Halo Reach PC/Xbox One Review: It's Good - But There Are Issues

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Digital Foundry

Digital Foundry

4 жыл бұрын

Alex Battaglia goes in-depth on Halo Reach's port for Xbox One S, Xbox One X and of course, PC. Find out where this conversion excels and where it falls short in this extended, deep-dive analysis.
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Пікірлер: 1 500
@evandinc
@evandinc 4 жыл бұрын
The audio was one of the first things I noticed. Immediately after my first firefight in the campaign I searched the audio settings to no avail. Non-music sounds need to be beefed up badly.
@FunctionalBreadMachine
@FunctionalBreadMachine 4 жыл бұрын
I thought I was the only one haha. Yeah that's also one of the first things I noticed. The music is considerably louder than all of the other effects in the game.
@14supersonic
@14supersonic 4 жыл бұрын
Yeah, the audio is one of the things that are really bad in this port. Its also bad at giving you a sense of direction as well. Not sure how they over looked this after all the extra time they spent "optimizing" this game up until now.
@ZinhoMegaman
@ZinhoMegaman 4 жыл бұрын
Yeah I even lowered music volume to have a better hearing of the sounds.
@evandinc
@evandinc 4 жыл бұрын
@@penguinchip try updating drivers and checking games stability or whatever the option is in steam
@steamempire
@steamempire 4 жыл бұрын
its apparently an oversight in the settings, there is a settings file and the default audio quality is set to 0
@KenniTheKid
@KenniTheKid 4 жыл бұрын
i knew this game felt off above 60fps. Thanks for clarifying.
@THECURSEDJ117
@THECURSEDJ117 4 жыл бұрын
I thought it was just my PC having a hissy fit, felt like it was stuttering something horrid. Capping at 60 feels a lot nicer to play on at this moment in time
@killertruth186
@killertruth186 4 жыл бұрын
@@THECURSEDJ117 Have you tried to do the same method like Fallout 3 and Fallout New Vegas?
@Modzorz
@Modzorz 4 жыл бұрын
i think they literally just patched it today, actually! just played some games and the 60+ fps setting was actually working.
@killertruth186
@killertruth186 4 жыл бұрын
@ I was thinking disabling the in game vsync and let your control panel do it for you.
@labombaromba
@labombaromba 4 жыл бұрын
@Modzorz Don't think so. My MCC hasn't seen a single steam update since I got it a day after release.
@Agtsmirnoff
@Agtsmirnoff 4 жыл бұрын
0:56 Correction: Halo 2 came out for PC in 2007, not 2004.
@WilliamSwartzendruber
@WilliamSwartzendruber 4 жыл бұрын
I was going to say, it came out for Vista.
@cerjmedia
@cerjmedia 4 жыл бұрын
"All in a game from 2009" Yeah, pretty sure it came out in 2010 but close enough (10:13 for reference)
@Agtsmirnoff
@Agtsmirnoff 4 жыл бұрын
@@cerjmedia Dates are just all wrong in this video.
@leonthesleepy
@leonthesleepy 4 жыл бұрын
Biggest issue i have is with the audio. It just sounds....horribly off and muffled? I dont remember it being this way even with Halo 1 on the Xbox
@callusklaus2413
@callusklaus2413 4 жыл бұрын
I'm on PC, and the audio is mess. Outside of sounding muffed, occasionally I get this really horrible electronic/lag sound that occurs when there's a lot of action. Curiously, it seems to be tied to specific maps. I can play the invasion playlist with no problem, team slayer has a lot of offending maps that makes me want to deafen myself
@malecrium8665
@malecrium8665 4 жыл бұрын
@@finn264 source?
@LowSpecGamer
@LowSpecGamer 4 жыл бұрын
"... Halo Reach could very easily maintain a flawless 60 FPS on almost any hardware out there" Oh it can run on some machines all right, but it sure ain't easy or look pretty X)
@batmangovno
@batmangovno 4 жыл бұрын
Is that foreshadowing?
@BE3R-LF94
@BE3R-LF94 4 жыл бұрын
Given how modest its demands are, could you at least TRY to run it at medium before butchering it? Pretty please? :D
@slandgkearth
@slandgkearth 4 жыл бұрын
@Swirly Kalen to be expected with that trash gpu.
@Drilbit
@Drilbit 4 жыл бұрын
Make it run on a Intel stick fam
@Bonerlord
@Bonerlord 4 жыл бұрын
There's a GDC talk on Reach's automated LOD system, if you're more interested in the detail on that
@scrustle
@scrustle 4 жыл бұрын
I heard 343 have already mentioned the audio issue and that they're working on a fix. Hopefully that's coming soon.
@KayJay01
@KayJay01 4 жыл бұрын
They have, they've also said the unlocked framerate is just there because the community wants it. They originally said it wouldn't even ship with unlocked framerate because it wasn't ready and had lots of issues (like Alex mentions) but the community wasn't happy about that so they added it back in but said it didn't work as intended. And it obviously doesn't. This will get fixed though.
@tholesund3760
@tholesund3760 4 жыл бұрын
343 has known about the fucked up audio for months and they still haven't fixed it, so my expectations aren't high. Based on what they've said, they might come up with some improvements, but not soon.
@NatrajChaturvedi
@NatrajChaturvedi 4 жыл бұрын
Well it can not come sooner because the audio sounds a lot worse than the comparison done in the video. I can not change my sample and bit rate in Windows Sounds settings below CD quality 48000 Hz because it is greyed out but those who can reduce the setting to FM quality 37000 Hz get much better quality. I suspect DF did that before recording that comparison!
@NatrajChaturvedi
@NatrajChaturvedi 4 жыл бұрын
@@tholesund3760 wow thats discouraging then because as far as I am concerned, the game is unplayable because of how muffled the audio is. I can overlook everything else including not being able to play at higher than 60 fps but not the terrible terrible audio.
