Hey, I just wanted to say thank you. I actually keep this playlist on in the background on repeat. I'm new to this game, and I admit, I'm pretty slow on understanding concepts, but I keep watching your work over and over again in hopes that I can absorb the information a little easier. Critter raising has been difficult, and so has energy management. So I'm hoping I can take the knowledge bit by bit until I understand this without problem.
@phatbman Жыл бұрын
The best oni tutorials on KZbin
@andresperezabadia5780 Жыл бұрын
I played ONI back in college 6 years ago and I was terrible at it lol. I started playing again this week and came across your beginner guide. This guide has been so helpful at getting back into the groove of things and my little dupe community is thriving at the moment, far better than 6 years ago. Thank you for your videos! Helpful and entertaining!!
@EchoRidgeGaming Жыл бұрын
Thank you for giving them a chance!
@artwithalexander53595 ай бұрын
i'm just glad you are doing this series. i have been ranching but i have missed the finer qualities until now (time for an over haul on mine). i'm also glad you are breaking this down because i have many maps and none of them have made it into oil biomes and plastic so looking forward to finally knowing how to handle it :)
@johncundiss9098 Жыл бұрын
Just a quick "bite" of info. If you attack the hatches with your laser gun, to kill them for meat, they do bite back. Good video.
@joeblack4436 Жыл бұрын
Solid info. The tutorial on shipping should make it clear why one still might want to limit the horizontal space a hatch can walk in to save a bit of refined metal.
@Ozmundas Жыл бұрын
I'm guessing Echo's argument will be you can put in multiple sweepers... but its a waste of resources.
@TheThundercow Жыл бұрын
Just finished the whole series so far and I gotta say you've done a great job. You present things so well and always find great examples of mechanics at work in the game, which is much more engaging for learning than just giving a dry summary. Keep it up and I'm eager for the rest of the series!
@larkendelvie Жыл бұрын
Thanks Echo --this episode reminded me of one of my favorite play throughs - forcing myself to go slow and do a ranching focused build. If you have the time and patience it is very rewarding to see your empire. One thing I learned doing that playthrough is how to set up some passive ranching for stuff like Pacu and other stuff. Kudos to the devs for making a game that can accommodate all kinds of play.
@MeHaveDonuts7 ай бұрын
Also remember that incubators produce a lot of heat over time. Not enough to really be concerned about if you have a big base, but a good plan would be to use sedimentary or igneous rock to create floor tiles for that room or to create tempshift plates that you can place behind the incubators on the wall. Those rocks can hold a lot of heat and is some of the strongest heat retainers in the game so makes for great insulator material.
@julianb415728 күн бұрын
Thanks for this series, it's very helpful for a new player. One thing that would improve it would be a recap at the start/end of episodes covering what you've done in the background and why. I'm learning by playing along, and I keep noticing you've done stuff in the background, but don't necessarily know how or why.
@Ozmundas Жыл бұрын
There are still some advantages to limiting the space for the hatches - easier automation (Sweeping) and there still is the time lag of the first hatch to the grooming station. Keeping that time down allows you to use less ranchers for longer. Using stone hatch eggs for omletes when you are trying to increase the population of hatches really slows down how quickly you can get your ranches running. While your method makes for a "hands free" method of keeping overcrowding down - it's going to take a LOT more cycles to get to 3 full ranches. It typically takes a newer player a long time for a fully levelled Mech. Engineer to do the automation. You also pointed out using the back half for farming - you want the separation there to prevent the hatches from eating your crops :) Good work with your tutorial series! It's awesome to see the ONI community still growing!
@salemprompthous3820 Жыл бұрын
I do agree with you, as I use the 25x4 tile ranch with double-doors, but I'm guessing (from watching Echo's VODs) that he'd argue that hatches won't eat the food, as the mechanized arms will sweep that aswell as any eggs.
@TheAngryForest Жыл бұрын
Good morning Echo! SUASAN IS BACK!!! Thanks for another helpful video, keep up the great work.
