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Graviteam Mius Front - Fateful Strike EP 3: Wooden Dilemma | Full Campaign + On Map Artillery |4K|

  Рет қаралды 5,780

The Operationist

The Operationist

Күн бұрын

Пікірлер: 34
@Warsimulation1997
@Warsimulation1997 11 ай бұрын
PART 4 OUT: kzbin.info/www/bejne/a5Cmqqmef6aZhpY
@nickyscriptzworld
@nickyscriptzworld 11 ай бұрын
Keep it up, this game deserves way more attention than it gets I hate it. It's literally the best looking most realistic combat simulator
@Warsimulation1997
@Warsimulation1997 11 ай бұрын
Thanks for the support! It truly is one of the best sims out there!
@francescomolina
@francescomolina 11 ай бұрын
Yes, you can love and hate it at same time 😊
@Docyang
@Docyang Жыл бұрын
nice aar keep it up!!
@Warsimulation1997
@Warsimulation1997 Жыл бұрын
Thank you!
@detexLTD
@detexLTD 11 ай бұрын
Superb video. Love your quality, hyper immersive.
@marcussurleyadventures1928
@marcussurleyadventures1928 10 ай бұрын
yes sir, this game is great! Look forward to watching it.
@jaimeduarte1515
@jaimeduarte1515 9 ай бұрын
Really enjoyed your presentation, good work!
@Warsimulation1997
@Warsimulation1997 9 ай бұрын
Appreciate the support!
@user-md5nf6sw9p
@user-md5nf6sw9p Жыл бұрын
Love small infantry skirmishes!
@0v3r666
@0v3r666 Жыл бұрын
thanks for the on map artillery tips, helped me out a ton.
@Mares1113
@Mares1113 9 ай бұрын
Excellent video as always, keep it up
@ThereIsNoThem
@ThereIsNoThem 10 ай бұрын
Well done, comments were great .
@Warsimulation1997
@Warsimulation1997 10 ай бұрын
Thanks!
@chrisdiaz4876
@chrisdiaz4876 11 ай бұрын
Wow, your performance is top notch. And damn your game looks good! Way better than my PC
@nubtube7313
@nubtube7313 11 ай бұрын
I really like your style of delivery. If your open to suggestions, the text could be a little bigger but more importantly it disappears too quick sometimes depending on the length of the sentence. Great video, thanks.
@Warsimulation1997
@Warsimulation1997 11 ай бұрын
Thank you I really appreciate that! I’ll work on that! Still getting used to the software hah.
@nickyscriptzworld
@nickyscriptzworld 11 ай бұрын
Love it when they fight in forested areas, watching one soldier take out a squad can be interesting lol
@Warsimulation1997
@Warsimulation1997 11 ай бұрын
Yeah same! I’ll try to include that in future videos, thought I was the only one that enjoyed that lol.
@nickyscriptzworld
@nickyscriptzworld 11 ай бұрын
@Warsimulation1997 I plan on making a video soon too, one time I was on the playing as the German defensive on this one winter map and this guy was in such a good position he held off squad after squad for like an hour til he was out of ammo lol I kept him alive the whole game and sent a little rescue mission for him lol
@Warsimulation1997
@Warsimulation1997 11 ай бұрын
@@nickyscriptzworldhaha wow! Shame you didn’t record it, would love too see that!
@HolgerHendel
@HolgerHendel 11 ай бұрын
Very good work here, superb video-editing-style. Would love to see combat mission-ww2-content made from you.
@Warsimulation1997
@Warsimulation1997 11 ай бұрын
Thank you! I am planning on doing some combat mission soon!
@andrewwilliams411
@andrewwilliams411 Жыл бұрын
Lovely
@Matt-yy1jv
@Matt-yy1jv 11 ай бұрын
Very good editing style. Stick to this. It makes you unique. Subscribed.
@Warsimulation1997
@Warsimulation1997 11 ай бұрын
Really appreciate the support man, thanks for the sub!
@danerogers9058
@danerogers9058 Жыл бұрын
Yes, Graviteam did a great job on this game and it keeps looking better. I started playing this game when it was I think Kharkov 43 before it turned into Op. Star. The landscape was dreary and you could only put 1 platoon on each 1x1 kilometer square. This game has really evolved.
@Warsimulation1997
@Warsimulation1997 Жыл бұрын
Wow, you have my respect good sir!
@InikoMonkoya
@InikoMonkoya 11 ай бұрын
Love this format, you made an excellent work explaining and inviting us in your process ! I've always trouble making my field guns fire, it always seems to have something not working for me sadly... Should the guns have line of sight on the target area ? Or only the gun commander and its spotter ? I usually try to have my commander in visual distance of the target area, and not too far from the guns to communicate + checking the indirect fire sight for the guns. But they usually stay silent :( Anyway, love your videos !!
@Warsimulation1997
@Warsimulation1997 11 ай бұрын
Glad you enjoy them, thank you! As for artillery: I noticed lelGs seem to struggle with firing from further ranges without direct visual. This is because they were designed to directly engage enemy positions, almost like a bunker buster role. Best thing is to place them in a concelead position, and make sure they can see the intended target, at least from my experience. I haven't really noticed this issue with lefH's though, maybe because of their howitzer properties, not entirely sure. But so far never had an issue with them as long as they're in range and their commander has visual. Hope that helps!
@InikoMonkoya
@InikoMonkoya 11 ай бұрын
@@Warsimulation1997 Thanks a lot for taking some time explaining this :) I'll try again tonight and focus more on them and micromanage a bit more, sometimes I lose track of it in the grand scale of the battle haha Looking forward for part 5 !!
@snowrunetunes6252
@snowrunetunes6252 Жыл бұрын
my MGs never do that sweeping fire seen at 5:10, they just engage point targets without varying their beaten zone, inevitably missing the one guy repeatedly and not creating any meaningful suppression. any idea why that is?
@Warsimulation1997
@Warsimulation1997 Жыл бұрын
I think that depends on many factors, distance, elevation, number of enemies etc. Can't tell you for sure. But you could test it out by making a quick battle. Place MGs on a hill at least 800m away from the enemy. Make sure said MGs have clear visual, and make the enemy move on a horizontal line as if they were flanking, that should produce similar results.
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