Vortigaunts: We've got you now freeman! Freeman:*Retreats into a pile of Vortigaunt corpses* Vortigaunts: Fuck that shit we're out!
@WonkyTonkBotty7 жыл бұрын
In that context, I'm surprised more enemies, human or otherwise (especially since they know all about Freeman) don't flee from him! What's more, seems at least the Vortigaunts and master Nihilanth know exactly who he is, if not the other Xenians.
@mfaizsyahmi7 жыл бұрын
fancy seeing you here wonky!
@nerdplays96737 жыл бұрын
More like this: Vortigaunts: *vortigaunt language* Freeman: *Retreats into a pile of Vortigaunt corpses* Vortigaunts: *vortigaunt language* *vortigaunts don't speak human language*
@darthportus7 жыл бұрын
actually they do. by the time of Half life 2 they learn it and even back then in Black Mesa you can recognise words such as: "Die Human !!!!" etc.
@MrHazardousMC7 жыл бұрын
Nerd Plays ugh, op's SO ETHNOCENTRIC
@Brandelwyn5 жыл бұрын
>a pile of corpses on the floor >a bloodied figure standing amongst them accompanied by monotone "morphine administered" Damn, thats scary
@josephleebob3828 Жыл бұрын
cringe pfp
@gurmyigoll3535 Жыл бұрын
@@josephleebob3828 As if yours is any better
@josephleebob3828 Жыл бұрын
@@gurmyigoll3535 it is
@hexagonned Жыл бұрын
i don't see a problem with any of your profile pictures
@Yoru_Tutoriales5 ай бұрын
@Brandelwyn your pfp is cute
@JNH-fl6rg8 жыл бұрын
I actually just felt even more bad for the vortigaunt species after watching this
@guardiadecivil67777 жыл бұрын
I remember after killing them,I would crowbar there body for damaging me now that I found out they actually run away after getting damaged....I'll still kill them for fucking damaging me
@Thefreakyfreek7 жыл бұрын
JNH1225 I first Played half life 2 and episodes 1 2 so when I played half life I was confused and then I understood
@JNH-fl6rg7 жыл бұрын
Thefreakyfreek Yeah, in HL1 they're really just slaves to the other intelligent races of Xen. After you drive them off they sort of looked up to Freeman as a savior, despite the numbers of vorts who he had to kill, for freeing them as a species. Of course, after the Combine arrived they enslaved Vortigaunts once again to do hard labor for them. Being the "One Free Man" who stands against the Combine rule was just another reason to revere him through the second game and it's expansion episodes
@Thefreakyfreek7 жыл бұрын
JNH1225 thanks for a complete explanation🖒
@timetochronicle7 жыл бұрын
I sometimes wonder if anyone did a run of the original Half-Life, where the goal is NOT to kill any of the vortigaunts (at most, just severely hurt them) Would make a good challenge
@xL1PEx8 жыл бұрын
Another detail about their fleeing behavior when they're seriously wounded that I noticed: if you have your back turned to them, they will take that opportunity to shock you, and they will stop if you look at them again. This happens at least in hard difficulty, didn't test the others.
@sonikku9565 жыл бұрын
Brother?
@lsandsz5 жыл бұрын
This is so cool
@edbo104 жыл бұрын
lol *BZZT* "alright who did that, come on, come on. Who. did. that." _vortigaunt stares at you blankly_ "It was you wasn't it?" "...may-" *head gets blown off by shotgun*
@eleskeletitto49004 жыл бұрын
Thank god they cant snap your neck
@trenchman97693 жыл бұрын
It happens on normal as well.
@gregnes20009 жыл бұрын
I love the vorts at 2:23. They're like "HAHA! We gotcha now! Wait, holy crap! He killed so many of us! Screw that, I'm out!"
@warlerker4 жыл бұрын
*WE GOTTA GET THE FUCK OUTTA HERE.*
@9s3224 жыл бұрын
Fuck this shit i'm out 🎶
@heartk0r34 жыл бұрын
we out 😳
@Nevrein3 жыл бұрын
fuck this shit I'm out
@waffler-yz3gw Жыл бұрын
@@Nevrein vape cat pfp 😳
@MediArgentum7 жыл бұрын
You forgot one thing about injured vortigaunts. If they're injured enough they will start running from you but that's only if you're looking at them. If you turn your back on them they will attack you with their electricity attack. I found that out myself while playing and I was impressed.
@loserx89105 жыл бұрын
1:07 did you watch the fucking video?
@NoriMori19923 жыл бұрын
Loser X Did you read the fucking comment?
@lambda-m16762 жыл бұрын
@@loserx8910 Didn't say the "turn your back and you get backstabbed" part
@justampeg4file Жыл бұрын
@@lambda-m1676 yeah when will spy stop time traveling and actually play tf2 man.
@windows9876543219 жыл бұрын
Oh well, HL1 vorts are slaves really, so no suprise they actualy are more cowardly.
@windows9876543219 жыл бұрын
***** It's a sad history in a sad history, basiclt, the Combine invaded Xen, the suvivors had to flee, the Incident that happened at Black Mesa was seen as a chance for them to Escape... Basicly Nihilanth invaded Earth to escape from the combine, but they ended up being slaved in the process... When Nihilanth was killed, the Alien Slaves that remained alive decided to ally with the Humans. (Nihilanth even says to you on the fight: *Their slaves, we are their slaves... we are... The last, I am the last*)
@miaoumastr8 жыл бұрын
it wasn't xen they invaded, it was the vortigaunt's home world as it says in the wiki.