@dzikriafrianhidayat2051 Жыл бұрын
Dude i never care about Raching while playing ONI, now i know that i should care about it. Thx for the information, Guide, Tips and Trick you showed. it Helps a Lot ^^
@DoronTshuva7703 ай бұрын
great episode. seen the hatch ranch video before this but still it was very nice to see a more summed up video, and that bring me to: "could be really nice to have some kind of cheat sheet for all the numbers"
@12463trf Жыл бұрын
As a lover of the vertical ranch, I need to voice my love for it. (May have been changed); I liked to build the flooring out of mechanical doors and set up automation to drop eggs out of the ranch automatically, LONG before rails or sweepers can be researched. and stacking them vertically also simplifies the egg extraction. But when I get back into it, I gotta try some horizontal stuff :D
@salemprompthous3820 Жыл бұрын
Door and tile. Should probably mention that a second tile would be required, to get it down to the required 96 tiles for a ranch. Or use double doors (placing one horizontally above the other, instead of the tile). Keep up the good work @Echo. Looking forward to the hollidays, when this series is closing in on the mid-to-late game transition 🤣 (joking, ofc. Hope this series will get better viewer ratings soon 😁)
@kks_grandma182 Жыл бұрын
I'm glad to hear a change was made so we no longer need to put the door in the room. I never liked the way it looked and it's cute watching them all line up for their grooming. :-)
@elozaf5218 Жыл бұрын
we put hatch in a small place for sweeping automation tho, not just for grooming :C
@PGMP2007 Жыл бұрын
Great video - time to check the ranching video.
@skeletonclique777 Жыл бұрын
you're a lifesaver!! I have 64h in this game and now I know why I never succeed and start a new game every time... thanks!
@Creic666 Жыл бұрын
So I just found your video's, Amazing. Please continue like this. Very helpful and informative, looking forward to more. Thanks 🎉
@EchoRidgeGaming Жыл бұрын
Glad you found us. Welcome.
@lovesickcube Жыл бұрын
Man these really got me into the game just got onto my 5th colony on the metallic swampy asteroid im already on cycle 150.
@MrGremlion Жыл бұрын
You don't need mechatronic engineer to make "automated egg removal" from the ranch. Make a two-store room, top room - has an automatic dispenser, drops eggs into a closed pond on the bottom floor. Door restriction - let cook (to pick meat), rancher (to pick eggs) and hauler (to pick eggshells) enter bottom room, don't let anyone else enter this room. For the top room do it reverse. As a result, all eggs in ranches would be swept by dupes through the task generated by the dispenser, and you don't need eggcracker at all.
@geodimit28 Жыл бұрын
i cant wait for more episodes
@ToskaForsite Жыл бұрын
1:02 You're confusing 1000 g/sec of coal generator consumption with 20 g/sec carbon dioxide generator production.
@tatianamoraes1001 Жыл бұрын
I'm enjoying this series a lot, I've played ONI in the past but I'm quite rusty - and this is helping me refresh my memory. Also, the deep level of detail is teaching me things I've never figured out before! 😄 I vaguely remember that there's some setups using chlorine that allow water to be purified of germs, are you planning to talk about those?
@mildlyderanged Жыл бұрын
Build a small box with a liquid lock, vacuum it out with a gas pump, add water tank and connect to your desired water supplier, pump in chlorine, seal room, disassemble water lock. I always use a septic tank like this for my bathroom setups, technically its not necessary but I'm always paranoid about my dupes washing their hands in water loaded with food poisoning bacteria You can get fancy and add automation with a liquid shut off attached to a germ sensor but chlorine kills germs pretty quick and water doesn't need to be sat in the tank long to get purified.
