Game Designer in a AAA studio - a typical day in life

  Рет қаралды 13,445

Rafal Obrebski

Rafal Obrebski

Күн бұрын

Пікірлер: 35
@juanpena1751
@juanpena1751 2 жыл бұрын
This is GOLD for all those interested on starting a career in Gamedev keep up the good work mate!
@rafalobrebski
@rafalobrebski 2 жыл бұрын
Thank you! :)
@sarcophagus2262
@sarcophagus2262 8 ай бұрын
@@rafalobrebskihow to I get into becoming a game or gameplay designer is there a degree I should go for?
@AbacusAxolotyl
@AbacusAxolotyl 2 жыл бұрын
Thank you for the first video I've found (and I've looked extensively) that actually gives some insight to the game design process 🙏🙌
@Frozen_Slushy
@Frozen_Slushy 10 ай бұрын
Great explanatory video for future designers! Thank you!
@Cuthalion999
@Cuthalion999 10 ай бұрын
Such a simple and clear explanation. Thank you so much.
@slug_boi6262
@slug_boi6262 2 жыл бұрын
I love this vid it explains things very well
@rafalobrebski
@rafalobrebski 2 жыл бұрын
Thanks!
@ItsGravix
@ItsGravix 9 ай бұрын
Thank you for making this video
@PurpleHorse42
@PurpleHorse42 2 жыл бұрын
exactly what i was looking for, thank you. the two ideas you had at the end of the video both sounded very intriguing to me particularly the first one, I can't wait till they come out. I'm soon to start the job hunt. excited for the next in line of the series as well!
@rafalobrebski
@rafalobrebski 2 жыл бұрын
Thank you very much! And if you have any questions or topic you’d like me to cover, let me know :)
@PurpleHorse42
@PurpleHorse42 2 жыл бұрын
not particularly. im in school but really for game design. I've made a few games already, and am putting together a portfolio. I think I'd like to work in aaa, but i don't know what i don't know... like where to even find all my options, and what i want to look towards specializing in. this video really helped me gain a clearer picture of the day to day, and was entertaining!
@Weird_Quests
@Weird_Quests 2 жыл бұрын
Love it - I come from a narrative designer perspective and you hit the nail on the head with how game design as a whole is broken down into so many different facets :D I'm learning more about other design roles and I'm improving my skills to make myself more valuable :D I noticed you had a Mac, do you do much game design work on the mac? Only asking as for my role, writing is fairly platform-agnostic :D
@rafalobrebski
@rafalobrebski 2 жыл бұрын
Thank you so much! The mac is mostly to remind me about stuff I wanted to talk about :D design and implementation tasks are 100% done on windows, at least for me :D but you could use mac to design, as I basically stick to miro / google docs when designing :)
@Weird_Quests
@Weird_Quests 2 жыл бұрын
@@rafalobrebski thanks :) I’ll check out Miro as I’ve been primarily using Google docs and Notion so far for my freelance writing work.
@nickbondar2586
@nickbondar2586 Жыл бұрын
Very useful information (even for an experienced Game Designer working in industry) delivered in a funny way :) Love it, keep going! The banana split is just hilarious :D
@rafalobrebski
@rafalobrebski Жыл бұрын
Hahah, thanks! Really good to hear that it’s useful for experienced people as well :)
@theASMRnerd
@theASMRnerd 2 жыл бұрын
This was excellent, thanks for the insights! Probably the clearest breakdown of the game designer's role that I've seen. Great editing, too! I'm curious though, how does design prototyping work in a AAA studio environment? When one designer might be responsible for a handful of systems out of many, and those systems are heavily reliant other systems handled by other designers/teams? I imagine it's quite challenging to properly test a prospective design when the other systems it's connected to are in various states of development.
@rafalobrebski
@rafalobrebski 2 жыл бұрын
Thank you very much! :) Yeah it can get a little bit messy. I’ll cover that part in some of my next videos :)
@theASMRnerd
@theASMRnerd 2 жыл бұрын
@@rafalobrebski Awesome, thank you! I'm looking forward to it!
@gurjindersingh3843
@gurjindersingh3843 8 күн бұрын
I work in a AAA Game Studio in Poland. That's a funny way of saying you made Cyberpunk 2077.
@staz8671
@staz8671 Жыл бұрын
It's you playing Pata pata by Miriam Make @ 3:40 as background music 😂. Great one bro
@issofazparte
@issofazparte 8 күн бұрын
Thanks for the video
@BlackXSunlight
@BlackXSunlight 11 ай бұрын
Really wish I could’ve made a career in Game Design.
@ImHELLBERG
@ImHELLBERG 10 ай бұрын
I'd be very interesting in hearing what sets a gameplay designer apart from a systems designer as there seems to be a lot of overlap with for example skill trees
@quackylicious6730
@quackylicious6730 Жыл бұрын
lets gooooo poland
@katiekatie272
@katiekatie272 7 ай бұрын
Good video thank you! The sound effects are way too loud though :L
@glennfeldt_74
@glennfeldt_74 Ай бұрын
This is what I want to do with my life! But I’m 49 now. Is it too late to start a career in game design?
@afriendlyfox
@afriendlyfox 9 ай бұрын
How would you suggest to start learning game design? I wonder if there's a framework that would help to turn my unformed idea into an implementable and testable set of rules?
@Egil_S_H
@Egil_S_H 3 ай бұрын
Is it a good job for working in a AAA studio. That makes fps games
@lunabeige
@lunabeige 11 ай бұрын
how much coding do u have to know about if u are looking for a junior gameplay designer role?
@Renegen1
@Renegen1 6 ай бұрын
seems like some people in a single department can hijack the entire creative process, to the detriment of the game.
@pigsareit
@pigsareit 5 ай бұрын
That looping background music in this video was so obnoxious
@emperor8716
@emperor8716 5 ай бұрын
And indie devs do all this by themselves...
@captainawesome2226
@captainawesome2226 21 күн бұрын
Yep, I was waiting for someone to mention that. Indie devs aren't AAA but the average gamer expects them to be, which means indie devs are putting in the work and effort of an entire studio. I see a lot of "game development" content creators on YT complaining about the cost of a lot of indie kickstarter campaigns with a funding goal of $100,000 or less. That wouldn't even cover the cost of a lead programmer or artist in a AAA studio for a single year, yet people still expect AAA quality art and programming. Absolutely clueless.
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