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Q&A on Environment Art: • Video Game Environment...
This week we go deep on how to network at events like GDC and E3, dealing with moving to work abroad in the video game industry, portfolio tips for art students and thoughts on freelancing.
Game Industry Advice playlist: • HOW I GOT MY FIRST GAM...
resources mentioned:
www.glassdoor.com
www.gamedevmap.com
Free UE4 lighting presets + Tutorial : • UNREAL ENGINE 4 LIGHTI...
The Best video card for Gamedev: amzn.to/45Ev6Cu
The Best Budget Video Card for Gamedev: amzn.to/45Lxck0
Backup your work! SSD I use: amzn.to/45s0y7m
The Mouse I use every day: amzn.to/3qRN4Td
The Laptop I use for remote Gamedev work: amzn.to/3Ed07li
The Camera I use to film my videos: amzn.to/3Pf0bHL
Follow Me on Artstation for more: www.artstation.com/pixelmasher
About me: I am an environment/level artist who has been working in the game industry for 10+ years at studios such as Ubisoft, EA, Relic, Capcom and United Front. I have worked on games like FarCry 4, Watch Dogs 2, Splinter Cell, Sleeping Dogs and Spacemarine.