One thing I love about this era of gaming and technology is the creativeness of developers to squeeze every last bit of power or ways to manipulate the hardware to do things it was not designed for.
@sloppynyuszi Жыл бұрын
It’s amazing how they cramped so much visual information into just 2mb, while I want to download a pixel retro game on my phone it’s 1gb which is basically the whole library combined. Even the retro rereleases are 80mb space harrier 2 is 500kb so not sure how bad is the extra Ui, but 80mb?
@noaht2005 Жыл бұрын
That’s why I’ve always found retro games so fascinating. It takes real genius and skill to push a console like this, and the results speak for themselves. Of course, many AAA modern developers still try to push the limits of modern consoles, but the results are not as obvious
@davidt3563 Жыл бұрын
One of my favorite things to look at are the last games on the consoles. It's crazy to see the difference in graphics from launch to the last. Edit: You guys should check out Coding secrets on KZbin, he was one of the devs behind some of the amazing graphics you remember on Genesis.
@kamilpotato3764 Жыл бұрын
That's why lot's of games from this era look way better on crt and run through composite cable(dithering blending)
@morbidcorpse5954 Жыл бұрын
Vastly different from the current era where developers release half-assed games and squeeze every bit of money out of gamers.
@adambishop5739 Жыл бұрын
Hi SEGA LORD X. Just to let you know, I'm from the UK and we do snooker..lol..and we love it too. It IS the very hardest billiards type game there is, period! It's also played on a 12 ft table. I think its the only thing us Brits do BIGGER than how America does things! The bottom line of this game is- your first shot, is ALWAYS, to hit a red ball first, when you come to the table. Go for RED first, if there are any left to play. The are worth 1 point every time you pot one and are the key to accessing going for the colour balls next shot. The colour balls are valued as such: Yellow= 2pts Green= 3pts Brown= 4pts Blue= 5pts Pink= 6 pts.....and... Black= 7pts So while there are still red balls on the table, take any colour ball you like after potting your red. Obviously, aim for the highest value colour you can comfortably sink. You MUST go for a COLOUR, everytime you pot a RED and you must go for a RED again, after potting a COLOUR; so you alternate all the time. The general idea is to pot as many RED, then COLOUR balls, consecutively and rack up a score as you go (this is called a BREAK). The higher the break, the more awesome your play was. Ultimately, your job is to score more points than your opponent however. The BREAK, means little other than showing off your ability. After you have potted ALL the REDS, you must pot the colours in order of point value (as above). The very best way to learn is to watch some snooker matches on KZbin, or on the BBC, when tournaments come around (usually Jan/April). This game is kind of like Pool, but with a very strong CHESS element throw in. Its highly strategic and you really need to have an incredibly high level of skill. Its WAY harder than American Pool, which is damn easy by comparison. Once you throw the element of "SNOOKER'S" into the game (meaning putting your opponent in an awkward position where they cannot easily hit the object ball), the game becomes extremely tactical. Your first thought is always to try to score as many points as the situation will allow (because highest score determines the winner) but if scoring is not possible, try to snooker your opponent, to make their next shot a tough one. Thats the "Adam's" explanation for you, I really hope it helped...just incase you want to play REAL snooker, or if you just wanna play that Genesis version properly..😉
@TboneTenEighties Жыл бұрын
Living through these times as a child = priceless. Sega attracted me from day one. Genesis is an incredible console. Parents purchased the Altered Beast package for me Christmas of release. Ripping open the wrapping and seeing the box for the first time in hand was something I will never forget. I sold everything years later as a teen (bad move) but got everything back and then some as an adult. I own all Genesis models and a much larger amount of physical games. Emulation is cool indeed but putting in the cartridge in the real hardware again = priceless. Great video.
@TboneTenEighties Жыл бұрын
@@jash21222 Welxome to your doom!
@HighrollinhunterАй бұрын
The Sega Genesis has so many killer apps of games especially Sonic CD, Road Rash and Demolition Man imo
@fernando651 Жыл бұрын
I have to admit, as a life long Nintendo fan boy- this is impressive. Especially the 3d effects in red zone. I was always impressed with the smooth animation in Sega's Aladdin. I'm pretty sure it's better than SNES.
@EOTA564 Жыл бұрын
Capcom’s Aladdin was a nice looking game but the use of actual Disney animators was a trump card for Sega. Aladdin on the MD is also the prototype for the fantastic Earthworm Jim.
