I had initially planned to include the splitting of the faces for assigning the black and white regions but decided against it in the end. Apologies for that. It would have made the video a bit longer than I had liked. Also, it has no bearing on the overall shape of the model. If you would like to me to do that in a separate video, please like this comment. Also, if you have found this video useful, do leave a like for the video as well as it does help to push the video out to a wider audience. Thank you.
@TRCFL3 жыл бұрын
I love how you start the video “Lets attempt to model...” After watching all your videos, something tells me you will do just fine. Awesome video btw.
@Fusion360School3 жыл бұрын
Thank you. The use of the word is quite intentional. I wanted to dispel the notion that I am trying to achieve an exact replica:)
@drbishy_hao3 жыл бұрын
The tips and tricks you share about surface modeling are superb. As usual your explanation is excellent. Thank you very much for sharing such a perfect example that helps us to explore surface modeling in details. Eagerly waiting for more news videos from you.
@a330turbinex72 жыл бұрын
Superb! This is the best channel forfusion 360 I have ever seen! Thank you so much!!!!!
@baconlube3 жыл бұрын
This is a hidden gem. WOW you are good at teaching!
@jhgpsimons3 жыл бұрын
Loved it, I learn so much from this.
@dennisdecoene3 жыл бұрын
Very cool. Best tutorials on KZbin by far!
@WPGinfo3 жыл бұрын
👍You add new aspects to my design-skills. Thanks!
@Frank0043 жыл бұрын
The application are endless. Im a cosplayer prop maker. I love using fusion 360 over blender. All this small videos help me build and cut better my designs. Thank you 🙏
@RyanKirk993 жыл бұрын
Another jam packed video, thank you!
@brandonsummers63603 жыл бұрын
you did things with splines I have never seen before very nice
@colinthain47312 жыл бұрын
Thanks!
@Fusion360School2 жыл бұрын
Thank you for the support!
@MrNursi3 жыл бұрын
Very clever, I like your style of modelling
@mbs79693 жыл бұрын
Great example of use surface tools. I will use them more often.
@miguelquiroz15503 жыл бұрын
Thank you so much Master!.....
@Bigwingrider18003 жыл бұрын
Dude your bad ass...And fusion is very powerful...
@mplussant3 жыл бұрын
…unique from most other sources of Fusion tutorials…very educational…thank you…
@supergiantbubbles3 жыл бұрын
Fantastic tutorial. I like that you share what didn't work and why.
@UraniumEagle3 жыл бұрын
I think mirroring the features to create its adjacent engine and then again for the opposite side would provide more control than a pattern. Still shows the cool selective feature of the pattern tool.
@TimberTechWorkshop3 жыл бұрын
That was great I need to learn to use the surface tool more
@jarradbradley69343 жыл бұрын
Awesome tutorial - learnt so much thanks
@robindebreuil3 жыл бұрын
At 4:01an angle of 70 degrees is added -- it would have been very SpaceX to have made it 69 degrees at 4:20 ;). Love your videos, I watch every one and learn every time.
@Fusion360School3 жыл бұрын
😀That's a cool tidbit. Did not know that. Thank you for your compliments.
@stefanguiton3 жыл бұрын
Excellent
@spikekent3 жыл бұрын
Excellent guide, thank you.
@LiviuLungu3 жыл бұрын
Great tutorial, I learned a lot. Thank you!
@gyorgybalassy3 жыл бұрын
Thanks for this video, I learned a lot from it!
@kausthubhtsr96363 жыл бұрын
Awesome!
@omri.d3 жыл бұрын
In 13:40 I would probably just pattern the faces instead of splitting the body. Also, I believe that is possible to first stitch the protrusions separately and pattern them and then stitch all together
@Fusion360School3 жыл бұрын
Hi, thank you for the suggestions. I went to try them out. The main problem was the recess that actually caves under the main conical surface. When I patterned faces, the caved in face would be replaced by the conical face. When I tried to stitch only the protrusion and then pattern, I will then get both the conical and caved in faces interfering with each other. If I had used the main conical face (instead of the revolved arc) as the the base of the recess, all these methods would be fine.