@TheRixtah1
@TheRixtah1 4 жыл бұрын
Please, God, let it be soon
@MajoraZ
@MajoraZ 4 жыл бұрын
Some other post-processing issues the video didn't cover: Rain looks way less thick in the MCC version, and throughout even this video you can catch moments where some sort of haze or volumetric lighting is missing, such at 8:36 : In the 3650 vesion, there's a slight green coloring/haze to the view, wheras the MCC version is much clearer and the green coloration is gone.
@TheIshikawaRin
@TheIshikawaRin 4 жыл бұрын
Just some small date corrections: Halo 2 for Windows Vista released in 2007, not 2004 and Halo: Reach launched in 2010, not 2009. But overall this is another great video from Alex, as one would expect.
@haloepic3092
@haloepic3092 4 жыл бұрын
Bailey Jones little correction, just shut up
@TheIshikawaRin
@TheIshikawaRin 4 жыл бұрын
@@haloepic3092 Rude.
@ICEMANZIDANE
@ICEMANZIDANE 4 жыл бұрын
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@TheIshikawaRin
@TheIshikawaRin 4 жыл бұрын
@@ICEMANZIDANE How is this related to date errors exactly?
@by2083
@by2083 4 жыл бұрын
@@ICEMANZIDANE bro whats wrong with u commenting the same thing on everything
@blehgopie
@blehgopie 4 жыл бұрын
The online co-op input lag when you're not host is a problem with the entire MCC and I have no clue how or why it hasn't been fixed yet.
@IHydro
@IHydro 4 жыл бұрын
YES, why aren't people addressing this more...
@walkieer
@walkieer 4 жыл бұрын
Yeah do people not play campaign with friends or something?
@Pokemark17
@Pokemark17 4 жыл бұрын
Yeah got a new pc at the start of the week and the game was unplayable my friend and I both had issues regardess of who was host
@super_pretendo
@super_pretendo 4 жыл бұрын
Like drunk-driving a fucking boat.
@edison700
@edison700 4 жыл бұрын
It was like that on the 360 when it was new if I remember. It's probably a netcode/engine thing, doubt they could fix it without breaking something.
@michaelw4861
@michaelw4861 4 жыл бұрын
Every time I hear the theme music to Halo it makes me want to play the games.
@farhanyousaf5616
@farhanyousaf5616 4 жыл бұрын
I still get goose bumps when I hear it... especially Halo 1 music.
@Kronos0999
@Kronos0999 4 жыл бұрын
Except they've all gone to shit and now all you remember are the memories and not the game.
@chomp_5412
@chomp_5412 4 жыл бұрын
Are enough people playing it on xbox to get into matches?
@michaelw4861
@michaelw4861 4 жыл бұрын
@@chomp_5412 Last I checked, yeah.
@EchoDissolve
@EchoDissolve 4 жыл бұрын
Pavlov was a gamer.
@InnuendoXP
@InnuendoXP 4 жыл бұрын
Why is animation frame interpolation not a thing for this!? Mods for Halo: CE have it, source ports of the Quake engine games have it. Is it too CPU intensive or what?
@DiegoAlanTorres96
@DiegoAlanTorres96 4 жыл бұрын
Inexperienced devs
@arecaidianfox
@arecaidianfox 4 жыл бұрын
I remember some discussion a while back about how Chimera's frame interpolation was power-hungry. But considering that even old versions of Chimera work on something like an Acer Aspire V3-572G-543S and can maintain a minimum of 60FPS for Halo 1...
@joeykeilholz925
@joeykeilholz925 4 жыл бұрын
Fail
@MajoraZ
@MajoraZ 4 жыл бұрын
I don't even remember animations running at lower frame rates when I played this at 120fps during the flights, is it a new issue introduced in the final build or something?
@secret333plays
@secret333plays 4 жыл бұрын
@@MajoraZ Its only an issue above 60fps. Also, despite how it is talked about in this video, I have found it unnoticeable in actual gameplay.
@Prizrak-hv6qk
@Prizrak-hv6qk 4 жыл бұрын
At first I was like: The sound is really odd/crappy. Then I was like: I haven't had this much fun playing an FPS in ages.
@Liamlucid
@Liamlucid 4 жыл бұрын
At first it was so bad I didn't want to play it, then I played it for 5 hours.
@SwitchingRooskies
@SwitchingRooskies 4 жыл бұрын
But the internet people are saying the quality is breaking the game and everyone is refunding it, so what you are saying can't possibly be true.
@vegetarey
@vegetarey 4 жыл бұрын
The audio is broken on the PC version, and i expect to use mods or change config values in a game from 2002 to work properly, not in a new release (from a 10 year old game), on xbox one is ok, on PC is just a cash grab release, stay away from this crap.
@chomp_5412
@chomp_5412 4 жыл бұрын
Are enough people playing it on xbox to get into matches?
@pseudonayme7717
@pseudonayme7717 4 жыл бұрын
It's my favourite Halo game. Wait until you are playing on legendary with some skulls on, the battles become truly great and the leves are beautifully designed. You will heave a sigh of relief every time you finish a level 😎
@Simpyphus
@Simpyphus 4 жыл бұрын
My guess is patches will address some performance issues, sound, common bugs, but not much else. I would be genuinely be surprised if they actually tweak the presentation for motion blur, bloom, etc. The unlimited frame rate option is labeled as beta, that should have been clarified. Either way, even now its much better than playing the 360 version. The original is just so muddy and feels much less responsive. This remaster fixes what matters most.
@ajaakola2
@ajaakola2 4 жыл бұрын
And on 4k its so good on pc! I don´t care if its not perfect as I loved this game on 360 and this is the best version in my option right now, yes even if there are some problems.
@hunterking572
@hunterking572 4 жыл бұрын
I just finished the game on PC at 4K yesterday and had no clue the game had AO or depth of field effects.