@SilverTounge856 жыл бұрын
The Combine never invaded Xen during the HL1 timeline. Xen was just a "place between dimensions". The last stronghold for Nihilanth and his dominions. Alien Slaves were basicly just workers. You can see that in the Interloper-maps, where they are working in the "Xen mines" and in the "Grunt factory".. They won't even try to kill you unless you shoot first, or shoot at the Alien Controllers or Grunts. Xen is where Nihilanth and his army is hiding from the Combine. It is hinted that Nihilanth was a prisoner of the Combine, based on his scars and his metallic parts. Also the way he speaks to Freeman. Here are some of the lines: "Thieves... you all are thieves... you all are..." - Basicly a reference to Black Mesa personell mining for the crystals on Xen, which the Nihilanth forces uses to fuel their own teleports to escape or mount counter attacks on the Combvine. "Alone... not you alone... not you alone..." - A reference to that Nihilanth also knows about the G-man constantly watching. in HL2 Breen also says that the Combine is aware of him w. Breen talking to Gordon about his contract was open to the highest bidder. "Deceive you... will deceive you..." - Another G-man reference. That the G-man will deceive him, which he did at the end of HL1, so that the Vortigaunts/Alien Slaves had to rescue Alyx from doom at the top of the Citadel. There are some unused quotes too, like these: "You are man... he is not man... for you he waits... for you..." - Definatly another G-man reference, hinting that the G-man is no human. "Their slaves... we are their slaves... we are..." - Obviously referring to the Combine.
@TBrizzle015 жыл бұрын
@@SilverTounge85 I always thought that the Nihilinth was the vortigaunt's slavers and that you freed them by killing him. The Nihilinth in turn was a slave/worked for the combine. That's what I thought at least.
@edbo104 жыл бұрын
@SilverTounge85 to think all this could've been avoided if the Nihilanth just contacted the first humans and asked them to stop taking their shit because we really need them to fend off a diabolical alien civilisation hell bent on enslaving every race it encounters
@CounterLife10 жыл бұрын
Meanwhile in CoD: Ghosts: Fish swim away from the player.
@xyzzy-dv6te6 жыл бұрын
Meanwhile in Minecraft: Villagers kill themselves by walking into lava, letting zombies into their house and dancing on cacti.
@ripmo35036 жыл бұрын
R E V O L U T I O N A R Y
@americantemplar65536 жыл бұрын
meanwhile in half life Me: *staring at cockroach* *cockroach runs away* Me: Fascinating!
@joechang19585 жыл бұрын
@@xyzzy-dv6te um...No actually these villagers is now much smarter than you thought after several updates. I haven't play it long ago. But I'm sure that these villagers will never let themselves fall from the edge or just stand idly by and let the zombie / cactus kill them.
@ArchVileDaClown5 жыл бұрын
@@joechang1958 r/woosh
@Xanmanbro9 жыл бұрын
When NPC AI from like 1998 is better than current day NPC AI
@chistinelane8 жыл бұрын
Corporal Xander that's because they gave a shit about more than profit. Even the cockroaches have good ai
@mindmonkey007 жыл бұрын
These "le wrong generation" type comments are always fucking atrocious. Is it that hard to believe video game developers always were about the profit? Maybe you should stop looking at games that are objectively disappointing shit and focus on games that have tons of passion and thought put into them. There's plenty to choose from. The fact that this got this many likes disgusts me.
@KingLich4517 жыл бұрын
nostalgia bullshit makes one pretty much blind to any other opinion...
@nuv29877 жыл бұрын
Corporal Xander I know right
@crazyeyes89627 жыл бұрын
+mindmonkey00 That's because the games which have tons of passion and thought put into them are, mysteriously, never the ones which get all the millions of dollars of funding. Does anyone give a shit about this sort of A.I. in any AAA game? Remember Oblivion and its "Radiant AI" sack of horse shit? And then afterwards when they said Skyrim would have better AI, and it wasn't at all? The games industry used to be a free-for-all, now it's like Hollywood. And for good reason; the industry was absolutely obsessed with emulating Hollywood all throughout the 00's. And guess what, they finally achieved it. Hooray....
@dexrclosed5814 жыл бұрын
1:47 This is my hiding spot and I'm not moving until the situation is drasticly improved
@NoriMori19923 жыл бұрын
"I'm going to stay here, and wait for my colleagues."
@MarphitimusBlackimus10 жыл бұрын
It seems I cannot reply directly to your message, but yes, Sven Co-op re-enabled the resurrection code for the Vortigaunt.
@YMastersWRC9 жыл бұрын
This is incredible! I can not stop watching your vids! Actually, I have never seen or faced or noticed any logic in AI behaviour. I have never thought AI is so complicated. Probably that's why this game is so epic...
@xbon19 жыл бұрын
sven co-op is about to be re-released on steam for the first time, 5.0 can't wait! since it's a standalone, free, and includes all blue shift/opfor/hl1
@user-qk7tk8gj1t8 жыл бұрын
+xbon1 no, u have only hl1 included in SC. Blue Shift and Opposing Force u must buy and then enable BS and OF maps for SC.
