*Do you guys want to see more videos of short game dev techniques for better graphics?* I really enjoy graphics as a topic, so I'd love to make more. =) Make sure to join our Discord for Game Development techniques, discussions, and more! discord.gg/4kRCajN Also check out my Patreon for more content: patreon.com/SykooSam
@jmb0026 жыл бұрын
Yes
@gamerforever51146 жыл бұрын
Sure
@psycho70836 жыл бұрын
Yes
@karanmirajkar516 жыл бұрын
It's great, if you make a video on texturing and shading in unity in which a proper guide to import texture and UV correctly from any 3D softwares. Thanks
@MuhammadQasim-cd6es6 жыл бұрын
Yes, Please
@RiorXD5 жыл бұрын
3:10 to skip to the content
@sykoo6 жыл бұрын
I just realized how similar the intro sounds to *"Coding your own games isn't easy"* LOL
@igorthelight6 жыл бұрын
Yep! :-)
@deandurden25165 жыл бұрын
I love the udemy meme its the best since, ahem, learntocode....
@DFYX6 жыл бұрын
Very tiny correction from a physics perspective: a single photon will never change or „inherit“ the color of a surface. Instead, white light contains photons of all colors and colored surfaces will filter out some of those photons while reflecting others. That‘s why shining a purely red light on a purely blue surface will not yield blue or purple light but no reflected light at all. As an exception there‘s fluorescence where photons are absorbed and lower energy (longer wavelength) photons are emitted but that usually isn‘t too important for gamedev.
@sykoo6 жыл бұрын
Aha interesting! I just researched a little bit after seeing that pic I included, but perhaps I grasped that info wrong. Thanks man! =) Actually is there anywhere I can read more about this? I find it quite interesting to just know.
@isaacgejames5 жыл бұрын
im just going to pretend I under stood everything you sead. yes yes, I doo agree
@isaacgejames5 жыл бұрын
im just going to pretend I under stood everything you sead. yes yes, I do agree
@beffio6 жыл бұрын
Sykoo - thank you for great collaboration :)!
@sykoo6 жыл бұрын
Thank you so much Beffio! As usual, awesome stuff. =)
@danielrousseau65416 жыл бұрын
This is a subject that is heavily lacking in tutorials. Thank you for doing this
@sleepingturtle324 жыл бұрын
Yessir
@waqasgamedev4 жыл бұрын
Really helpful. Today I first time understood how GI works behind the scenes and how to achieve it in unity. Thanks a lot!
@karanmirajkar516 жыл бұрын
It's great, if you make a video on texturing and shading in unity in which a proper guide to import texture and UV correctly from any 3D softwares. Thanks
@closingdealz6 жыл бұрын
Karan Mirajkar yes
@CouchFerretmakesGames6 жыл бұрын
Thanks Sykoo! What about *Reflection Probes* ? Could you have a video on that? :)
@BillyTheBoxBoy6 ай бұрын
Duuuude, thank you so much! I have been looking for this FOREVER ❤
@sykoo6 ай бұрын
Happy it helped! =)
@thedrhax14106 жыл бұрын
It would be cool if you provide light baking settings comparison, e.g. different amount of samples or different amount of texels
@sykoo6 жыл бұрын
Sure! I'm planning to do something on GPU vs CPU vs Enlighten Lightmappers in Unity. Would you be interested in that? =)
@thedrhax14106 жыл бұрын
@@sykoo YES!
@pushthebutton46026 жыл бұрын
We need more in depth how to use LOD in scen like this with lightmaps! Not much about it at all.
@jakemartinoldyoutube7476 жыл бұрын
Please make more realistic graphics video
@aidenefaz2 жыл бұрын
This video is too good. Premium Quality
@Arrow55876 жыл бұрын
Love you bro... We would like more such graphic related tutorials
@nearyou72326 жыл бұрын
Really good video, I can't get why people get angry over partners on the beginning.. seriously.. everyone wants something for free and when they are given they are grumbling.. dear god. Keep up the good work! :)
@sykoo6 жыл бұрын
Thanks man, really appreciate the kind words! Yeah some people don't appreciate what it means to be a KZbinr, and think it's enough to keep bills paid etc. with just ad revenue (PS. it's absolutely not lol). But yeah I just accept now that I can't satisfy everyone, so people can either tune in to the channel to see what I have, or simply not. I have no other choices but to satisfy the people I can satisfy this way. :-/ I appreciate your support! =)
@isaacgejames5 жыл бұрын
people are dicks somtimes
@jakobholgersson44005 жыл бұрын
Very useful video. I haven't checked the rest of your content, but I'd like to learn more about lighting. Like, much, much more.