@KeyJOSH8
@KeyJOSH8 4 жыл бұрын
That "LowLevelFatalError" crash is something I've encountered in a number of games that use Unreal Engine. Removing my GPU overclock has always fixed it. UE games seem to be less tolerant of overclocked hardware for some reason
@christopherscott934
@christopherscott934 4 жыл бұрын
Noticed this issue as well.
@VideoGameTuto
@VideoGameTuto 4 жыл бұрын
@Boba Fett wrong. UE is used to the spartan cuatomization interface, i can replicate that error by switching to another monitor while having the game on fullscreen
@TexelGuy
@TexelGuy 4 жыл бұрын
I got that crash only once while alt tabbing and coming back, but I do have a GPU overclock. I dunno if it's really the overclock or the alt tabbing that caused the crash, because I've heard of lots of other games that have stability issues when alt tabbing.
@SeiyaDLuffy
@SeiyaDLuffy 4 жыл бұрын
Halo Reach doesn't use Unreal Engine uses havok
@Liamlucid
@Liamlucid 4 жыл бұрын
I fixed it by adding 60hz to my monitor edid, I only had 75hz before, adding 60 fixed it. Weird bug
@JSTM2000
@JSTM2000 4 жыл бұрын
12:43 Overwatch has the "exact" same issue, running it above or below 1080p breaks some of the effects even thought it's not a remaster of an older game.
@KayJay01
@KayJay01 4 жыл бұрын
Did Alex have a minor stroke at 6:50? "Post processed anti aaaaaasing"
@cambienvenu
@cambienvenu 4 жыл бұрын
KayJay thought my phone was crashing for a sec there lol
@johnd8726
@johnd8726 4 жыл бұрын
It was an audio bug. Hopefully Digital Foundry will release a patch for Alex, before his next video.
@redbeardnj
@redbeardnj 4 жыл бұрын
Hahaha ..might be those Klonopins too.🤣
@cad3nce
@cad3nce 4 жыл бұрын
@@johnd8726lol!
@KayJay01
@KayJay01 4 жыл бұрын
@Felix Aglon Is he really not a native English speaker? Huh, I couldn't tell. If that's the case, I can't fault the guy. I know I slur some words myself when speaking English (I'm also not a native English speaker) so I shouldn't be picking on someone else for making the same mistakes I am.
@jbb479
@jbb479 4 жыл бұрын
The sound mix is a mess -- the weapons don't even sound like they're in stereo anymore. The fact that the problem has been known for months and they're still staying it's going to take a lot of time/work to fix makes me think they really screwed something up in the conversion.
@Syncopia
@Syncopia 4 жыл бұрын
I don't want to sound like a zealot or anything but 343i doesn't have a stellar track record for programming and bugs
@LiamNajor
@LiamNajor 4 жыл бұрын
@@Syncopia I think we should be glad it works as well as it does currently considering said track record
@FunkadelicPeach
@FunkadelicPeach 4 жыл бұрын
Sound is the biggest issue I've noticed on PC. Infection has heavy breathing sprinting sounds louder than gunshots. it's ridiculous
@quan4481
@quan4481 4 жыл бұрын
FunkadelicPeach does it matter if you have a certain toe of headphones, say turtle beaches vs astros
@BuzzaB77
@BuzzaB77 4 жыл бұрын
sound is not muffled per say, most of the 'direct' sound is missing. looks like distance cues are not sent to sound. You're hearing more environment reverb more than the source, presumably because the engine is not calculating the source as being at a closer distance so it's like you're hearing what it would sound like from far away.
@DuckAlertBeats
@DuckAlertBeats 4 жыл бұрын
That feels like it makes sense
@PinkBunnyCorporation
@PinkBunnyCorporation 4 жыл бұрын
I was thinking the same. It feels like the game is putting the source of the gun firing 10 meters in front of you, or no source at all. As if it were completely missing entirely. I think the latter is the case. All we are hearing is sound reflection.
@Skazzy3YT
@Skazzy3YT 3 жыл бұрын
Audio is fixed. Framerate interpolation and viewmodels are fixed.
@iplaygames9837
@iplaygames9837 3 жыл бұрын
i just purchased mcc and i was wondering about issues with halo CE and reach, so CE sound issues also fixed ?
@MrBurtbackerack
@MrBurtbackerack 4 жыл бұрын
Effort that goes into a video like this is impressive
@dude3718
@dude3718 4 жыл бұрын
Fast Internet in Germany?!?! Tell me, where you can learn this power!
@6ch6ris6
@6ch6ris6 4 жыл бұрын
well i have 100mbit/s think that is fast enough
@Law0fRevenge
@Law0fRevenge 4 жыл бұрын
Step 1: Don't live in a town below 100.000 citizens. That's basically it.
@DenGuleBalje
@DenGuleBalje 4 жыл бұрын
@@6ch6ris6 Rookie numbers
@bauernkind8595
@bauernkind8595 4 жыл бұрын
@@6ch6ris6 there are countries out there, where 100mbit/s doesn't count as internet. 😉
@deiminator2
@deiminator2 4 жыл бұрын
Berlin 1gbps here
@D-Rguitar
@D-Rguitar 4 жыл бұрын
The sound issue seems like it's been overly compressed. The loudest dynamics have been squashed and the quiet ones raised, exactly what a compressor does. So the initial bang from a weapon is quieter but the ring out and reverberations are louder which can be useful but not in this case. This is different from digital compression codecs EG. low quality MP3's where you just lose quality instead.
@Newgodofwar
@Newgodofwar 4 жыл бұрын
Kinda like the loudness war with CD's?
@InnuendoXP
@InnuendoXP 4 жыл бұрын
Like loudness equalization turned up to 11? So at some point someone came along and went "Dynamics bad! >:["
@SwitchingRooskies
@SwitchingRooskies 4 жыл бұрын
The issue is equalization. Not compression. Poor equalization can make audio sound flat and unflattering - similar to poor compression, but equalization is an easier problem to solve. The author is probably using default motherboard Realtek audio which is junk compared to other dedicated hardware options. The way the audio was actually recorded also has an impact on sound quality - none of these details regarding audio recording configuration was shared(I'm being generous by assuming he recorded all footage himself).