@deatho0ne587 Жыл бұрын
I know this is a beginner guide, but the reasons I like the extra door + tile or two doors (one sideways) ... 1. easier to sweep for me in the earlier part of the game 2. easier to put things beyond the door for other things that due not mess up the ranch 3. one auto sweeper 4. yes, it is still a bit faster for that first one
@lydiamarie3098 Жыл бұрын
So ive been playing along side you and ive learned a lot! but well.. I ran out of coal since i didnt make a hatch farm sooner and mined out as much coal as i could find, but as mining heat crept into my base and halted my food growth then i got too busy trying to farm hatch eventually and keeping my oxygen going i forgot about the food problem then i couldnt get my crops to grow in time and everyones starving to death slowly and im crying, so i guess i need to start over but i grew so attached to my base and friends :( sad day
@Ed-wu8jn Жыл бұрын
Classic death cycle. We've all been there.
@lydiamarie3098 Жыл бұрын
@@Ed-wu8jn yup, time to take what i learned and start over! :)
@Ozmundas Жыл бұрын
Depending on where you are in the death spiral it could be fun to see if you can pull out of it :) Power an incubator to get your hatch ranches up to speed quickly, they will provide the coal to power the incubator. Depending on your map, and your research level, Make Temperature shift plates out of ice inside your base to cool things down (make sure you have somewhere for the water to go) However at this stage the stress might not be worth it - re-roll on another map and have fun :)
@stevenwojtysiak6392 Жыл бұрын
In my opinion, following along with this tutorial is a super great way to learn the basics, but it is not so great for the journey to late-game colonies. Don't feel bad if you end up restarting a dozen times or more before reaching late-game. Each time you'll learn something new and be able to plan for it in advance next time. Also, it's not necessary to delete your "failed" colony, because after learning enough, sometimes it is fun to come back to those colonies and rescue them with the knowledge you have gained. Such as making emergency Mush bars or even Fried Mush bars, or mercilessly killing all your hatches for the food to get you through the rough patch.
@turboimport95 Жыл бұрын
You can always load a earlier save and try to save the colony. I have did that before as a cool challenge to see if i can change the "time line".
@YuubiTimberwolf Жыл бұрын
Limiting the space of hatches (or any critter) is still sueprworth doing considering the cost of sweepers & co Also bonus farm space
@salemprompthous3820 Жыл бұрын
Can also use the space for coal gennies and power transformers. Just don't place a power station, as that'd conflict with the grooming station 😊
@ashafloki Жыл бұрын
Why the stone hatch is better than the sage hatch? I saw that the sage hatch don't loose the 50% of conversion to coal
@honeyhandy1914 Жыл бұрын
It is not objectively better, but if your planet has a volcano, than you have an infinite amount of igneous rock and only stone hatches eat than. But for a different planetoid the sage hatch may be the better choice.
@chalor182 Жыл бұрын
It's food sustainability. Stone hatches can eat sed rock and igneous rock which you will have untold hundreds of tons of just from clearing the map. Sage hatches need organic material like algae and actual food items and stuff like that, so they're harder and more expensive to keep fed.
@Hanmacx Жыл бұрын
I prefer sage hatch because they eat polluted dirt
@Ozmundas Жыл бұрын
@@Hanmacx while plentiful at the start - polluted dirt isn't really sustainable in large quantities... I keep 2 sage hatches or 2 Pokeshell for polluted dirt, though the Pokeshell is preferable for their molt to make Lime.
@peterworsley Жыл бұрын
But one advantage of using a door in the ranch is that you can use 1 auto sweeper to collect all the coal
@minitrucker68 Жыл бұрын
Main reason I still put the doors to keep the hatches by the entry point would come up in the shipping episode likely…. Using an auto sweeper to pickup the coal and eggs and ship them elsewhere automagically 😉
@commonsense-og1gz Жыл бұрын
actually, if food is what is sought, clay is actually quite easy to get. one deodorizer produces 86 kg of clay per cycle. 2 of them can support a hatch on paper. since sand is the most common material in starting asteroids, it would only be practical to go this way once regolith is found. furthermore, one rock crusher can support enough sand for a full stable if needed.
@turboimport95 Жыл бұрын
If you got a salt water geyser, Table salt to sand is possible as well. I just haven't done the math to see how many hatches it can handle. You can also purposely create polluted water from toilets or carbon skimmer and let it off gas to create the clay. It would be interesting to run the numbers though.
