This tutorial provides an introduction to the Gaia Stamping system in Gaia version 2.2. For more tutorials, documentation and support material please go to www.procedural....
Пікірлер: 40
@autorotate18034 жыл бұрын
Gaia interface has come a long way, I really like the compact approach. Good Job!
@AdamGoodrich4 жыл бұрын
Thanks - a lot of work / exploration went into it.
@aliabid28392 жыл бұрын
I can only say that. I just love that. Great tutorial and great package.
@Mrjononotbono3 жыл бұрын
Phenomenal. I'm going to have to watch this a few times to memorise everything but it's incredible!
@kemexa4 жыл бұрын
thank you for the great tutorials! this is the Best Asset in the unity asset Store!
@jeffreybennett56613 жыл бұрын
There are a few changes from the version in the video to Gaia 2021 Pro. Checking into those now as I work through the tutorial. Very excited about this!
@williamminnaar63113 жыл бұрын
Gaia Pro is great, but your do not get enough stamps - or variation of Biomes for the price :) Otherwise a great tool!!
@itsBDubss4 жыл бұрын
This was great 👌
@oner99244 жыл бұрын
Thats awesome
@alphateaminvestigations92 жыл бұрын
Is this this playlist and video continued out dated for Gaia Pro 2021? Should I watch the more recent playlist videos?
@aaroneastburn55633 жыл бұрын
Following along with this with Unity 2020.3.10f1 and Gaia Pro 3.0.1-c5 I had to play around with the Strength Transform line during the Subtract Height bit to get the stamp looking close to the one in the video. Otherwise it does a boxy cut out of the hill part of the terrain.
@aaroneastburn55633 жыл бұрын
When setting up the distance mask be sure to use "XZ Circle" for the Axes.
@AdamGoodrich3 жыл бұрын
Distance masks generally solve this.
@cank4286 Жыл бұрын
Can we stamp with colormaps or splatmap is the only supported workflow?
@IndyIndie59 Жыл бұрын
My gaia manager looks nothing like yours. I dont have the terrains tab. I can't even get started with the program because nothing works. All I get is water. I have both Gaia 2 (which won't even install anymore) and bought Gaia 2021 tpday which wont work at all other than to give me water. Unless I can find something that actually helps me to use it I will have to request a refund since it is totally useless to me as is. Oh I also tried following a more updated tutorial ... but I still get water and dont even had the option for alpine meadows as a terrain as the other tutorial shows.
@AdamGoodrich Жыл бұрын
Hi IndyIndie, we saw your review and your support request and replied to both, please get back to us so we can help you out. Please note that the video you posted this comment on is for an older version of Gaia. This explains the differently named tabs that you mentioned. You can find a more up-to-date quickstart video here: kzbin.info/www/bejne/jJndf5dmlJmtmZY Please also see our tutorials overview page here: canopy.procedural-worlds.com/library/tools/gaia-pro-2021/gaia-gaia-pro-tutorials-overview-r155/ If you are still stuck, please check your emails and reply to the open support request so we can help you out further.
@ianlaikf3 жыл бұрын
not work for giga 2021 subtract height operation with scale down the stamp will result in hard edge
@AdamGoodrich3 жыл бұрын
stamps will happily blend nicely - i do it all the time... please lodge support ticket via our web site and one of the guys will show you how
@Taobyby2 жыл бұрын
Did you find a solution? I have the same behaviour, I have a fresh install of gaia, first project this tutorial. Unity 2021.3.1f1
@curtissmith73813 жыл бұрын
I get the following errors in unity 2020.1.17f Assembly 'Assets/Procedural Worlds/Flora/Scripts/Editor/ProceduralWorlds.Flora.Editor.dll' will not be loaded due to errors: Unable to resolve reference 'UnityEditor.CoreModule'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector. and Assets/Procedural Worlds/Gaia/Scripts/Editor/GaiaManagerEditor.cs(26,19): error CS0234: The type or namespace name 'SearchService' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?) This is after a fresh project on Mac has anyone faced this or happen to know a solution?
@realsoftgames71742 жыл бұрын
how do you add new stamps to the World Designer spawn rules?
@AdamGoodrich2 жыл бұрын
All help is here : canopy.procedural-worlds.com/
@Draconisrex14 жыл бұрын
There's a bug. I used the forest biome setting and I have a whole bunch of terrain with no textures.
@AdamGoodrich4 жыл бұрын
Nope. Just tested on fresh scene / project and giant forest biome is working just fine. You are welcome to submit a bug report showing your steps to reproduce at proceduralworlds.freshdesk.com/support/home
@Draconisrex14 жыл бұрын
@@AdamGoodrich I did on Discord. Pictures and all. Nobody replied. It seems to have gone-away, but I'm not entirely sure as I just picked a different biome and moved on.
@AdamGoodrich4 жыл бұрын
@@Draconisrex1 we have weekends as well :)
@Wolfgang79133 жыл бұрын
Procedural worlds is NOT in my window options - I see a guide on importing gaia without the default textures but there is no updated guide. PLEASE HELP
@Donnirononon2 жыл бұрын
Every game engine does need this built in. I used this YEARS ago and it is still not the standard, why?
@diliupg2 жыл бұрын
simple arithmatic. This way both Unity and Procedural Worlds(Adam G) make money. If Unity makesd this built in who makes money? :-D
@wendymorrison23854 жыл бұрын
Ive used gaia pro before but this time I cant even see any preview of the stamper. There is nothing and I have turned on preview this has never happened before.
@AdamGoodrich4 жыл бұрын
Hi Wendy, please submit a ticket here along with a small video of whats going wrong, and any console messages: proceduralworlds.freshdesk.com/support/tickets/new
@serSafir Жыл бұрын
There's no alpine forest in my gaia
@vyo51533 жыл бұрын
Is it possible to create a terrain with gaia 2 and import it to unity 2018?
@AdamGoodrich3 жыл бұрын
i think you should be good if you remove scripts. not sure. we never tried to be backwards comapatible.
@vyo51533 жыл бұрын
@@AdamGoodrich Thank you Adam, I'll try that
@rajsalagre54433 жыл бұрын
Can I create a custom world size for the terrain?
@AdamGoodrich3 жыл бұрын
Yes. This is done in the wizard at beginning of process.
@walker-snow3 жыл бұрын
@@AdamGoodrich custom world size shouldn't be limited to selecting fixed values like 1024 2048 8192 etc. We should be able to select arbitrary sizes for terrain tiles.
@AdamGoodrich3 жыл бұрын
@@walker-snow there are lots of good reasons for fixed world tile sizes, performance being one of them. If you want odd sizes, then create multiple terrains in a row instead.