assembly was made to be easily developed for
@masemoney6662 жыл бұрын
in assembly?? hoooly suit. fractal is such a legend.
@Kylemsguy Жыл бұрын
Honestly the first Nintendo console to use C was the N64
@gairisiuil Жыл бұрын
@@Kylemsguy snes had rarely used compilers
@EebstertheGreat Жыл бұрын
I suspect decompilation is a bigger issue here than compilation. Decompilers do exist for the 6502, but it takes a lot of work to turn a decompiled ROM into something that can be humanly understood. (Of course, it also takes a while just to understand a disassembled ROM, but maybe less time. And I think partially-commented versions of the NES Tetris code already exist.) If you work with the original code, you can copy and paste large sections of it and just make some specific changes. I do wonder why NES and SNES devs practically never used a higher-level language, though. I guess the C compliers for 6502 available at the time must have been really bad. Also, there was no compiler for the PPU, so a lot of memory addresses and registers had to be manually set and checked anyway, so maybe there wasn't such a big advantage.
@fractal1612 жыл бұрын
Hope you enjoyed the video! Here are some notes: - In case I conveyed this poorly, this hack is *not* meant to replace any existing hacks, like double killscreen or (more recently) Hydrant's smooth gravity mod. They are both unique ways of creating new and challenging gameplay. All I want to do is introduce yet another way of doing exactly that, just one that uses a trick most people wouldn't think of. - Emulators don't exactly work nicely with this, since they're typically coded to only poll at a rate of 60fps or whatever (boo). You can still enjoy all of the different falling speeds, but you just can't get those 45hz rolls. - More to come! There's no way I escaped video or factual mistakes, so i'll do my best to update this when I learn of any.
@HeyoNight2 жыл бұрын
for the pal mod, is it the 12.5/15 hz das or normal 10 hz?
@Object336Tetris9092 жыл бұрын
Can you try your own hack of Tetris at Level 29 with 1/2 speed? Let's see what happens with the bugged colors, it could be the same, or it could be even more bugged colors!
@Thepotatoz.2 жыл бұрын
How do I download it onto my nes and how can I tell if my game is pal or NTSC
@Kadencabs2 жыл бұрын
@@Thepotatoz. get an everdrive like most people including me
@DGCubes2 жыл бұрын
Fractal, this is SO COOL. I'm blown away by the fact that you did all that optimizing in assembly, that's immensely impressive. It's so awesome that this exists :)
@grimicron2 жыл бұрын
As a programmer I'm amazed you managed to do such a good ROM hack in assembly. Bravo Fractal!
@LunamLegionam Жыл бұрын
W music 0:32
@wowyok45074 ай бұрын
he's one of the smartest stem students in the USA so it's expected.
@liquidcashews2 ай бұрын
the cutoff...
@Owen-bk5fc2 жыл бұрын
My mans learned Assembly to optimize the actual NES Tetris code to make new breakthroughs in compatibility and it was all just because he really wants to be able to casually play forever into dks and upset vandy
@heyitslok2 жыл бұрын
wtf wtf wtf you are so so SO insane everything about this is amazing from the video editing to the gameplay to of course the actual romhack itself classic tetris is so lucky to have you
@biggiemac422 жыл бұрын
Fractal you are a legend and this is a legendary contribution to the game. I didn't even think twice when you talked about optimizing all the game code during crash storytime, but this is very obviously the project it was part of! I'm blown away, well done.
@MostBased_2 жыл бұрын
i just watched all your matches in the championship and instantly fell in love you have mad skills bro and your joy for this game is unmatched! and to find out you ALSO have a youtube channel with a BUNCH of good videos?? made my night sir. keep doing great things youre awesome frac
2 жыл бұрын
Okay, this is awesome! Well done Fractal!
@Vijver2 жыл бұрын
This is amazing Fractal!! And a super well made explanation to go along with it
@slidenaway2 жыл бұрын
Outstanding work as always man, pushing the boundaries as always!!!
@JustinEvertrip2 жыл бұрын
Every time I think the ceiling has been hit.... wow! Great video Fractal!
@johnp28602 жыл бұрын
holy fractal this video is amazing and the speed hack is beautiful
@RadekCarda2 жыл бұрын
omg! this is the best thing that happened to tetris in a long time, thank you!
