✨Want to see MORE pixel art tips & tricks? Then make to LIKE & SUBSCRIBE! ✨ (P.S. Please go check out Atsu's channel. That man is a Playdate Wizard!)
@potadosm2 жыл бұрын
Hey! Thanks for the tip you remember that i've asked for the tips right?
@DonisCL4504 Жыл бұрын
hey here's a tip. Don't expect it to always look beautiful, everything goes though an ugly phase.
@6Pope92 жыл бұрын
Actually, black and white movies has even harder challenges. Because they can't help differentiate things with color, they has to constantly think about contrast, composition and lighting...
@Goodgis2 жыл бұрын
All the things that people overlook when they use colors. If your contrast, composition, and lightning is bad color, its not going to save it.
@tycathedrawer Жыл бұрын
If the colours don’t work in black and white, it won’t look good it colour :/
@Wattmelon10 ай бұрын
There’s also the idea that limitations breed creativity! Starting with these restrictions forces you to think outside the box, and early on it can help you think more creatively when those weights are taken off
@SquidGodDev2 жыл бұрын
Fun collabing with you Goodgis! Everyone else, if you're interested in seeing someone make Playdate games or you want to learn how to make games for the Playdate, come on over!
@Goodgis2 жыл бұрын
Heck yeah!
@thetexanshurtme2 жыл бұрын
EMCG
@minidavid-devdave2 жыл бұрын
The ultimate collab no one was expecting
@Air21Man2 жыл бұрын
When taking criticism, it is important to know the difference between good and bad criticism. I think that the most important distinguishing factor is whether or not a piece of criticism aligns with the goals you have set out to achieve with a work. I believe this distinction is important, as there are plenty of well-meaning critics who 's advice can be counter-productive if it doesn't align with the goal of your work. After all, there are no right or wrong things to do in art, just methods that bring you closer to or further from your goal. Don't mistake this as "criticism you directly agree with", but rather what the end goal of the product you are creating is meant to accomplish. You'll need to be a bit introspective about what exactly you are trying to accomplish with your work. Break down what your are trying to achieve, and what best practices would constitute that.
@Goodgis2 жыл бұрын
That's a great point!
@newvedarovski48302 жыл бұрын
2:55 I was looking for something like Milanote. Huge Thanks!
@ShakyDawn2 жыл бұрын
Artists are not unorganized, they just have a strong personal take on what "organized" means... XD
@Goodgis2 жыл бұрын
Spoken like a true artist.
@icephoenix17424 күн бұрын
Ordered chaos. Spoken from someone who might have ADHD :)
@stevenunderwood99352 жыл бұрын
These are pretty good! Really, useful advice as far as I can tell. "Defining your style rules" is awesome advice, too. I've also been toying with how to get a set of [art assets] that looks good, and how to foster a new style, and you're so on the money. (Although I still avoid style rules if I can 🙃.)
@Goodgis2 жыл бұрын
Glad it was helpful!
@Icie1452 жыл бұрын
Damn i watch the whole thing and its worth it! Epic video as always.
@nickld60152 жыл бұрын
He keeps his promise! and returns with another great video and keeps getting better. Thank for motivating us to keep doing game dev :)
@Goodgis2 жыл бұрын
You're welcome! :D
@maxrdev7032 жыл бұрын
I love the new shorter videos. I love the concept of the play date too, super fun and retro. I’d love to make a concept game for it. I never really though about stylising my game so this was super useful!
@Goodgis2 жыл бұрын
Thanks so much! :D
@anawan2 жыл бұрын
Pixel art always look so easy when you look at channel like this on youtube... amazing tips by the way, maybe have to try the practice one on more than 2 consecutive days to see some kind of progress XD
@Goodgis2 жыл бұрын
It does take practice but you can totally do this! :D
@GreenBlueWalkthrough2 жыл бұрын
As someone who has been doing pixel art for 2 years now great tips! Although I break the color one by useing the HDR pallet which does work well for me and I have a consistent and recognizable style dispite it but I can see how it won't for others.