@joshuavincent78843 жыл бұрын
For the last part, I would have only stitched (or boundary fill) the protrusion and kept it as its own body, then patterned that body around the cone, then combined everything to one body.
@Fusion360School3 жыл бұрын
During the first few attempts that I made, I made the protrusion as a separate body and patterned it. But once I added in the recess at 7:30 which caved into the main conical body, this became impossible. If the recess perfectly lined up with the conical face, this would be a good way.
@valentinvalentino53393 жыл бұрын
👍
@EPmessi98003 жыл бұрын
I got stuck at 3:42. The bottom line doesn’t get protected automatically.
@seththunder20773 жыл бұрын
I'm stuck at 7:10... I did select all 6 edges as you did but the surface isn't appearing for me. I'm not sure what to do exactly. Can someone please help me out? Thanks in advance
@Fusion360School3 жыл бұрын
Hi, would you mind sharing your file with me? I can take a look. Just go to the data panel, right click and share public link.
@seththunder20773 жыл бұрын
@@Fusion360School I keep on sharing it but for some reason the comment keeps on disappearing...
@Fusion360School3 жыл бұрын
@@seththunder2077 Usually, when a comment contains a link, it is in quarantine. But I don't see your comment in the my quarantine box. Could you email me the link?tanwinghoe1983@gmail.com
@darkmatter74423 жыл бұрын
I have no immediate use for this but I can see the possibilities 😄. Thank you very much. I was just wondering ( the last Part of the video) wouldn’t it be possible to Array the features without slicing the whole thing. It looks like you could save much time. But maybe I’m missing here something.
@Fusion360School3 жыл бұрын
Hi, I went to do a circular pattern on the whole body without slicing. It does work but there is one catch. The caved in recess would be replaced by the main conical face.
@darkmatter74423 жыл бұрын
@@Fusion360School hmm I’ve often used circular patterns to array recesses and never encountered this behavior. Sometimes it helps to select the faces instead of features. But I’ve rarely used surface tools either maybe it’s different with surface tools involved, and fusion still has some quirks 😂. Thanks for the clarification. I really enjoy your content.
@Fusion360School3 жыл бұрын
I want to clarify that this is not a quirk. The pattern is working as intended. It is due to the simple fact that the revolved arc surface is under the main conical surface. Since the main conical surface encompasses the arc surface, it will simply merge with the underlying surface. Hope I am making sense here. It is not easy to describe this in words. I alluded to this mistake in 15:24.
@darkmatter74423 жыл бұрын
@@Fusion360School ;) Yes i know that's why I've decided to make a video aswell. Just for clarification I've simplified the design even further (no surface tools) but it is maybe easier to understand. kzbin.info/www/bejne/bXq3omWQgZdroJI
@Fusion360School3 жыл бұрын
Thank you for the effort! I see that you are patterning features. This is fine for patterning regular extrudes and simple features. In my case, there is a whole string of features. No sure how that would be patterned. Maybe I should try!
@a330turbinex72 жыл бұрын
Wy didin´t you make a 6 circular pattern of the entire body with only one protrusion and supress the 2 unwanted elements?
@joshuaansaldi83913 жыл бұрын
Thank you for the video training, would you be able to walk me through creating a workable model for a Tesla valve? I look forward to your upcoming videos
@Fusion360School3 жыл бұрын
Looking at some pictures, it appears that the main challenge in creating a Tesla valve is in sketching the paths. Have you tried this yet? What problems did you face?
@quitsmile50963 жыл бұрын
Where did you get all these dimensions and why are they so exact? I would like to make this capsule on a scale from 1 to 160. Therefore, I wonder how to do this and where to get the exact dimensions of the capsule.
@Fusion360School3 жыл бұрын
When I did this, I simply "eyeballed" the pictures and tried to get a shape that is close. I don't have access to actual dimensions. My aim was to achieve a tabletop size that can be 3D printed. During modelling, I would often just put in arbitrary dimensions to approximate the shape. After I am satisfied with the shape, I would then round these figures off to the nearest decimal place.