I just discovered your videos and helped me a lot while working on my custom engine using c++. Thanks!
@GamesWithGabe3 жыл бұрын
No problem Abdullah! I'm also working on a C++ engine on the side and know how difficult it can be to get things working properly haha. Also check out The Cherno because he has some great C++ tutorials for game engines too :)
@evangelionxyz2 жыл бұрын
I'm still waiting for the c++ version here, hopefully it is coming fast
@1ai_13x10 ай бұрын
Hey Gabe, I'm worried about what you said about Java and the C++ advantages, the game engines made for Java like Libgdx or Jmonkey are not good?
@GamesWithGabe9 ай бұрын
I wouldn’t worry too much about that :) C++ definitely has some advantages because of the way you can manipulate memory, but the game engines for Java should provide enough abstraction that you don’t have to worry about that stuff.
@icaroamorim3123 Жыл бұрын
Thank you very much really usefull.
@baconskittles7787 ай бұрын
I have a problem. Whenever I create the dockspace, it opens two windows. One of the windows is the dockspace and functions correctly. The other is just blank. Do you have any ideas why this might happen?
@voxelrifts4 жыл бұрын
Docking! yay. Unfortunately no viewport support. Yet.
@GamesWithGabe4 жыл бұрын
I know :/ Hopefully the developer will add the bindings soon though :)
@winterSweet-k4m4 жыл бұрын
btw what were your resources to learn LWJGL? I'm gonna follow up your tutorial series ( I just found it tho) But I need one or two more resources to get really deep into it, can name your books/tutorials?
@GamesWithGabe4 жыл бұрын
I have a bunch of books listed in the description, but they're mainly for game development in general. I don't have much for lwjgl specifically, but learnopengl.com is great for learning opengl (it's c++, but translates pretty easily to Java). Also check out ThinMatrix, he has some great videos on LWJGL as well :)
@winterSweet-k4m4 жыл бұрын
I subscribed with my both youtube accounts
@GamesWithGabe4 жыл бұрын
Thanks @W4rd3nyclyffe ! That helps me out a ton :)
@kniiig3 жыл бұрын
I get an error "Assertion failed: g.WithinFrameScope, file /tmp/imgui/jni/imgui.cpp, line 6140" Not sure where to find the actual file im using because I dont see any asserts on line 6140 in imgui.cpp when I search the web. If I comment out setupDockspace the program works. Any idea what could cause this or how I can find out exactly what file and line it is through intelliJ?
@GamesWithGabe3 жыл бұрын
It can be a bit tricky to find the proper line sometimes, but it looks like you were pretty close. github.com/ocornut/imgui/blob/8dfb52245bc92fef3e58b14f88135bd75a28faf8/imgui.cpp#L6168 It says you probably forgot to call newFrame :)
@kniiig3 жыл бұрын
@@GamesWithGabe I did put setupDockspace() call before ImGui.newFrame(). Thanks alot! Btw, are you still planning on doing an engine in c++? I got pretty stoked when you talked about it a few videos ago. You have a knack of explaining things thats better than most of these series on youtube
@GamesWithGabe3 жыл бұрын
@@kniiig No problem! And I plan on doing a series on how to code a voxel game in C++ next, it's probably going to be a different format then this series though :)