@boredbastardbullshit
@boredbastardbullshit 4 жыл бұрын
I don't think you understand the point of this channel, nor would I guess Alex to use Realtek garbage. The game sounds like absolute dogshit on everything. Got a soundblaster AE9? Congrats, it'll still sound terrible.
@SwitchingRooskies
@SwitchingRooskies 4 жыл бұрын
@@boredbastardbullshit I understand that an actual comparison would not be conducted so lazily.
@birms3287
@birms3287 4 жыл бұрын
I noticed the audio immediately, had to turn all the other volumes down to 50% just to hear the guns. :/ i knew it couldnt have been that bad in the original release
@gregoryross9770
@gregoryross9770 4 жыл бұрын
For Christ sake can somebody please fix the sound!!!!...I felt like I bought Reach the soundtrack.
@FeralSparky
@FeralSparky 4 жыл бұрын
The guns sound like they are 10 feet away from you when you fire them.
@MslashW
@MslashW 4 жыл бұрын
The soundtrack actually sounds fine as far as i'm aware. It's SFX that have issues.
@ryrin6091
@ryrin6091 4 жыл бұрын
@@MslashW That's his point. That only the soundtrack works fine.
@gregoryross9770
@gregoryross9770 4 жыл бұрын
@@ryrin6091 Thank you sir the soundtrack is jamman👌🏿
@bazzy5644
@bazzy5644 4 жыл бұрын
@@MslashW The voices sound muffled too, at least the comms chatter in game does. I have no frame of reference for the cutscene sound.
@DoctorZombo
@DoctorZombo 4 жыл бұрын
hahahaha Alex, Q&A= Questions and answers. QA = Quality Assurance
@MorningstarJinn
@MorningstarJinn 4 жыл бұрын
Hope this adresses loads of the stuff that everyone seems to ignore
@user-fo3qd2dh4d
@user-fo3qd2dh4d 4 жыл бұрын
yup man it killing me
@ICEMANZIDANE
@ICEMANZIDANE 4 жыл бұрын
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@TekkitForTheFunOfIt
@TekkitForTheFunOfIt 4 жыл бұрын
@@ICEMANZIDANE You are comparing 3 full priced games to a $10 ($8.30 if you buy mcc) port, get a grip.
@alexescobar817
@alexescobar817 4 жыл бұрын
@@ICEMANZIDANE Why are you copy and pasting this this rant over and over?
@TekkitForTheFunOfIt
@TekkitForTheFunOfIt 4 жыл бұрын
@@alexescobar817 Doesn't help that its not even a well worded comment...
@adrianC_
@adrianC_ 4 жыл бұрын
The weapon sounds are too soft.
@ICEMANZIDANE
@ICEMANZIDANE 4 жыл бұрын
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@by2083
@by2083 4 жыл бұрын
@@ICEMANZIDANE smoke a bowl chill out and play some halo reach grifball
@terskstarfxx
@terskstarfxx 4 жыл бұрын
@@ICEMANZIDANE Is it necessary to answer every single comment? You are a pain!
@by2083
@by2083 4 жыл бұрын
@@terskstarfxx lmao
@TexelGuy
@TexelGuy 4 жыл бұрын
They sound so weak.... The gunplay is a crucial part of this game and they reduced its volume so much that I have to increase my windows volume way up to be able to hear them to feel the "punch" from any of the guns, but the downside is that everything else is blasting my ears because they are ungodly loud, so it's not really possible to get it right from the user side.
@a1do255
@a1do255 4 жыл бұрын
9:55 The shadow of the gun is missing in the video footage on the left declared as “PC 4K Enhanced Graphical Quality.” On the right side the shadow is properly rendered.
@getsbaked
@getsbaked 4 жыл бұрын
So excited you guys made a video covering this issues so soon! I have been discussing them on various forums and so many people are completely ignorant of any issue and think it's perfect, now I have a place to point them because you go into more technical detail than I can dream up! Amazing work at DF, love you guys!
@jettangeles2707
@jettangeles2707 4 жыл бұрын
Thank you for this in-depth analysis. I was wondering why I felt “micro-stuttering” while above 60 FPS (I have an Acer X34P) and it was very jarring to the point that I haven’t touched it since it released on PC. When I get on, I will lock the FPS to 60 to see if I get a better experience.
@syrupgoblin4920
@syrupgoblin4920 4 жыл бұрын
I wish it still had the bloom. That's one of the things that made the original so beautiful to me
@mainsmain
@mainsmain 4 жыл бұрын
No
@DavidsDead
@DavidsDead 4 жыл бұрын
I like how you tell me up front in the title, and then expand on it in the video.
@FidelisG
@FidelisG 4 жыл бұрын
I couldn't agree with you more on your summation: "preserve as they were and improving at the same time". Hopefully the developers will listen and implement this methodology for the next instalments of the MCC!
@HelveticaBold1
@HelveticaBold1 4 жыл бұрын
How is the HDR implementation? That’s certainly a bonus.
@sirbumblebee6245
@sirbumblebee6245 4 жыл бұрын
that's another thing, HDR is missing on PC
@abc123a5
@abc123a5 4 жыл бұрын
Sir Bumble Bee is it? Because i was just gonna fire it up to test it. I saw hdr looks amazing on xbox one x but really no hdr on pc? Even if u enable on system settings?
@sirbumblebee6245
@sirbumblebee6245 4 жыл бұрын
@@abc123a5 no setting for it in game at least
@RazorEdgeBullie
@RazorEdgeBullie 4 жыл бұрын
Yeah, no HDR on PC.
@isarafan
@isarafan 4 жыл бұрын
I bought it just to find out there is no HDR. Maybe will return it now...