@PeterJavi2 жыл бұрын
This is s huge leap forward for the scene. Thanks for doing all this work Fractal
@AvGeekW1592 жыл бұрын
This is of unreasonable quality. I learned so much being around you, and I hope to see you in Portland!
@aenstreams19982 жыл бұрын
I think the title screen is dope dude! So proud of you man. What an accomplishment and even more importantly a testament to your tenacity! Well done!
@xJAWAx Жыл бұрын
Just watched your ctwc finals match. Amazing! Great work.
@aliengenie88962 жыл бұрын
Theoretically, wouldn't you want there to be code to scale the gravity-per-frame along with the increased "frame rate"? That way, the speed at level 19, for example, could be *roughly equal* to the speed at level 19 in the original version of the game, but because there's less granularity in the framerate, you can end up with a situation where the gravity speed *smoothly* transitions from Level 16 speed to 19, from 19 to 29, etc. rather than having levels 16-18 be the same, and levels 19-28 be the same... and of course this would have the consequence that higher levels would eventually get down to one tile drop per frame, even at the highest framerates. I'm don't know enough about NES Tetris to know if the piece fall speeds are simply contained in a table, or if they're actually calculated based on a formula though.
@punchingplayerpenguin3291 Жыл бұрын
in the original game it is in a table, I have no idea about this though. though it would be hilarious if it was calculated by a formula and had no cap so level 255 WOULD indeed be a killscreen, though you'd probably be oofed long before that
@michael2244 Жыл бұрын
Congrats on becoming the 2023 CTWC Champion
@masemoney6662 жыл бұрын
fractal - congratulations on an *incredible* semifinal. you earned this final spot & i wish you the best of luck in the finals. you’re one step away from world champion - you can do this.
@plasmaosu2 жыл бұрын
Love the time trax music used in Part 2!!!! amazing work
@coalbucket93832 жыл бұрын
Very well edited!
@AndreasToth Жыл бұрын
The passion and dedication of this game has turned you into an absolute super coder!
@hallomeinnameistkarl2165 ай бұрын
another cool thing that makes this hack even more impressive is, that the MMC1, which Tetris normally uses doesn‘t have a scanline counter. The Next common mapper to support this is the MMC3, which means he had to Reprogram the Entire Core of the Game to a completely Different Mapper.
@nwimpney Жыл бұрын
This is cool. I'm currently working on a tetris game running on my own hardware (microcontroller, and addressable led "screen"). I'm trying to clone NES Tetris very closely, with the exception that I'm not tied to 60.1Hz, so while my piece drops are timed identically, the controls, and even piece moves, can happen at a much higher rate. I haven't even tried rolling, since I'm a mediocre level 7 "hypotapper", but in theory it should be possible to roll at up to the limit set by the debouncing I do on the swtiches. I can also have different speed curves, so I'll have options for nes-style frame limited speeds, same speeds with a smooth progression (since I'm not locked to 3/2/1 frames per drop), and an overall linear speed increase without large steps.
@galoomba5559 Жыл бұрын
that sounds so cool!
@Kosmo_Z2 жыл бұрын
Crazy well made video!
@JohnnyLeven2 жыл бұрын
This is absolutely amazing. Major props to you.
@meuntraceable11 ай бұрын
This must have taken a lot of effort overall and it’s amazing to see the journey to achieve the results
@halfagon2 жыл бұрын
rolling is so much better, but it is a lot faster.
@jazzthief812 жыл бұрын
Very cool. Many congrats!
@Grant-H2O Жыл бұрын
Thanks for sharing!
@amberlandball2 жыл бұрын
Fractal, I want to see the title of the song at the start. Without the jokes, wow. This is amazing!
@stevemelo Жыл бұрын
FRACTAL: 2023 CTWC Champion!!!
@ryanamburgy27912 жыл бұрын
this is the best video ive ever watched
@zetorux2 жыл бұрын
What a cool project!
@aenstreams19982 жыл бұрын
Getting that square piece over was nuts…7:22
@SpinningSandwich7 ай бұрын
NES Shirase unlocked! On a different front, I'm looking at GameBoy ASM right now, with an eye towards making a TGM style game there. Would definitely be interested in more details on the technical side about how you programmed this ROM hack, particularly the speed optimizations.
@hfcriske2 жыл бұрын
Omg writing something like this in assembly is insane, very nice!
