There are not enough words to describe just how thankful I am. Thank you, friend!
@YouAndMeAcademy3 жыл бұрын
Glad it is helpful, thank you for the support! 🤜🤛
@nixolectro4 жыл бұрын
Best SSS tutorial on Redshift i've ever seen. Thxs a lot
@YouAndMeAcademy4 жыл бұрын
Thanks Nicolas :D
@AlexTrimpe4 жыл бұрын
I agree. Solid!
@YouAndMeAcademy4 жыл бұрын
🙏 🙃
@miph003 жыл бұрын
So true
@LuckyDeck2 жыл бұрын
best explanation of subsurface in redshift ive seen by far! thank you king
@YouAndMeAcademy2 жыл бұрын
Thanks Dan, I hope it helps!
@bloodstains.cinema3 жыл бұрын
This is by far the best video I've seen on Redshift SSS. Subbed.
@YouAndMeAcademy3 жыл бұрын
Thanks! Glad it helped and glad to have you along for the ride. 🤜🤛
@augustinonedo24384 жыл бұрын
This is the best tutorial anyone can ever get on SSS in Redshift. I've been struggling with this like forever, but ur lesson just simplified everything. Much Thanks Sir.
@YouAndMeAcademy4 жыл бұрын
Really glad this helps you! I felt the same way and I figured that others did too. Thanks for the support 😎
@haimsarusy72573 жыл бұрын
Thanks! one of best tutorials on the planet! subscribed.
@YouAndMeAcademy2 жыл бұрын
Thank you sir!
@sticky73873 жыл бұрын
This video is a true gem. Thank you so much.
@YouAndMeAcademy3 жыл бұрын
Thank you Kalvin, I hope it helps! 🤜🤛
@PanewsONE3 жыл бұрын
Been a long time since I enjoyed a tutorial so much. Thank you for creating content. Big legend!
@YouAndMeAcademy3 жыл бұрын
Many thanks!
@andrewstrasser3 жыл бұрын
PRAISE THE FUCKIN' LORD HALLELUJAH finally a human explaining sss
@YouAndMeAcademy3 жыл бұрын
Most days I’m human 🥴 thank you for the support!
@StepanHKA2 жыл бұрын
Your videos are absolute gem. It is like so easy to listen and follow 🙌🙏 thanks
@YouAndMeAcademy2 жыл бұрын
Thank you! 🤜🤛
@christophedepoire77754 жыл бұрын
So good idea that you had, thank you for explaining one of the only obscure feature from Redshift, you are a Monsieur! (I'm french), FYI I use Modo too and it is sooo simple in Modo, just activate SSS and tweak it 2 sec and you have a good looking SSS, nothing like that in RS, I hope the RS team will see that and reinvent completely the way to get sss result in a more "artist friendly" way
@YouAndMeAcademy4 жыл бұрын
Thanks Christophe, I can confirm that this is the first time I've ever been called a Monsieur!
@HuyLe26074 жыл бұрын
Easy to follow, super clear explanation and soothing voice. Cannot complain more :)
@YouAndMeAcademy4 жыл бұрын
🙏
@mohammadimran66664 жыл бұрын
easy to understand. thanks man..this helps a lot.
@YouAndMeAcademy4 жыл бұрын
Wonderful! Glad to help 🙃
@lazlo3423 жыл бұрын
This is an awesome tutorial. I learned so much. Thanks for sharing it.
@YouAndMeAcademy3 жыл бұрын
🤜🤛
@austinkeeper3 жыл бұрын
Thank you for the effort!
@YouAndMeAcademy3 жыл бұрын
Always! 🤜🤛
@SlobboVideo4 жыл бұрын
Thanks for creating this, very useful resources.
@YouAndMeAcademy4 жыл бұрын
:D
@leshaivanovski2 жыл бұрын
man, this is so helpful, thank you so much
@YouAndMeAcademy2 жыл бұрын
Always! 🤘
@EnterMyDreams3 жыл бұрын
Thank you so much! I struggled with SSS before you!
@YouAndMeAcademy3 жыл бұрын
🤜🤛
@thilakeshpradeesh3 жыл бұрын
Thanks man !!! Really needed this tutorial , very helpful 👍🔥
@YouAndMeAcademy3 жыл бұрын
Always 🤜🤛
@guckmyman7 ай бұрын
Very very good explained! Before I always was guessing! 😂
@YouAndMeAcademy7 ай бұрын
Guessing is for game shows 🫣
@andershjemdahl65472 жыл бұрын
Thank you so much for this great tutorial! It would be great to be able to learn more about how SSS interacts with other settings for creating glassy materials, like Reflection and Refraction/Transmission - I'm getting some pretty unpredictable results.