@bobsanderz3005 Жыл бұрын
@@EOTA564I didn’t know either of those facts, so that’s pretty awesome
@jordanbenson2980 Жыл бұрын
The Aladdin are both great but for different reasons to be honest.
@yousefslimani99 Жыл бұрын
Agreed and that's why SEGA Genesis is my favorite console of all time!
@MrZillas Жыл бұрын
@Fernando Rico - I was very jealous for "Abu" in the SNES-version, but all in all I think, SEGA's version is better. I played meanwhile again "Prince of Persia" and when I watched Aladdin on SNES later on, I thought, that's actually only "Prince of Persia" on SNES, plus the sweet little Abu.
@hdemetri Жыл бұрын
Flashback was amazing visually and a nice step up from the impressive Out of This World. The rotoscope animation was silky smooth. It was also a great playing game for its time.
@datassetteuser356 Жыл бұрын
I remember discovering Thunder Force IV back in the early 2000s. I got a Mega Drive from a friend an bought a couple of games cheap online. This was was in the lot. And man, after I switched it on and that title screen and the awesome music was done, I just called my friend next door to have a look at this. We were mostly into PC gaming at that time, but heck: after he saw it as well, we dove into that game and enjoyed the heck out of it. Also played through the first Streets of Rage in coop on that very same day. I won't forget the impression this console made on us at that time, so long after it had been out of the market. The Mega Drive / Genesis is the stuff of legends. Still have that one, by the way, and my collection only grew. Cheers!
@Gambit771 Жыл бұрын
You don't need to add 'genesis'. Everyone knows what you mean.
@MrZillas Жыл бұрын
Go for "Streets of Rage 2 and 3" and for the "Streetfighter"-series and Turtles, Landstalker and Alien 3 and also the Shinobi-titles.
@Nightopian1982 Жыл бұрын
I've been playing Thunder Force IV on the MD and Thunder Force V on the Saturn the past couple of days after watching these videos. Unbelievable games, it has to be said. It actually brings a tear to my eye when I consider the modern era next to such titles. I'm sorry, but I just can't take to them in the same way. Over-complicated controls, visuals and gameplay setups (taking about twenty minutes tinkering with options etc is not my idea of fun). Give me slapping a cartridge in, powering on and pressing start any day of the week (or loading an emulator and pressing start 😉).
@Nightopian1982 Жыл бұрын
@@Gambit771 easy, it's not exactly necessary to criticise them for that. Some younger people (like my mate's son) who are only just getting into retro games might actually not be aware of their different names in Europe/US/Japan etc. Seems barmy to us I know!
@datassetteuser356 Жыл бұрын
@@Nightopian1982 Totally agree. Except for the emulator part 😄😉 Just kidding, that helps keeping these games alive many people,but still, I prefer original hardware. Guess you do as well from what I read. Cheers!
@SonicTheDutchHedgehog Жыл бұрын
The Mega Drive always was the king of parallax scrolling to me developers really knew how to make it look beautiful
@ArneChristianRosenfeldt Жыл бұрын
How difficult is it to map the most important two layers onto the hardware for each scanline? SNES has some DMA for this.
@MaxAbramson3 Жыл бұрын
@@ArneChristianRosenfeldtYou can use hardware interrupts and the scanlinw counter to get that effect. Alternately, you can write the game loop so that it updates during HBlank.
@AnthonyRiddle Жыл бұрын
That Motorola X68000 CPU was an absolute beast. It was the heart and soul of Capcom CPS1&2, the Sharp X68000, the NeoGeo, the Genesis, and a bunch of other arcade machines. Even with the SNES's 7 different modes, the Genesis could rival all of their special effects with the creativity of the developers
@maroon9273 Жыл бұрын
Japan had the best pc hardware in the 80s.
@gc3k Жыл бұрын
With the notable exception of color, Genesis was able to rival all of the heavily advertised tricks of SNES, by sheer brute force
@shadowangel2235 Жыл бұрын
Lol Creativity and Seven Modes, seems like dumb advertisement really works on you. The "7 Modes" of the SNES are nothing special. Every system can do it, heck Yuji Naka once showed the background scaling and rotation (and that's really that "Mode 7" is) working on the Master System. The sole difference was that the SNES had those 7 different effects built into its horrendous CPU, while on every other System you had to program them in software, but that's not really much of a challenge.
