Beginner Exercises | Part 13 | Hard Surface Modelling | Space Ship | Blender 2.8

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Grant Abbitt (Gabbitt)

Grant Abbitt (Gabbitt)

Күн бұрын

Пікірлер: 146
@Marc-ek6gf
@Marc-ek6gf 4 жыл бұрын
I want to thank you so much for your courses. In a little more than a week, I went from struggling to model a simple chair to modeling a very cool looking hunting knife and improvising my own spaceship. Thank you for teaching so much in a few short videos. You really helped me getting started in Blender.
@njyde
@njyde Жыл бұрын
When I started filling to close the shape it quickly became a nightmarish mess of n-gons. This was the perfect opportunity for me to practice reducing the geometry to quads, which I mostly succeeded at. Googled "topology guide" and found some helpful figures showing various n-gon transitions. These very very helpful. This was a great exercise! I still need to get better at handling the geometry when you do an insert in a quad and then start adding proximity loops to a structure in the inset.
@sxlrs8153
@sxlrs8153 3 жыл бұрын
I wanna thank you so much for taking your time, uploading videos. I've come so far since I followed this "get good at blender" series. Every time someone wants to get good at blender, and asks for advice, ect. I always recommend your videos. Your easily the best Blender KZbinr/Teacher if you get what I mean 😂 Anyways, keep it going and never stop uploading, because your videos are amazing.
@Outmind01
@Outmind01 4 жыл бұрын
YES! Finally another HSM tutorial where we get to create something useful and cool-looking. I'm gonna be all over this as soon as my current project is done. Thank you Grant!
@grabbitt
@grabbitt 4 жыл бұрын
Hope you enjoy it!
@squarerootof2
@squarerootof2 4 жыл бұрын
@@grabbitt The most space-shippy looking thing I've ever seen!! :) In the early stages it could also be stingray.
@rafaelbrustolin4687
@rafaelbrustolin4687 Жыл бұрын
I made a cool looking spaceship. A week ago wasnt capable of making a cube. Thx for the tutorials
@Nillerus
@Nillerus 4 жыл бұрын
You absolute legend.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks
@daredanny
@daredanny 3 жыл бұрын
Grant,this video make me understand that modeling stuff is so fun!! i finally can create models and be proud of it,i glad that i came this path with you witn first opened the blender and for models that i love so much and can share with some one, and see result of my work and all of it wouldn't without you i wanna thank you for all that you do for us
@maddy491
@maddy491 3 жыл бұрын
can i learn modelling full time in one month from scratch from ur point of view share wit me
@TheInternetwatcher
@TheInternetwatcher 4 жыл бұрын
This was so fun to watch, I could tell you were having such a great time messing around!
@blenderadventurer3143
@blenderadventurer3143 2 жыл бұрын
The dreaded final level 13 the Space Ship!!! Wish me luck! Wait, it's actually just a lot of fun 😄
@HippyDruid77
@HippyDruid77 4 жыл бұрын
It's always a pleasure being notified of your new content. I've learnt so much from you in these last few weeks. Cheers Grant!
@grabbitt
@grabbitt 4 жыл бұрын
Awesome, thank you!
@DavidAllen_0
@DavidAllen_0 4 жыл бұрын
2:54 super pro tip here everyone! :) Btw, this is perfect for practicing edge flow and edge redirection. Great precursor for modeling vehicles, thanks Grant!
@aloomia826
@aloomia826 3 жыл бұрын
Finally completed the series!! Thank u so much ! I feel more confident now when modelling!!
@channelname8623
@channelname8623 2 жыл бұрын
this was fun to follow. one thing that threw me off was how you were able to access geometry on the over side of the mirror with the mirror still live and un-applied 19:00 edit: nvm i figured it out, i was trying to cut a hole through the side of the ship, across the mirror, as opposed to you cutting a hole from top to bottom, so you selected top and bottom loops, instead of loops across the mirror.
@Gormlessostrich
@Gormlessostrich 4 жыл бұрын
Thank you for all your excellent content, Grant!
@grabbitt
@grabbitt 4 жыл бұрын
Glad you like them!
@StylizedStation
@StylizedStation 4 жыл бұрын
Love this series :)
@miramarensis
@miramarensis 4 жыл бұрын
Grant, terrific tutorial. Lots of extremely useful content and tips. Thanks!