@Goodgis2 жыл бұрын
Rules are meant to be broken at times haha
@kitetm75962 жыл бұрын
Awsome tips mate 👍
@Goodgis2 жыл бұрын
Thanks 👍
@6tbm2 жыл бұрын
2:16 cool tips and cool vid but the 4th one is very wrong imo, along with looking at real references of what you're trying to draw, you absolutely SHOULD look at pixel art references (or stylized ones in general). You can compare the two and learn from the various ways artists have simplified and transcribed the shapes of your subject. It's incredibely usefull and inspiring.
@Goodgis2 жыл бұрын
Ahh, I think that's a trap. I think it's okay to look at pixel art reference but it's very easy to copy another piece if it's the same thing you're working on.
@aubreyh19302 жыл бұрын
Fr. Being inspired by something is absolutely not stealing. Just learn a little from it and incorporate it into your own style. Nothing is 100% original
@6tbm2 жыл бұрын
@@Goodgis I get that and it's true you have to be conscious about it though I think it's preventable as long as your references are diverse and come from a multitude of artists, building your own art style is basically borrowing from other ones while incorporating your own influences into it.
@MyFriend_Oliver2 жыл бұрын
These are really good tips. Thank you!
@Goodgis2 жыл бұрын
You're so welcome!
@LucidMlem Жыл бұрын
I can't even make the noob fish, it's so simplistic and symmetrical
@HyperCat392 Жыл бұрын
The "bad" one in the thumbnail looks cute tho.
@CreativeSteve692 жыл бұрын
Thanks for sharing these helpful tips Goodgis. I'm a beginner level artist especially when it comes to digital art. I'll definitely keep these tips in mind while I grind the practicing.
@Goodgis2 жыл бұрын
Super happy to hear it! I wish you the best of luck.
@jdyerjdyer2 жыл бұрын
Color Tips: When using color assets, limit your palette size. It lends to consistency and makes it much easier to manage your game assets should changes need made. A good place to start is to pick a primary and secondary color that will be the focal points for your art. From here, subtle shading can be used to add depth, but don't go too crazy. If you have trouble picking colors, there are many websites that can help you by supplying palettes, or giving colors based on color theory from a color wheel. Speaking of focal points, your colors should instantly draw the player's eyes where you want them to pay attention to. If any assets are distracting, then the color scheme might need tweaking. There should be clear distinction between foreground and background. Contrast is doubly important for identifying what can be interacted with and what can't. For instance, platforms should always be instantly recognizable. No player wants to fall through what they thought was solid ground, or be blocked by what they think is a solid wall, that turns out to not be solid at all. (Except in troll levels. Those are an exception, not the rule.)
@Goodgis2 жыл бұрын
Thanks for sharing!
@OttrPopAnimations2 жыл бұрын
awesome video! awesome editing!
@Goodgis2 жыл бұрын
Thanks so much!!
@Bwubdle1982 жыл бұрын
Great video this was very helpful as i’m just starting off with my own art for my games :)
@Goodgis2 жыл бұрын
Glad it was helpful! :D
@Skeffles2 жыл бұрын
Great video! These are brilliant tips that I need to keep in mind.
@Goodgis2 жыл бұрын
Glad it was helpful!
@casperhogstrom7822 Жыл бұрын
Dude just found your channel and I have never thought about making a game, but now I'm thinking that maybe me and my buddies should just get together a weekend and try to see what comes of it XD.
@mynaturediaries44022 жыл бұрын
Love ALL of this!!
@Goodgis2 жыл бұрын
Thanks! :D
@secondarycontainment47272 жыл бұрын
There's good stuff inside bones. It is possible that the use of tools allowed early humans to access that good stuff - meaning that spitting out the bones doesn't necessarily help you get better. You just have to WORK to get to the good stuff... and, as a thinking person, knowing about and then using the PROPER TOOLS is the key to evolving in your own life. ( and why humans have become the BEST animals ... no matter how much people try to make you hate yourself - you're pretty amazing just being a human )
@Goodgis2 жыл бұрын
Thanks for sharing! :D
@secondarycontainment47272 жыл бұрын
@@Goodgis Do you agree or disagree?