@shadowangel2235 Жыл бұрын
@@maroon9273 Except that pretty much all the hardware came from american companies. Neither the 68000, nor the Z80 are japanese, since Motorola and Zilog were american companies. Same with for example the CPUs in the NES (based on MOS Technologies 6502), the SNES (WDC 65C816) or PC Engine (WDC 65C02). MOS Technologies and Western Design Center were of course also american. MSX also ran on the Z80 as did a ton of other computers back then. The japanese actually knew nothing about Microprocessors themselves. All they did was mostly licensing the CPUs and slap their own label on it (another example is the NEC VR4300 in the N64, it's actually the R4200 from MIPS Technologies). Same is true with GPUs, were most came from Texas Instruments back then. It was even the same with the Arcade Hardware. For their Model 2 platform, Sega licensed a Flight Simulator GPU developed by GE Aerospace which originally were used by Lockheed Martin in Flight Simulators for Pilots.
@TheSmokeBreako02 ай бұрын
@@gc3konce developers were manipulating the shadow/highlight feature and on the fly pallete swaps, I thought the Genesis was really holding its own in color. It never should have. I remember jumping high out of the ocean in Echo 2 just to see the color swapping maintaining smooth gradience in the sky
@joegalford2319 Жыл бұрын
I like the "push the limits of the system" videos. Cool to see what talented people could do.
@f.k.b.16 Жыл бұрын
Traveller's Tales was also great at graphics!! GameHut really shows the details of how a lot of this was done in an easy to understand way!
@williamdrum9899 Жыл бұрын
Yes, and it was no easy task. I tried re-creating his "rocking boat" effect from Puggsy just by watching his video on it. I didn't get it to work, since I wasn't sure how to make it sway back and forth. I could only scroll each scanline in one direction
@f.k.b.16 Жыл бұрын
@@williamdrum9899 I bet! That's cool you are trying though. Are you doing home brew stuff?
@williamdrum9899 Жыл бұрын
@@f.k.b.16 I was but I kinda gave up. It's a lot of work to maintain it all. I don't think I can do it alone
@Nathan-rb3qp Жыл бұрын
The tunnel effect in Ranger X was recently referenced in the fan made Sonic Triple Trouble remake.
@cringycook9597 Жыл бұрын
The man that never sleeps to keep us entertained 👌
@floatingkites2420 Жыл бұрын
A nearly hour long SEGA Lord X video to get me through the last hour at work? Thank you big guy!
@GeomancerHT Жыл бұрын
Do you like to rewatch videos over and over?
@elperroreggae Жыл бұрын
@@GeomancerHT the full series it was never posted, we need the Director cut
@GeomancerHT Жыл бұрын
@@elperroreggae I'm waiting for the backwards videos, to have something fresh to watch.
@gregtom3272 Жыл бұрын
hello the sega lord x , i'm greg and i wanted to tell you that i'm some one who followed your channel for a long time , seriously , your content is one that deserve a lot of appreciation for shedding light on many topics more specifically sega , and i can't help but appreciate the amount of work that you went through to make this content , nor how happy to hear from one of your last videos that you're moving to the era where sega become a third party developer , keep up good work man , you've been done great for about as long as this channel started and i wish you good luck in your future content
@griffgames9538 Жыл бұрын
No space after the word before the comma. The word and comma are stuck together. There's only a space after the comma.
@ZombieRommel Жыл бұрын
One thing I've come to appreciate more about the Genesis as time goes on is its average framerate. Most goodlooking games on the SNES ran at sub-60 FPS, whereas it was the opposite for the Genesis. Compare Contra 3 the Alien Wars which suffered from FREQUENT slowdown to Contra Hard Corps and it's night and day.
@acem7749 Жыл бұрын
One my fav Genesis games for gfx as an early release, Open world ocean game Bimini Run. Nice line scrolling for wave layers and color cycling for animation, change of weather. Ominous thunder storms sky gets dark and lightning strikes.. night time levels where the lightning lights up the ocean. Definitely one the few 16bit boat games and very few had the behind the view. Plus 2 player coop gunner support..
@rafaelraad555 Жыл бұрын
Loved every bit of this episode and of my gaming days in my old genesis back in the late 80s/1990s.
