in the name of megafisto, hammer fall and heavenly pot buster, may Frankentank be blessed with the power of kara cancel for his contributions to the Zepp Army
@rixaxeno71673 жыл бұрын
Let us all 6P in prayer for our fellow paint eater who has graced us with this guide
@hann.15593 жыл бұрын
@@rixaxeno7167 Praise Be brothers! 🙏 6P
@majorrmajor3 жыл бұрын
This is my first GG game and Potemkin is my choice, I don't understand a lot of what's happening in this video but damn does it look hype
@Gionmaru3 жыл бұрын
This video is the proof that this is, indeed Potemkim's Society.
@hann.15593 жыл бұрын
We all live in an Armor clad faith
@lobsterjeans58153 жыл бұрын
Most helpful Potemkin vid on KZbin, like the ost selection aswell 👌
@MultiNeonLP3 жыл бұрын
My sincere thanks to you tank, this shall aid us greatly in showing the world the power of pot
@ADxTygon3 жыл бұрын
yooo that la mulana ost is nice tho i was trying so hard to remember where it was from, but as soon as i heard it it filled me with dread and fear for some primal reason, and now i remember why
@afrochocobo3 жыл бұрын
La-mulana go extra hard with these potbusters
@tmp-3mtempest793 жыл бұрын
I haven't even started watching beyond the first few seconds, but the moment I heard the La-Mulana music I knew it was very, very likely that someone with good taste and a keen mind is making this video!
@superawesomesauce78593 жыл бұрын
Glad to have the tank on these pot combos, God bless.
@liirects3 жыл бұрын
very much appreciated, now my mashing will look intentional :)
@theoneknownasbam3 жыл бұрын
this is so dope! i never thought this character could have so many sick combo routes! thank you mr. tank, i can't wait to terrorize my friends with these!!!
@Rayce_Istanus3 жыл бұрын
My favourite corner comob is: Potbuster > RC > 2HS > HeavenlyPotbuster. 2 command grabs in one combo make me happy
@mercuryon86083 жыл бұрын
The music you used just made everything better
@greedlings3 жыл бұрын
This makes me wanna play potemkin AND replay La Mulana
@srseki3 жыл бұрын
great video, btw 5Px2 into 623H is good for anti-air
@Bensai10003 жыл бұрын
His Potemkin is sensational! I will learn from this and eagerly await future guidance.
@HeavyWeaponsGuy19983 жыл бұрын
I don't even have Strive and I enjoyed this, thank you Mr. Tank.
@kwahn1063 жыл бұрын
Love the La-Mulana music
@harold1053 жыл бұрын
Very helpful. Tossing a sub for more Potemkin!
@tomide64053 жыл бұрын
Cant wait for combo maker! Beatifull work there Frank!
@Grandmaster_Sub-Zero3 жыл бұрын
Thanks for making this!
@GH3killer3 жыл бұрын
I salute you, fellow clown of fate. I will take these into my heaven gatekeeping plan.
@sergiodominguez68643 жыл бұрын
Can't wait to do this online. You are a beast my dude. Thanks!
@Archalieus3 жыл бұрын
Think it's noteworthy to mention that you can actually combo out of Slide Head meterless, with 2D. Rather, as long as you're in 2D range, you can combo out of Slide Head. You send the opponent pretty far away by doing so, but this can help close out matches, push the opponent into the corner, and most importantly, rack up that mental damage from getting hit by a fullscreen low! There's some other applications for Slide Head in combos as well, but I haven't fully tested them: that being if you combo into Slide Head, you usually seem to get the full hard knockdown, which can allow you to close the gap with a HFB, effectively trading damage for slightly better oki.
@ImRoosevelt3 жыл бұрын
Great video for a Starter like me...now if only I can get those Hammer Fall's coming. Im too stupid to make them work on my controller Q_Q
@rixaxeno71673 жыл бұрын
it's a charge move, hold backward immediately after the previous move comes out. Hold back for a little while, then forward and button. As someone new to charge moves I am struggling to do it consistently too, so don't feel too bad about it when it isnt cooperating
@chucheeness78173 жыл бұрын
something I found very useful when I was first learning charge moves is to hold 1 (down+back) so that it wouldn't be very obvious and at the same time it keeps you in place and makes a defensive stance (blocks low). also when chaining moves such as 6H into charge, the moment you press 6H immediately hold back, and then input forward +H just before or just as the 6H animation ends. just get a feel of it and eventually it will be muscle memory
@dragojevicmilos3563 жыл бұрын
may the future's pot busters bring loads of holy to your moly
@Kyerobj3 жыл бұрын
"If you hit the megafist deep"
@CapnObliviouz3 жыл бұрын
The streets needed this
@greenprinceverdantenobilus41013 жыл бұрын
I like the music too. I gotta figure out how to do these. It's tough for me for some reason.
