HDRP vs. URP - Which Unity Template should you choose?

  Рет қаралды 443,281

Brackeys

Brackeys

4 жыл бұрын

High Definition or Universal? Find out which Render Pipeline is best for your project!
► Get Milanote for free: www.milanote.com/brackeys2020
► Turn-based Combat video using Milanote: • Turn-Based Combat in U...
● Feature Comparison Table: docs.google.com/spreadsheets/...
● More information on HDRP vs URP: docs.unity3d.com/Packages/com...
● docs.unity3d.com/Packages/com...
● Guide to porting your project to the new templates:
docs.unity3d.com/Packages/com...
● URP Roadmap: portal.productboard.com/8ufdw...
● Official software-wide roadmap:
unity3d.com/unity/roadmap
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❤️ Donate: www.paypal.com/donate/?hosted...
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● Website: brackeys.com/
● Twitter: / brackeystweet
● Instagram: / brackeysteam
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Пікірлер: 586
@curious-insect
@curious-insect 4 жыл бұрын
“If you’re creating a 2D game, use universal”. The end. Hahahaha. I lost it there.
@TotallyRandomGames
@TotallyRandomGames 4 жыл бұрын
What an absolute mad lad :) Had me laughing!
@abiemann
@abiemann 4 жыл бұрын
Maybe I would choose "2D" from the menu instead of "URP" lol
@monkeyrobotsinc.9875
@monkeyrobotsinc.9875 4 жыл бұрын
thanks for telling us that.
@MC-ew7sc
@MC-ew7sc 4 жыл бұрын
The HDRP vs. URP comparison table at 7:57 says "LOL" for Ray-tracing under the Lighting heading for the URP column. Its hilarious.
@MC-ew7sc
@MC-ew7sc 2 жыл бұрын
@@PugHutStudiosYT No, lol.
@itookaonabookanyway7385
@itookaonabookanyway7385 Жыл бұрын
@@PugHutStudiosYT if you had to use Raytracing for a project, you might as well just use HDRP
@sykoo
@sykoo 4 жыл бұрын
Wooo nice!! Finally there is a video on this topic! 😊
@oleksandrmalkov6409
@oleksandrmalkov6409 4 жыл бұрын
He spells "anysotropy" better then you :)
@tomhaswell6283
@tomhaswell6283 4 жыл бұрын
@@oleksandrmalkov6409 than*
@redx3250
@redx3250 4 жыл бұрын
5:05 that's the "BDP" or Break Dance Pipeline.
@007Babush
@007Babush 4 жыл бұрын
Shouldn't BDP be Brackeys Dance Pipeline? :P
@redx3250
@redx3250 4 жыл бұрын
@@007Babush that make sense tho.
@noobgamedeveloper6568
@noobgamedeveloper6568 4 жыл бұрын
Here you free high quality assets
@purpl3grape
@purpl3grape 4 жыл бұрын
State: In Research
@BlueGuitarMusic
@BlueGuitarMusic 3 жыл бұрын
Oml Brackey. The further I go in my game dev journey the more I learn from you and the more I wish Id gotten here earlier. Hope you are doing well on your new adventures, thank you so much for leaving all this for us.
@ArcherThe2nd
@ArcherThe2nd 2 жыл бұрын
SAME
@GeBaker
@GeBaker 10 ай бұрын
2 Cor 4:4, repent. Heil GOD
@GeBaker
@GeBaker 10 ай бұрын
@@ArcherThe2nd 2 Cor 4:4, repent. Heil GOD
@kairoio4183
@kairoio4183 4 жыл бұрын
You know what I love about you, you make tutorials for FREE, no matter what it is you just do your best and that's amazing some people make free things to just sponsor there premium tutorial, but you make free for people to learn not to sponsor something like your premium pack or whatever, I love how you do it man you helped a lot of beggingers like me who is just started knowing what the hell unity is, I don't care how much ad you put into your video or sponsor some apps or websites, if that makes you make more videos just do it man but never stop helping other beginners. Amazing stuff, never stop man
@selgesel
@selgesel 3 жыл бұрын
I might have checked out one or two sponsored contents in the past, but this is definitely the first time I've really liked it enough to share with my friends and acquaintances. Thanks!