@xbon18 жыл бұрын
Анна Зинурова when i said includes I mean of course you must have it, but there's a way to install it if you have it.
@yekadoosh55658 жыл бұрын
pls do a nother half life ai npc thing
@redjarman10 жыл бұрын
It's crazy mind-blowing how detailed everything is in such an old game. Shooter AI these days is just "hide behind wall, pop out and use aim bot, repeat until hp hits 0, also fuck reloading you have infinite ammo"
@elinquisidorperseverante68354 жыл бұрын
Have you heard about a certain game called "Spec Ops: The Line"?
@thatguy5554 жыл бұрын
@@elinquisidorperseverante6835 Also SWAT 4
@torperator15554 жыл бұрын
@@elinquisidorperseverante6835 Spec Ops gameplay is serviceable at best.
@elinquisidorperseverante68354 жыл бұрын
@@torperator1555 IMO, it Is Made to reinforce that sense of dissonance between what you're doing and what Is actually happening. Also I used it as an example because it uses it's bad gameplay as a tool.
@tinymanjones31194 жыл бұрын
@@thatguy555 SWAT 4 isn't exactly a "shooter these days". It came out 15 years ago.
@TheHolderOfDarkness10 жыл бұрын
I'm betting that the Resurrection feature for the Vortigaunt was cut because it probably was annoying during gameplay.
@JTHM324710 жыл бұрын
All the platforming in Xen was painful enough, imagine trying to get through Interloper if the vorts kept coming back ):
@nightshroud96718 жыл бұрын
They could have just let you interrupt them or they can't do it if they are wounded or do it rarely
@DarkOrderSol6 жыл бұрын
Con't they just make it so it only works in hard mode
@americantemplar65536 жыл бұрын
yeah maybe thats why gaben couldnt even finish his own game
@phoenixrising66105 жыл бұрын
@@nightshroud9671 Or maybe make it so that the ressurection time is dependent on difficulty. Easy: Ressurection is 5 seconds Normal: Ressurection is 3 seconds Hard: Ressurection is 1.5 seconds
@Sandvich1810 жыл бұрын
Wow, Half-Life was really ahead of its time. It's hard to find so advanced AI even today.
@KishinamiNoMae9 жыл бұрын
the last of us?
@bigstevie019 жыл бұрын
Irufort Grantz™ You mean how the moment you step out of cover or fart, every NPC in the area knows exactly where you are? I kid. Partially. That game was super unfair though. The very first two Infected somehow sensed me on the floor above them despite having snuck by and then not making any obvious noise to give away my position that I could hear, for one example. And the gameplay was just completely broken on higher difficulties when you didn't have the magic lifeforce-vision and stealth was no longer an option.
@KishinamiNoMae9 жыл бұрын
i never played it before..but i heard it has super advanced a.i or so I heard but what if you said was true then maybe it's still has flaws or maybe just too "advanced" XD
@bigstevie019 жыл бұрын
Could have been my recollection cherry-picking the unluckiest parts of the experience, though at the best of times I never thought 'wow this AI is really well thought-out'. Found it mostly forgettable.
@howtoavenge10165 жыл бұрын
Stephen Walsh sorry to bump a 4 year old comment thread, but F.E.A.R. also has extremely good A.I.
@UroWasHere10 жыл бұрын
The thought put into the AI is fantastic, and in 1998. I'd love to see more of this depth in modern games.
@shadowlight377010 жыл бұрын
I'd say keep dreaming, because unfortunately modern gaming is represented by Call of Stupidity, and unless Valve releases a sequel, this is how it will remain I'm afraid.
@KishinamiNoMae9 жыл бұрын
Shadow Light the last of us is the example of advanced depth of modern games AI
@analanus31317 жыл бұрын
+Shadow Light How? Almost evrybody hates COD.
@sparda115 жыл бұрын
Uro Prey is kinda like Half-Life 3 in a way you should check it out
@TheLakabanzaichrg3 жыл бұрын
The only remarkable AI in the linearity of us is having the raiders approach silently, otherwise they have the attack pattern of any Uncharted enemy
@BaronPraxis84928 жыл бұрын
Man, vorts resurrecting each other would be badass!
@nightshroud96718 жыл бұрын
Just shoot the one that tries to resurrect them quickly, maybe they can be interrupted by shooting them
@SubZeroMarineMegaMan8 жыл бұрын
Like Archvile
@blueshit1997 жыл бұрын
It is reused in Sven Coop, I assure you, even with a team of other players it can sometimes get really annoying, let alone in a single-player game :
@StarfruitsurfridaHHH7 жыл бұрын
It sounds more cute to me than bad ass
@Jitterskull7 жыл бұрын
Git gud scrublords, just crowbar them all while resurrecting.
@wizzzer13379 жыл бұрын
how is it that a 17 year old game has more advanced A.I than many modern games!
@HarryA3G8 жыл бұрын
+Jack Jha Frame rate and resolution are both very important though. You wouldn't want to play an unoptimised game that runs at 20 fps
@TechnologicallyTechnical8 жыл бұрын
+wizzzer1337 Haven't you heard of COD: Ghosts amazing fish AI??? This was sarcasm for those of you that are stupid.