@gabrielbarrantes69462 жыл бұрын
Mind blown, this kid is exceptional, at his age I would never think on changing a game like that, nice!
@ttpdlistener2 жыл бұрын
so proud of you today, fractal! we’ll miss you until you get back from homework ❤️
@mlunguomnyama5518 Жыл бұрын
This video was suggested to me after i randomly watched a tetris world cup out of boredom. And I can safely say I didn't understand a single thing about this video lol
@ZipplyZane10 ай бұрын
I would like a video on things you did to optimize the code. I know it would probably be hard to cover everything, but some basics would be pretty nice. Kinda like how Kaze talks about his optimizations for SM64.
@JohnSmith_11232 жыл бұрын
EVERYTHING in this video is legendary
@CallousCoder Жыл бұрын
Nicely done! Just one question though, why did did you optimize the code when you probably could’ve gotten by with just playing the music once a frame. Probably even sounds because the human ear doesn’t register anything less than 3 to 4 frames out of sync anyways. But from one game hacker to another I your optimization was very cool.
@JugglerOfWords2 жыл бұрын
it would be really cool to see the top TGM players try this out...... and thanks for bringing back memories of CTEC 2019 with a good old Janinsanity clip....
@Kalaphant5 ай бұрын
2:27 Wait is that how Speed Uncap works?
@eflat7_2 жыл бұрын
fractal you absolute legend you
@matwith2teas2 жыл бұрын
this could add a new level to strategy in classic Tetris games, maybe some players choose to play faster for higher score vs a player playing a slower frame rate for a safer game
@stefantomas5 ай бұрын
It would be interesting to see this hack used in comp. It would enable some double-killscreen battles to happen.
@NerdTheBox2 жыл бұрын
sheesh you went all out on this video. pog.
@NerdTheBox2 жыл бұрын
also it was very obvious which video was 30 hz lol. and yes it does matter because tucks/spins exist
@Kalaphant5 ай бұрын
5:50 Oh cool! That's funny lol. Just improving the code
@antonioanto72310 ай бұрын
Your rom works so much faster, i am using on my smartphone, really amazing, do you know where i could download the TetrisJonas Rom? And the Rom used for the World Championship is downloadble ? Thank you Fractal, you are a prodigy
@muffyio Жыл бұрын
Just curious... Have you updated your speedhack rom hack to include the new level 39 super kill screen? And of course.... HUGE CONGRATULATIONS ON BECOMING THE NEW WORLD CHAMPION!!!!
@legendarygaming510711 ай бұрын
SCUTI, YOU’RE UP!
@michaelclarkj2 жыл бұрын
Simply mindblowing.
@mirabilis5 ай бұрын
If blocks fall 2 steps per frame, are some tucks impossible?
@Yamgirly2 жыл бұрын
This is awesome
@man_without_name2 жыл бұрын
Hi, tell me, what song did you sing at the beginning of the second round against Eric at the championship final?
@wallbant2 жыл бұрын
lets go i can pal now
@FloydMaxwell11 ай бұрын
Mind blowing that you wanted the game to be faster!
@pierluigizagaria2 жыл бұрын
Could you make a ntsc mode for PAL version?
@blahdelablah Жыл бұрын
Technically I think it's possible, but how well it would play would depend on the TV. Many PAL TVs supported 60Hz refresh rates but not all of them. You could have 60Hz gameplay with a 50Hz display but it might cause gameplay issues.
@Manche-De-Pelle Жыл бұрын
Pure genius
@zipengli42432 жыл бұрын
have you ever played guideline tetris?
@stephaniecarcieri88506 ай бұрын
how can you play at speeds over level 29
@kingyodah54152 жыл бұрын
Well soon relativistic speeds such as speed of light will be reached and time will slow to a crawl
@upchessbyabzoluteАй бұрын
Fractal made the right choice to go to MIT
@isaacramirezrenteria65202 жыл бұрын
what brand of control do you use to play the rom and do rolling?
@Nickps2 жыл бұрын
Will Europeans also be able to play NTSC on PAL consoles eventually? Even if not, it's still a great achievement but I'm curious
@gairisiuil2 жыл бұрын
a modded version of pal could play at ntsc speeds if you're curious
@gabrielbondon36732 жыл бұрын
The pal rom on 60hz console might be wonderful news for the pal community :O
@GregCannon72 жыл бұрын
This is so sick
@harrisongiger78742 жыл бұрын
This video is amazing holy shit. This deserves like 12M views
@ThorkilKowalski2 жыл бұрын
This is amazing. The skills you show here are more than enough to land you a job as a (top) software developer. Amazing job reverse engineering 35 year old assembly. I'm a CTO and I would be proud of such an accomplishment.