@criadabatterista8647
@criadabatterista8647 6 ай бұрын
I still go back to Brackeys videos once in a while. You guys actually my first game dev tutorial video I watch when I was in University and at that time I just do it for fun and still have no Idea what kind of job I will do after I graduate. Now, I'm on my way to my 4th interview as a game Programmer (mostly because I got lay off easily T___T). But the point is, your videos makes me what I am now and I'm still need your guidance once in a while XD . I Miss you guys and good luck on your current adventures!!!
@akoshpoemandres8815
@akoshpoemandres8815 3 жыл бұрын
Thank you for covering this! Also, That Milanote tool is dope!
@Oxmond
@Oxmond 4 жыл бұрын
Well done! A cool video and a nice spreadsheet on this very confusing topic. Thank you Brackeys! ❤️❤️❤️
@MrPakman42
@MrPakman42 3 жыл бұрын
Super efficient and clear, man. Straight to the point, awesome, thanks !
@Luffy-yl1ie
@Luffy-yl1ie 4 жыл бұрын
Nearly at 1 million subscribers. Advance congratulations.
@LaurentLaborde
@LaurentLaborde 2 жыл бұрын
Nice, a video that actually show what the title say. Exactly what I needed, and you delivered
@mrepicbruh2839
@mrepicbruh2839 4 жыл бұрын
Please make more beginner tutorials, your the best since you don’t ramble on but you don’t speed ahead, you say everything you need to and make it informational and simple.
@jkjkjk219
@jkjkjk219 4 жыл бұрын
Astonishing. I was just searching for proper explanation about this not finding anything helpful.. Thank you!!
@hexeeboldchannel3246
@hexeeboldchannel3246 4 жыл бұрын
Ok you are definitely psychic. I was just looking at your old HDRP video yesterday!
@schang_lh
@schang_lh 4 жыл бұрын
Omg so close to 1 million subs. Keep up the good work!
@LeeTGame
@LeeTGame 4 жыл бұрын
How come you can always explain things so clearly? The video is so helpful! :)
@Lin-fq3lc
@Lin-fq3lc Жыл бұрын
lee 哥?
@ryanleung521
@ryanleung521 Жыл бұрын
@@Lin-fq3lc 乜料?
@hugoissartel6473
@hugoissartel6473 4 жыл бұрын
Brackeys you rock ! I take pleasure to see your videos, so helpful and so funny, thank you
@MayasMotivation
@MayasMotivation 4 жыл бұрын
Thank you for showing Milanotes! It is so much better than Trello. I've been using Trello for my game development planning and it can be clunky at times. Milanotes, on the other hand, is soo easy and flexible to build! Thank you so much!
@VKSpaz
@VKSpaz 4 жыл бұрын
Thanks for the table! And yeah - you brake that down incredible!
@coolboidoesstuff9828
@coolboidoesstuff9828 4 жыл бұрын
Congrats for reaching 1mil subs!!
@azitjamjam
@azitjamjam 4 жыл бұрын
Hands on tutorial HDRP would be nice, especially on the differences to old school unity projects
@CrabKingFish
@CrabKingFish 4 жыл бұрын
congrats on 1 mil! :D
@jakovannic3440
@jakovannic3440 4 жыл бұрын
Finaly 1 milion subs keep up the good work🍾
@riddheshzaveri8103
@riddheshzaveri8103 4 жыл бұрын
Along with the video content, tools from every single sponsor is useful as well.
@jakobanzengruber8688
@jakobanzengruber8688 2 жыл бұрын
Very informative video. Thank you for your great work!
@TheLazyIndianTechie
@TheLazyIndianTechie 2 жыл бұрын
This is a great video! Thanks for sharing.
@DevDunkStudio
@DevDunkStudio 3 жыл бұрын
Camera stacking is awesome! Made a full game with it to get trippy visuals!
@dhanushmajety
@dhanushmajety 4 жыл бұрын
The first time a sponsor was a useful find.
@yeatstan884
@yeatstan884 4 жыл бұрын
Congrats on 1 Million subs!
@user-lk7wt1wf5k
@user-lk7wt1wf5k 4 жыл бұрын
thanks for everything you've done so far.
@nicolas404
@nicolas404 3 жыл бұрын
That "Breakdown" was epic xD!
@farvardinmainyu1961
@farvardinmainyu1961 4 жыл бұрын
It's helpful,Thank you Brackeys!