@neuronscyborg61828 жыл бұрын
info_node's
@TechnologicallyTechnical8 жыл бұрын
λimalaiv I guess you've never heard of sarcasm. Maybe you should've read the whole comment, dumbass -__-
@northandsouthwestandeast78988 жыл бұрын
No. This game is a story game so the ai have to be smart. Modern campgain game have smarter ai now. The game half life 2 ai are smarter then half life ai
@darkySp9 жыл бұрын
2:22 "AW HELL NAAAAAAAAAH !!!"
@JJnirvanafan3 жыл бұрын
Seeing Vortigaunts revive each other makes, Alyx's revival in hl2 ep2, look like a reference to a cut feature, and not so outlandish in terms of story
@adyy787 жыл бұрын
revive feature would explian why you can dismember almost every corpse
@MsBobbyTV6 жыл бұрын
DING A DING DANG MY DING A LONG LING LONG hl1 didnt had emacipation in it.
@kakokapolei1236 жыл бұрын
Никита Никитин what the fuck lmao
@milkman20403 жыл бұрын
You can dismember corpse because of the engine
@adyy783 жыл бұрын
@@milkman2040 And the reason for that is because they original had this ability,and if you'd destroy the corpses, they couldn't be revived anymore
@pigfaced99859 жыл бұрын
Aw, now I feel bad for killing all those Vortigaunts :(
@nightshroud96718 жыл бұрын
At least they can "reincarnate" Or what they say..
@milkman20403 жыл бұрын
I also feel bad killing the vorts, the vorts are actually in the same side as the humans but are just being controlled and slaved to kill people
@Garrad310 жыл бұрын
Is it possible for someone to create a mod and bring back its cut features. This AI is 10 years ahead of its time.
@halfhalo3310 жыл бұрын
Well Sven Co-op had the resurrection thing.
@CTCCoco10 жыл бұрын
Somebody knows why they have been cut off from the game?
@Garrad310 жыл бұрын
CTCCoco Too much computing power required for the AI. Not really too sure.
@johnholmes596410 жыл бұрын
Garrad3 No, that's ridicolous. Peoples always believe videogame ai is some kind of sentient program that takes up infinite amount of processing power, while the reality of facts is that ai don't require significant processing power, it's basically a bunch of scripts that gets picked up according to the situation. The head texture of the vortigaunt requires more processing power than the vortigaunts ai. But ai is the last thing you notice in a videogame, its a subtle yet tricky thing to program, it's really easy to screw up something making the bot often acting retarded, and generally you'll always end up with bots acting really crazy in some specific situations. So, the more basilar the ai, the less work required, the less time spent, the less moneys required, and the less buggy or weird the behaviour will be. That's why you can have games like Half Life, now something like 16 years old, with more advanced ai than most of 2014's AAA titles, 16 years later.
@vitordias810 жыл бұрын
CTCCoco can you imagine a vort ressurecting his mates as fast as in the video all the time? The vort atack in hard is one of the worst hits you cant get at the game, i guess the producers thought it would hurt the gameplay.
@barrybarrygriffin10 жыл бұрын
1:54. There are important fact when Vortigaunt is retreating. When you say Vortigaunt won't attack. Actually that not 100% true because if Vortigaunt is in critical health (hence reteating) but you turn around so vortigaunt would be facing at your back (or even at your side for matter), Vortigaunt would now use electric attack. Also i think, in Half Life Source, Vortigaunt actually use shock attack whatever it is retreating or not.
@GreatFox427 жыл бұрын
Wow, I never realized that when they retreated they were 97% docile, and 100% done with you if you didn't chase. I thought they were just regrouping or trying to find a better vantage point or something. I wonder why they cut out the "run form bodies" feature? That's some surprisingly complex AI for a game form 1998. ...Actually even by today's standards that's some pretty complex AI.
@sensationalopie10 жыл бұрын
Half Life1 is a masterpiece of programming.
@mado-wh4jv4 жыл бұрын
*Grunt sits in his own grenade*
@suzukirider90303 жыл бұрын
@@mado-wh4jv Never seen that happen. Played through HL-1 twice. Seen conscripts have close-calls when throwing training grenades IRL though. And much fewer grenades than are thrown by HECU in the typical walkthrough of HL-1 at that
@mado-wh4jv3 жыл бұрын
@@suzukirider9030 It is a glitch in the AI, the soldiers have the behavior of apart from throwing grenades, placing them on the ground and then running away. The problem is that if the player is too close or hits him, the soldier usually crouches and stays on the grenade while he is killed or shoots the player. The reason why this is common for some and not for others, lies in how they play, since for the soldiers to carry out such action the player must be close to them and if the player approaches them it will generally be to shoot them with the shotgun, but players who keep their distance or who do not usually use the shotgun as their main weapon, will hardly witness this bug
@suzukirider90303 жыл бұрын
@@mado-wh4jv I see. Yeah I preferred to take out the HECU from a distance. Bug or not - if one were about to throw a grenade, pulled the pin but then got hit with a shotgun... one might very well drop it to their own feet and die from the grenade, even if the shotgun wound itself wasn't lethal. As a programmer and gamer I sometimes take a step back from looking at how some game is bugged or unbalanced - and look at how real life sometimes is, well, bugged or broken. As for broken soldier AI - I imagine that at wars some % of real soldiers, occasionally freak out and do something really stupid :-(
@mado-wh4jv3 жыл бұрын
@@suzukirider9030 It is rather a surprise attack
@LochNessHamster7 жыл бұрын
"A time when their only experience of humanity was a crowbar coming at them down a steel corridor..."