@Vandrid2 жыл бұрын
Learning to critique and take critiques, with a dose of knowing what a critique looks like (helpful but can hurt, if you aren't used to it) and a criticism (someone just saying it sucks) is a huge way to gain knowledge and skill in art and it took me a long time to learn all that
@oldfallstorm30642 жыл бұрын
Nice, didn't know some of these tips, the more you know!
@Goodgis2 жыл бұрын
Glad it was helpful!
@spiral70432 жыл бұрын
Great video and good tips
@Goodgis2 жыл бұрын
Glad you enjoyed! :D
@dustinheath62012 жыл бұрын
I've been slowly starting to get back into doing pixel art, I never really had too much of a direction with it and maybe that's why I didn't go as far with it as I'd liked before. This video gave really helpful advice, happy I stumbled across it 👍. The only other thing I have to add is the struggle of an artist to not be their own worst critic and, for that reason, it's crucial to have positive but honest support from others who view your work.
@Goodgis2 жыл бұрын
Super happy to hear it! You definitely need to get back into it. :D
@eljoagames2 жыл бұрын
Super, Thank you!
@Goodgis2 жыл бұрын
Thank you too!
@luke64922 жыл бұрын
Seven samurai! I just started getting back into pixel art recently, good timing
@Goodgis2 жыл бұрын
Heck yeah, it's one of my favorite movies!
@Gr8GooseYouTube2 жыл бұрын
I just had to say this, I can't wait for The Mandalorian Season 3!
@ansel5692 жыл бұрын
2:28 to add a bit of nuance here, looking at how others executed something, especially in pixel art, can really help you figure out how to go about it too. pixel art is like a puzzle so seeing other's "solutions" can inspire your own. as long as you're conscious of how you're using it I think it's perfectly ok 👍
@adam72802 жыл бұрын
this is exactly true! you can always take inspiration from others so long as your also injecting your own ideas into your work at the same time!
@argeplog Жыл бұрын
One thing i find important in pixel art and especially in games is to keep all pixels the same size. I see a lot of games that have pixels in different sizes and it looks so awful.
@j.alexanderdouglas66412 жыл бұрын
MORE TIPS: Backup early, backup often! Either use art software that automatically saves your work to the Cloud, or smash the 'save' button *EVERY TIME* you take a breather. I've lost so much work over my lifetime, and each time I experience data loss, it's a hair-pulling experience. Also, practice the discipline of versioning your work. Just like programmers do. (e.g. v1.0, v1.7...) You may find yourself working down one path and wanting to switch directions. It's helpful to keep each branching path separate. Finally, even if you *DO* backup automatically to the cloud, get a physical backup media drive (or few) to save your work to locally. I save everything in triplicate, to a set of drives which hold my entire portfolio back to 1999, when I was still in high school! I recently pulled some old concept work from 2006 and used my own artwork as a reference... which, I ultimately scrapped... but, seeing what I'd done before showed me not only the room for improvement (and how I've evolved as an artist) but also helped to influence my new direction. Plus, I kept the color palette, so that's something. The point is... you never know when you'll be like, "Oh! This reminds me of that thing I did..." and it's *REALLY* useful to be able to dig into your own archives, rather than Googling source images for stuff you, yourself, made.
@Goodgis2 жыл бұрын
This is true!
@jeppy40219 ай бұрын
"Eat the meat, and spit out the bones" the best advice regarding taking criticism
@Hex_4811 ай бұрын
0:19 What is the name of this program?
@Goodgis11 ай бұрын
Pyxel Edit. :D
@SkidesGames2 жыл бұрын
Pixel art is so much fun when it finally clicks
@Goodgis2 жыл бұрын
It really is!