@thehumbleone1983 Жыл бұрын
Love Mega Turrican and Panaramic Cotton and especially the music from mega turrican was awesome
@MatticusFinch1820 Жыл бұрын
I just recently got a Tower of Power set up with an Everdrive and ive been digging into the Genesis library and discovering so many amazing games i never knew about! and your channel has been my obsession ever since. I marathon your channel while i play Genesis and it helps me discover games i would never have otherwise given a chance to. Keep doing what you're doing!
@hardkoregamer1981 Жыл бұрын
What's amazing is the love Sega Genesis gets all these years later from fans and content creators.
@golfboy83 Жыл бұрын
Great lists! One game I was pretty blown away by back on the day was Ecco The Dolphin: Tides of Time. It was so beautiful, and it had those cool 3d sections for the bonus rounds I think, going through the rings. 🐬
@KXPriestess Жыл бұрын
Where is Kid Chameleon??? Seriously one of the best visual experiences on the Genesis/Mega Drive! The most underrated game ever and most difficult! Show my favorite game some love one day...please
@Nobunaga1983 Жыл бұрын
X-men 2 graphics blew away as a kid. The scaling, end boss size, use of colors, the apocalypse fight, sentient fight etc
@hueyh5637 Жыл бұрын
“Testicular fortitude” I’m definitely storing that phrase is my brain for use next time. Nice one segalordx
@albdamned577 Жыл бұрын
This vid is perfectly timed. I recently went from an av cable to a hdmi converter, holy crap! It’s like it doubled the bits! Gotta try some of these games pronto!
@Canadian_Gamer Жыл бұрын
The Genesis was a 16-bit monster. I am interested in checking out Formula One. Jimmy White's Whirlwind Snooker looks damn impressive.
@Tsargate Жыл бұрын
Formula One is a great game yup. Used to play on Amiga and it was called Vroom.
@juggalo4life247mfrs Жыл бұрын
I think pulseman is worth mentioning!!
@darkchild130 Жыл бұрын
Comix Zone still blows me away to this day.
@mjdf122 Жыл бұрын
1989-1998 (North America) Amazing Sega Genesis Memories We’re Not Spring Chicken Anymore Sega Lord X Enjoy Your Week And Thank You For Your Hard Work It’s Appreciated
@TheDanhib Жыл бұрын
Brilliant video. I was always a Nintendo owner until the Dreamcast, with a friend who only owned Sega. It's amazing how many stunning Sega games slipped my radar. Thanks for the great content and the vast knowledge you provide with every video!
@KISSFan1977 Жыл бұрын
my first time playing Alien Soldier was on the ATGames 2018 Sega Genesis Flashback HD which was imho the only solid clone console they made with SEGA on it.
@retrojoe85 Жыл бұрын
Man, this was amazing! Not just for the effects themselves who shocked me from the very start to the end of the video, but also for the immense work you made just for this episode, X! You deserve to be employed by Sega as an official archivist, I'm not joking.
@GeomancerHT Жыл бұрын
Did you watch the video? XD
@loganjorgensen Жыл бұрын
I look back on 16-bit and I am always impressed by what those coders managed on the Genesis. Makes me wonder what it would have been like if the Genesis didn't have the strong CPU it had. The SNES CPU really seemed to be too slow in retrospect because every time it did anything remotely complex you'd need a helper-chip Eg. even launch titles like Pilotwings needed on cart assistance. To this day anyone can just start coding for the Genesis directly rather than trying to work out which specific type of cart hardware your SNES homebrew needs to run it.
@codydfwn Жыл бұрын
Sonic 3's 3D effect with water is absolutely beautiful. Coming in and out of the water sections, pay attention to that background and how it scales and adjusts to your height and position accordingly. Especially Launch Base Zone... The green and blue compliment each other so well and it looks almost like crunchy polygons. So good and so detailed. This is the thing that makes me a big Retro enthusiast. ❤️
@emanuelferreira6875 Жыл бұрын
Pitfall the mayan adventure was beautifull and full of nice effects
@loganjorgensen Жыл бұрын
9:06 I think the on screen color limit of the Genesis getting dogged was more a later day thing which was three fold, one was the competition aspect arising with the SNES's 256 colors, secondly was the increase in multiplatform game development which often had the Genesis versions looking much worse in comparison, and thirdly the last of the arcade ports were hardest color-wise for the oldest 16-bit console to approximate. Mainly you got to look at the earlier titles and or the exclusives to see the Sega graphics that have the strongest grasp of the four palette graphics setup. When the pixel artists understand how to get the most out of any platform's palette restrictions the result is always better. It's much like the hardware chiptune aspect where you really have to know what you're doing to get the best results.