@rgodoy86
@rgodoy86 Жыл бұрын
Amazing tutorial! I learned so much, thanks
@itsdirkelsevangilist555
@itsdirkelsevangilist555 4 жыл бұрын
Great video! And I can't wait to grow as you did, not just as a developer but as a youtuber too!
@grabbitt
@grabbitt 4 жыл бұрын
Best of luck!
@itsdirkelsevangilist555
@itsdirkelsevangilist555 4 жыл бұрын
@@grabbitt Thanks
@sahalayamon
@sahalayamon 3 жыл бұрын
Thanks grant, I am fond of watching your series video like this and "nodes 4 noobs" , very helpful, If I am checking for any tuts ,I always check on your channel. Frank💯
@valtabohm
@valtabohm 3 жыл бұрын
Hey Grant, many thanks for this practise. I'd say is one of the most useful exercises I've made in Blender. Well detailed and straight to the point. Thanks.
@profitirus8954
@profitirus8954 Жыл бұрын
Thank you very much for your excellent course!
@Seppnick
@Seppnick 3 ай бұрын
A great help for me is to set the "on/off" function for the subdiv modifier to the quick favorites. Just right click on the mirror icon in the subdiv modifier and click on "Add to quick favorites" so you can switch it on and off by hitting Q.
@CosmicComputer
@CosmicComputer 4 жыл бұрын
didn't know about auto mirror, thank you, huge time saver!
@pieterdebie4162
@pieterdebie4162 4 жыл бұрын
That boundary checkbox... the amount of times I did that with the cut tool... :')
@ThaWorm187
@ThaWorm187 4 жыл бұрын
Thank you, Grant. I have been waiting for this.
@grabbitt
@grabbitt 4 жыл бұрын
My pleasure!
@2011manbeast
@2011manbeast 4 жыл бұрын
Would love to see you model some sci-fi gun turrets, missile launchers, etc. Great tutorials as always!!!
@tejobhiru1092
@tejobhiru1092 3 жыл бұрын
thank you so very much ! your tutorials are just pure gold..!!
@hsevencg9981
@hsevencg9981 4 жыл бұрын
Love u grant abbitt, plz keep up the gud work.
@grabbitt
@grabbitt 4 жыл бұрын
thanks :)
@dressyfiddle3946
@dressyfiddle3946 4 жыл бұрын
You sir, are a wizard. I swear it! xD
@brukas5157
@brukas5157 2 жыл бұрын
Wow I don't understand really great the english.. but your course is sooo nice! This videos help me to understand all of the topology and improve my basic Learning. Thanks! :))
@coreys2686
@coreys2686 4 жыл бұрын
If you press [ctrl] when you're moving a vert, or edge, whatever, you can toggle the snapping. Then when you're done with the snapping, release the [ctrl] key.
@grabbitt
@grabbitt 4 жыл бұрын
yes good point. I always forget that
@Inxx89
@Inxx89 4 жыл бұрын
One thing I found useful: turn on auto-merge, turn on snaping by verts and start extruding things when filling in holes or extruding along an axis to make things even.
@haunteddiary15
@haunteddiary15 4 жыл бұрын
I'm so glad that they finally added the auto-merge button back into Blender, it was a pain trying to find it in the properties panel! Also, love that you can now select a single edge and hit F and if it can it will fill an adjacent space, really speeds things up.
@haunteddiary15
@haunteddiary15 4 жыл бұрын
The shortcut to toggle "Boundary" is B, so you can press i and then press b to speed up your workflow :)
@grabbitt
@grabbitt 4 жыл бұрын
yes i like to do some things the long way for the sake of the students
@Outmind01
@Outmind01 4 жыл бұрын
This changes everything! I always had to do the inset one way and then wait for the menu to pop up before being able to toggle the boundary. Thanks for the time-saver!
@GUMMY_MKII
@GUMMY_MKII 4 жыл бұрын
Speaking of shortcuts, do you guys have a solution to quickly toggle on the "fill region" box of the "pick shortest path" (or the "ctrl-click")?
@haunteddiary15
@haunteddiary15 4 жыл бұрын
No idea about the fill thing to be honest. But how about another inset shortcut? Ever selected multiple faces in a row, pressed "i" and got one big inset but wanted each face to have its own inset? Easypeasy! Just press "i" a second time while creating an inset, and it will toggle individual insetting on and off.