@sosasees2 жыл бұрын
'every artist' means 'also non-pixel artist'. as a vector/hand-drawing artist, i can confirm that these pixel art tips are for every picture artist.
@Goodgis2 жыл бұрын
Heck yeah!
@JurassicDaikaiju2 ай бұрын
Thank you! Style ALWAYS beats realism.
@AarcoQ1 Жыл бұрын
This is the only Sponsor I loved So much
@MangoWorks2 жыл бұрын
i just started getting good at pixel art and i followed all these
@Goodgis2 жыл бұрын
Heck yeah! That's what I like to hear.
@SamOliver42 жыл бұрын
This is a great video! What music did you use for it? The last song I know is Baeb Steps because of the description, but what about the other songs?
@Goodgis2 жыл бұрын
I honestly don't remember. They are all part of the KZbin Library.
@SamOliver42 жыл бұрын
@@Goodgis That's okay, I'll see if I can dig into the KZbin Library to find them.
@Sacrefiied Жыл бұрын
A game I've been working on is mainly monochrome, with a little colour. Some of the more meaningful scenes will have colour.
@actuallysanta92412 жыл бұрын
Start simple, basic shapes will help you so much especially if you’re gonna animate them since you won’t have to change as much per frame keeping it consistent
@pedrohov Жыл бұрын
Tip 1 is what I see on twitter all the time. Those crazy good looking pixelart prototypes that you can't really use on a tilemap, they have all neat shadows and perspectives. It would be a pain to make a 2d game like that
@rob0nemusic3692 жыл бұрын
On more tip I would like to add, is to keep in mind in which screen your pixelart will be displayed. If you take references from retro games, which a lot of indie games do, then you should see how do they look on a CRT screen instead of seeing them on LCD screen. CRT screen shange the hue, the brightness and tend to mix the pixels together. If so much old games tend to look "dead" or "yellowish" on emulator, it's because you're using the wrong screen to display the graphics.
@Goodgis2 жыл бұрын
Thanks for sharing! :D
@rob0nemusic3692 жыл бұрын
@@Goodgis it's great to have a CRT screen to check the old references. Also, composite or RGB cable gave different effects, RGB is sharper, while composite is more blury and has color issues. Most Sega Genesis games have been made with the composite cable in mind. Some dithering effects are blured with CRT, that's why it was si common
@warpvector2 жыл бұрын
Color correction isn't just about color. You still have to color correct a B&W film.
@Goodgis2 жыл бұрын
But there's no color to correct? :p
@starlingbaez6681 Жыл бұрын
You have to color correct the shade of the blacks and whites
@Snewbew Жыл бұрын
Always reference from realblife but i think referencing from other artists isnt always so bad, specially when it comes to stylizing. I feel like i sometimes put way too much detail on certain parts and the drawings end up looking too cluttered and hard to read so i sometimes like to look at how other artists do it and which parts of the drawing i should put less or more focus on
@reijishian25932 жыл бұрын
The most amusing thing to me about this video is that the fish on the left side of the thumbnail is so low res that it would fit inside the eyeball of the one on the right side. xD
@Goodgis2 жыл бұрын
I know right? haha
@Jamodio112 жыл бұрын
Sick. Love ur vids😊😊😊
@Goodgis2 жыл бұрын
Thanks so much! :D
@Jamodio112 жыл бұрын
@@Goodgis Btw, i dont know how to make 3d assets out of 2d images? Any help with that, a bit like rocket pods
@MrWillcapellaro5 ай бұрын
Working on some bitmap art for Playdate, this was helpful. I really like the Pulp sprite editor with a pencil tool that inverts each pixel instead of having to pick black or white. Is there a good "pro" app that has a mode like that, or is there a way to enable Aseprite to do that? Does this even have a name?
@mostlyghostey Жыл бұрын
As I tell my students "A critique on your work is not a critique on your worth."
@Brennende_Rose9 ай бұрын
I clicked onto this video, because of the fish in the thumbnail, it like it alot
@USBEN.2 жыл бұрын
Thankyou man.