@Shkeli-Man9 жыл бұрын
They should of made it where the running from corpses would be only active on easy, normal would be normal, and hard would enable revival. With a few tweaks they could've incorporated these features flawlessly.
@TechnologicallyTechnical8 жыл бұрын
+Shekel-Man should have*
@Arkanj3l4 жыл бұрын
@ToniProductions Wat
@drjam22874 жыл бұрын
@@Arkanj3l exactly, what
@Arkanj3l4 жыл бұрын
@ToniProductions If they can vary damage by difficulty, they could probably turn behaviors on and off by difficulty. All you would need to do is check a configuration file to avoid executing a block of code or not. There are probably other reasons why it would be cut, but one possibility is that it just didn't play well. Another is that constantly checking the difficulty would be redundant or expensive (particularly if it's just one creature that's doing it) but it's super-duper not hard to do.
@Shkeli-Man4 жыл бұрын
@Damian 2000 Idk dog I just have ideas
@ZeeCobra8 жыл бұрын
If Half-Life had some sort of 'Expert' difficulty, the resurrection for Vortugaunts would be a cool addition. Difficult, but cool.
@ocang676 Жыл бұрын
2:17 "GET HIM! .... ah shit nvm"
@leoschue80718 жыл бұрын
Turns out I've been stumbling across your videos occasionally for quite some time, but I only just now realized that they were all you. Nice stuff.
@JohnSuitepee9 жыл бұрын
I'm kind of glad Vortigaunts didn't receive Archvile powers.
@NationalPepper10 жыл бұрын
Wow, good job. Keep doing these series!
@YunusEmre-jy9fe6 жыл бұрын
Half life beta version video
@hassnaasibaq4973 жыл бұрын
you did play Half-Life?
@neuronscyborg61828 жыл бұрын
in Sven Co-op they can revive their buddies however I'm surprised that there AI is so good and half life 1 when you use a scientist in half life he can't even follow you around corners without getting stuck
@eightmegsandconstantlyswap88626 жыл бұрын
The whole scientists getting stuck thing is usually down to the mapper not putting down enough path nodes and they get lost.
@darknightmike10yearsago3 жыл бұрын
The path finding is not the greatest. Same thing happens in Counter-strike when you try to get the Hostages to follow you.
@alicealysia7 жыл бұрын
I feel like the corpse retreat gameplay idea (of them running if they see more corpses than there are living ones in a group) would actually be totally awesome, purely because it would make them feel more human. Which is important.
@SilverTounge856 жыл бұрын
The Combine never invaded Xen during the HL1 timeline. Xen was just a "place between dimensions". The last stronghold for Nihilanth and his dominions. Alien Slaves were basicly just workers. You can see that in the Interloper-maps, where they are working in the "Xen mines" and in the "Grunt factory".. They won't even try to kill you unless you shoot first, or shoot at the Alien Controllers or Grunts. Xen is where Nihilanth and his army is hiding from the Combine. When the Resonance Cascade occurs, some of Nihilanth's forces are accidently teleported into Black Mesa, along w. Xen wildlife (Bullsquids, Houndeyes, Headcrabs, Ichtyosaur etc). After a while, Nihilanth himself uses this opportunity to hold the rift open himself, this is referenced in HL and Decay, that the rift is held open from the "Other Side" / Xen, so that more of Nihilanth's forces can pour through, securing it for him, so they can escape Xen, before the Combine get them. The Combine notices the rift anyway much later on though, so it seems the rift was not closed when Gordon kills the Nihilanth. It is hinted that Nihilanth was a prisoner of the Combine, based on his scars and his metallic parts. Also the way he speaks to Freeman. Here are some of the lines: "Thieves... you all are thieves... you all are..." - Basicly a reference to Black Mesa personell mining for the crystals on Xen, which the Nihilanth forces uses to fuel their own teleports to escape or mount counter attacks on the Combvine. "Alone... not you alone... not you alone..." - A reference to that Nihilanth also knows about the G-man constantly watching. in HL2 Breen also says that the Combine is aware of him w. Breen talking to Gordon about his contract was open to the highest bidder. "Deceive you... will deceive you..." - Another G-man reference. That the G-man will deceive him, which he did at the end of HL1, so that the Vortigaunts/Alien Slaves had to rescue Alyx from doom at the top of the Citadel. There are some unused quotes too, like these: "You are man... he is not man... for you he waits... for you..." - Definatly another G-man reference, hinting that the G-man is no human. "Their slaves... we are their slaves... we are..." - Obviously referring to the Combine.
@Miktai4 жыл бұрын
0:32 Other vortigaunts: okay let's do this, leeeerooyy! One vortigaunt: ight imma head out
@Sharp478 жыл бұрын
These series are amazing. Im a huge Half-Life nerd who grow up with the series. HL1 was my first game and love it to this date, HL2- well that game revolutionized gaming and FPS in general. Such an amazing series, we all know Valve takes it time when making games. Half-Life 3 will be amazing on Source 2.