@YouAndMeAcademy2 жыл бұрын
Thank you! This lesson we did a while back might be helpful to you. There is a section where we combine SSS with glass. www.youme.academy/sexcolorfulfoggyglass
@AviYanK_7702 жыл бұрын
thank you very much! now i can make SSS too
@YouAndMeAcademy2 жыл бұрын
You’re welcome 🤜🤛
@kimkangrok81983 жыл бұрын
Thanks for this tutorial!! Really helpful!!
@YouAndMeAcademy3 жыл бұрын
🤜🤛
@aaa-mt3tz3 жыл бұрын
Hey, great tutorial! Just one thing to add: Extinction, in some ways, is actually a little bit easier to use and control for interesting effects. I'd highly recommend looking into it, it's not really more technical. Unfortunately not free, but I believe either the HelloLuxx or GSG Redshift trainings cover it well.
@YouAndMeAcademy3 жыл бұрын
Thank you for the info OS 🤜🤛
@alharrbi19774 жыл бұрын
Great tutorial thank you
@YouAndMeAcademy4 жыл бұрын
Thanks!
@krizthiano75764 жыл бұрын
Thank you so much! Awesome tutorial
@YouAndMeAcademy4 жыл бұрын
Many thanks!
@iamrossmason4 жыл бұрын
Really helpful for someone starting out in Redshift like me! Looking forward to seeing more content from you, keep it up! :)
@YouAndMeAcademy4 жыл бұрын
Thank you Ross 🙃
@laylalewis98084 жыл бұрын
Thanks for the tutorial. Really helpful
@YouAndMeAcademy4 жыл бұрын
Glad to hear, thanks for the support!
@bxlxrteeworlds87824 жыл бұрын
i love this tutorial
@YouAndMeAcademy4 жыл бұрын
Thanks man!
@Brunaaart3 жыл бұрын
thank you so much!! what a wonderful tutorial, it really helped me a lot💜
@YouAndMeAcademy3 жыл бұрын
Glad to hear! Thanks for the support 🤜🤛
@andyboyle26154 жыл бұрын
Thanks for making this 👏... been having the same frustrations with SSS in redshift
@YouAndMeAcademy4 жыл бұрын
Always, I hope this helps.
@ryanvaughan12474 жыл бұрын
These are awesome, thank you so much!
@YouAndMeAcademy4 жыл бұрын
Thanks Ryan, I’m glad it helps!
@fudgebabyy3 жыл бұрын
My god, you have a way for teaching, my approach has always been dancing around with settings trying to make sense so thank you so much.
@YouAndMeAcademy3 жыл бұрын
Many thanks for this positive feedback, it’s very encouraging!
@zitimchen2 жыл бұрын
nice tutorial!!
@YouAndMeAcademy2 жыл бұрын
Thank you ☺️
@jessepinkmeng15564 жыл бұрын
awesome tut, thank you!!
@YouAndMeAcademy4 жыл бұрын
Thanks Andrew, I hope it helps 🙃
@korcanatalay3 жыл бұрын
It's Scattering coefficient: It is simply a multiplier for the scattering. So when you pick a color it simply multiplies the values just like a photoshop overlay.
@YouAndMeAcademy3 жыл бұрын
Thanks Korcan!
@abinari4 жыл бұрын
great tut, ominous model!!!
@danodesigndanomotion20683 жыл бұрын
This is gold
@YouAndMeAcademy3 жыл бұрын
Thank you 🙃
@liampope37304 жыл бұрын
Excellent tutorial, thankyou!
@YouAndMeAcademy4 жыл бұрын
Thank you 🙏
@JoshuaLundquist Жыл бұрын
Got nearly 20 minutes into this and didn't get wtf was happening but hey pro tip for dummies: Make sure your render settings are set to REDSHIFT first before delving into this!
@YouAndMeAcademy Жыл бұрын
🤦🤷💆♀️
@Workbenchtv2 жыл бұрын
Good stuff! Coeff is short for coefficient so there’s really no pronunciation for it. 😉
@YouAndMeAcademy2 жыл бұрын
Thank you! I will point and nod next time 😉 Thanks for your support 🤜🤛
@Workbenchtv2 жыл бұрын
@@YouAndMeAcademy Haha, no worries! Keep it up!
@mariotapia68904 жыл бұрын
Great tutorial, man! Months trying to understand and as you said it, there's a lot of technical and reality accurate tutorials but nothing to keep stylised and simple. I have one question: wich nvidia card(s) do you use? or do you have any tip for preview render settings? i'm shocked at how fast your render denoises, i have a Rtx 2060super but its not close as fast. Thanks again for this awesome video!