@Goodgis2 жыл бұрын
You're welcome!
@-milli.gram-2 жыл бұрын
what program do you use for your pixel art? is it free? if not can you tell me of some good pixel art programs?
@Goodgis2 жыл бұрын
It use a $15 software called Pyxel Edit. But you can even just use Paint.
@-milli.gram-2 жыл бұрын
@@Goodgis ms paint?
@thebutcher14122 жыл бұрын
This play date console is interesting to me, how big of a game can you make ? Can it play a long 30/40 hourish game on it ?
@MrDanishes2 жыл бұрын
Eat the meat spit out the bones, I’ve actually never heard that before. Great advice.
@Goodgis2 жыл бұрын
It's a classic!
@j.alexanderdouglas66412 жыл бұрын
I'm gonna pin a note (a Milanote) to write you a more detailed e-mail about the deets, but... Goodgis, your #NotSpon video introducing Milanote to your workflow singlehandedly inspired me to pick it up and... hoo-boy! That revolutionized my process. It really is a game-changer. **rimshot** [pun intended] Thanks so much for forwarding what works for your team, onto the masses.
@j.alexanderdouglas66412 жыл бұрын
Also, I really appreciate when KZbinrs gain sponsorship from services they actually *USE* and endorse, and genuinely wish to disseminate the knowledge of. My son and I often joke that there are about a half-dozen uber-popular sponsorships out there available for every YT genre (education = Curiosity Stream, game-related = RAID Shadow Legends, etc.) and we just see them over and over, until they're bludgeoned into our skulls. So, it's a huge, refreshing relief when someone pitches a *NEW* service... and, especially, when it's the result of that Tuber saying, "Yeah, I use this. I like this. They're not paying me to say this." ...up to the point where they do. Somehow, that feels more 'earned' and it means more to your audience. At least this father-son duo, over here, anyway.
@Goodgis2 жыл бұрын
Thanks so much, man! I'm glad you're loving it. :D
@Goodgis2 жыл бұрын
True sorry, I've rejected RAID 3 times. I just don't advertising something I don't use or care about. :D
@nwut2 жыл бұрын
i dont even pixel often anymore this is enjoyable
@Goodgis2 жыл бұрын
Thanks!
@nwut2 жыл бұрын
@@Goodgis ty for making the vid
@mkdoz Жыл бұрын
what is the game at 1:32? it looks so cool
@VengefulSpectre2 жыл бұрын
I tried the Mobile version of Milanote. It needs work but could turn out really well. I’ve deleted it for now because I quit using it for the fact it just wasn’t like what I see with the PC version. It probably won’t be the exact same since it’s PC vs Mobile but I’m gonna give it time then come back to it. Hopefully they continue to update it and make it better.
@Goodgis2 жыл бұрын
They actually keep updating and it's getting better. I just saw they add Ipad support so it works like the computer. :D
@VengefulSpectre2 жыл бұрын
@@Goodgis that's awesome! It seems like a really good app and more what I've wanted so I may try it again soon!
@calessel31392 жыл бұрын
Cool rendition of an arowana fish!
@Goodgis2 жыл бұрын
Thank you! Cheers!
@HeartPlusUp2 жыл бұрын
Not gonna lie, I think it is okay to ref pixel art if your goal is to match a specific style. I feel like it's kinda a bad thing to say that if you do that it's gonna make you "steal".
@Goodgis2 жыл бұрын
A better way to put it is it's easier to want to copy. I see people do it all the time.
@GooseNinja2 жыл бұрын
I like the erasing to draw trick :'D
@Goodgis2 жыл бұрын
Ohh, it's great for instantly drawing masterpieces. I use it all the time. ;)
@error_43514 ай бұрын
Which art program do you use? I am following!(maybe you just said it somwhere but I couldnt found it)
@Rowiethemelon2 жыл бұрын
Hey googis I have a question about dewdrop dynasty! Is it going to be a metroidvania styled game? Im still looking forward to it!
