Realizes mistake in previous video's comments. Immediately gets to work on follow-up video retesting everything. Legend.
@WashedHands22315 сағат бұрын
Ngl, when I saw the Harvester tank a Railgun Strike, 500kg, Several Autocannon shots, and it just kept on trucking made me sweat but also excited. Nice to know my team and I were all aiming at the wrong spot 😂.
@royisabau515 сағат бұрын
the shield absorbs energy frighteningly will. pro tip: if you have no other options, destroying the shield with your primary can enable your teammates to take it down much more easily. especially if they have something with limited ammo like an EAT or a helldrop
@Drackzgull14 сағат бұрын
Didn't see them tank any 500kgs myself, the ones I threw at them hit them in the shield, taking it out with the impact and getting the bomb stuck midair, and then the explosion taking the harvester out. But I guess the shield can tank the explosion if the bomb lands near them, but their shield is up.
@chrismonge321514 сағат бұрын
@@Drackzgull the 500Kg is kind of inconsistent, if it drops right below them its a guaranteed kill, but they seem to be tall enough that that can walk off the explosion by being a bit off the center of it
@lukecodz13 сағат бұрын
ive seen people running the laser cannon more than ever against them, and my first thoughts were that they accidentally chose it because it looks like the quasar. glad i was wrong
@AutistiCat240612 сағат бұрын
I think the reason they take the 500kg so well is because its damage is all explosive loaded, and it seems to have very high explosive damage resistance, part of why plasma weapons suck against it And the legs are all separate, so it being able to damage them all is cool but the damage doesn't fully transfer to main health pool, and the main body is high up enough to take reduced damage from distance anyway
@RedStar44115 сағат бұрын
I find the Harvesters very fun to fight for large units. They're tall and intimidating, marching and yelling from afar before using a long range laser. Despite that they're not total bullet sponges if you know where to shoot. Plus I like how they recoil and move with every shot you land on them, making them feel much more alive than their bot and bug counterparts. I can't wait to see their actual titan class units, because I can imagine those are going to be much more harrowing to fight.
@lukecodz13 сағат бұрын
yea i find them a lot more fun than any big bot (hulk is fun tho) and more fun than the titan
@ippanpedrozo116215 сағат бұрын
yeah respect for not only correcting the mistake, but even testing primaries as well. went above and beyond bro
@pluviumpingk15 сағат бұрын
The regular machine gun is my go-to weapon for this enemy faction so far, I found it to be incredibly fun to use and really good against all of the enemy types.
@pluviumpingk15 сағат бұрын
I pair it with the scorcher as my primary, grenade pistol for secondary, and incendiary-impact or gas grenades. This loadout totally trivializes this faction and makes soloing a total breeze on difficulty 10!
@wolfumz15 сағат бұрын
MG43 has been my favorite weapon for a while, and it's definitely strong against Illumunant. It can handle just about everything, even if it isn't the best weapon for any particular enemy unit. its a nice all round support weapon. Handles crowds well, and at the same time, handles the overseers and armored units very well. I think the torcher and the Support Flamethrower are the best, though, particularly in the city. These weapons totally suck when you're outside the city, and often fail to handle drops and crowds. But inside the city, where enemies are always close and funneled through little gaps and ally ways or squeezed around corners, the flame weapons just dominate. I love take the arc armor, the support Flamethrower, and just walking up to the harvesters. You aggro the harvestor, tank all the shots, and kill it solo with the Flamethrower. It's kind of funny to do when the rest of your team is running away and trying to stay away from the crowds, while you walk _towards_ the danger, virtually invincible with your arc armor on. But man, the flame weapons are deficient when you're in the hills. You have to have some way of dealing accurate ranged damage, or a teammate willing/able to carry, when you're outside the city. It can make the extracts very painful.
@denyzn651714 сағат бұрын
@@pluviumpingkI like the MG a lot too. I'm curious what you find yourself using the scorcher for? Is it basically your "sidearm" for when the MG runs dry? Personally, I think either explosive crossbow or grenade pistol are a must for killing the spawners. But I'm not sure what to take in the last spot. Been thinking a fire weapon for fighting in the cities would be good; torcher with nade pistol or crisper with explosive crossbow.