@Xgamesvidoes6 жыл бұрын
Ow my! Now I am really in the mood to make a Next Gen Minecraft Clone.....
@luukvanoijen70826 жыл бұрын
Wont happen with this, as it requires the scene geometry to be static (all dynamic objects can only receive the lighting data using light probes and wont add anything to the GI)
@FirstnameLastname-py3bc6 жыл бұрын
Make Unity 2018.3 guide please! And would be great to make Unity 2018 guide for someone coming from older versions when we didn't have so many updates so often
@EdgarGarcia-kt7bv4 жыл бұрын
This + VR would be crazy
@NagyerdeiKorisok5 жыл бұрын
10:01 long video, maximized ad revenue, 2:30 min long sponsor speech. Well done
@Moby415 жыл бұрын
Which is exactly why I refuse to subscribe to this channel. He just shovels in 8-9 minutes of shit before getting to the point.
@NagyerdeiKorisok5 жыл бұрын
@@Moby41 subscription doesn't mean anything nowadays, The Algorithm will show you the content it thinks you'll like regardless who you subscribed to
@tufanstilinski13556 жыл бұрын
Beffio is the best!
@sykoo6 жыл бұрын
Yes! 😍
@beffio6 жыл бұрын
Sykoo is the best! :)@@sykoo
@cgimadesimple3 ай бұрын
thanks for the video Could you please make deeper video about the topic?
@viniciush.65406 жыл бұрын
Sometimes using the method that is not enlighten (i dont recall the name) i get some bugged uv light textures, like swapped shadows on the sides of an object.
@ZalkDrives6 жыл бұрын
For somebody that doesn't speak native English, you really sound native to me.
@sykoo6 жыл бұрын
Thanks maaaan! =D
@godofthecripples12375 жыл бұрын
@@sykoo He's right. If you wouldn't have mentioned it, I would have assumed you were native.
@xrenynthemusicmage64224 жыл бұрын
Sykoo at 2:09: " *For a limited time only* you can actually get access to this project with a ten percent discount!" The discount still being available almost 2 years later: Well I don't think so
@randyriverolarevalo22636 жыл бұрын
you missed the opportunity to talk about the new baked GPU
@zig89253 жыл бұрын
If you are looking for a performant solution, then unity has it's limitations. Realtime GI is removed in unity 2020, but is coming back. But if you want performance, then you're obviously gonna wanna bake the lighting. But the progrssive lightmapper still doesn't support specular map data. I wish that it was the case, but the only solution is using bakery, wich is expensive. I'd really like to be able to bake my light fully, and just use light probes for my moving objects, but im forced to use mixed lighting, wich is a problem, cause i have a lot of lights in my scene
@seby59626 жыл бұрын
I am using UE4 for years now, and this realtime GI look way better than LPV and DFGI...
@sleepingturtle324 жыл бұрын
Ikr
@felipesharkao6 жыл бұрын
Please make videos about light and reflection probes. There's too low information on internet about them. My biggest issue is where put them to be efficient.
@lachee30556 жыл бұрын
All cool with the product placement and the sponsorship, but 2:30? It takes up a quarter of the actual video.
@T0xIcNigHtMarE6 жыл бұрын
I wanna learn how to properly use reflection probes 👍
@sleepingturtle324 жыл бұрын
Same lol
@sebastiangraves74795 жыл бұрын
Great video Sykoo. You should do more videos on lighting and reflection probes! Edit: Subbed btw,
@captn_hanky6 жыл бұрын
Illuminati confirmed
@stigmamax9996 Жыл бұрын
the objects in the demo are all static. But what to do when the scene includes a lot of Vegetation ?
@mikethegamedev4 жыл бұрын
7:12 the real video content tutorial
@kayaa16814 жыл бұрын
he just wanted to hit the 10m mark
@anchoredsea6 жыл бұрын
Make a MOBA First Person Game Dude you are so Talented
@Moonev_Fantasy10 ай бұрын
Don't forget to click "New" in Lighting Settings in order to get acces to all this options
@Gildar765 жыл бұрын
Would Love to see more on lighting
@thorham13464 жыл бұрын
When seen as a Dutch word, Beffio becomes Cunnilingusio when translated to English (Ik bef = I perform cunnilingus).