@Whateverfloatsurboat2 Жыл бұрын
Am I really about to spend 50 minutes watching the whole thing? HECK YEAH!
@MrBirchieBirch Жыл бұрын
That driving section in Toy Story is something special. The scaling is so smooth - almost on par with Sega's own super scaler tech.
@RARufus Жыл бұрын
Vectorman was impressive. Ran at 60 fps if I remember correctly, which was crazy for the Genesis.
@justusbowman Жыл бұрын
Never sleep on blast processing.
@horroRomantic444 Жыл бұрын
Formula One on the Sega Genesis is quite impressive since it is actually 3d. Kawasaki Superbike is also impressive for the same reason. It is stock Genesis with no specialized chips.
@loganjorgensen Жыл бұрын
13:35 Never played Bimini Run bitd but what impresses me is how well it approximates a 3D space using 2D graphics, other than Miracle Warriors on SMS I haven't seen too many engines like that. Usually you get the impression of movement from these 3D approximate games but typically you never reach any of those distant horizons like you can in BR.
@bloodykenshiro8218 Жыл бұрын
The black sleek box that could always managed endear and surprise. Mega Drive forever!
@RSCOZZY Жыл бұрын
How has this guy not got his own TV slot? Research, content, commentary. Got it all. Keep it coming bro. 🇬🇧🇺🇸🍻
@Marc_Araujo Жыл бұрын
Ranger-X is the last game I got for the Genesis (and/or its add-ons) as a kid, before moving onto the next gen with the N64 and PS1, and man was it awesome. It took me a little bit to get used to its gameplay mechanics, but once it all clicked, it was a hell of an experience.
@secretysecret1551 Жыл бұрын
Lets get a music version of this list!
@dacollbns6336 Жыл бұрын
The segmented sprite of the 1st boss and forward scrolling segment from Contra The Hard Corps makes my jaw drop back in the day ...
@pedroangelsaezhernandez5347 Жыл бұрын
The first person engine in Toy story is really something to behold. Not only does it run smoothly, but the view area is pretty big (I'm looking at you, zero tolerance!)
@RobsRetroGaming Жыл бұрын
I didn't give my Genesis the love it deserved when I had it in 94-95, but I am these days!
@Chaz4543 Жыл бұрын
I didnt really either. By 95 I was only playing SNES.
@thecunninlynguist Жыл бұрын
Sega had some clever effects. I was impressed with lawnmower man, since the SNES version used mode 7 but genesis didn't need to. Same with hard corps with some of the bosses
@Bones98 Жыл бұрын
For me, it was this game where you are in some random planet that had almost full motion video for cut scenes. I think it was called Flashback.
@Patsfan1987 Жыл бұрын
God I still have my copy in Hard Driven and when I was younger that game was infuriating!!! Plus the single sound of the “engine” haunted me in my dreams lol but honestly still holds a special place in my heart to this day
@kathrynradonich3982 Жыл бұрын
Doing that bridge jump for the first time as a kid was so awesome. I loved this game back then not so much now though 😅
@igodreamer7096 Жыл бұрын
Great video, SLX man. It always amazed me how colorful, exciting and marvelous Contra Hardcorps (GEN-MD) appeared to me in comparison to Contra III The Alien Wars (SNES). Developers back then really had to make the impossible and some diagonal thinking with the limitations of Sega Genesis/Mega Drive. I wonder if Sega Japan had a better understanding of the marketing, less ego and more humble approaching, Saturn and the later Dreamcast could give to us even better and surprising original games and/or sequels! Well, that is a though to another time. Anyway, thanks for this amazing video and keep up the good work, man! SEEGAAAAAAA! =D
@GreySectoid Жыл бұрын
The games look amazing here. Perhaps a sequel to do the same kind of video of SNES, would be fun to compare.
@infinity2z3r07 Жыл бұрын
World of Illusion is one of the prettiest Genesis games I've seen, really nice color and animation.
@SpeedyGoneFroglegs Жыл бұрын
Great compilation, I think I missed the 2nd episode originally. I always loved Wolf Team's Arcus Odyssey. Cool story scenes, great music and some neat boss fights.