@knight_lautrec_of_carim14 сағат бұрын
This+Liberator, Peacemaker,OPS,MG Sentry, Guard Dog and Frag was my favourite loadout. So many standard weapons/stratagems (meaning nothing exotic from a warbond or so) perfrom amazing
@scootyman380014 сағат бұрын
It was a super sick moment when one of my buddies figure this out two he sounded absolutely ecstatic as he told us just straight “GO FOR THE JOINTS GO FOR THE LEG JOINTS AND THE FUCKS FOLD”
@jackdobson315616 сағат бұрын
Great video, thanks for following up on the previous one.
@K1NG_of_ReVeNGe115 сағат бұрын
I absolutely LOVED the HMG against the Harvesters. Lowest RPM, diving into prone and I took out one Harvester after the other. One time I had 3 of them lasering at me, missing, and then falling victim to the HMG
@iceicebabie14 сағат бұрын
Prone seems to save you from their beam most of the time. Definitely the way to go!!
@K1NG_of_ReVeNGe114 сағат бұрын
@@iceicebabie Absolutely. And I've found if you stay on the move and circle them they won't hit you with their zap attack. KZbinr are overhyping the Harvesters saying you need arc resistant armor or whatnot. Either prone or running circles and they'll never kill you. I'd go as far as saying the Harvesters by themselves are some of the easiest Illuminate (we've seen so far.) They only become a problem if they are surrounded by fodder, and even then - they aren't the danger, the fodder is. You just simply monkey brain default target the gigantic tripod firing deathlasers at you, when in reality the voteless are moving in to slap your cheeks
@santiperezclavier14 сағат бұрын
Same here, I randomly picked one up on a mission and that's my go-to for Illuminate, they also shred shields so you don't even need to waste an airstrike on ships.
@Gamerman291013 сағат бұрын
HMG on a defense mission with hmg turret, gatling turret, machine gun turret, and patriot mech is so. Much. Fun.
@TheRacoonRanger14 сағат бұрын
one thing I found with the Spear is that it can actually one shot, I think it's just that if it hits one of the fins on the head it fails to kill. The fins on the head are what allow it to make it's shield but they also have a separate HP pool from the main body, so it can block the rocket.
@jameswood467615 сағат бұрын
Worth noting, the AMR can take out the harvesters shield generator in 1 hit, before it even puts its shield up.
@Ericbbbb15 сағат бұрын
“Whaaaats up legends” says the legend himself.
@Cerrajero814 сағат бұрын
This comment in every video of this legend
@J0hnnyonthespot16 сағат бұрын
The Squids didn't stand a chance against the Might of the Helldivers!
@bobzthabarbarian15 сағат бұрын
I was blown away when i got on this morning and could only play the bots or bugs. Well done, all around.
@jakobpalomino541715 сағат бұрын
Yea its kinda sad because I liked fighting them. Oh well guess I should be happy they’re gone for good never to return.
@hotshotx159813 сағат бұрын
Yeah because these are only the weakest units. The walkers are effectively the same "class" as chargers and dominators...which means we still haven't seen their equivalent of Titans, Hulks, Thrasher, or Factory Striders. Nor their version of tanks 😳
@Ramseas11914 сағат бұрын
the Halt shotgun is a must-bring for me, having the stun ammo available to deal with Overseers more easily while also having a medium armor pen shotgun is absolutely amazing, plus its ammo count is ridiculously high, and even more so if you bring one of the new armor sets that increase your primary weapon ammo and reload speed (which, i should let you all know, works on the Machine Gun and Stalwart Stratagems as well. i havnt tested the HMG stratagem with it yet, but if its counting for the standard MG id be amazed if it didnt work for the HMG too)
@GamesDiddley12 сағат бұрын
Absolutely great to deal with the flying overseers and the scout drone. Blitzer is better for the swarms of voteless but it’s a tough choice between the two.
@johnhughes746513 сағат бұрын
That finesse shot @<a href="#" class="seekto" data-time="60">1:00</a> was slick my guy
@iBlendrYaBollocks14 сағат бұрын
The arc thrower is my absolute go to. It SHREDS through hordes and the ability to stun lock AND kill harvesters makes it a real S tier support weapon imo. Pair it with a rover guard dog and BAM. You're invincible.