@YouAndMeAcademy4 жыл бұрын
Hi Mario, really glad this has helped you. My card is a single RTX 2080 Ti. When I am doing my lessons I typically keep the settings very low so I can give you all quick previews. Samples Min 4 and Max 16. Typically l don't work HD size, either 1280x720 or 960x540 just to get an idea. When it comes time to get into the details I will bump it all up. You can also the preview scaling to be lower. It's the % on the right side of the preview window. That will reduce your actual resolution, so if your output is at 1920x1080 and you set it to 50% then you will actually be previewing at 960x540. I have a lesson explaining all this for the Renderview. Check out the Hotline How-To... you can ask me questions on there too. Thanks for the support!
@mariotapia68904 жыл бұрын
@@YouAndMeAcademy Wow! Thanks for the detailed and fast response. I'll watch your Hotline How to Video and turn on the alerts for your channel, my man. Keep up the amazing tuts!
@asklapios2 жыл бұрын
thank you so much and this tutorial is the best simple explanation tutorial in internet. could you share this C4d files , i wonder about lights setups
@YouAndMeAcademy2 жыл бұрын
Hey there, thanks for the love! I don't own the rights to redistribute this model so unfortunately I can not post the project. You can see the lighting setup in the video though :)
@andrearusky3 жыл бұрын
Great! Very informative! By the way what setting were you using for GI? Brute Force?
@YouAndMeAcademy3 жыл бұрын
Brute force for primary and IR for secondary. Thank you for the support!
@infinitedream93424 жыл бұрын
Thanks!! Great tutorial. Keep it up!
@YouAndMeAcademy4 жыл бұрын
🙏🙏🙏
@albancontrepois3 жыл бұрын
Thanks ! Do you know how to revome flickering for sss texture on animation please ?
@YouAndMeAcademy3 жыл бұрын
You can start by upping your samples in the Sampling Override section under the Basic Tab. Past that it depends on your scene setup. Try to narrow down what is causing the noise, then increase your samples based on your findings. The noise could be coming from your lights, materials, etc. It's a bit of detective work, but this is what makes Redshift so powerful is the ability to adjust your settings individually and not globally. Good luck!
@Biomed4d11 ай бұрын
hey nice tutorial..what is the scale of the object
@YouAndMeAcademy10 ай бұрын
It’s approximately 135H x 135W cm
@nebojsajurcic51804 жыл бұрын
Amazing tutorial! Now, hah, hear this question! - Will there be a tutorial on this topic for Octane?
@YouAndMeAcademy4 жыл бұрын
Ha! Well I’d have to learn it first. Thank you for your support 🙃
@dandin83213 жыл бұрын
Nice
@YouAndMeAcademy3 жыл бұрын
Thanks!! I hope it helps. 🤜🤛
@SteveTalkowski3 жыл бұрын
Just saw my Sketchbot render in your example mood board! 🤓
@YouAndMeAcademy3 жыл бұрын
Dope work Steve! Thanks for the support!
@AMdvij2 жыл бұрын
Спасибо
@YouAndMeAcademy2 жыл бұрын
You’re welcome 🤘
@ELECTR0HERMIT4 жыл бұрын
love the tutorial thanks.
@YouAndMeAcademy4 жыл бұрын
Thanks David!
@bxlxrteeworlds87824 жыл бұрын
bro i fucking love your videos, its so amazing and it is helpful so much. thannks!!!
@YouAndMeAcademy2 жыл бұрын
You’re welcome 🤜🤛
@d3tach3d3 жыл бұрын
What frustrating as an artist when starting out is you first need to choose a 3d software that you may or may not jell with, then they have their own renderers OR you have 10+ other renderers to choose from like redshift, octane, renderman, mentalray, etc.) that all work differently and are good in their own ways depending on the type of render quality and then you cant even tap into their potential before your "trial" period is up. Its completely overwhelming. Its like these renderers are just as complex as the 3D software themselves so using Cine4d by itself, with Redshift, or using it with Octane is a night and day difference because they all have their own shader systems, layers, lighting, etc) instead of integrating with the existing systems of the 3D package for the most part. So your needing to learn multiple complex pieces of software inside the host software. example being Cine4D. This gets frustrating for me since im in my 2nd year and I feel the route I chose with 3D software just doesnt work for me but now since I want to go a different route and have to spend a shit ton more money to try a different pipeline or a piece of it. Another thing for job purposes (not freelancers) is that you better know every damn 3d package out their because different companies use different software and there's close to over 20-30+ 3D packages out there not counting things like character creator, substance painter and things along those lines. Learn Maya, Learn Max, Learn Zbrush, learn Photoshop, Learn "said renderers", etc.) Software companies have always said for YEARS, "Its all about making the software simple and intuitive so the artist doesnt have to worry about the technical things"...Yet with every update things get more complex or they change they whole UI and HotKey system, etc). If youre a have half decent 3D Designer, Modeller, animator etc) it feels like you have to be a freaking engineer first and foremost to use these 3D packages efficiently before you can even feel free enough to tap into your creativity. Blah, im going off on a tangent now but its just my frustrations with the CG world, sorry. Great video, though!
