After many broken jets, and decks here's what I gleaned. Land with a 'go around' in mind, rather than a 'trap' (once sufficient fuel). If its not looking good resist the temptation to drop it onto the deck. 'Live to fight another day'. My mission starts at 13miles/800ft/300knots on the BRC and I've got to do all the configuration. The go around involved staying dirty, on speed, climbing at 5degs to downwind at 30AOB, until 600ft, then when aligned with round down, roll in for another approach. I could get 3 'go around's' in the time it took to restart the mission for the first approach (see #16). As time went on I was getting more traps and less bolters, less damaged gear as I was able to focus more on where on the deck I could put the AC down. I might even suggest keeping the hook up, and just practice touch an go's first. Oh, and record you're attempts, and look at them through the WSO's eyes, to see how far off you are. Just my 0.02$ for what its worth.