@kingofcapp Жыл бұрын
"Lightening" Force / Thunder Force 4 was the first game I got w/ my Sega Genesis (not counting pack in Sonic) It's probably my favorite Genesis shooter. I'm currently playing it on my Genesis and also thru emulation on my phone. I *love* this game and the sound effects / soundtrack are incredibly nostalgic!
@VIRGOLEGACY Жыл бұрын
Always glad to see somebody talk about or mention Bimini run lol
@ren7a8ero Жыл бұрын
This just reignited my love for old games. My first impulse was start to taking names and making a schedule for buying them. Until you talked aboout Wolfenstein, so I should just start with an everdrive, and then slowly build a collection, taking my time. P.S.: tell me what is a good everdrive to get. I know only that it exists, but I don't know about similar carts, their capabilities, or what are the best cost-effective options. Listening, and tks in advance!
@yousefslimani99 Жыл бұрын
Thanks for making this video I do really appreciate it!!
@stephandolby Жыл бұрын
Three game/series that I think also deserve some credit - Ecco for its backgrounds, Road Rash/Skitchin' for its scaling, and Sub-Terrania for the amazing pre-rendered ship sequences.
@ArneChristianRosenfeldt Жыл бұрын
But is there any trick with scaling? It looks to me like those games scale using the CPU, but then cache all scales. The last instance of a sprite marks its cache as garbage going up the scales. maybe they use a tool to always max out memory usage, sprite count, and CPU usage.
@Nightopian1982 Жыл бұрын
I used to absolutely adore the Fantasy Zone series, both on the MS and MD. You've got a great video here, although I'd have given notable mentions to Probotector, Alien Soldier, Flashback, Virtua Racing and Virtua Fighter 2 to name a few. Many of them were as impressive as Saturn games. I'm also pleased to see you included Zero Tolerance. It would have been sacrilege to miss it out.
@segaforce79 Жыл бұрын
Big fan of Bimini Run. I have a fondness for driver/gunner co op games.
@Chaz4543 Жыл бұрын
My parents bought that for me because it was cheap/discounted and I remember not wanting it because it wasnt brand new expensive game lol.
@blackflame4506 Жыл бұрын
Thanks for the long styled video of great Sega content SLX.
@KoubuPilot Жыл бұрын
I don’t think kids today will fully appreciate how far gaming has come. I just turned 42. Before the NES, we had Atari and Commodore 64. NES and Master System definitely deserve credit where they improved the sound and visuals from the first couple of generations, but it seems like the SNES and Genesis really took a leap forward in sound and visuals. It seems like the each new generation built upon the previous, and now look at the systems we have now.
@AdamAdamHDL Жыл бұрын
I agree with you man. So whole heartedly. Just turned 38 and I hear people bitch today about the stupidest things. So quick to review bomb a game over nothing while they have zero technical or creative skills themselves.
@brandonfarfan1978 Жыл бұрын
That is alot of amazingly impressive graphical stuff on the genesis. Those devs back then definitely possessed, some magical wizardry programming skills back then.👍😲
@nebwachamp Жыл бұрын
The first game I remember getting the 2.5D label was the great Yoshi Story on n64. The best of the yoshi series. By far.
@Thor-Orion Жыл бұрын
Most people prefer Yoshi’s Island. I like them both.
@beerdedtechreviews7634 Жыл бұрын
Great video. Would love to see this as a series along with the the SNES, Jaguar, etc... 🤘
@metaljo666 Жыл бұрын
Merci!
@SegaLordX Жыл бұрын
Thank you for your kindness.
@D0S81 Жыл бұрын
i love zero tolerance and only discovered it last year. that logo is chefs kiss man, and the gameplay is addictive. its look reminds me of that same look on Pico8 games
@Hpalhazred Жыл бұрын
Shining force 2(the best T-JRPG of all times) had not only great sprites, music and sound, but great magic visuals and summoning effects.
@Shikaku11373 Жыл бұрын
I always wonder what happen to Treasure, personally they pulled off some amazing & memorable games on the Genesis.
@paldinox1 Жыл бұрын
They still exist and release games from time to time, but from what I understand the company only has a handful of employees now and development has gotten slow.
@zsiles Жыл бұрын
Guardian Heroes, Sin and Punishment 1 and 2, Bangai O, Bleach DS, Ikaruga...
@Shikaku11373 Жыл бұрын
@@paldinox1 Thats a shame.