@Goodgis2 жыл бұрын
Yes! :D
@adeurita Жыл бұрын
what are some websites you recommend for those that want to start?
@kokroucz2 жыл бұрын
talking about layers? I'm pro with nearly 20 years of eperience mainly in adobe software. Sometime my works consist of well over hundred layers. I never name single one, waste of time. I organize them in named groups but I have a system that I don't even think where which layer is. I JUST KNOW. I appreciate your video though I'm trying to make a GB game for my son I've been doing some pixel art mock-ups but I really need some advice for minimalistic approach. Kinda funny how a pro graphic designer can find it really hard to do something that looks so simple as pixel art. It ain't so easy folks :)
@Goodgis2 жыл бұрын
Thanks for sharing!
@n3o2102 жыл бұрын
great vid pal. maybe i missed it, but what is that editor you using for drawing in the video?
@FirithStudio2 жыл бұрын
Pyxel Edit
@Goodgis2 жыл бұрын
Pyxel Edit! It's costs but I personally really like it.
@Draxev2 жыл бұрын
What pixel art software that I could use. I am working on a videogame and am trying to find a free software!
@Goodgis2 жыл бұрын
It actually costs but it's called Pyxel Edit. :D
@Draxev2 жыл бұрын
@@Goodgis thanks.
@riddlingjesse778 Жыл бұрын
What Pixel Art App Do You Use?
@snowflakeprince2 жыл бұрын
Sorry if this not on topic, but given your obvious experience, I need your opinion. Between Constuct and Gdevelop which seems to have better workflow? (Ignoring the fact that the latter is free while the former isn't). After looking at both, it seems that both can do pretty much the same things (with a few exceptions) but I can't tell which has the best logical workflow, meaning I can't tell which is best for keeping their elements organized so I can go more easily from point A to point B, if that makes any sense at all hahaha. Thoughts?
@Goodgis2 жыл бұрын
I think both are great, though I think Construct 3 is more polished? And that's partly due to them having more funding.
@snowflakeprince2 жыл бұрын
@@Goodgis thank you so much! I was kind of feeling that myself, but not being a developer, yet, I wanted a more professional opinion lol. Again, many thanks!! :D
@Aluminum00132 жыл бұрын
Another style comparison is Wind Waker to Twilight Princess, and I think that’s more shocking (idk if that’s the best word lol) because they’re in the same series.
@Goodgis2 жыл бұрын
This is true!
@MarkNeri2 жыл бұрын
I dabble in pixel art sometimes, and I agree with your tips as I also practice some of these too... I'm not sure though why you say bitmaps are only back and white? All pixel art is basically bitmaps, right?
@Goodgis2 жыл бұрын
There is different formats of Bitmap but base bitmap is only black and transparent.
@Kiwi-fl8te2 жыл бұрын
I wouldn't say that you shouldn't use pixel art as reference, because if you're able to identify and take away the techniques that make a piece work you can apply it to your own piece. Just don't copy someone's art, learn lessons from it.
@Goodgis2 жыл бұрын
That's a good point!
@inspacesilenceАй бұрын
which software are you using
@Caleb292872 жыл бұрын
👍
@Limitoy_09Lily Жыл бұрын
If you want to practice your art but don't know what to do or want to know if it looks good then ask your family or friends for a idea and show then your art.
@ohtontheknight38792 жыл бұрын
When i make pixel art and when i look for a reference for something i don't know how to draw i do use a pixel art reference when i try to draw hair or hats because it is really hard for some reason to make the hair style or hat i am looking for i just find it weird that it hard for me to make that
@Goodgis2 жыл бұрын
I can understand hair, it can be pretty challenging.