@Rynkowski100
@Rynkowski100 4 жыл бұрын
This was perhaps one of the best reviews I've ever seen for a halo game. Still gonna get the remastered version of the game but sad to see some of those bugs in the game. Reach was my favorite halo game growing up so looking forward to playing it again. Definitely subscribing and loved some of that old halo music you threw in there. Overall, well done with the review!
@hl6816
@hl6816 4 жыл бұрын
Great video!!! Thanks for talking through the technical aspects of the release. One thing though: Reach came out on September 14th, 2010. Still awesome video. Subscribed!
@GregH999
@GregH999 4 жыл бұрын
Dang I forgot how great the Halo multiplayer was... I am totally hooked yet again....
@monocore
@monocore 4 жыл бұрын
Why did you wait so much to fire those first shots at the sound comparison? My anxiety levels went off the chart.
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
Thanks for this, Alex. These kinds of changes (and removals!) drive me absolutely crazy. Remasters shouldn't take away features. I wanted to hurry up and play Reach on PC before my Gamepass Ultimate expired in January, but I may just tough it out on the 360 if it means preserving the original visual effects and sound design.
@tamasmasable
@tamasmasable 4 жыл бұрын
You guys at DF continually make outstanding and fair in-depth content. The amount of work you put into your videos shines through clearly.
@WarpBeacon
@WarpBeacon 4 жыл бұрын
Danke schön, Alex! Thanks for the video!
@nimbulan2020
@nimbulan2020 4 жыл бұрын
Glad to see my high framerate experience replicated here. Weirdly though, on my system running at 120 fps, it seems to switch back and forth between smooth and jittery motion - running smoothly for a second, then jittery for a second, back and forth constantly.
@thejonathan130
@thejonathan130 4 жыл бұрын
I know You won't want to hear it, but setting it to 60 frames keeps it from jittering.
@nimbulan2020
@nimbulan2020 4 жыл бұрын
Oh I did that pretty quickly, and I've been recommending it to others too. Playing at 60 fps is much more responsive in this game than you'd expect since it's using an older single-threaded renderer, which has significantly lower input lag compared to newer multi-threaded engines. Unfortunately, this is also likely the reason for the framerate dips on the Xbox version, since the consoles have very poor single core performance.
@SvDKILLSWITCH
@SvDKILLSWITCH 4 жыл бұрын
Personally, while I agree with everything you take issue with, I think you should have mentioned the areas that 343i have already taken note of as issues. Things like the sound mixing have been addressed - the current mix exists due to issues converting the sound from the 360 version. Dynamic audio mixing wasn't working in the late flights, but was fixed prior to release, indicating 343 are continuing to work in this area. Further audio enhancements will take time, and 343 have said they will update us when they have more to share. The VFR (variable frame-rate) mode has been labelled as experimental, and guidance has been that the intended experience is 60fps, but support for uncapped framerates has been included at community behest. I hope further improvements are planned to this mode. Ultimately I think Reach just got to the point where they had to hit a release deadline. It's a good base to work from, but I hope further improvements are in the pipeline and that it doesn't get abandoned in favour of working on bringing Halo CE Anniversary to PC MCC.
@vandal_ross
@vandal_ross 4 жыл бұрын
Thanks for this, another brilliant informative and very detailed video Alex... Loving your in-depth PC work! GG to you sir :)
@Megaspartan23
@Megaspartan23 4 жыл бұрын
According to PCgamingwiki, there is a way to fix the audio Go to %USERPROFILE%\AppData\LocalLow\MCC\Saved\Config\WindowsNoEditor\. Open GameUserSettings.ini. Change AudioQualityLevel from 0 to 1. If you still experience audio issues, try increasing the value.
@spiffyshadow
@spiffyshadow 4 жыл бұрын
I really want someone to talk about the fact that we cant see other peoples Spartans in lobby and have zero time to look at service records. i feel like armor and nameplates have been devalued and people care less about obtaining them also it seems like the social aspect has been ruined by all this. i wanna jump into a lobby and see someone with Emiles helmet and think wow that persons put in serious work. it just doesn't feel like that anymore. please cover this. like so Digital Foundry can see. oh and also. where is cross play? Microsoft windows... Microsoft Xbox.. Microsoft published game.. come on Microsoft and 343.
@fredcrewneck
@fredcrewneck 4 жыл бұрын
The multiplayer is bringing back good memories!
@Simte
@Simte 4 жыл бұрын
The editing in this video is so great!
@googlewolly
@googlewolly 4 жыл бұрын
Excellent review. You discussed everything, including the above-60 FPS. Appreciated.
@SteelSkin667
@SteelSkin667 4 жыл бұрын
Sounds like the audio mixing is completely out of whack. Ambient sounds are almost all the same volume regardless of distance, and the weapons sounds are toned down to the point of sounding muffled. All the dynamic range is lost, almost like they ran everything through a compressor.
@eclipse9304
@eclipse9304 4 жыл бұрын
Reach was really held back on the 360, glad it's getting the care it deserves, but I feel like it can shine just a bit brighter, mostly in the smaller details.
@sprtndlx
@sprtndlx 4 жыл бұрын
On reflection, the lift on normal reach you can stand and walk normally on it but on mcc, the lift makes your character lift its legs as if you are jumping and moving makes you slide. Like how kat is in 17:19
@rainman3577
@rainman3577 4 жыл бұрын
Fantastic review Alex, I feel like I always learn something new with your videos
@3KPK3
@3KPK3 4 жыл бұрын
Chill people. They will fix the audio issue soon most probably. Be happy that they provided a remastered version of this fan favorite in 4K 60 fps! Thank you Xbox and Game Pass!
@Hylander_1989
@Hylander_1989 4 жыл бұрын
I think the point is that this game was months in beta with a general attitude being 'it will be released when its polished/ready' it's obvious MS pushed 343 to get this out the door before Christmas. The game certainly could have benefitted from a later release. I noticed the audio and geometry LOD issues on X. I love the 4k presentation and enjoyed my play through though. The art design really does shine at a higher res.