@Shikaku11373 Жыл бұрын
@@zsiles I have all of them but it felt like they were at their prime during the 16bit era. Then after that it kinda started slowing down a lot. I'd wish someone would just make a Treasure collection for current consoles.
@zsiles Жыл бұрын
@@Shikaku11373 totally agree
@kubev Жыл бұрын
14:54 - I can't stand the Turrican games from a game play perspective, but anytime I get a brief listen of that stage 1-1 music from Mega Turrican, I can't help but pause the video I heard it in to seek out another video with just that music to hear it in all its glory. Easily one of the best music tracks on Genesis.
@CinePhil101 Жыл бұрын
I love you man! Thanks for doing these!
@sethmartin2588 Жыл бұрын
When people would try and trash the Genesis I would put in Megan Turrican and Castlevania Blood lines and Vector Man and or Shinobi 3 and that ended there bash quickly and earned respect for the Genesis. And always gave me pride to be a Genesis owner from 1990 to this vary day. I appreciate your content and work Sega Lord X THANK YOU AND GOD BLESS YOU AND YOUR FAMILY.
@Oysterblade84 Жыл бұрын
Awesome video SLX and great series! I loved watching every minute of this and I got to watch it without ads popping up. so many great games on the system and you introduced me to a few i've never heard of before so thank you very much. I noticed Super Thunderblade was missing in this video entirely? No doubt it's a terrible conversion with awful play mechanics but it was late 1988 and a launch title at that and apart of me thinks it could maybe count as passing for an early scaler on the system but I respect your decision to leave it out. Only Galaxy Force II can be worse.
@unforcedterror3136 Жыл бұрын
I still play Batman & Robin sometimes today and I’m still impressed even after such a long time. However, the game is brutally hard, and I never managed to finish it, even in two-player-mode
@KoolKeithProductions Жыл бұрын
NAME of song playing towards end of video? At 48:10?
@willrobinson7599 Жыл бұрын
Great video fella. As u say if u look at the 4mg golden axe and then compare that to much later , bigger carts the difference is mind blowing
@julien2983 Жыл бұрын
Awesome list! While not a game but rather a demo, fans of the Genesis absolutely must check out "Titan Overdrive 2" it's so impressive, I modded my Genesis with a region switch so could show it to my friends.
@joshuabernal7099 Жыл бұрын
I was a sega kid during my time, only wish I had enjoyed any of these games with it
@cousinjimmydean4233 Жыл бұрын
I love your voice
@steveb7932 Жыл бұрын
i love his toes
@Adamtendo_player_1 Жыл бұрын
I love stuff like this, because with the Mega Drive In particular, there was a lot of doubts about its capabilities and these games not only put does doubts to bed what it could do visually, but it also shattered a lot of expectations of the system as well, especially against the super Nintendo because the hardware was still considered an underdog.
@catholicactionbibleonlyist1813 Жыл бұрын
i have puggsy, love the soundtrack. the Sega Genesis is all time favorite game system.
@Gambit771 Жыл бұрын
I'll never understand the complaint about the MegaDrive's pallet. Other machines on the market had far smaller pallets like the puke coloured en-ee-es and the monochrome gameboy. They aren't slagged off for it and you remember the MegaDrive's games as being extremely colourful.
@vasileios6301 Жыл бұрын
Also Ecco Tides of Time, Comix Zone, Xmen2, Dynamite Headdy, Eternal Champions, Jurassic Park (the first one).
@ChaoticHoly Жыл бұрын
43:59 "Ripcity, baby!" _...What?_ I guess this is what happens when a phrase/slogan from 1971 isn't trademarked until _2009._ Hearing it out of any voice but legendary Portland Trailblazers announcer Bill Schonely is just _weird,_ though.
@alex64gaming Жыл бұрын
Wolfenstein 3D is so underrated
@PS1Emperor Жыл бұрын
Fantastic video Sega Lord X 👏
@SegaLordX Жыл бұрын
Glad you enjoyed it.
@AppliedCryogenics Жыл бұрын
I think in some ways the Genesis was the high-water mark of parallax scrolling in 2D games. It's hard to find better, even on the Saturn.
@ArneChristianRosenfeldt Жыл бұрын
SNES has four layers
@rancid_ Жыл бұрын
God I miss Sega developing hardware, a piece of gaming died when they stopped. Nothing more exciting than a Sega console launch!
