New collision tutorial then maybe? There's always so many systems but if they're more accurate now it'd be interesting to see a simplified version.
@LetsLearnThisTogether2 жыл бұрын
Good idea. I’ll add that to my list.
@Branche112 жыл бұрын
@@LetsLearnThisTogether your collision tutorials were always the cleanest and most versatile when I was just starting out so I'm looking forward to seeing what you do next!
@scribblerjones2 жыл бұрын
@@LetsLearnThisTogether I agree, I'd really like to see how this would relate to collisions - in particular, how this would translate into using axis aligned bounding box collisions (or tile-based collisions) going forward. I found your tutorial on tile-based collisions super helpful before - I think an updated one with this new collsions update would be a really big help!
@saygosbasementofreports4112 жыл бұрын
Great video
@autumnshade842 жыл бұрын
Great to know about the quicker compile times for sprite heavy games. My game is high res, so it often takes ages to compile, so this will be awesome!
@LetsLearnThisTogether2 жыл бұрын
Let me know how much of an impact you see. I’m excited about quicker compile times, too.