@hssn9123
@hssn9123 4 жыл бұрын
@@GUMMY_MKII Ctrl for without the fill region checkbox and Shift + ctrl for with the fill region checkbox
@AK-sj6vt
@AK-sj6vt 4 жыл бұрын
WHAT WE ARE GONNA MAKE THIS WOW I CANT BELIEVE
@thespontaneoustomato2676
@thespontaneoustomato2676 4 жыл бұрын
Wow great video I really enjoyed it.
@grabbitt
@grabbitt 4 жыл бұрын
Thank you very much!
@AK-sj6vt
@AK-sj6vt 4 жыл бұрын
this one is the best of best
@natanisraell
@natanisraell 4 жыл бұрын
thank u teacher am done all beginner tutorials and am in progress
@s-madegames
@s-madegames 3 жыл бұрын
This could have been a paid course very good
@jonathanwalsh1206
@jonathanwalsh1206 4 жыл бұрын
Love this one.
@zdenekgaluska1130
@zdenekgaluska1130 4 жыл бұрын
thank u for teaching us sir
@juanddearch980
@juanddearch980 4 жыл бұрын
Wow.. So early.. 🥰 Love always these series
@exploring2351
@exploring2351 2 жыл бұрын
thankx
@thevisualmode
@thevisualmode 4 жыл бұрын
thank you! as an architect this was so helpful!
@grabbitt
@grabbitt 4 жыл бұрын
Glad it was helpful!
@kushagraroy5081
@kushagraroy5081 4 жыл бұрын
Second like. You deserve more subscriber. Awesome tutorial
@grabbitt
@grabbitt 4 жыл бұрын
Much appreciated!
@nathelm8693
@nathelm8693 3 жыл бұрын
"We'll delete the default cube" *u savage*
@RayStudio95
@RayStudio95 4 жыл бұрын
I like it! I thought there's 2 part of this, with the same duration, which is actually the same. Weird haha. What's my mind think is that this is a 50min video separated.
@jackbauer9901
@jackbauer9901 Жыл бұрын
Designer: How many intakes do you want? Client: Yes.
@grabbitt
@grabbitt Жыл бұрын
😂
@subhashchandrabose315
@subhashchandrabose315 4 жыл бұрын
You are my Dronacharya...
@Meynella
@Meynella 4 жыл бұрын
thank you so much grant abbitt you're the best but can you make a sycthe pls in a video ;)
@herrerajairo
@herrerajairo 4 жыл бұрын
Amazing!!!! Tks a lot!!
@oxand1
@oxand1 4 жыл бұрын
Thanks a lot for this !
@grabbitt
@grabbitt 4 жыл бұрын
Glad it was helpful!
@HarshSingh-xe7mp
@HarshSingh-xe7mp 4 жыл бұрын
GG well played
@Azgore-os5sl
@Azgore-os5sl 4 жыл бұрын
OK, this may be a real noob question. Why when you mirror on the X axis is the cut on the Y axis? Is it because you are mirroring the X plane around the Y?
@grabbitt
@grabbitt 4 жыл бұрын
It's just the way it's done 🙂
@JC6411
@JC6411 3 жыл бұрын
Is there a way to get sharp corners when putting the subdivision surface modifier?
@grabbitt
@grabbitt 3 жыл бұрын
yes see my previous videos in the playlist
@JC6411
@JC6411 3 жыл бұрын
@@grabbitt Thank you!
@Carlos-kr4nz
@Carlos-kr4nz 4 жыл бұрын
Hi! A short question, please: are you planning more videos about the styliced wooden bridge? I think it is no complete. Por instance, the bridge itself isn´t painted and I like to know how you put the little butterflies flying around the scene. Thanks!
@Carlos-kr4nz
@Carlos-kr4nz 4 жыл бұрын
You already answered my question in the other post, so, again here, thanks! As usual, a must-see channel for everyone!
@ykkiw
@ykkiw 2 жыл бұрын
How can you see subdivided faces in wireframe mode 9:27 (without applying modifier) in edit mode ?
@grabbitt
@grabbitt 2 жыл бұрын
There a check box in the modifier optimise display
@ykkiw
@ykkiw 2 жыл бұрын
@@grabbitt for me it doesn't work in Edit mode, Only in object mode
@grabbitt
@grabbitt 2 жыл бұрын
ah no i dont think you can show it in edit mode that wouldn't make sense
@ykkiw
@ykkiw 2 жыл бұрын
@@grabbitt i guess its just older version thing, as i pointed with timeframe in comment You were able to see wireframe of subsurf modifier in edit mode, thanks anyway
@symetridyspite2356
@symetridyspite2356 4 жыл бұрын
Warning ⚠ Symmetry eating hard memory & card graphics in modeling without smooth Nice job & work
@RC-Heli835
@RC-Heli835 Жыл бұрын
Hi Grant! Once a cube is rotated how do i get things to move on the cubes local axis and not the worlds?
