"Motion design is not for client work anymore", I love how true this is in the present. Softwares like UE5 are really making it easy/quick and accessible for everyone.
@AhmadIzHere12 күн бұрын
But that requires high end systems
@daveg498113 күн бұрын
Gotta give a shout out to the original AE/moggraph teachers, Chris and Trish Meyer from Crish Design. They wrote some heavily influential books back in the early 2000s and were using AE before it was AE.
@scotthuster35319 күн бұрын
Don't forget Trish and Chris Meyer! Their books kicked off my career back in the early 00's when I was determined to learn after effects.
@MrLinvalT13 күн бұрын
Love seeing this on my feed every mondays :)
@gazinafi13 күн бұрын
Reference based animation is staple in western animation. Literally the animators shoots themselves for reference now
@joeykorenman13 күн бұрын
True, but normally they don't rotoscope the footage as it looks rotoscoped. Somehow these animators kept the "animated" feel, I think it's incredible!
@FlameForgedSoul12 күн бұрын
We blame Draplin for the Pantsless Meta.
@dkm24713 күн бұрын
Great plug for Node Fest, well done on the Aussie slang, only thing you got wrong was "aussie": the 'ss' is more like a 'z'. Don't worry, all rookies do that!
@joeykorenman12 күн бұрын
I will now put on the cone of shame. Next time I won't make that mistake.
@_thenode13 күн бұрын
Joey - you are a fair dinkum Gallah mate 😂 - thanks for the shout out 🦘
@dancesforpeas13 күн бұрын
I think you might have been a little dismissive of the talent on Ghost Cat. It's almost indistinguishable from traditional 2D animation, because it is still traditional 2D animation. Using filmed reference is common practice, they just took it to a higher level. It's not like Disney in the 70s when they filmed the movies then rotoscoped almost all of it. You still need to be a highly skilled animator to achieve this level.
@apeeatape13 күн бұрын
Yes, definitely ) I think many people have a lot of misconceptions about both traditional animation, how rotoscoping used in it and what is the ration between just copying the motion and actually animating. Early Disney feature are also rotoscoped but I bet few people can tell which in which parts. I for one can't ) Ralph Bakshi's animators on the other hand were so meticulous that infamously included Aragorn tripping over his own sword on reference footage in final animations :) So yeah, there're definitely levels to the craft )
@TyFeague9 күн бұрын
To answer your question about using Resolve with a motion design heavy project, I wouldn't have any trouble with that. The company I work for doesn't like to use the active linked composition workflow opting instead for rendering ProRes files and pulling them into the NLE. The reason for this is that sometimes we'll have a client come back two years down the road who needs a small change to the disclaimer text at the end of a video. It makes it much easier to online the Premiere file with a few ProRes files to re-export the video, rather than pulling up the entire project. (Though these days I've improved the companies data infrastructure to the point that it wouldn't be any trouble at all to bring a 3TB project online.) On the other hand, a lot of motion work I create is lower thirds and animated typography. I create really in depth templates (Mogart files) that editors use when editing branded content. I don't know that Resolve has a similar template graphic option; as I haven't dug into researching it. If they do, that's all the more reason to ditch Premiere IMO.
@ProductionCrate12 күн бұрын
Great updates!
@jazovideo13 күн бұрын
Shout out to the legend who mailed me burnt CD copies of the Adobe suite in like 2000 that I PAID FOR ON EBAY. Slightly different topic but the trivia question triggered that memory for me lol
@apeeatape13 күн бұрын
Lol! Good luck creating a decent rotoscoped traditional animation without being a "master illustrator" :)) I dare you ) Sorry, this is just too funny.
@10KDStudios13 күн бұрын
I didn't know this until the series first ended, but Every Frame a Painting mentions in their postmortem that it's created by two people: "'Every Frame a Painting' was not the product of a single person, but of two people working, thinking, and disagreeing with each other. This crediting issue was my fault. I finished the very first video with the words “Edited & Narrated by Tony Zhou” and ever since then, it has been hard to get people to notice that it now says “Written & Edited by Taylor Ramos and Tony Zhou.” So just to make it clear: these videos were made by the both of us." The postmortem goes on to say that Tony is an editor and Taylor is an animator. Their animation essays are also excellent, so that definitely tracks.
@teocamara197712 күн бұрын
Awesome as always, the accent was Ok, but we say Ozzy, not Aussie (although it’s written like this). Cheers mate!
@joeykorenman11 күн бұрын
I'll never make that mistake again.
@Bonirin13 күн бұрын
I personally sometimes like to just export video files from resolve and import them into Pr/AE, color grade/playback/roughcuts/roto/and some fancy effects from Resolve are just too good to NOT use, and I don't really care if it takes extra ~30 minutes to jump from one to another, and if it I need to make changes I need to re-render. I Already do that with any work related to 3D, why not just expand your toolset. Blatantly ignoring the powerhours that is Resolve is just plain ignorant at this point
@MaxPospelkov13 күн бұрын
It's sad that this episode of Motion Monday doesn't have a section on open positions in the industry.
@AABBZZ-fj1xg13 күн бұрын
Because for now educational business like SoM is more profitable than actually doing mograph.