@LostRelicGames
@LostRelicGames 4 жыл бұрын
URP it is then! ;) great video, nice to have a detailed break down of both.
@oscarcerro3816
@oscarcerro3816 3 жыл бұрын
miss you brackeys!
@RGBguy
@RGBguy 4 жыл бұрын
I love how you did some break dancing! :D
@haxpor
@haxpor 3 жыл бұрын
All other stuff aside, the Ureka moment for me is using Shader Graph. This feature alone really energizes me to learn more of how those cool effects were made and they are possible to do so with Shader Graph alone! I don't know for others, but if you're coming from programming side the same as me, try putting your ego down a little bit and enjoy the tool, it might spark something :) Ohh, and super thanks for videos! Your videos shifted my mindset about the tools and opinion towards Unity.
@Parsafari
@Parsafari 4 жыл бұрын
congrats on 1MIL!
@UGuruz
@UGuruz 4 жыл бұрын
Great video.. You explained it really well... HDRP is my favorite 😍😍
@Klarified01
@Klarified01 Жыл бұрын
Thank you! Informative and quick and fun. Nice
@LAKXx
@LAKXx Жыл бұрын
This was great in clearing things up, thanks
@user-gl7vl9zp4z
@user-gl7vl9zp4z 3 жыл бұрын
I loved your video helped choose after watching many other regarding same subject. i will test URP and see if it will give cool lighting with out ruin my collected particle systems.
@dejavu6591
@dejavu6591 4 жыл бұрын
wow, the Ad tool is exactly what I'm looking for!
@DemolitionRepublic
@DemolitionRepublic 4 жыл бұрын
Very informative. Thank you!
@PastaLuke
@PastaLuke 4 жыл бұрын
Great production value!
@freeofgamenotingness9288
@freeofgamenotingness9288 4 жыл бұрын
20 views And 20 Likes Power Of Our Brackeys : )
@elliotfriesen6820
@elliotfriesen6820 4 жыл бұрын
Your so close to 1 million subscribersssss
@LKTamilGaming
@LKTamilGaming 3 жыл бұрын
This video is uploaded on my last year birthday 😍💖
@motorparadise
@motorparadise 3 жыл бұрын
WOW. I miss your videos man!
@brandonfarfan1978
@brandonfarfan1978 2 жыл бұрын
Good vid. I learned alot.👍
@handsomelessking
@handsomelessking Жыл бұрын
idk why but i started using HDRP as my main rendering, i just like it, that's it, performance is a bit hard but with this new project i am paying extra care towards performance and trying to keep my fps above 150 at 1080p on my 1070 and it is going super well the main cause of low fps is multiple lights, even ones that don't cast shadows, having 4 non baked point light will drop it from 200fps to like 120-150 (don't remeber), but baking 3 of the point lights helped a lot
@TheYaGaHa
@TheYaGaHa Жыл бұрын
Bboy Brackeys throwing down! 🔥
@wizardyt776
@wizardyt776 4 жыл бұрын
This is spartaaaa Wow 1M + 440 vids Love 🤗 you But where's the 1M QnA video you talked about in your last QnA video?
@danisob3633
@danisob3633 4 жыл бұрын
lol just when i look at your subscribers, u have 1.000.000 exactly! congraaaatssss
@papbound2099
@papbound2099 4 жыл бұрын
He's about at 1 mil!!! Like 1 thousand more!
@dartundv.7120
@dartundv.7120 4 жыл бұрын
1M subscribers hit today! Grats! p.s. waiting for gold youtube-button
@cryonix380
@cryonix380 4 жыл бұрын
DARK MODE?! OMG! I'M SWITCHING TO MILANOTE!
@thanatosor
@thanatosor 4 жыл бұрын
Unreal have Dark Mode too, would you ... =]]
@squintygreeneyes
@squintygreeneyes 3 жыл бұрын
I don't think it adds dark mode to unity does it?
@NightOwlDev
@NightOwlDev 3 жыл бұрын
Sorry I'm Late we don’t talk about unreal here
@AhbibHaald
@AhbibHaald 3 жыл бұрын
@@squintygreeneyes unity has free dark mode now
@thebloocat
@thebloocat 3 жыл бұрын
@@AhbibHaald wait what now
@mithogui
@mithogui 2 жыл бұрын
lets break it down scene had me shedding tears
@cargorunner9960
@cargorunner9960 2 жыл бұрын
Really helpful thanks!
