Sekigahara: The Unification of Japan 2p Teaching, Play-through, & Round table by Heavy Cardboard

  Рет қаралды 21,341

Heavy Cardboard

Heavy Cardboard

Күн бұрын

Пікірлер: 30
@AlfaTurk-
@AlfaTurk- 5 ай бұрын
Thank you for your outstanding effort. There is no such detailed instruction and gameplay video for this game. Thanks to you, I was able to understand the game.💯👏🎉✨🏅
@sebastienscherr3280
@sebastienscherr3280 4 ай бұрын
1:26:15 False : special weapons can't be implied in sieges. So it's 14, which anyway is enough. but a simple card would match. Plus no loyalty card may be played during a siege.
@tolkienismaster
@tolkienismaster 5 жыл бұрын
Currently watching the game(about halfway through) First Ueda siege played wrongly. No gun or cavalry Special Attacks may be counted. (And Loyalty Challenge cards cannot be played by either side). That game is amazing by the way. And so is this channel!
@Quincy_Morris
@Quincy_Morris 5 ай бұрын
1:26:25 I don’t believe arquebus or cav symbols help in sieges (doesn’t change the result though)
@Quincy_Morris
@Quincy_Morris 5 ай бұрын
Turncoat blocks are taken as casualties for their new faction and MUST be taken as casualties first.
@kirksellman1999
@kirksellman1999 2 жыл бұрын
I bought the game and will use this video to learn it. Thank you.
@diamondmeeple
@diamondmeeple 5 жыл бұрын
Fantastic 2-player. Smart idea with the castles. Can be played online at yucata.de
@housecaldwell
@housecaldwell Жыл бұрын
Late to the game but -- this is great! Glad to find the channel.
@Heavycardboard
@Heavycardboard Жыл бұрын
Glad you found us too, HC!;) Enjoy your stay
@peterfiser
@peterfiser 4 жыл бұрын
2:20:00 played incorrectly, traitors die first, so yellow would lose the three power block that was added to black.
@GuillaumeAubertProfile
@GuillaumeAubertProfile 4 жыл бұрын
Really cool to see sekigahara game with CinemaScope conditions. Thanks guys, can’t wait to play now
@peterfiser
@peterfiser 4 жыл бұрын
1:26:00 Edward applied guns value to the siege, which is a misplay. Guns and horses do not provide bonus to points, only the clan symbols (mons) do. he still hit 14, so two stacks die, and the outcome is the same. Also, he should not have wasted the speciality card on the siege there. Also, Loyalty cards do not come into the equation, as the besieged player cannot play cards.
@HomoLudens1871
@HomoLudens1871 5 жыл бұрын
Awesome play through! Could you share the 3d model file for the castles?
@bullno1
@bullno1 5 жыл бұрын
+1. Counting castles between rounds is the most annoying part of this game.
@lokihve6591
@lokihve6591 5 жыл бұрын
@@bullno1 +1
@MrBbart2
@MrBbart2 5 жыл бұрын
Yes please, that would be amazing. I have been looking all over for a good model.
@bullno1
@bullno1 5 жыл бұрын
@Fond Foat Thanks. But I love this game, I want some bling. It needs to really look like a Japanese castle.
@McBicbic
@McBicbic 4 жыл бұрын
I found a couple that look pretty good. The second one is almost certainly the model they used. www.thingiverse.com/thing:3885978 and www.thingiverse.com/thing:2884642
@richardshipley7463
@richardshipley7463 5 жыл бұрын
The new camera is a great enhancement.
@kyur3813
@kyur3813 5 жыл бұрын
Just watched through the rules segment, here are a few notes: • Winning conditions: In case of a tie, the golden Ishida player breaks the tie and wins. This applies to both winning conditions. • Mustering: Mustered blocks can't be moved in the same turn. Blocks can be mustered into already existing battles. A single-mustered block does not need to be revealed to the opponent, while 2+ blocks have to be shown to the player to prevent cheating. • Castles: Once a player has 3 or more blocks in a space with a castle and there will be a battle in that space, he/she has to contribute all blocks to that upcoming battle. No stack can be split and be partially inside and outside the castle at the same time; it's either 1-2 blocks in the castle (resolving a battle or siege by the defending player's choice) or 3+ blocks all outside (resolving a battle). The timing of declaration for choosing either a siege or battle is crucial, and the defending player should only reveal his/her choice the moment once all movement is done. • I would have introduced the concept of force marching earlier as a general option to boost movement by +1, as this is relevant when talking about movement penalties of bigger armies later. Overall, you did a good job on the rules. The game can indeed be a bit tricky to explain and it can appear confusing at first, plus there are a good handful of detail rules and exceptions.
@Ozzymandiyas
@Ozzymandiyas 4 жыл бұрын
I liked that you did the loyalty challenge thingy with Kobayakawa. Liked it a lot.
@Alexdruchii
@Alexdruchii 5 жыл бұрын
Great video!. Where can I get those castles?. Greetings from Spain.
@McBicbic
@McBicbic 4 жыл бұрын
I think this is it: www.thingiverse.com/thing:2884642
@GShock112
@GShock112 5 жыл бұрын
Where the hell did they get those fancy castles? I think the game has only the boxes, not the castles they're using. At 1:26 the siege I think you made a mistake. You can't apply the +2 bonus for the guns attachment during a siege (+2)
@bullno1
@bullno1 5 жыл бұрын
Where can I buy that card holder?
@lokihve6591
@lokihve6591 5 жыл бұрын
Not such a good idea to have a stack of 8 or so blocks of all the same symbol Ed. Limits the stack and it's abilities substantially. And no I have not played this game yet just "strategic" observations :D
@Spoot1RHGL
@Spoot1RHGL 4 жыл бұрын
why do you not cut the video?
@Heavycardboard
@Heavycardboard 4 жыл бұрын
Because they are recorded live. Eventually we will cut them into the teaching, play-through, and discussion. But we haven’t gotten to it yet.
@ansonwu2009
@ansonwu2009 5 жыл бұрын
Edward's draws were terrible
@Heavycardboard
@Heavycardboard 5 жыл бұрын
They legitimately were (in my novice opinion and experience), but I also did myself no favors putting all one Clan together on the east side of the map.....
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