@MarikHavair
@MarikHavair 4 жыл бұрын
"Be happy to pay for an old experience in an inferior state" I'll be happy when the game is free of basic technical flaws and not before, it's not like they did this out of generosity.
@jameswalsh5683
@jameswalsh5683 4 жыл бұрын
22:45 THANK YOU! i knew there was something wrong with 144fps in this game but my friends just called me mad. Little do they know. Everything just felt too "off"
@JHD6045
@JHD6045 4 жыл бұрын
I am a part of the Insider xbox program and the Insider for Halo. On one of the support forums they've said that they are working on the LOD system for xbox 1X. Apparently they had a check list of things they wanted to make sure they hit right before releasing. I guess the LOD system was one that as far as the xbox goes would be addressed later on.
@romero1337
@romero1337 4 жыл бұрын
Glad you touched on the audio. Playing reach on the 360 always had great punchy audio. On the PC everything sounds mixed and muffled with very flat weapons.
@sonsofblades
@sonsofblades 4 жыл бұрын
22:24 This is the same issue that happens with previous Halo (CE and 2)games on PC that had a 60 FPS toggle. All of the animations were 30 FPS, non-keyframed, since it was targeting a perfect 30 FPS on the console. Obviously, with PCs being more powerful, when uncapping the framerate or setting to double the model's base animation frames, it becomes extremely obvious. So it seems that maybe it's an engine limitation more than anything else, or Bungie hand animated every single model.
@InnuendoXP
@InnuendoXP 4 жыл бұрын
Maybe, but community mods for Halo: CE implemented frame interpolation to correct for this. Pretty sure the anniversary version had something similar.
@sonsofblades
@sonsofblades 4 жыл бұрын
@@InnuendoXP Oh I'm sure that is the case, just like modders did for Quake 1(10 FPS non-skeletal animations).343 industries, I would imagine, used a small subset of their dev team to work on getting Reach out, since the vast majority of their 450 person team is working on Infinite. Or Reach could have engine issues that prevent true frame interpolation. Without looking at the code, we won't know. I just know that converting the old engine to run on x64 cpu's was an absolute monumental task, to put it mildly.
@SkyOnPC_
@SkyOnPC_ 4 жыл бұрын
These animations played back fine at uncapped framerates during Test Flights 2 and 3. Whatever change they've temporarily made while trying to fix the input latency above 60 have since broken them.
@sonsofblades
@sonsofblades 4 жыл бұрын
@@SkyOnPC_ Well, I'm guessing we'll see a patch pretty soon then.
@Shezmen88
@Shezmen88 4 жыл бұрын
I hope the devs see this. I can't like this video enough. You always do such a honest job.
@storm-shadow1237
@storm-shadow1237 4 жыл бұрын
Plays best on PC
@manuelbesada
@manuelbesada 4 жыл бұрын
Amazing video. Thanks. You Made all the important points. Fix audio, please.
@moisesdaniel3051
@moisesdaniel3051 4 жыл бұрын
Congratulations for the excelent work as always Digital Foundry!
@eduardogodoy8438
@eduardogodoy8438 4 жыл бұрын
0:50 Wasnt Halo 2 released for PC in 2007?
@kevincampbell989
@kevincampbell989 4 жыл бұрын
yes it was.
@LamziLamziLamzi
@LamziLamziLamzi 4 жыл бұрын
finally, been waiting for this video
@user-fo3qd2dh4d
@user-fo3qd2dh4d 4 жыл бұрын
you waiting
@LamziLamziLamzi
@LamziLamziLamzi 4 жыл бұрын
@@user-fo3qd2dh4d yes
@Kirtahl
@Kirtahl 4 жыл бұрын
I love that familiar sound of casings hitting dirt from that M6. Audio design was always good from Bungo
@axoliminator
@axoliminator 4 жыл бұрын
i had no idea about the sound and +60fps issues. Seems like i'm going to wait and see if it gets fixed
@martixy2
@martixy2 4 жыл бұрын
Verdict: Wait for the sound and animation fixes.
@MegaSmiley
@MegaSmiley 4 жыл бұрын
Yeah game felt really weird with an unlocked framerate so I just locked it to 60. Disappointed, since I only recently got a 120hz monitor and I was loving how smooth other games felt.
@GameplayandTalk
@GameplayandTalk 4 жыл бұрын
That was a ridiculously involved analysis, Alex. Great work! These ports definitely don't seem perfect, but man I really want to play this with a keyboard and mouse.
@aflyingmodem
@aflyingmodem 4 жыл бұрын
100% agree with you, and hopefully they see this and address/fix these issues for reach and other games
@EchoDissolve
@EchoDissolve 4 жыл бұрын
Alex was such a great addition to the DF team. I remember a few years back this felt like the PlayStation Pro channel, but now we have Alex to champion the PC platform. Thank you, DF and Alex.
@getsbaked
@getsbaked 4 жыл бұрын
he vocalizes my thoughts with such extensive technical knowledge, he really is a joy to listen to.
@trblemayker5157
@trblemayker5157 4 жыл бұрын
I'm glad that games like Doom 2016 focus more on 60 fps being the minimum.
@kitsunelegend7976
@kitsunelegend7976 4 жыл бұрын
I mean, we're talking about a nearly decade old game that was originally designed for the Xbox 360, where getting even a stable 30 fps was amazing... All 343i did was port the game over to PC. This isn't a "remake". Nothing was remade, nothing was redone. Its simply a port. A rather well done port though tbh, considering how old the game is, and the quality of some other ports in the past.
@joeykeilholz925
@joeykeilholz925 4 жыл бұрын
Pc games always better than console. Sadly Microsoft and bungie didn't get the memo after halo 2 and before 2019
@trblemayker5157
@trblemayker5157 4 жыл бұрын
@@kitsunelegend7976 Considering how the game runs on laughably low pc requirements, Bungie would've done a stellar job on the PC port if it had happened. Too bad MS thought the PC market was a trove of pirates back then.