@jtaykc20183 жыл бұрын
Truly the megafisto manifesto
@colelegante3 жыл бұрын
awesome video, horosho
@PriM3QuEsTiOn3 жыл бұрын
Yo to anyone new whos doing the dust combo, hold right while in the air doing the combo, idk why but pot is closer and landing that combo is alot easier
@omen20343 жыл бұрын
Yoooooooooo i love this vid ohh my god you got me to floor 10 with these combos fam but i have 1question .... How do u get 6k to hammer fall
@frozencowjuice21693 жыл бұрын
Great song choices dude
@fakecrazy093 жыл бұрын
This guy clapped sajam, he knows what's up
@archytas31153 жыл бұрын
Damn, this is really useful!
@babafgc37953 жыл бұрын
Excellent guide! I’ll be testing a lot of these out
@HER03333 жыл бұрын
This is awesome potemkin rocks ❗❗
@ky42303 жыл бұрын
3:56 that one seems sick
@greatsabretoothbrush3 жыл бұрын
Pog combos
@vostok27173 жыл бұрын
Nice job man
@Reaper-kf4yb3 жыл бұрын
0:25 why not MegaFist after 2D it will hit and you can still do Garuda or FDB afterwards distance is bigger damage is guranteed and you still can PB after a block/hit Garuda since it has only advantages it would be more practical and there the other on obsolet.. right?
@Frankentank3 жыл бұрын
Hitting them there will result in the opponent being able to tech and you'll lose a TON of advantage. The garuda won't be guaranteed.
@Reaper-kf4yb3 жыл бұрын
@@Frankentank Mhm does this woks to all floor bounce? Either get a little bit more damage or advantage?
@esmonitor3 жыл бұрын
Please share some of your combos on GG strive recipe share.
@THE_FALL3N3 жыл бұрын
Thanks man these will be useful untill we get Gabriel then my life will be complete
@yarickmacdonald7253 жыл бұрын
Busy learning Pot, what is a kara Buster and how is it different from a OG Pot Buster?
@Softboizach343 жыл бұрын
I want learn how FAB does his combos
@Eidlones3 жыл бұрын
Has a combo turtorial vid which includes PPP. Doesn't explain what a kara pot buster is.
@Frankentank3 жыл бұрын
Kara pot buster requires its own video, it's not something I can just explain in a combo vid. Besides, there's a ton of videos on kara pot buster already.
@Eidlones3 жыл бұрын
@@Frankentank Fair. I've just never heard of a kara pot buster before
@Frankentank3 жыл бұрын
@@Eidlones I suggest this video, very helpful kzbin.info/www/bejne/aX-zeWudl8lrfZY
@Eidlones3 жыл бұрын
@@Frankentank Thanks, 'preciate it.
@Cloudstrifehy33 жыл бұрын
And PPP into Forward RC is a go to combo starter off of Pressure. as a Pot main Get used to starting with the PPP 2PPP or Close Slash when are pressuring you and you properly Block or read a slow move. if you don't get use to making them Respect your PPP they will run all over you and never respect your tools
@mfgouki44023 жыл бұрын
How do you keep charge for hammer fall while doing the 6HS?
@Frankentank3 жыл бұрын
Basically you input the 6H while the c.S is coming out and then immediately start holding back to charge the hammer fall. It's a bit tricky at first, but you'll get it with practice.
@mfgouki44023 жыл бұрын
@@Frankentank thanks
@younghandshake3 жыл бұрын
A lot of those combos can’t wallsplat on round start because you start the round with no meter.
@Frankentank3 жыл бұрын
Oh no I'm not implying you can get those from the beginning of a round, I'm just saying you can get the wall break from a round start position.
@nibla02gamer843 жыл бұрын
As a new player why do you have numbers ? The combo at 0:53 is just the same button 2 times depending if you are close or not. What it 5h ? 6k hammerfall ????
@Frankentank3 жыл бұрын
glossary.infil.net/?t=Numpad%20Notation Basically the numbers correspond to the position of your stick relative to a number pad. 5 is neutral, 6 is forward, etc.
@nibla02gamer843 жыл бұрын
@@Frankentank ah thank you
@nineoclock1713 жыл бұрын
Yo i've been watching your games since beta and I would like to know if you'll ever make a full guide on him?
@Frankentank3 жыл бұрын
I've been considering it, but I'm not sure about making it this early
@lobsterjeans58153 жыл бұрын
@@Frankentank i would certainly watch that. There's a lot of lil stuff i keep messing up on my game plan + there is no other guides out there on The Boi.
@ssstrafe54143 жыл бұрын
Could you please add timestamps? Great video btw! It's helped a lot!
@Frankentank3 жыл бұрын
There, timestamps added to the description.
@ssstrafe54143 жыл бұрын
@@Frankentank thanks a lot!
