I’m still amazed at how well the weapon models look in Halo 3
@Milesamanjaro2 ай бұрын
Halo 3 is the best middle ground for importing weapons/vehicles from newer and older titles. It just works 💪
@JDotLoc2 ай бұрын
Why wouldn’t they?
@LateNightHalo2 ай бұрын
Evidence of the strong art direction infinite had. Most weapons look like lost bungie-era guns ( minus the commando, that thing still doesn’t really look like a halo rifle)
@DorkAndFriends2 ай бұрын
@@LateNightHalo Have to agree on the commando. An LMG would've fit better in place of the commando when looking at this issue.
@xXBarthXx2 ай бұрын
@LateNightHalo yeah kinda weird how they went with that design for it lol. Just doesn’t look like a futuristic Halo weapon at all
@DorkAndFriends2 ай бұрын
Just goes to show how Infinite's art direction wasn't bad, it was just mishandled between the plastic shader almost toy soldier like lighting. The weapons here actually look functional and work within Halo 3's sandbox, assuming their properties are 1:1 except damage (for obvious reasons). There are a couple stand-outs, the pulse rifle is goofy and doesn't really serve a purpose in Infinite, or 3. I'm not sure why they opted to replace the plasma rifle, storm rifle, hell both of them, but here we are. The same can be said for the stalker rifle, it's just redundancy. I get it's trying to fill the gap between the carbine and beam rifle, but there's a huge reason why between Halos 2, 3, ODST, and REACH, we never received that middle ground from bungie. Bridge too many weapon categories, and suddenly you're left with weapons that are functional but don't distinctly stand out on their own. The Stalker rifle couldn't hold a candle to the carbine, even though it tries to desperately.
@Finger1122 ай бұрын
So if you wanted to add in brand new type of weapons to a new Halo game that would fit in with Halo 3's or Halo's design what would be that would work if you think everything 343 is making does not work? Because if the next Halo game just brings in only the classic weapons we always had, people aren't going to be amazed by that and people will just get bored quickly. Maybe the Bungie Fans might like that its a new coat of paint or maybe an expanded Sandbox, but Halo fans with Infinite have been asking for new weapons or vehicles to be added in. You have to do something new otherwise people are not going to care at the end of the day. Otherwise why make any new Halo games if this is the attitude you want to have to any IP?
@DorkAndFriends2 ай бұрын
@@Finger112 Bungie managed to capture lightning in a bottle not once, not twice, not three times, but four times. They did this over 12 years, fine-tuning the sandbox while adding, subtracting features to keep it fresh. A "less is more" approach took halo beyond a typical shooter and turned it into something more than that. It's a narrative-driven experience accompanied by one of the best sandboxes of that era. 343 had the perfect setup. Years of data involved with troubleshooting sandbox issues, years of experience handed to them, but they were too foolhardy. It's honestly such a huge skill issue or mental issue if a game like Infinite can't keep players satisfied. The problem wears itself on Infinite's sleeve. The game could not function as a standalone title. It had to be live service because the content from the start sucked and 343, despite having 6 years, fumbled development and needed to backpedal. Bungie also made more games because it made a lot of money, I think that's pretty simple to understand. They made them for fun, and made a lot of money doing it. Can't say that about any studio under a figurehead like microsoft today.
@Redm0ndFilms2 ай бұрын
This mod is amazing and just made me itch for an idea. Would love to see someone do H2A multiplayer mod. Overhaul the models to H3/infinite. Add infinite sandbox and more maps into H2A. Would be a whole new multiplayer to hold us till H7
@115spt22 ай бұрын
I just want someone who makes a mod for Halo 1 - 3 (IN MCC) that adds the grapple hook and removed fall damage (also removes some of the invisible walls.
@Finger1122 ай бұрын
In my opinion as a Halo Veteran who has played Halo since Halo 2 on the original Xbox, I always thought the sound design of the weapons was the weakest part of Halo 3, some weapons are OK for its sounds, but many are just too bland like the Assault Rifle being one. Adding in Infinite's sounds, makes the weapons sound or have alot more beefiness to them, despite what alot of the Bungie Halo Fans think. Yes they may be louder, but they have more of a war feeling to them.
@_So.Silly_2 ай бұрын
time traveler: yawns the timeline:
@UnscMinusゴジ41182 ай бұрын
15:28 i Always throw the energy drain on the brutes and finish them off with Sniper.
@smitty787492 ай бұрын
i like the new inclusions but not replacing the old ones, halo 3 had a good sandbox i don't want to see anything get replaced
@elecman7482 ай бұрын
What about the piss weak Battle rifle? i would love to replace it with the ones on HCE or infinite.
@halofanatic6092 ай бұрын
one of my favorite halo 3 mods
@xXBarthXx2 ай бұрын
It's a fun mod for sure!
@kourtneyhanley2 ай бұрын
Whoe ever put the dual wielding pistols you are one of the chosen
@_Skylaa2 ай бұрын
10:42 that was really close xD
@xXBarthXx2 ай бұрын
Indeed lol
@SniperRed0092Ай бұрын
I really want to see Chief in Mark V again 😢
@HolyCrusaderGrim2 ай бұрын
Cursed as hell but I kinda like it
@iluvska912 ай бұрын
I wonder if anyone will ever do a brand new campaign for halo 3. I wonder if that would be possible or just too much work
@ReclaimerSnake2 ай бұрын
Why does the ravager looks actually fun to use here?
@thecosmicentity55972 ай бұрын
POV: If Bungie made Halo Infinite
@ahsoka_polo2 ай бұрын
Halo Infinite is what bungie intended for halo ce before all the cuts
@ReclaimerSnake2 ай бұрын
@@ahsoka_poloand got cut in less than half with little to none support 3 years later
@mrpiratefox44972 ай бұрын
@@ReclaimerSnake "little to none" when we literally get updates every single month