@grabbitt
@grabbitt Жыл бұрын
double tap the axis so for example g then xx
@RC-Heli835
@RC-Heli835 Жыл бұрын
@@grabbitt Thx ill try it.
@RC-Heli835
@RC-Heli835 Жыл бұрын
@@grabbitt So I tried it and it extrudes a face just fine on the cubes rotation but if I want to drag one edge away from the cube strait in line with a face or making a face wider, if the cube is rotated all I can get it do is global z,x and y and of course if I extrude one or two vertices same thing all I get is the global z,x and y. Any ideas on that one Grant? Thanks in advance!
@KPGberita
@KPGberita 4 жыл бұрын
My first computer game ,platipus 😁
@Magna_Dragon
@Magna_Dragon 2 жыл бұрын
On the last part, I just used the inset+extrude downward, then grab everything downward, then merge the vertices by distance and it just looked the same
@Magna_Dragon
@Magna_Dragon 2 жыл бұрын
Turns out I commented on the wrong video. It was supposed to be the previous one
@eight008
@eight008 4 жыл бұрын
I like this way to make hard surface. I've seen something similar on a car modeling by krzy1958. It would be great if u could make more tutorials like this. Thank you!
@lucyn5372
@lucyn5372 4 жыл бұрын
hey this is a great tutorial thanks- i was wondering how you would turn off the mirroring for a bit if you dont want a completely symmetrical? thanks !
@grabbitt
@grabbitt 4 жыл бұрын
you have to apply it and then edit the shape
@usamatkd4425
@usamatkd4425 4 жыл бұрын
Hello Sir!! Can you make a tutorial on how to make guns and some related stuff..Thanks
@designfreedom3651
@designfreedom3651 4 жыл бұрын
Thank you for the great series! Do you know any way to activate snapping for the On Cage vertices? When I try to move and snap an On Cage vertex to exact position, it snaps instead a vertex of the actual polygon under the Subsurf.
@grabbitt
@grabbitt 4 жыл бұрын
thats what its supposed to do the on cage is a representation to make them easier to see
@designfreedom3651
@designfreedom3651 4 жыл бұрын
@@grabbitt Sure. However, a possibility to control those on cage verts through snapping would be a really important one for architects and designers who very often require full precision when doing freeforms.
@danfedorchuk8219
@danfedorchuk8219 4 жыл бұрын
Hi, could you do me a favor? I spent hours today trying to close the Multiview windows in blender. You know, you pull them down from the corners when a cross appears. The more I tried the more windows appeared. I wonder if there is an internal command to get back to the main windiow without any of the extra windows and without losing your work? I do know about setting up your main layout, but if you use that, do you lose the work you have just done. If I do a back up with all those windows on my screen, they'll just be there when I open the project again. Is it possible to get a video about this?
@haunteddiary15
@haunteddiary15 4 жыл бұрын
Right click anywhere on the the edge between the two windows (you know when you're in the right place because the cursor will change to a double arrow) and select join areas, you then get a big arrow and by moving back and forth between the two windows you can choose which merges into which.
@danfedorchuk8219
@danfedorchuk8219 4 жыл бұрын
@@haunteddiary15 Ya, I've done that when it allows. there are two messages that comes up, one that allows you to join areas and the other doesn't, has some other functions. But that is what eventually helped me to get my screen back to normal. I was hoping there was some command in say preferences that I could just go to and remove all the extra view ports and get on with the actual work at hand. thanks for the help.
@grabbitt
@grabbitt 4 жыл бұрын
no theres no reset
@tejbelkhode5599
@tejbelkhode5599 4 жыл бұрын
Hey, I have a problem.. When i add the first plane, and then press N , I am not getting the edit option in tools. I have blender v2.82 still it's not coming. Will be glad if you could help me :)
@thibautmodrzyk6215
@thibautmodrzyk6215 4 жыл бұрын
I think you need to toggle an add-on but I wouldn't know which one
@grabbitt
@grabbitt 4 жыл бұрын
auto mirror is an addon
@tejbelkhode5599
@tejbelkhode5599 4 жыл бұрын
@@grabbitt okay thx
@Khatri3D
@Khatri3D 4 жыл бұрын
Practice atleast 1 hour Daily. Wether it is Poly modeling or Sculpting or even texture painting. Best way to learn is by doing yourself
@Khatri3D
@Khatri3D 4 жыл бұрын
@@lonelylama5222 yes thats why i said atleast practice 1 hour daily. you can go upto 1 hour. the more the better. just dont try to skip any days.