@jayyou61252 жыл бұрын
Just when I thought me writing c++ is geeky enough...
@creepercraftytT998 ай бұрын
This is gonna cause crashes earlier i think, since there's more to do by default
@TheEntropianist2 жыл бұрын
Killing it
@iBall12 жыл бұрын
based creative mode music
@fishactivation50872 жыл бұрын
7:12 20G?
@gairisiuil2 жыл бұрын
how would 20g ever be possible in any lifetime
@fishactivation50872 жыл бұрын
@@gairisiuil Doesn't have to be, I just want it to exist in some capacity on the NES.
@abdullahtayyab88288 ай бұрын
man is a nerd and a tetris master
@ZipplyZane10 ай бұрын
Do you even actually need the mapper? The CPU of the NES runs at a certain speed, so you could keep track of how many cycles each instruction takes, and poll at the appropriate time. Don't get me wrong: I know it would be a lot harder, since you'd need to get the timing very accurate, probably making sure your polling happened in H-blank to avoid any graphics errors. It's much easier to let the mapper do it for you. So I'm not saying you *should* do it that way. Just that, technically, you *could*. Or is there some reason I'm wrong?
@saturdaymorninggames2 жыл бұрын
Aquatic Ambience 😌
@davidpratt2772 жыл бұрын
This may be a stupid question but if the original game is 60 fps and polls once per frame why is rolling limited to 30 hz
@fishactivation50872 жыл бұрын
There has to be one frame of nothing, otherwise it'll treat it as you holding the button.
@MirrorRiker11 ай бұрын
I can't get this to work :,(
@LetsChat2 жыл бұрын
You need a more ergo friendly chair.
@MylesTheGreat2 жыл бұрын
fast tetris = fun
@wilsonlopes1402 Жыл бұрын
Emulation? pls
@vintologi2 жыл бұрын
it would be better to also change the output framerate. There are pc screens even supporting 360hz now.
@gairisiuil2 жыл бұрын
this is kind of impossible because (to my understanding) the nes has a graphics interrupt that is only called by the hardware itself 60 times a second to update the screen. you can't really just call your own vBlank
@vintologi2 жыл бұрын
@@gairisiuil Yea it's probably not easy to do (if possible at all) on original hardware but it's fairly easy to do with emulation.
@ZipplyZane10 ай бұрын
@@vintologi But if you're going to use emulation, you might as well just run the entire emulation at the speed you want, with the original ROM. You want 360hz? Run the emulator at 600% speed.
@JoshWiniberg Жыл бұрын
When lvl 29 is too easy
@EatCheese112 жыл бұрын
WHERE IS CLASSIC TETRIS NEWS
@WriteWordsMakeMagic Жыл бұрын
Does everyone say ness not N-E-S?
@Austin_Playz278 ай бұрын
no its typically pronounced N-E-S
@WriteWordsMakeMagic8 ай бұрын
@@Austin_Playz27 ok, good
@grzegorzgk312 жыл бұрын
Can you make das faster?
@RiayToons2 жыл бұрын
"פלייטריפטטריס"
@YellowBlue3x32 жыл бұрын
Oh my god . . .
@Thepotatoz.2 жыл бұрын
Woah damn bro
@SavouryLobster2 жыл бұрын
Assembly sucks. Props for this.
@literallylegendary2 жыл бұрын
cool
@thuglife0092 жыл бұрын
Swagg
@MegaMonkeVr7 ай бұрын
NES TETRIS ……. FASTER 😂😂😂😂😂
@jedediahreaver2102 жыл бұрын
Since when fractal programs and speaks on top of playing Tetris? I thought he was dog archnemesis
@TS_Mind_Swept5 ай бұрын
So everything's faster, which kind of means nothing is...Doesn't 🥚zactly seem like the most useful thing, but ya gotta start somewhere, I guess; and by now it's probably bin improved quite a bit so that isn't the case anymore (well, one would hope; never can tell when these things are gonna decide they don't wanna cooperate anymore 🤷🏿♀)