@Lazzarus7
@Lazzarus7 4 жыл бұрын
Thanks for breaking it down :D
@icremrob
@icremrob 3 жыл бұрын
Somebody: who's your favorite break dancer? Me: Brackeys
@sphixy8577
@sphixy8577 2 жыл бұрын
Why ?
@cubedev4838
@cubedev4838 4 жыл бұрын
Congratulation!!! Finally, 1M subs😂
@Futureblur
@Futureblur 4 жыл бұрын
Camera stacking WHATTT That's great
@clonkex
@clonkex 4 жыл бұрын
Ikr, I had to rewind to make sure I didn't mis-hear what he said. I've been waiting for camera stacking in URP/HDRP and believed it was still not in yet.
@AzizTitu
@AzizTitu 4 жыл бұрын
I was shocked when I heard it too. Were you actually able to verify this??
@Futureblur
@Futureblur 4 жыл бұрын
@@AzizTitu yes its so cool
@AzizTitu
@AzizTitu 4 жыл бұрын
@@Futureblur I see that it's been implemented for URP. But do you have a link/documentation for how to do it in HDRP?
@Futureblur
@Futureblur 4 жыл бұрын
@@AzizTitu It works pretty much the same just create two cameras with different depth values.
@StarLightShadows
@StarLightShadows 4 жыл бұрын
The fact that Screenspace reflections are HDRP only genuinely makes me sad.
@RunTheTape
@RunTheTape 4 жыл бұрын
yeah, bummer.
@joshpolman201
@joshpolman201 4 жыл бұрын
Yeah it definitely would be nice to have the option. Like decals as well - only having them in HDRP does not make sense. Had to get an add on called LUX to enable them. I wonder if there’s an add on that enables screen space reflections?
@TanukiDigital
@TanukiDigital 4 жыл бұрын
Or you could use the standard renderer.
@chadwyck3006
@chadwyck3006 4 жыл бұрын
Can can do in shader based screen space reflections and refractions (and even AO) in URP with custom lit shaders and/or custom pass post processing.
@t.w.9639
@t.w.9639 3 жыл бұрын
@@TanukiDigital Standard Render Pipeline you mean? It will be removed in some years. Beware!
@rockrock198
@rockrock198 4 жыл бұрын
The world was bleak and dark then brackeys came into my life
@gamersatwork5980
@gamersatwork5980 4 жыл бұрын
congrats on 1 mill :(
@m_maksym
@m_maksym Жыл бұрын
Hey bro! We miss you here on KZbin)) hope you're good there, wherever you are))
@katana2665
@katana2665 2 жыл бұрын
outstanding explanation. Thanks.
@petergrant600
@petergrant600 4 жыл бұрын
you hit 1 mil!
@GamesInHouse
@GamesInHouse 4 жыл бұрын
Great explanation with some great points. Unfortunately, I'm still puzzled at the state of things which still puts SRP as an option. "If your team is smaller than 5 people HDRP is probably not the right choice for you." But no Realtime GI or ambience occlusion or ... in URP; hmm...
@ArstotzkaEmpire
@ArstotzkaEmpire 3 жыл бұрын
yeah, URP basically has not a lot of options to work with... But if you make a small minimalistic game you really don't need HDRP but if you really want to work on larger details for a game and powerful environment HDRP is a necessary choice for you.
@dmytruek
@dmytruek 4 жыл бұрын
Welp, now we are waiting for URP tutorial !
@nicolasbarone9306
@nicolasbarone9306 3 жыл бұрын
i will miss him so much
@robinandersson399
@robinandersson399 3 жыл бұрын
I was well equipped even before this video. Now I just have to find out witch template is for me.
@voidgaming3550
@voidgaming3550 4 жыл бұрын
Please make a video on inverse Kinematics . . By the way love your videos ♥️ . . Keep up the good work
@bugge1947
@bugge1947 4 жыл бұрын
Brackeys du er grunden til at jeg er kommet så langt som jeg er med Unity. Startede med dit cube game og derefter er det gået stærkt. Jeg går til Coding Pirates i Aalborg og har for 4. sæson i træk valgt Unity og er nu kommet på et hold hvor vi helt selv får lov til at sidde og nørkle med tingene eller arbejde sammen med en anden. Jeg er fx. i gang med et projekt sammen med en anden hvor vi begge laver det samme spil bare hvor jeg laver det i Unity 2D og han laver det i Unreal 3D. Og igen jeg er så taknemmelig for dine videoer og jeg havde nok aldrig været kommet så langt uden din hjælp. Keep up The good work!