@memebot6490
@memebot6490 4 жыл бұрын
@@trblemayker5157 Steam didn't exist, if I'm not mistaken. PC WAS full of pirates, cause of lack of dedicated online store. It was even worse back then.
@NickkTran
@NickkTran 4 жыл бұрын
Paul Westfall Steam been out for 16 years. It's just people were used to buying game back then.
@Larrybarrymo
@Larrybarrymo 4 жыл бұрын
Thanks Alex great analysis! i was wondering about that thing with 60+ fps but now im gratefull to you :)
@thanksbetotap
@thanksbetotap 4 жыл бұрын
This was super thorough and excellent, Alex! Your best video yet.
@HAL1138
@HAL1138 4 жыл бұрын
This was in Beta for months. Why can’t they release a finished version of anything?
@jetsetatrophy67
@jetsetatrophy67 4 жыл бұрын
You could uninstall it and reinstall when they release their patches.
@F1zzzy90
@F1zzzy90 4 жыл бұрын
Because daddy Microsoft wants it now, not after Christmas
@Myst97
@Myst97 4 жыл бұрын
Outside of audio issues and the crouching on PC, the game has been pretty flawless for me and my friend. Audio doesn't really bother me a ton because it doesn't sound that bad. Glad they released the product lol feel and plays finished.
@NeoVejiita
@NeoVejiita 4 жыл бұрын
Halo 2 PC wasn’t released until 2007 :O
@PlaylistWatching1234
@PlaylistWatching1234 4 жыл бұрын
What a crazy thorough video this is. Incredible work.
@deathab0ve
@deathab0ve 4 жыл бұрын
11:35 look at the shadow casted by noble 6 on the falcon. Big improvement.
@farhanjamli3676
@farhanjamli3676 4 жыл бұрын
My feeling exactly A lot of freezing and stuttering issues No subs during gameplay The sound is muddled as hell, the guns sounds like bb guns and can barely hear the coice acting under all that noise
@linhza501
@linhza501 4 жыл бұрын
I found the voice to be loud as hell across the board, while gun sounds and effects are muffled.
@ICEMANZIDANE
@ICEMANZIDANE 4 жыл бұрын
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@UndertakerU2ber
@UndertakerU2ber 4 жыл бұрын
Freezing and stuttering? Are you for real? I've been able to play it just fine on my GTX 1070 and 4670K at 4K 60FPS, besides my antivirus falsely detecting the executable as a virus at first. What are your specs?
@Ryzen-gh1en
@Ryzen-gh1en 4 жыл бұрын
@@UndertakerU2berthis is not an unreal engine game right, if it is im shocked not because it is a very older title because back in days almost 99% UE3 games use to be stuttery mess fuck same with today UE4, i didn't get any stutters or freezing problem at all with my ryzen 1600 and 1050ti can play above 100+ fps most of times max setting XD
@farhanjamli3676
@farhanjamli3676 4 жыл бұрын
@@UndertakerU2ber dude I'm also playing at 4k 60fps but with higher specs than you are dude. R5 2600 and rx 5700 xt. Just bcoz you don't have the problems doesn't mean other people don't.
@Gitaroo236
@Gitaroo236 4 жыл бұрын
Alex also forgot to mention hdr is omitted on pc I think.
@DarkReturns1
@DarkReturns1 4 жыл бұрын
No! Is it really??
@mrchiledonut
@mrchiledonut 4 жыл бұрын
Great coverage. Everything you mentioned is noticeable within the first few minutes of play and I hope 343 takes a look at what you found. The biggest issue to me is the sound. I'm on the X, and the sound is extremely base-y and yet the gunfire and everything else is quiet comparatively. It's as if someone turned up the base and turned the treble down. I can hear the boom before I can actually hear the sound of the weapon, so it'll rattle my room, but I won't actually hear or know where the shots are coming from. I kept saying to myself that maybe it always sounded like that and I just don't remember, but glad I was wrong. The only thing I want to point out though is that Reach on 360 didn't come out in 2009 (that was ODST), it came out a year later in 2010.
@topshelfgaming9093
@topshelfgaming9093 4 жыл бұрын
aahhh just what i was waiting for! an In-depth dive into MCC on PC by Alex! thanks man good work!
@aL3891_
@aL3891_ 4 жыл бұрын
"Colleague John..." you cut him deep John.. you cut him deep.. :(
@xd-ko9oo
@xd-ko9oo 4 жыл бұрын
what should he have called him then? dear john? bf john?
@aL3891_
@aL3891_ 4 жыл бұрын
They usually call each other "friend" but in the CRT video, John called Alex "Colleague", presumably breaking his heart and now having him calling John "Colleague" as well
@batmangovno
@batmangovno 4 жыл бұрын
Enough of this levity boys, we have frames and pixels to count!
@bazzy5644
@bazzy5644 4 жыл бұрын
You are a weird man, stop making fanfiction with guys doing their job, this is strange behavior lol
@MicroCosmix
@MicroCosmix 4 жыл бұрын
I stopped playing becuse of the bad sound, I hope they fix it so I can play through this game. I have a good soundsystem so bad sounds becomes to obvious..
@panic_diver
@panic_diver 4 жыл бұрын
Exactly dude, sound mixing is horrendous which only becomes more prominent when heard over a wider dynamic range be it through a good sound system or a nice set of headphones. Hoping for a quick fix.
@ICEMANZIDANE
@ICEMANZIDANE 4 жыл бұрын
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@TexelGuy
@TexelGuy 4 жыл бұрын
@@panic_diver People have gotta be playing the game using some REALLY shitty speakers/headphones to not be able to hear the glaring issues right away. I thought it couldn't be that bad, but it was worse than what people were describing, atleast for me. (Apparently some people get crackling audio too which is even worse)
@by2083
@by2083 4 жыл бұрын
@@TexelGuy yeah wasnt that bad but could be better
@panic_diver
@panic_diver 4 жыл бұрын
@@TexelGuy I couldn't even complete the first mission. Everything felt flat, shooting felt impactless with no feedback. Enemies don't react much to bullets and gun sounds are buried under all the other noise. You don't need to be an audiophile to discern these glaring issues, in a game about shooting and guns its genuinely a deal-breaker.