@thewolf76687 жыл бұрын
1 year later, still no HL3, but we got the story tho 😂
@mazda96247 жыл бұрын
I come from the future.... I'm so sorry for your loss
@maddsmon61816 жыл бұрын
Greetings from the future! It's been confirmed half life 3 will not come out,by one if the former writers.
@sourceeee6 жыл бұрын
Greetings from 2033 the future, no anal floss here
@ianscheurer6 жыл бұрын
sourcegamer101 i like. that
@jazz800010 жыл бұрын
Man the things we learn after years lol, AI in that game is thru the roof they dont make it like that no more
@63Limar7 жыл бұрын
Intresting detail of the cut ress feature - if 2 vortigaunts try to ress the same target, second lazer automatically change it's target to the player if vortigaunt already ressurected.
@VimyGlide6 жыл бұрын
would've been a lot funnier if a second zap negated the resurrection
@tameronica4 жыл бұрын
2:19 "haha take that, human!" _sees piles after piles of corpse_ *visible fear*
@Clazzette7 жыл бұрын
As seen in Half-Life's Decay's Xen Attack level, when vortigaunts claw their enemies, they recover health. You should've added that. :) I should do the traits in that level. xD
@NoriMori19923 жыл бұрын
That's probably something that only happens in that game, and only for the player. So it wouldn't bear mentioning.
@Doc_Fun10 жыл бұрын
I'm hoping this series extends to the sequel, beyond seagull poop anyways.
@johnnysack148910 жыл бұрын
Everytime you upload one of these videos my nostalgia makes me boot up Half - Life. Thank you!
@cookiedoughman459 жыл бұрын
I'm glad that Valve cut the ability for Vortigaunts to resurrect their slain allies. That would've been a slight pain in the ass to deal with during gameplay, just watching it in this video was a little irritating.
@Xanmanbro9 жыл бұрын
When it comes to the Vorts' powers it's cool but gameplay, it'd be hell
@TechnologicallyTechnical8 жыл бұрын
+Cyborg Assassin I know, right?
@j.alex6298 жыл бұрын
+Cyborg Assassin Sorry for the late response, but playing Sven Co-Op (even Serious Sam experience helped) for a while taught me a few tricks, for the ability of them resurrecting their fallen companions is present in the campaigns. When they're in packs larger than 3, they usually stick together. Ditch rifle/pistol use, and just try to attract them towards explosives like grenades, or satchel charges. You need to gib them, that's it. OR, if you have the opportunity of not being damaged while doing this, try to harm them as much as possible, but don't kill them, as they'll run. After that, they're easy prey. It's all about adapting to new encounters. I, for one, wished this was still a feature in the original campaigns, but for hard difficulty only.
@cookiedoughman458 жыл бұрын
I suppose you're right. I'm not saying the idea of an enemy resurrecting dead comrades is an inherently bad idea (the original Doom games pulled that off quite well w/ the Arch-Vile IMO) but I merely thought it looked highly irritating here, given how Vorts travel in packs (as opposed to the Arch-Vile which usually were solo and quite rare, when they showed up it was like a "OH SHIT KILL IT NOW" type feeling). Whereas, for the Vorts it looks less "fun" or scary and more annoying like it would have been a "god-fucking damn it, not these guys again" type thing. I suppose that is subjective though. I guess I agree that feature could have remained for the hard difficulty.
@nightshroud96718 жыл бұрын
They could have made it so you can flinch them out of the attempt
@WeedCop5 жыл бұрын
2:25 They run away on the sight of a deceased companion. Or thirty
@MrCantStopTheRobot7 жыл бұрын
Yep, I think with the proper animation vortigaunt resurrection would have been cool. Then again, I enjoy the random outcomes of Marine vs Alien battles, and maybe that'd make vortigaunts OP.
@shrimpboom87 жыл бұрын
MrCantStopTheRobot unless the Marines would try, but sometimes fail, to gib their kills
@MrCantStopTheRobot7 жыл бұрын
That's a good point. I prefer seeing the wreckage and aftermath of a battle all strewn about, but a bunch of dudes going psycho and overkilling corpses until they gib would also be pretty badass. Alternatively, there could be a timer on corpses, whereupon a decayed vortigaunt could no longer resurrect.
@One36732417 жыл бұрын
A.k.a. We've Got Hostiles, where they fade out so that your computer doesn't turn into a furnace. Also, if HGrunts still launched more grenades, then they'd be able to stand a better chance against the Vorts.
@emperorpalpy10107 жыл бұрын
Vortigount : WE GOT THIS SUCKER ! *sees dead bodies* Vortigount : Fuck this shit Iam out .
@thealphaandtheomega60464 жыл бұрын
2:54 i shocked that AI even know how to revive their friends rather than some shitty random player in online games
@yesbruv94194 жыл бұрын
Online games is different,why would you compare them?
@clairvoyantamnesiac97706 жыл бұрын
@ 1:01 says "DIE" dat freaked meh out when I played it on Playstation 2. Also this music is really awesome.
@narsil46698 жыл бұрын
2:20 They were like "NOPE"
@narsil46698 жыл бұрын
+GAMER XD I forget to say how they moon walked like Michael Jackson xD
@ballacaust10 жыл бұрын
I weep when I realize this game has more care and attention to detail in its AI than any game on the market that I know of. I want another F.E.A.R to come along boasting amazing AI.