@diliupg
@diliupg 4 жыл бұрын
Brackey bracking it down was great! In the next video do two rounds of the helicopter! :-D
@LiamKarlMitchell
@LiamKarlMitchell 3 жыл бұрын
Thanks that explains a lot :)
@marmotrazos2458
@marmotrazos2458 2 жыл бұрын
TY great information
@catitudemaxitude514
@catitudemaxitude514 4 жыл бұрын
congrats almost million subs
@jonathanbarak5718
@jonathanbarak5718 4 жыл бұрын
man brackeys kills it on the dance floor
@Madderthanjoker
@Madderthanjoker 4 жыл бұрын
Yeah imma need a whole breakdown on that breakdancing real quick.
@pa7ri0t
@pa7ri0t 3 жыл бұрын
Thanks Brackeys for this detailed explanation and comparison. I just want to know, if you already have some assets from Unity marketplace then do you need to have the HDRP version of those assets (HRDP compatible) for the project to be built in HDRP?
@MysteriousMindMedia
@MysteriousMindMedia 2 жыл бұрын
The assets should work, but I'm not sure about the materials
@mnnm1989
@mnnm1989 3 жыл бұрын
this milanote is nice. better than trello imo, which was the one we used before
@felipedesign1103
@felipedesign1103 10 ай бұрын
you got me totally on break it down
@a.g.596
@a.g.596 4 жыл бұрын
Omg this video was released on the same day as my birthday
@diliupg
@diliupg 4 жыл бұрын
Got milanote! Thanks!
@swagerstar2883
@swagerstar2883 4 жыл бұрын
you made it to 1 mill yay
@andriypostelzhuk8489
@andriypostelzhuk8489 4 жыл бұрын
Your video is almost like an art. A lot of jokes. Like it!
@SPING
@SPING 4 жыл бұрын
Soo close to 1M subscribers :O
@milan7689
@milan7689 4 жыл бұрын
bro youre already at 1 mil Geeze
@cmdexecutor
@cmdexecutor 4 жыл бұрын
If u go 2D choose URP else BRP (built-in rendering pipeline). The painful features which can make you decision for 3D are: Buggy BRP: ✕ URP: ✓ HDRP: ✓ Camera stacking BRP: ✓ URP: ✕ HDRP: ✓ Visual graphs BRP: ✕ URP: ✓ HDRP: ✓ Decals BRP: ✕ URP: ✕ HDRP: ✓ Volumetric light/fog BRP: ✕ URP: ✕ HDRP: ✓ PS Since ~2019.3.0f5 HDRP supports camera stacking. For URP it is in github pull request’s abyss
@AlanDarkworld
@AlanDarkworld 4 жыл бұрын
"painful" being the operative word here. The situation is really bad right now. No matter which way you go, it feels like you'll have to cut off your left arm for it.
@adriangg9018
@adriangg9018 2 жыл бұрын
5:05. This guy is just The Man
@amadeus3341
@amadeus3341 4 жыл бұрын
The Game on the Unity Copenhagen 2019 about Stateless Decal System is from my friend. :D He works at this Company as 3D Artist.
@Qaosbringer
@Qaosbringer 3 жыл бұрын
5:00 this is the real reason why Brackeys stop making videos for this channel.
@gavinthegreatgavinthegreat97
@gavinthegreatgavinthegreat97 2 жыл бұрын
What?
@MathMith
@MathMith 4 жыл бұрын
this channel is a fucking blessing
@caxopog
@caxopog 4 жыл бұрын
I'm making strategy game and goes fo HDRP just because of decals - it's too easy way to create different icons / roads / farmzones on the ground. And, also, i've made a water shader using the tutorials from YT in HDRP - looks good. Other than that, i think URP would suit me better cause i'm solo-dev
@tejasbele1456
@tejasbele1456 3 жыл бұрын
thank you that was helpful
@williamtetlie4274
@williamtetlie4274 4 жыл бұрын
Can you please team up with Sebastian again? I loved that series and would love to see more! Maybe an FPS game I hope? :)
@raivo4716
@raivo4716 3 жыл бұрын
Nice. You're amazing.
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