@Iramontes2 жыл бұрын
Everywhere I go, I see the Sokpop sock
@Goodgis2 жыл бұрын
It is everywhere
@mihaleben60512 жыл бұрын
The noob example looks nice the pro example is more of a beta/alpha design
@Goodgis2 жыл бұрын
LOL
@ethanbuttazzi26022 жыл бұрын
so im gonna put one thing out here, its not that function is more important than form, is that form must SERVE function and vice-versa the two must communicate and cooperate to give a optimized experience for the player, if you gonna do a artistic kind of game(Ex: journey, flower, abzu, GRIS) function serves form, in a mechanical game form must serve function
@Goodgis2 жыл бұрын
They are both important, but most of the time you can let your art get in the way of gameplay. It can feel awkward.
@devzindie2 жыл бұрын
@ 2:27 I took these words into consideration and I wanted to ask you personally, is my game too similar to yours graphics wise? I would love some help on this from the source himself. I've had some people say my game is too similar graphics wise too yours but the gameplay/story/everything else is different. Would love your opinion man please get back too me, much love, HIIMZ.
@Goodgis2 жыл бұрын
Some of the artwork does look pretty similar, specially the purple tiles. haha Maybe by adding some basic shading or using a higher resolution you can make the game look different?
@devzindie2 жыл бұрын
@@Goodgis Yeah I took out the ones that looked similar to yours already. I am also adding more shadows and highlights. It's hard to make pixel art so small look different. I don't wanna be known as the guy that ripped off your game haha. Hopefully I have made enough changes and people will see that in my next devlog. Thanks for the feedback!
@MGNashi2 жыл бұрын
I love that you're including comedy in your videoes ! The part about naming layers had me screaming laughing.
@Goodgis2 жыл бұрын
Glad you enjoyed it haha
@Gr8GooseYouTube2 жыл бұрын
Does anyone know of any software I can use to make Pixel art for a video game??? I am using piskel but I don't know how to put it into a video game engine such as Unreal.
@artsisu3 ай бұрын
Just add more details . It is wonderful❤. I do pixel art with gouache, you can see it in my last video
@2pencil8982 жыл бұрын
what is the game @3:52 ?
@Goodgis2 жыл бұрын
Owlboy!
@crayonshinchan23632 жыл бұрын
Can you tell me the application name? That you use for pixel art
@Goodgis2 жыл бұрын
It's called Pyxel Edit. :D
@teal-dev Жыл бұрын
The DS style you chose reminds me specifically of Rhythm Heaven (The DS one obviously)
@ryanclemons12 жыл бұрын
I don't understand how someone uses reference for pixel art How do you take a real life image and turn it into pixel art if said thing is not pixel art?
@Goodgis2 жыл бұрын
It just takes practice. :D
@ryanclemons12 жыл бұрын
@@Goodgis real issue is knowing HOW to practice it like i wish there was a video explaining how to see something from real life and use that for pixel art.
@colwarsstudiobrickfilmandm85802 жыл бұрын
Anything with a pencil tool can be used for pixel art.
@Goodgis2 жыл бұрын
This is true haha
@MichaelPL-kk8by Жыл бұрын
if only i had feedback. i would not take it too personally :,)
@4HYRULEM4STER2 жыл бұрын
Is it not easy for people to steal your design's from that website ?
@Goodgis2 жыл бұрын
Which website?
@4HYRULEM4STER2 жыл бұрын
@@Goodgis Milanote
@trplnr2 жыл бұрын
NOOO THE FISH LOOKS LIKE IT HAS MIXELS
@Goodgis2 жыл бұрын
O_O
@Bwubdle1982 жыл бұрын
Hey goodgis
@Goodgis2 жыл бұрын
Greetings!
@jpancoast2 жыл бұрын
in the thumbnail, on the left 'd still consider that a good drawing.
@Goodgis2 жыл бұрын
Not saying it's bad but it's not super professional either.
@kendongamezgg2 жыл бұрын
1 where can I get that console 2 pixel art
@Goodgis2 жыл бұрын
search playdate. :D
@hilariousskullnamedcatzo6472 жыл бұрын
**Pulls out notepad**
@Goodgis2 жыл бұрын
XD
@JackCat1012 жыл бұрын
Good tips but you forgot an important one, it dose not have to be semi realistic, you can make it more cartoonish