@ksstudy3195
@ksstudy3195 4 жыл бұрын
Lovely❤️ Node series updation plz
@grabbitt
@grabbitt 4 жыл бұрын
yes should get back to that too :)
@sociallyawkwardguy7106
@sociallyawkwardguy7106 4 жыл бұрын
i never thought experimenting is actually a great exercise i thought it was more like copy that reference now i know
@jackskellington1098
@jackskellington1098 4 жыл бұрын
Love these things!! Have you ever considered making courses on Udemy? I believe I recall you saying you were already teaching Blender?
@grabbitt
@grabbitt 4 жыл бұрын
Yes I am making a character course :)
@jackskellington1098
@jackskellington1098 4 жыл бұрын
Sweet, where would I be able to find this?
@lonelylama5222
@lonelylama5222 4 жыл бұрын
Jack Skellington you should click on grants comment to Ask him something
@spectrumto8521
@spectrumto8521 4 жыл бұрын
4:32 how do you scale it in??
@grabbitt
@grabbitt 4 жыл бұрын
s
@null-x4h
@null-x4h 3 жыл бұрын
Press "e" to extrude, then right click to cancel the movement and finally press "s" to scale.
@Andy_S79
@Andy_S79 4 жыл бұрын
❤️♥️❤️
@kushagraroy5081
@kushagraroy5081 4 жыл бұрын
When i model this with subsuface modifier on. Then the process of extruding and moving start lagging. Can you suggest me any solution
@grabbitt
@grabbitt 4 жыл бұрын
lower the subsurf
@An0therR0gue
@An0therR0gue 4 жыл бұрын
hi grant, fyi both videos 17 & 18 in the playlist are "Beginner Exercises | Part 13 | Hard Surface Modelling | Space Ship | Blender 2.8".
@grabbitt
@grabbitt 4 жыл бұрын
Thanks for that!
@Cyber_Kriss
@Cyber_Kriss 4 жыл бұрын
Grant Abbitt going Arrimus 3D style
@grabbitt
@grabbitt 4 жыл бұрын
yeah he does some great stuff. Not trying to copy his style just show people building techniques
@Inconvenient_NPC
@Inconvenient_NPC 4 жыл бұрын
So when are we gonna see level 14, 15, 16, 17, 18, 18, 20..... 😍😍😍
@grabbitt
@grabbitt 4 жыл бұрын
possibly
@farhadsamadov3598
@farhadsamadov3598 4 жыл бұрын
It's feel like - creating Nissan Leaf first model. But unlike me they actualy made it =(
@noneofyourbuisness2539
@noneofyourbuisness2539 4 жыл бұрын
Half the time automirror won't work for me. It throws an error saying something like no normals data. Anyone else have this?
@grabbitt
@grabbitt 4 жыл бұрын
Try in edit mode then object mode
@Lishtenbird
@Lishtenbird 4 жыл бұрын
"And today we're making... some strange things." Just be honest with us, you're modeling an alien jet so that you can get back to your fruit planet.
@grabbitt
@grabbitt 4 жыл бұрын
indeed :)
@GUMMY_MKII
@GUMMY_MKII 4 жыл бұрын
*instinctively look for triangles in the wireframe in the thumbnail* *sees none* "this material can be trusted"
@grabbitt
@grabbitt 4 жыл бұрын
i think there are ngons though :)
@GUMMY_MKII
@GUMMY_MKII 4 жыл бұрын
Grant Abbitt UNFORGIVABLE nah but really, if they’re more or less flat, it’s barely an issue
@kaushikmistry9284
@kaushikmistry9284 4 жыл бұрын
Pushing key button help (off)👎🏾
@grabbitt
@grabbitt 4 жыл бұрын
?
@hexshots1045
@hexshots1045 4 жыл бұрын
First!!!!!! Edit: Damn it. I guess i'm not first....
@ark2307
@ark2307 4 жыл бұрын
first
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