@DanMufc-jt9le
@DanMufc-jt9le 4 жыл бұрын
So what i cant understand is, say if you have a recent tv model that has 4k built in, and you have say the xbox one s with hdr enabled, for a game like halo, cod, battlefield,fifa etc What resolution should you play them on in order to get smooth fps and make it look good if that makes sense ? Also does having dynamic contrast, dynamic colour gamma have any sort of impact on performance ? Ive had my lg 4k tv for a while now but still dont think ive figured out the sweet spot as its hard to get it right, And what setting is best for watching media on them to ?
@ZinhoMegaman
@ZinhoMegaman 4 жыл бұрын
MSAA can be forced through display driver just like 16x Anisotropic Filter and it works perfectly with the in game AA. Here I play in 1440p with 4xMSAA. Edit: I forgot to say that looks better then 4k without any MSAA, but this is my personal opinion.
@tedahwooga
@tedahwooga 4 жыл бұрын
The audio made it literally unplayable for me
@cad3nce
@cad3nce 4 жыл бұрын
Me too. It's a real shame.
@x-coin6740
@x-coin6740 4 жыл бұрын
Whats wrong with the sound it sounds fine to me 🤷‍♂️
@Tony-yn5rr
@Tony-yn5rr 4 жыл бұрын
Stupid. I don’t want to damage my hearing from playing Halo. If you want gun sounds yo sound dangerously loud stick to csgo kiddo
@WonderMePartyStrip
@WonderMePartyStrip 4 жыл бұрын
@@AfterBurnerTeirusu It can't be fixed. Read the article they used in that pic from the tweet.
@NonsensicalSpudz
@NonsensicalSpudz 4 жыл бұрын
@@Tony-yn5rr Did you really just call someone kiddo for playing CS? also you do release we have this amazing thing called volume Guns are loud, they're guns
@MLGJuggernautgaming
@MLGJuggernautgaming 4 жыл бұрын
Considering how hard it’s been for Xenia to emulate reach, they did a good job. Makes me wonder if they even know how their own game works
@bazzy5644
@bazzy5644 4 жыл бұрын
Its not their own game in the first place, the only game 343 made in this collection is halo 4. Bungie made the other halo games. So its no wonder 343 and splash damage are fumbling in the dark here.
@kevindesousa6277
@kevindesousa6277 4 жыл бұрын
Nice video, wich version on the game did you use for pc ? Steam or windows store ? I had issues with game on the windows store (the outer worlds) I could'nt play in exclusive fullscreen but i could with the epic game store version and it gave me way better and smoother performances. Maybe Halo mcc is plagued by the same issues ?
@TurboPikachu
@TurboPikachu 4 жыл бұрын
I have a 75fps monitor and any right-stick input on a gamepad suffers from the same inconsistencies as mouse. Turning my framerate back down to 60fps until a patch addresses this. Also would like motion blur back as an option
@AvithOrtega
@AvithOrtega 4 жыл бұрын
Being a music producer and videogame composer, I cantell you somewhat what they did with audio. It sounds very compressed and low resolution, which means that they probably compressed the audiofiles to be smaller so less memory space it uses, and that "muffles" the audio, there are less high end. But what is worse for me is that it also sound overcompressed (what people percieve as "louder"). Therefore the dynamic range is diminished, and this is not a thing of file compression, but more a mixing process that somebody at 343 thought was necessary, but it already sounded perfect, there wasnt any need to remix the audio.
@chiefmegadeth
@chiefmegadeth 4 жыл бұрын
I always thought the ghosting was my TVs fault. I used to ask friends if they had this issue. A couple of friends said they never had that issue. Now I know they were full of shit. Looks great and no more ghosting on the X1X is so good!
@getsbaked
@getsbaked 4 жыл бұрын
Unfortunately it is almost impossible to trust other gamers words that aren't technically savvy. There are thousands of people that will tell you their version of Links Awakening on Switch doesn't have performance problems when that's simply not true, these people will throw constructive conversation out the window.
@tadtakuma
@tadtakuma 4 жыл бұрын
I've noticed that some, usually less tech-savvy people, are less prone to noticing stuff like that. It's not necessarily that they're lying, but rather just not noticing or caring about it.
@getsbaked
@getsbaked 4 жыл бұрын
@@tadtakuma Yeah it's just frustrating when they declare there are no issues. Power to the people who aren't bothered by these minor imperfections, I have a friend who plays with horrible screen tearing and doesn't notice any issues, his PC was running games at 12 frames and it took him days to notice something was wrong.
@Sebbz
@Sebbz 4 жыл бұрын
Thank you for making videos Digital Foundry! Can’t emphasize how important you are to the gaming community as a whole :D
@ghostdiv7sion194
@ghostdiv7sion194 4 жыл бұрын
professional editing. very good job sir
@drLuigidr
@drLuigidr 4 жыл бұрын
My biggest problem is coop latency. Can't enjoy the campaign with my friend
@matheuskiskissian
@matheuskiskissian 4 жыл бұрын
Changing the "AudioQualityLevel" from 0 to 1 in the GameUserSettings.ini file seems to have made the audio quality a bit more clear for me
@DiegoAlanTorres96
@DiegoAlanTorres96 4 жыл бұрын
How about changing it to 3?
@fredcrewneck
@fredcrewneck 4 жыл бұрын
1:06 that was dope
@convexcornet2169
@convexcornet2169 4 жыл бұрын
Another thing I'd like fixing: the pulsing effect on Jackals sheilds isn't always displayed. it effects some barriers too I think.
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