@BangCiihuy3 жыл бұрын
And how long does it take to you for baking the both realtime and baked GI ?
@Norbingel6 жыл бұрын
Enough with the teasing, Unity! 2019 is almost upon us! Where the goodies at?
@keontan48244 жыл бұрын
This video was very helpful
@burhansecvr76654 жыл бұрын
How dose yours reflect? Mine is just black and only lights up in the spot that the light is.
@TheJavyop6 жыл бұрын
Hi Sykoo I was watching your "Best engine in 2018"video and got me wondering... Do you know anything about NintendoWare Bezel engine? Maybe some thoughts, speculation or opinions for a video would be awesome.
@etopsirhc6 жыл бұрын
light probes. idk why they are so much of a mystery to me, but i just dont understand them or how they work.
@shadmansudipto72874 жыл бұрын
But baked can't change in runtime based on light changing right?
@pwnzor895 жыл бұрын
this was really helpful! thanks for this!
@KarlooAudi6 жыл бұрын
Is it safe enough to make fully baked GI AAA game right now? Me and my team are working on it, but we're not close to the end, but when we do get there, would you suggest it?
@JulioCesarjcfalcone6 жыл бұрын
Hey man, it would be great if you could talk more about light. Sometimes I've to do try and error before get what I want.
@property0075 жыл бұрын
Is the architectural demo 6:20 to 7:00 available for download?
@mukulkataria91285 жыл бұрын
Shouldn't use real-time + bake GI at same time for optimising reason. Till I start using Real-time GI only frame in my Android game goes up.
@vincentfurst67045 жыл бұрын
Video on Light Probes please :D really.... there is like no video at all how to use them on KZbin....
@Jolgeable6 жыл бұрын
Wow! Really cool!
@gerarddiazvidal5121 Жыл бұрын
3 minutes of sponsors is crazy
@christopherwashi6 жыл бұрын
Hey can you go over hdrp scripting? I want to make a day and night cycle with hdrp volume procedural sky but I can't access the components through script I tried everything I could think of.
@antonymorsas5 жыл бұрын
The light is very interesting
@joaquinninoortega1565 жыл бұрын
@8:33 the quality on the GI tho on those corners looks like the light leaks.
@smivl76946 жыл бұрын
Hey Skyoo! I just game to ask how you get all your assets for all engines? I’m guessing you don’t model and animate them yourself? So do you buy them somewhere and if you do could you tell me where?
@maxofcourse6 жыл бұрын
Does this work if you want to have a door, but obviously it isn't going to be static if it's opening and closing. Will the door stand out in the scene as something that's not lit up enough, or will it be ok?
@luukvanoijen70826 жыл бұрын
The door will stand out, but with light probes the door can at least receive indirect light from other objects, but it wont ever contribute to the GI. Imo this really sucks, because games generally need moving stuff lol
@daniyalali22826 жыл бұрын
Please make a video on Nested Prefebs, Thanks.
@ayrtonolvera42226 жыл бұрын
Baked GI is great for stunning graphics and low performance devices, only use realtime GI in pc and high performance consoles :P
@jayjaygolden51234 жыл бұрын
I havw it turnes on and everything set to static but im not getting any gi :(
@xukelho6 жыл бұрын
This is not quite a tutorial. More like an overview or something as simplified as an overview
@robloxsticknews10226 жыл бұрын
Yup
@sleepingturtle324 жыл бұрын
Still helpful tho
@alstef095 жыл бұрын
At the beginning i thought you were walking in real life this lightning can trick someone
@PedroMansilhaBranco5 жыл бұрын
I really thought that was live footage
@juschu856 жыл бұрын
5:47 Photons don't just inherit the color of the surface they hit. That's not how physics work. That's not how any of this works. Many photons with different wavelengths (their hue) hit the object and only those with the right hue are reflected and the others are absorbed and converted to heat energy. Of course, in game engines, you would be right, but there we work with rays and not with single photons.
@samvortex41366 жыл бұрын
Make tutorial on light probe and reflection box
@poweredBYGDKDIYengineering5 жыл бұрын
The hunt link is broken
@rektgames69916 жыл бұрын
"Achieving realistic games for your game is not very easy"... haha. Jokes aside, great guide!
