GMT: The Last Hundred Yards - learning Line-of-Sight - How to Play, Part 1

  Рет қаралды 1,900

Nerd Workshop

Nerd Workshop

2 жыл бұрын

GMT: The Last Hundred Yards - learning Line-of-Sight - How to Play, Part 1
My first look at understanding Line-of-Sight in The Last Hundred Yards(LHY) Series of games. For this example we are using LHY - Volume 2 Airborne Over Europe. If you struggle with Line-of-Sight, this video should help.
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Links to Games in this video:
GMT Games - The Last Hundred Yards Vol 2: amzn.to/3das9DQ
GMT Games - The Last Hundred Yards Vol 3: amzn.to/3Pg27ws
Links to other games I reviewed
GMT Games - Into the Woods The Battle of Shiloh: amzn.to/3zJEDtT
GMT Games - Death Valley: Battle for the Shenandoah: amzn.to/3SBplzW
GMT Games - Fields of Fire Vol 2: With the Old Breed: amzn.to/3p8clnC
GMT Games - Salerno ’43: amzn.to/3PcSWMV
GMT Games - American Revolution Tri-Pack: amzn.to/3QaFhr4
GMT Games - The Battle of Rhode Island and Newport: amzn.to/3zHMjNa
GMT Games - Men of Iron: Infidel Blood & Roses: amzn.to/3A7yY2c
GMT Games - Flying Colors Deleuxe: amzn.to/3SwRfgr
GMT Games - The Dark Summer: amzn.to/3P9KZYS
GMT Games - The U.S. Civil War: amzn.to/3QraiXt
GMT Games - Panzer Basic Game: amzn.to/3zZF3fR
GMT Games - Panzer Expansion 3-Drive to the Rhine: amzn.to/3A47CJZ
GMT Games - Panzer Expansion 4-German Invasion of France, 1940: amzn.to/3P8c3ru
GMT Games - Panzer Expansion 1-Battle on the Eastern Front 1934-43: amzn.to/3BPGGit
GMT Games - Panzer Expansion 2-Final Force - Eastern Front, 1941-4: amzn.to/3QvVaZc
GMT Games - Storm Above the Reich: amzn.to/3zAAA2O
GMT Games - 1918/1919 - Storm in the West: amzn.to/3BTpwAz
GMT Games - Normandy ’44, D-Day and the Battle for Normandy: amzn.to/3JAIjTb
DVG Games - B-17 Leader: amzn.to/3zyxCf2
GMT Games - Hitler’s Reich - WW2 in Europe: amzn.to/3A6vbCf
DVG Games - Zero Leader: amzn.to/3dese9I
DVG Games - Down in Flames - Locked - On: amzn.to/3bCpouF
GMT Games - Beneath The Med: Gegina Marina At Sea, 1940-43: amzn.to/3bBFB35
GMT Games - The Hunted - Twilight of the U-Boats, 1943-45: amzn.to/3A6wxwP
DVG Games - Down in Flames - Aces High: amzn.to/3P4iH21
Game tools
2mm Radius Deluxe Corner Punch Cutter: amzn.to/3oZf6b4
2.5mm Radius Deluxe Corner Punch Cutter: amzn.to/3SxNCa2
2mm Radius Heavy Duty Corner Punch Cutter: amzn.to/3bFOBEw
2.5mm Radius Heavy Duty Corner Punch Cutter: amzn.to/3p0GLIA