@Viviana0887 жыл бұрын
Holland Ayers Well there is F.E.A.R 2 and 3 but imo the two original expansion packs for F.E.A.R were the FEAR 2 and 3 for me because they kept the AI the same added a few weapons and just continued the story.
@fruitylerlups5304 жыл бұрын
Apparently FEAR didnt really have amazing AI, they just used good pathseeking and used comms to create the illusion of strong AI according to FEAR developers
@TeaserTravlein4 жыл бұрын
@@fruitylerlups530 the maps helped a lot with that as wel
@theotv55224 жыл бұрын
And then in Huntdown the Freeman these things cast bolt instantly. Genius!
@morphman80956 жыл бұрын
1:16 ... oh shit
@labenvenci15846 жыл бұрын
Vortigaunts are so under appreciated. They deserve a lot more love in the series.
@MusketeerTigershark18228 ай бұрын
Based pfp
@bradmaxwell73547 жыл бұрын
2:20 HE'S RUNNING AWAY, GET HIM- NEVERMIND.
@HalfPinoyPride10 жыл бұрын
Best ai ever from a game that's older than a decade. Thanks for sharing this!
@Yapostadodat6 жыл бұрын
This is some great stuff about one of the greatest games ever made. I used to experiment with how many scientists and guards I could get grouped in one area just to hear what kinds of things they would say to one another. At one point in the game you can gather about a dozen scientists and guards in one area and it gets pretty funny as they are constantly interrupting each other but still being polite and responding appropriately. Thanks for these posts and love for the finer points of AI in this groundbreaking game.
@male_07733 жыл бұрын
2:45 while playing sven co-op I saw this feature being used at the exact spot you were at when testing it. To be fair, Sven Co-op was made in 1999 and half life was made it 1998 so it was probably cut after a couple of years but Sven Co-op didn't cut it.
@SnipingIsAGoodJobMate6 жыл бұрын
So, all those Vortigaunts that i killed could have been avoided?... Now i feel bad ;(
@Tomaz12325 жыл бұрын
No, I feel bad that I had to kill those women black ops. They have more balls than those green freaks.
@poppanaattori8910 жыл бұрын
I've played HL1 through numerous times but never knew that the AI was so dynamic. Usually my encounters boil down to a warp followed by a gunshot, followed by a sound of a lamb getting horribly tortured.
@SFC310 жыл бұрын
At 2:25 when the Vort ran out, he just ran backwards haha
@halowarrior10005 жыл бұрын
I love how you turn the corner to not just a few dead vorts. But a heaping PILE of them. Yeah I'd run too.
@stratifacations83774 жыл бұрын
2:20 I was expecting one corpse, or for one of them to die and the other flee, if I saw a field of my species scattered corpses i would freak out a little too
@MegaChickenfish10 жыл бұрын
All this amazing detail and they still couldn't get Barneys to move diagonally half the time.
@FalkVonKrone8 жыл бұрын
Did Black Mesa somehow took all these features? I really wanna know if the team behind it actually cared about those small details like skulls flying into your screen and all that jazz
@CossackHD8 жыл бұрын
Black Mesa has extremely poor AI compared to Half-Life. Fights in Black Mesa are very boring.
@monkeykid667 жыл бұрын
and the animations are utter shit. an average artist with his first time on an animating software would do a better job. it looks very rushed and unfinished.
@One36732417 жыл бұрын
No, they were just interested in updating the look of the levels, and quite frankly, even failed at that.
@SlobodanStevic7 жыл бұрын
@Cossack-HD Glad I'm not the only one thinking so. For years I see everyone praising Black Mesa, but interaction with some enemies there just sucks compared to the original. Even though the differences are subtle it makes fights very dull. E.g. marines hit you from too afar, Vortigaunts charge too fast, etc.
@monkeykid667 жыл бұрын
Slobodan Stevic it just seems like an indie project thats unfinished. its only praised because of its hud movements and recreational ideas, the base of the product is pretty dull. i would rather play half-life.
@waffler-yz3gw Жыл бұрын
seeing vortigaunts as enemies after playing half life 2 (and part of alyx) is incredibly jarring
@Trancelistic8 жыл бұрын
This is why older games had way more soul.
@FernandoCastillo-og7ze3 жыл бұрын
I just discovered this yesterday. When a vortigaunt is seriously wounded, he doesn't attack you and hide from you whenever you get closer to him while continuously keeping an eye on him. But as soon as you don't look at the vortiguant while he sees you, he will charge his attack and damage you.
@someguyontheinternet23995 жыл бұрын
I played half life 2 first so you can imagine my confusion when I first saw these guys as enemies....
@TechnologicallyTechnical8 жыл бұрын
The more I watch this, the Vortigaunts seem more and more real in my mind because of how they react to things and stuff that I never noticed...
@LondenTower5 жыл бұрын
0:48 i heard them say DIE!
@zanarkand198810 жыл бұрын
Amazing info you collected and amazing ai they had, no wonder it was game of the year back then, good work
@martinkosecky49438 жыл бұрын
Vorts reincarnate you know.
@neuronscyborg61828 жыл бұрын
I also wanted to say thank you very much I love this particular video series of yours I am a big Half Life 1 fan
@supersnow176 жыл бұрын
0:43 something Black Mesa failed MISERABLY at. Fucking Vorts in that version have a 1 second charge time even on the easier difficulties. Annoying as all hell.