@commonsense-og1gz Жыл бұрын
@@turboimport95 i haven't run the math on the saltwater version, but i have for the chlorine vent/ salt vine combo. one vine produces 10.83 kg per cycle of salt. since a hatch consumes 140 kg of sand per cycle, this equates to 12.9 vines per hatch. one vent can support 16 vines minimum. if you add farm stations, this doubles the hatch count to 2 per stable. this is of course without chlorine vent tuning, or specialty seeds. i haven't done the math on tuned chlorine vents supporting hatches, but i have for specialty seeds. exuberant seeds drop harvest time from 6 cycles to 1.5 cycles. if the farm station can support a team of exuberant plants, this should drop harvest time to .75 cycles, or 65 kg of salt per cycle basically. this will give enough sand for 7 hatches, with leftover sand.
@mfcRogue Жыл бұрын
Whats' the best way of controlling Smooth and stone hatch consumtion rates, I tend to find they eat through copper and iron ore very fast, is it best to kill off the smooths and turn the stones back onto rock when not needed?
@Ozmundas Жыл бұрын
Unless you are having a refining issue, or are trying to get the achievement "Down The Hatch" (I think it's called) just add smooth to your omelets. As for Stone Hatches - once you are ranching stone hatches use whatever stone you have more of - Typically Igneous Rock but Granet is sometimes more plentiful. If you are finding you can't keep up with their eating, you can reduce the number of hatches you have, or start digging faster :) Ideally you want to maintain 3 stone hatch ranches of 8 hatches for power and future coal use.
@mfcRogue Жыл бұрын
@@Ozmundas I was being an idiot, I was looking at the wrong rock type.
@Snowbearkay Жыл бұрын
I love your guide Echo, However, I still find this game very challenging to play.
@trashpanda9433 Жыл бұрын
The first ranch I had, i didnt realize there was an egg cracker ao just went straight to automation
@TheAntoine185 Жыл бұрын
So if I understand correctly, I should ranch stone hachlings and feed them with ingous rock because it's a rewable source from the volcanos once I can tame them?
Жыл бұрын
Excelente tutorial como sempre
@FluffyVonDu9 ай бұрын
So would you leave the sage hatch (not breed it) based on what material you have to feed them? they do have a better conversion rate on food to coal. - i am learning a ton with these videos, keep coming back when i get to a hard spot and have trouble moving on.
@seePyou Жыл бұрын
Great info, but what is going on in the water there with all them fishes?? I've seen all guides in their entirety and no where did we discuss the fishes :D
@KronosaurusRex Жыл бұрын
Loving this series and looking forward to the next episode! 🙏 By the way, after opening the slime biome I always get polluted oxygen and germs even with some deodorizers. What am I doing wrong?
@mildlyderanged Жыл бұрын
When you open up a slime biome you need to have a look at the gas pressure in the room compared to the pressure in your colony, sometimes you can have some pretty high pressure polluted oxygen in pockets that will overwhelm your deodorizers ability to convert it. Deoderizers also don't remove germs from the air, and whereas slimelung will die in oxygen / carbon it will take a lot of cycles for that to happen, so it will linger on and get into your base with an open set up. The "safe" way to do it is with a water lock, which you create before you break into the biome, with your deoderisers on the polluted side, it means you have to let it sit for a few cycles to clear the polluted oxygen and the skimelung to due but you don't get over pressured polluted oxygen in your base, or germs
@DQSpider Жыл бұрын
I'd love a steam making tutorial, even though that's probably more mid-game. Even after all these hours when I try to make steam on purpose it's always a struggle 😥
@Ozmundas Жыл бұрын
I find the easiest way to make steam is using an Aquatuner in an insulated room. An added plus is you can use the cooling effect it has to cool your base/power generators. Not sure what you would want steam for in the early game though?