@slacking9413 жыл бұрын
nice
@juggernautguy74423 жыл бұрын
Hey, you combo 2k>6k>hammerfall at 1 minute, and I can't seem to get that to work, but I can get 6k>hammerfall, and the notation just says 6k>hammerfall. Is the 2k impossible in this version of the game, or am I just doing it wrong? If I am just doing it wrong, any tips?
@Frankentank3 жыл бұрын
The 2K isn't actually comboing. I'm doing it so that I can buffer the 6K and have an easier time charging.
@PriM3QuEsTiOn3 жыл бұрын
Yo i love the video but white text on a white map was unwise
@lessonman_39613 жыл бұрын
I haven't tried yet, but is it possible to extend wall splat combos by not breaking the wall and allowing them to escape then air grabbing?
@Frankentank3 жыл бұрын
Generally no, as they can just tech forward and soar out of the corner.
@lessonman_39613 жыл бұрын
@@Frankentank I actually caught a guy holding back on wall tech in a match today. Heat knuckle will indeed work on wall tech. Probably air grab too.
@masterzen2583 жыл бұрын
I will turn this video into my bible
@enriquefung46943 жыл бұрын
What is HFB?
@Frankentank3 жыл бұрын
Hammerfall break Pressing P during Hammerfall to stop early
@enriquefung46943 жыл бұрын
@@Frankentank thanks
@mohammod_q83 жыл бұрын
any tips for kara grabing its hard
@Frankentank3 жыл бұрын
Two tips that helped me out a lot 1. Make sure you hold 6 while pressing the buttons. If you're like me and go back to neutral, that'll cause that kara to mess up. 2. Tap the buttons in a sort of ta-tap rhythm. Make sure you aren't tapping too fast or the 6K won't come out.
@Nickyhelliot3 жыл бұрын
You're gonna get us nerfed, calm down.
@robby63823 жыл бұрын
What is a kara
@stealthcaveman95863 жыл бұрын
In the context of strive it refers to cancelling your 6k directly into a special move move to retain the starting momentum of the 6k while doing the special move. The way you do it is by doing the special input, then 6k, then the button to activate the special. (ie kara garuda would be half circle back, 6k, hs.) It's most commonly used in order to increase the range of pot buster (kara buster can be done at round start) but can be used on any of his specials (including making back megafist go forwards)
@espurrseyes423 жыл бұрын
glossary.infil.net/?t=Kara%20Cancel glossary.infil.net/?t=Kara%20Throw Long story short, you use a move, then do another move during the startup of first move. This is usually done by starting with a move that has your character inching forward during the startup, effectively giving the follow up you cancel into a bit more range. In the case of Potemkin here, you do the input for his command grab, 632146 (Half-Circle Back, then press Forward), press Kick/K while still holding forward to trigger 6K, then press Punch/P during the startup of K to complete the command grab input. 6K will move Potemkin forward slightly, giving the following Kara Cancelled command grab more range.
@ayasolaris49713 жыл бұрын
I dont know whats a kara xD thanks tho i'll try some of theese
@yeyo10193 жыл бұрын
I don't know why people are calling it Kara now, it's a Roman Cancel dammit, yes it's the same thing but that's Guilty Gear version of the term (if you don't know actually what it is I'll leave you the description "Roman Cancel, shortened to RC, is a mechanic in the Guilty Gear series that allows a player to cancel the ending lag of their attack in order to extend combos, to apply pressure, or to make certain moves safe. They are signalled by a circle flash that comes for a split-second.)
@espurrseyes423 жыл бұрын
@@yeyo1019 Not what a Kara is. glossary.infil.net/?t=Kara%20Cancel glossary.infil.net/?t=Kara%20Throw A Kara is cancelling a move's startup into another move as shown at 1:11 where Potemkin uses Garuda, then does 6K and cancels the startup with Potemkin Buster, allowing him to move slightly forward and land the grab where doing just the grab wouldn't reach. Specifically, he's doing the Potemkin Buster input, 632146 (Half-Circle Back, then press Forward), then pressing K while still holding forward to startup 6K (during which Potemkin moves forward slightly), and hitting P (while still holding forward) during that startup of 6K to finish the Potemkin Buster input, cancelling 6K into command grab and giving said command grab a bit more range.
@yeyo10193 жыл бұрын
@@espurrseyes42 huh, shouldn't it be just a regular old special move cancel? It's until very recently that I started to see the term kara being thrown around, may have saw it be used in street fighter 5 (a game I don't play) and not much else
@espurrseyes423 жыл бұрын
@@yeyo1019 A regular cancel requires the first move to hit. Kara cancelled moves don't require the first one to hit. Did you play SF4 or 3rd Strike? Because those hand Karas. 3S in particular had Chun Li and her Kara Throws, which are mentioned in one of the Glossary entries I posted, and 4 had Kara Raging Demons.