@YouAndMeAcademy3 жыл бұрын
Haha well thanks for your thoughts and the love. You are right on many levels. The important thing to remember is they all ultimately do the same thing. It’s like a car. Sure one has heated seats but might not have leather. While another car does. The point is that they both are a car and will get you where you want to be. Use what feels right and don’t get lost in all the trends that happen in this industry. :D
@ergoest7444 жыл бұрын
Great!!! Would be nice to knew, how to reduce from that SSS noise on renders, especially on skin in shadows, without turning on "denoise" option. Its always grainy in shadows, even all other materials in shadows are perfect :(
@YouAndMeAcademy4 жыл бұрын
Have you tried upping your samples in SSS? I can maybe throw something together to help out with this. Thanks for your support :D
@ergoest7444 жыл бұрын
@@YouAndMeAcademy yeah, tried up to 2048, doesn't work :/
@SeraphsWitness3 жыл бұрын
Coeff is short for coefficient.
@YouAndMeAcademy3 жыл бұрын
Stronger together 🤜🤛
@byTwest2 жыл бұрын
I have an imported fbx and it just goes blank when I apply any subsurface scattering, have dropped a platonic the same size and it reacts accordingly and works with subsurface. Any idea why this would happen?
@YouAndMeAcademy2 жыл бұрын
Hey Tyler, email a link to the file and I’ll have a look. You can send me a message at www.youme.academy. Thanks 💪
@MirkoMancini4 жыл бұрын
Thanks, liked and subscribed 👍
@YouAndMeAcademy4 жыл бұрын
Thanks for the support
@kuunami2 жыл бұрын
I assume that in Scatter Coeff, Coeff stands for coefficient. A mathematical process that changes the look of the SSS.
@YouAndMeAcademy2 жыл бұрын
Thank you for the information Kuunami 💪
@ilikeitwhatisit3 жыл бұрын
I think that Coeff stands for Coefficient
@YouAndMeAcademy3 жыл бұрын
It does, thank you for the info and support! 🤜🤛
@andrewstrasser3 жыл бұрын
the scatter coefficient is kind of lke the color of the pigment of the skin
@YouAndMeAcademy3 жыл бұрын
Thank you Andrew!
@d3tach3d3 жыл бұрын
Coeff = Coefficient or Coefficiency
@funk2eat12 жыл бұрын
so you're saying it becomes some sort of dance?
@YouAndMeAcademy2 жыл бұрын
💃 🕺🏼
@funk2eat12 жыл бұрын
@@YouAndMeAcademy jk this video is really helpful, thanks!
@Axel-uc4uw4 жыл бұрын
I see redshift video I like
@YouAndMeAcademy4 жыл бұрын
Thank you :)
@isaidicanshout2 жыл бұрын
Coefficient
@YouAndMeAcademy2 жыл бұрын
Thank you! 🤜🤛
@XBlazingCrafterX3 жыл бұрын
coeff stands for coefficient just for the record XD
@YouAndMeAcademy3 жыл бұрын
Thank you sir :)
@XBlazingCrafterX3 жыл бұрын
@@YouAndMeAcademy Thank you for the tutorial! I have rewatched many times now
@cgboy8884 жыл бұрын
Is it GPU based rendering or CPU?
@YouAndMeAcademy4 жыл бұрын
Redshift is GPU based.
@yoyoz3334 жыл бұрын
when i do it, it just makes my object look like a bunch of noise. did you have different settings than default?
@YouAndMeAcademy3 жыл бұрын
Hey 50, well there are a lot of variables that can make your scene look differently. Most importantly is your lighting. Make sure you start with good lighting and then move on to the SSS. I can look at the scene if you send me a link. You can email me at www.youme.academy
@Ricardo-de9ju7 ай бұрын
I think nobody uses that anymore, Random Walk SSS is the way to go.
@YouAndMeAcademy7 ай бұрын
Ok
@ytronik Жыл бұрын
why is the nose spot between the eyes so glitchy? will multiple SSS fix this?