@salemprompthous3820 Жыл бұрын
Early steam = skipping CO2/Sucrose engines and go straight the steam engine. Atleast, that's my reason for early-game steam production. Also a nice sand-free way of cleaning the toilets. And on the note of making steam; aquatuners made of gold amalgam with a thermo sensor to shut it off once it goes above 120°C, otherwise it's the regular liquid thermo sensor setup. Steel aquatuners would increase the temperature threshold, ofc. And a gas pump in the room (made of the same material as the AT) to extract the steam. For rocket usage, have the setup close to the engine, otherwise a long gas pipe run could cool the steam, liquifying it and crack the gas pipes. This only applies at startup, though, as the steam will even out the pipes' temp, eventually.
@DQSpider Жыл бұрын
@@Ozmundas well I literally said "that's probably more mid game" 😛
@DQSpider Жыл бұрын
@@salemprompthous3820 Yeah this is exactly why I'm brewing up steam, although I'm a few hundred cycles in in the current colony and everything else is running quite smoothly so it's probably more mid game. I have a steam room that runs a metal refinery and volcano tamer OK but was trying to make another one in the space vacuum for rocket fuel. I did it get it to work after a while but it's always such a process
@salemprompthous3820 Жыл бұрын
@@DQSpider yeah, it usually is quite the process to get those "controlled" high-temp builds going. In my opinion, if you already have the steam generated by refineries, power through the gas pipe repairs by pumping steam from that setup. Just make sure the steam has a refill of water, so the steam-room don't get too low in pressure. Not sure, off the top, what the minimum safe pressure is, to not overcook the refinery coolant, but I usually stick with a minimum of 1T water per steam turbine. That might just be me being a bit overly cautious, though
@abe-danger Жыл бұрын
my planetoid only has sweetles easily available, how would i farm these?
@warcanon9546 Жыл бұрын
You would need a steady supply of Sulfur to feed sweetles. If you happen to find a sulfur geyser (comes in the form of hot liquid which means you got to handle the heat [+100°C ) you can keep ranching sweetles forever. A sweetle can be used to boost your farm (+5 % growth [Edit spelling]) inside of a ranch so don't forget to use that if you want to reduce the space your farm takes in your base.
@Hanmacx Жыл бұрын
Sweetle and Grubgrub can turn Sulfur > Sucrose > Mud > Water/Dirt
@turboimport95 Жыл бұрын
@@Hanmacx Yep, with a sulfur geyser and grub grub farm, you would have inf water and dirt. I have went this route it is OP.
@MrGremlion Жыл бұрын
Pretty much the same, but you want to plant couple spindle fruits inside, when sweetle tends them they increase a chance to lay a grubgrub egg which gives twice as much meat.
@abe-danger Жыл бұрын
Thank you all for your responses, now all i gotta do is to hope i find a sulfur geiser, i dont think heat will be an issue, feels pretty doable when it comes to early management
@99levelstolive7 ай бұрын
i have a bunch of green hatches, i have so many critters and orange pacu. LOL, my base is a mess right now. there's so much going on.
@ENDERSTIXgaming Жыл бұрын
watching this series cause I know I wanna speed run from start to having 2 cool steam vent tamers running into an electrolyzer setup. powered by natural gas vent tamer/generators. but idk the fastes way to get there cause that's the only way I know of to have an unlimited source of oxygen and the sooner I get there the longer my colony lasts.
@pet3rgaming Жыл бұрын
every base i try i do 3 stone hatchs farm with 7 criters each rush 2 rooms of Sleet Wheat and 1 full of pincha pepper its worth to reach 1k cycles easy
@pet3rgaming Жыл бұрын
but now i did 2 of grubrubs 1 of 1 sweetle when i reach the renovable sulphur geyser plus 1 of stone ratchs
@hobbycathartic Жыл бұрын
I wonder if Burt got the groomed status.
@ArmchairMagpie Жыл бұрын
@1:00 You surely meant 1000 g/s of coal?
@Kaiser282 Жыл бұрын
I just bought the game and I brought a rancher with me because I thought ranching would be strong once I could get it going.
@aliihsantosun54428 ай бұрын
what is the outro music
@d4r4butler74Ай бұрын
The Ants Go Marching One By One.
@MM-er6mr Жыл бұрын
!
@beekey95018 ай бұрын
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