@RaceSmokie5 жыл бұрын
I think this discord link is expired :(
@Bl4ckPa1n6 жыл бұрын
Great video, thanks for share :) What happens when using baked ilumination with static objets, but your light source is moving or changing color? Does it works or baked ilumination only works for complete static scene (objects and lights)?
@StigDesign6 жыл бұрын
3:46 LOL That`s scandinavien with english :D same with me too :D i love your miss spelling/mistake`s :D btw maby next do a tutorial on how to make matterial looks nice like that house interrior like getting mettal to look metallic and plastic to look plastic etc :)
@kinggore29696 жыл бұрын
High time to say goodbye to Unreal.
@ZoidbergForPresident6 жыл бұрын
I pretty much doubt that. :P
@maxofcourse6 жыл бұрын
ok...you've got my vote
@DaroxxFR6 жыл бұрын
@@ZoidbergForPresident I currently use ue4 and the lighting isn't really great : - No GI (except LPV wich is dead now) - Static lighting needs to rebake all the scene every time you move something
@rkelypnonu94235 жыл бұрын
shit wish I knew this before starting on Unreal a few days ago. Oh Well ill try unity
@SmilingDepression5 жыл бұрын
@@DaroxxFR "Static lighting needs to rebake all the scene every time you move something" so does unity? at least with Progressive even with "auto generate" on "No GI (except LPV wich is dead now)" docs.unrealengine.com/en-us/Engine/Rendering/LightingAndShadows/Lightmass the fuck is this then?
@anshumankaushik84756 жыл бұрын
I think you should do live streaming of a game in a week or two because that really helps how logics works in game development
@SaltedMallows4 жыл бұрын
This environment is a world in VR Chat
@depizixuri586 жыл бұрын
Graphic quality got good enough 10 years ago with Crysis. Newer game don't benefit much from better graphic quality. Better level design, game mechanics, destructable environments, etc are far better to make a game enjoyable. And that's is not where developers are focusing.
@gurdit116 жыл бұрын
reflection probes please
@sufianahmad73374 жыл бұрын
Please explain robust solution
@greenapple68295 жыл бұрын
video starts at 2:50
@mrmarcuswatson6 жыл бұрын
You know what? You shuold take this online course on unity in udemy......
@ANURAG-pb8ve5 жыл бұрын
half video goes with the hunt
@clashwithme80605 жыл бұрын
I need video on making animation as scenes between missions Plz.... its my request
@davidjeremiahmalazarte75726 жыл бұрын
I thought this could only be applicable to those who use graphics card 2080 😂
@tufanstilinski13556 жыл бұрын
What is your main Language? 😁
@sykoo6 жыл бұрын
Swedish, Turkish, then English in chronological order. =P How about you? =D
@jmb0026 жыл бұрын
@@sykoo i know someone who lives in Gothenburg (sweden)
@StigDesign6 жыл бұрын
@@sykoo Dine foreldre som er i fra Tyrkia eller lengre ute i familien? :)
@kebabcoder67066 жыл бұрын
@@sykoo I always thought you were Turkish.
@KevinTo-k6g9 ай бұрын
Nice video. 😘😘
@bhaveshtiwari57836 жыл бұрын
so unity team using photon for light source xd
@aussieraver71822 жыл бұрын
The missing link for photorealism. Thanks!
@alperenozgur6 жыл бұрын
siiğfiiir döner asdafadhgah
@teroblepuns4 жыл бұрын
Global Illumination = Ray Tracing?
@robloxsticknews10226 жыл бұрын
Woh
@gamehancer5 жыл бұрын
hi please help me
@Sky-pg8ot5 жыл бұрын
Сколько можно? Смотришь себе английские ролики с сгенерированными субтитрами и раз попадется ролик где они запрещены, кто так делает просто усложняют жизнь программистов не знающих английский, может у него или у них хобби и им не хочется учить английский и это может перерасти во что нибудь серьёзное!
@weneedmorepowertobecomestr45915 жыл бұрын
please tell me how I can make great game I 'm in programing 30% % & 3d design 40% & Unity 100% and photoshop 20% . tell me easy road
@hafizakhnaf52483 жыл бұрын
Pc gw nangis liat ini
@njchad5 жыл бұрын
Disliked because too much rambling bullshit until 3:00.