@OttoGrainer2710 жыл бұрын
Mate, this stuff is truly awesome. I wish I had this information years ago, yet I thought I knew just about everything there was in the Half-Life games. To find some new insight in something already so familiar and nostalgic is wonderous. Thank you.
@ARTUROK4EVER4 жыл бұрын
3:16 Revive this
@doodlenoodle73703 жыл бұрын
The amount of detail put in the AI of a game so long ago is so impressive. It’s even better then some Ai from nowadays.
@deadhawk121210 жыл бұрын
Marphitimus, does the tradition of amazing ahead of it's time AI stick with the series on it's transfer to Half-Life 2?
@fruitylerlups5304 жыл бұрын
lol no, if you hold a can in front of a combine soldier they wont shoot you, the AU is dumber in hl2, and i like hl2
@MisterJohnDoe5 жыл бұрын
“Vortigaunts would become frightened and run upon seeing deceased companions.” If I went into a room that was all bloody and full of corpses of my species, I’d probably react the same way
@Onox7929 жыл бұрын
1:35 You forgot to tell that Vortigaunts can still using theirs electrical attacks if you give them back when they are wounded.
@melizukoarts14205 жыл бұрын
Reviving feature of vortigaunts can be clearly seen in HALF LIFE 2
@omarazzam4238 жыл бұрын
That is why valve take many time to make a one game
@omarazzam4237 жыл бұрын
Damn that was a year ago . I cant believe i used to suck at english like this a year ago.
@AMBEE-sp2ev6 жыл бұрын
PortalTHUNDER V Don't worry, one year later, you still suck..😂😂😂 Its a joke btw..no offence..
@outoftime71276 жыл бұрын
AMBEE 2772 Offence
@nikolakuzmanovic26264 жыл бұрын
@@omarazzam423 I want to see your English 3 years later.
@TheHeavyshadow4 жыл бұрын
@@nikolakuzmanovic2626 "Why, my fellow commenter, it would indeed be my pleasure to present to you the excellent linguistic progress I have been able to achieve over the last four years."
@tacticalinsertion7 жыл бұрын
Damn,i remember when vortigaunts used to scare the shit out of me when i was a kid.
@Defender98TV8 жыл бұрын
2:19 "GET THAT BASTARD!" 2:32 "RUN AWAY!"
@Koniving3 жыл бұрын
"...would become frightened and run upon seeing deceased companions." Presents them with an army of corpses.
@quocvietophu16277 жыл бұрын
2:22 Vortigaunts: Fuck no i'm out
@ToxicBastard5 жыл бұрын
Every once in a while a game that has truly had mountains of thought, tweaking, passion and creativity poured into it comes along Half life FEAR Shadow of mordor Breath of the wild Ect
@sleepytrout7 жыл бұрын
2:14 Ah, you'll kill one of them and the other will run away. 2:20 *OHKAY*
@sirgalahad75159 ай бұрын
The vortigaunts retreating gives them way more humanity than a majority of gamings NPCs were as they will rush you when low on health in a last ditch effort to kill but these don’t want to die .
@bowtieproductions67084 жыл бұрын
2:36 : "Dodge this"
@cappy68022 ай бұрын
"You filthy casual!"
@cappy68022 ай бұрын
*Procides to fucking die*
@StickNik6 жыл бұрын
Amazing the simple AI of running away when injured hints to how they were enslaved, as is properly revealed in Half-Life 2.
@turtleshellstuff345510 жыл бұрын
2:14 Vort 1:Hey theres a human Vort 2:ATTACK *few seconds later* Vort 2:Hes running get him *they chase and see the dead bodies* Vort 1:Well im running *runs away* Vort 2:well he was a coward *looks at bodies* he was correct *gordan freeman chases after them* Vort 1: There he is again GET HIM *both charge up thier lightning and attack killing him* Vorts 1 and 2:WOOHOO *high five*
@ManLikeEddy5 жыл бұрын
shit comment
@OskaIvanovichSmirnov5 жыл бұрын
So that's where the idea to resurrect Alyx came from.
@JamesEpicson10 жыл бұрын
2:22 vorts: ahahah we have you now- HOLY SHIT WHAT DID YOU DO?!?!? RUN! RUUUN!!!! HOLY SHIUIIIIIIIIIIIIIIIIIIIIIIIIIIIIII!!!! you: guys? guys come back! were you goin? was it something i said?
@agniteyt2 жыл бұрын
It doesn't matter how old it is. What matters is how good it is
@borjeborjeson14829 жыл бұрын
man they really put a lot in the first game you never noticed or knew
@TDRR_Gamez8 жыл бұрын
2:21 Vortigaunts: Haha we got yo- **They look at the bodies** Vortigaunts: shet run
@pyro48945 жыл бұрын
Bully: punches vortigaun* (Sorry if wrong spelling) vortigaun: retreating*
@NoriMori19923 жыл бұрын
I'm confused. How could you misspell "vortigaunt"? It's in the title of the video.
@ThatOneGambler4 ай бұрын
“THERE IS THE GORDON FREEMAN” *gordon shows 10 or more vortis on the floor* “#### this #### I’m out”