@samaeltheangelofdeath Жыл бұрын
4:49 o.o those gradients are great
@SDSOverfiend Жыл бұрын
Ranger X was supposed to get a Sega Saturn Sequel. They played themselves and dropped the ball.
@raymorin7726 Жыл бұрын
I loved road rash2 we'd all get together and play it for hours. Ahh good times.
@lordadk31 Жыл бұрын
The duel inazin saga or the numerous effects in gunstar heroes are great too.
@hicknopunk Жыл бұрын
Motorola really made a good processor with the 68xxx.
@hammersampson Жыл бұрын
The fact that so many of these games were poorly reviewed back in the day by gaming magazines tells me that they had no Tegridy.
@renato7184 Жыл бұрын
Great list, all awesome looking games!
@SomeOrangeCat Жыл бұрын
I'd love to see such episodes about some of your favorite non-Sega consoles as well.
@budrip3479 Жыл бұрын
thank you for covering Bimini run man I always thought a sega cd sequel would be grate like the core games with the scaleing and what not just needed maybe ammo and fule pick ups like in the strike games
@drapos Жыл бұрын
Kinda sad that, even to this day, people still think that all the credit given to Megadrive/Genesis power is due to M68K only. System was built as a scroll and sprite pusher, and has a more powerful VDP and higher RAM bandwidth than any other game console of the era (NeoGeo not included) to allow that. Narrative around color count was pushed so hard that all the people bought that Snes was technically superior, when it compares poorly to Megadrive/Genesis in any other regard.
@SegaLordX Жыл бұрын
The Genesis VDP was strong for a 1988 piece of hardware, but still wasn't spectacular. Color was certainly an issue as time went on and the SNES could paint competitive parallax with the best of em. For me the M68000 stood out because it was so powerful for 1988. It allowed Genesis games a speed and feeling of smoothness I didn't get on the SNES or TG16. It also afforded developers the extra power to do things in software the Genesis was never able to do, otherwise.
@drapos Жыл бұрын
@@SegaLordX Again, Megadrive VDP is a BEAST, not just a chip for displaying colors. Most of the effects you praise in this video are actually performed by the VDP, not the M68K. All the raster effects, H/L, pallete swapping or the V/H scroll capabilities and massive sprite count are managed in hardware by the VDP, freeing M68K resources for other tasks. There are plenty of machines housing a faster M68K, like the Atari ST, that can't touch Megadrive just because of the lack of supporting chips doing those tasks. Thinking that Megadrive is doing all that stuff on software is not understanding Megadrive architecture at all and another proof that Megadrive detractors narrative was stablished as a truth even on SEGA fans.
@SegaLordX Жыл бұрын
I wasn't saying every effect was done in software. I specifically said certain special effects were done in software, such as pseudo scaling and rotation. Things the VDP had absolutely no hardware designed specifically to do. Of course the VDP was responsible for displaying the sprites and backgrounds, but it took some pretty decent programming to get them to mimic things other platforms could do IN HARDWARE so much easier. And buddy, keep it friendly, you are teetering on a line of being disrespectful as hell. I'll conversate all day , but your accusatory tone isn't even trying to carry on a dialog. You are just wanting to preach, and I don't want to hear it.
@drapos Жыл бұрын
@@SegaLordX There is nothing disrespectful in telling someone he is wrong at something, and it is a pity that you feel that way. Not my intention, for sure. I invite you to perform your own research about how the architecture of the Megadrive works and how the M68K is not the only star in the show by any means. I'm not blaming you for believing that, because it is an wildy spread misinformation. But I would like that popular channels like yours could help fixing that. Just that. Greetings.
@SegaLordX Жыл бұрын
I have said nothing wrong and I in turn invite you to rewatch this episode. What you did was interpret my praise of the 68000 the way you wanted. You applied it to every time I mentioned something visually impressive, which was not what I meant and was not implied in any way, shape, or form as the only reason the Genesis was capable of these effects. General praise for the power of the Genesis CPU does not mean I misunderstand its VDP or how it works. It does mean that it took clever work by developers to pull off some of those tricks and the 68000 was a big part of that. A lesser CPU would have hamstrung some of these titles, especially the ones that needed the extra oomph to pull off the stuff seen in Batman & Robin, Red Zone, Toy Story, and Mega Turrican. Did the VDP contribute to them with some great sprite and background work? Of course, but it by no means was able to do it without the power of the 68000 behind it.