Пікірлер: 35
@kelvinliu
@kelvinliu 5 ай бұрын
Thank you, this is the video with the clearest explanation of LOS that I have ever seen.
@NerdWorkshop1
@NerdWorkshop1 4 ай бұрын
I am Glad it was helpful and thanks for watching.
@lastburning
@lastburning Жыл бұрын
I have been thinking about making a LOS guide for this game as well. I might still do it. LOS is not explained very clearly in the manual imo. I kind of hated the manual actually but I still want to like and play the actual game.
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
Heikai, that game is really fun to play and it does require a learning curve. They are constantly working on the manual and it gets better and better with each new volume. Thanks for watching.
@lastburning
@lastburning Жыл бұрын
​@@NerdWorkshop1 After 7 plays, I have decided that I don't like the game. I will sell it off. My heavy-handed friend damaged the counters with his nails so I wonder how much money I will get for it...
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
@@lastburning wait until it is out of print and you will get a better price for it, that's for sure. Sorry the game didn't work for you.
@hairbrainedgames3127
@hairbrainedgames3127 2 жыл бұрын
This is a really good primer for LOS, definitely will watch the whole series. Thank you for taking the time to do these!
@NerdWorkshop1
@NerdWorkshop1 2 жыл бұрын
Glad you like them and thank you for watching.
@WARdROBEPlaysWWII
@WARdROBEPlaysWWII 2 жыл бұрын
Very wel done.
@NerdWorkshop1
@NerdWorkshop1 2 жыл бұрын
Thank you kindly!
@davidwhitehouse615
@davidwhitehouse615 Жыл бұрын
Thanks for this. Well done! Wish the rules made it this clear! Will be watching the next instalment.
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
I am glad you enjoyed it David. Thanks for watching.
@murph-4
@murph-4 2 жыл бұрын
Thanks for this. Got vol 1 while back, havnt played yet but was struggling with understanding some of the rules
@NerdWorkshop1
@NerdWorkshop1 2 жыл бұрын
Glad to help, hopefully you can start play a little more. More videos to come. Thanks for watching.
@lastburning
@lastburning Жыл бұрын
The rules are quite badly written so don't feel bad about struggling. It's the designer's first game and wargamers seem to be more tolerant towards bad manuals. And you can toss away the manual and combat tables because they are constantly changing. Check out the latest revisions on GMT's website. Even the game track has changed.
@murph-4
@murph-4 Жыл бұрын
@@lastburning thanks for the feedback :)
@lastburning
@lastburning Жыл бұрын
21:27 The German unit can't shoot at the second enclosed road hex here. The 2 hex range limit is counted from the firing unit. The rules say: "Fire actions are limited to two hexes *from the firing unit* if small arms fire, six hexes if anti-tank fire, when traced through one or more intervening Enclosed Road hexes."
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
Hi Heikai, The rules states like you say; from the firing unit, that starts on the hex in front of the firing unit. It is the same way you do range when firing, you don't count the hex of the firing unit. Units are always firing from that hex, so the range is calculated starting with the first hex they fire into.
@GPlewright
@GPlewright Жыл бұрын
The initiative rules are interesting but once your forces close in, so much is happening within line of sight, reacting units can do just about anything anyway, its just that their movements are restricted to shorter distances and they generally can't act first. When mortars are available they are basically an auto-pin on one hex (only the secondary hex may or may not scatter). The initiative rules mean you will be taking risks to move into certain positions, hoping to maintain that initiative next turn and attack from very close range or assault but should you push and then have the initiative change when you are vulnerable, it gets very interesting. If you don't get in close to a defended position in cover, the dice roll modifiers mean you won't be hitting anything, just suppressing (making it harder for them to hit) most of the time so you have to close in to get casualties and disruptions.
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
Yes, That is true. This game is a lot of close fighting to bring up casualties which in most of the games is the best way for one side to win.
@christinning7658
@christinning7658 Жыл бұрын
Very nice video. I really like the game and the line of sight/contour rules (I might be in the minority!)
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
I like this game a lot and the contour maps also, you are not alone.
@nbisada
@nbisada Жыл бұрын
Any timeline for LOS part 2? Thank you
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
Not really Nelson, but now that you mentioned it..
@cberg59
@cberg59 Жыл бұрын
@@NerdWorkshop1 Yes, please! This was really helpful and I loved how you used the red and green chips to illustrate LOS. Please do the next video. I need help! 🙂
@luxman14
@luxman14 6 ай бұрын
I subscribe
@Kili121416
@Kili121416 Жыл бұрын
You have my interest. How do you find the game playable Solo ? This is one of the best LOS explanations I have seen.
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
Thank You Kili. This game is oil solo, but much better with another player. The hidden factor make it more enjoyable with an Opponent.
@GPlewright
@GPlewright Жыл бұрын
I've been playing it solo and it is enjoyable. Many of the scenarios feel like a bit of a tower defence situation. There's a bit of randomness in the dice rolls which impact initiative, assault results and so on which can change things up and keep it interesting. Some scenarios have hidden set up so you have just improvise a bit there.
@lionelgard8897
@lionelgard8897 Жыл бұрын
Thx for your video. Not sure but, 8'53, hex G2 should have LOS regarding rules 4.2.1.C.ii . : countour not encloses dot hex F2 and/or countour not encloses complety hexside (F2/E2). Am i wrong?
@NerdWorkshop1
@NerdWorkshop1 Жыл бұрын
My understanding is that the LOS passes through both F2 and E2 (which has contour line and the dot). So that would block LOS from C3 to G2. But I am always open to any corrections if I have that wrong.
@buetowmt
@buetowmt Жыл бұрын
Video is correct. 4.2.1d is the relevant rule.
@lionelgard8897
@lionelgard8897 Жыл бұрын
@@buetowmt thx. And please make some New vidéo by vassal.😉 @Nerd Thx for this vidéo very helpfull.
@idjester
@idjester 2 жыл бұрын
WAIT... I can see you now... we have a direct line of sight between us... that is awesome... can you see me?
@NerdWorkshop1
@NerdWorkshop1 2 жыл бұрын
You are already in my sights my friend. Thanks idjester and I like your play through of Corsair Leader.
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