@cravenfiner171813 сағат бұрын
I really like the AMR as when a harvester hasn't detected you yet you can break one of the shield generator points in one shot, saving you the trouble of breaking the shield and instantly being able to go for a joint
@oiboiwtf13 сағат бұрын
Thank you so much diver. I'm scared about them "rebalancing" these though. At least you'll have a constant reason to make content that we'll definitely watch!
@Strav2412 сағат бұрын
Im so happy that the commando has found its niche with the squids, in the other factions it just gets outclassed by all the other AT
@briggans_a_mad_scientist262713 сағат бұрын
Yeah, I'm not for sure, but I think that the Illuminates have a high energy resistance (at least against primaries) I've only done a few runs to test things out, but the Blitzer, Scythe, and Scorcher all took way too many shots for everything. The arc thrower and ion cannon still seem good, though.
@BoxheadBB14 сағат бұрын
Too bad we won't get to fight the squid again, EVER. All of them are already dead, 100%. Nothing survives 100% of dead.
@Airmarshal50cent13 сағат бұрын
The thing I like best about the harvesters is that teamwork can really help. With a lot of other heavies you end up with multiple people wasting rockets shooting the same guy at the same time. With these you have a little more time and can focus fire so that just about every bullet is useful. You can even try to follow tracers to see which leg folks started shooting at.
@sazo1st16 сағат бұрын
Thats what ive been waiting for
@nedjimb013 сағат бұрын
Thank you for this comprehensive guide and all your testing!
@Merrick11714 сағат бұрын
You are making every R&D team from Super Earth proud!
@Superboyvk1407814 сағат бұрын
If you shoot the Crown of the Harvester (Above The Eye) with the AMR, which is 1 shot, it disables the shield.
@coroptedlord422315 сағат бұрын
"generally everything seems to work against the harvesters" realizing that the harvester is probably a medium unit from that line,which means even more tanki units will be introduced
@MassiveBunns14 сағат бұрын
That's so useful. Also since the squids are now gone its helpful to have this as a reminder for what to use when they return
@xXstabtolifeXx14 сағат бұрын
@MassiveBunns when they return? My democracy officer told me those stupid squids are gone for good! They couldn’t even last a full day.
@4dragonzzz16 сағат бұрын
It feels like (certainly not confirmed) the joints and shields are explosive resistant. Plasma punisher and plasma scorcher are medium pen on the explosion and only light pen on the projectile. If this is true then those weapons will not be doing damage to the joints at all. The purifier "works" but is disappointing because it is my belief that only the projectile is doing the damage, not the explosive. Thanks for the follow up video. It's been fun doing some experiments myself over the last few days. :)
@knight_lautrec_of_carim14 сағат бұрын
The MG43 was my main weapon this weekend. Good vs the big novo swarms, good vs the overseers and capable of taking down harvesters with ease at range.
@patrickhuffman963215 сағат бұрын
Whats up legend!
@NiclasHorn13 сағат бұрын
<a href="#" class="seekto" data-time="540">9:00</a> and crunch down or laydown for less recoil and you can use armour that reduce recoil while crunching down also.
@Ducky_HZL15 сағат бұрын
I have found if you manage to hit the foot it can die in only 2 AMR shots however it is much easier/consistent to hit the joints
@dicerson997612 сағат бұрын
The smaller inner/axel joint has less health and armor than the outer joints- you can onetap its leg with a quasar by hitting that, but if you hit anywhere else on the tripod it will not die.
@Artoik13 сағат бұрын
idk when i use the Spear in team comp i usually one shot always, the positioning is what makes that weapon so powerful, usually to accomplish 1 shots you need to be in the 90 degree angle in front of the harvester and be at least 35-50 metres far. The closer it gets the less time the missile has time to come down and hit the eye. You need approximately just the distance to allow the Spear to reach rotation point and descend by a bit to allow to hit the weakspot
@trunglerfevr15 сағат бұрын
Good info to know for when they inevitably try to mount their counterattack.
@TwinelyWix12 сағат бұрын
With AMR your first shot at an unalerted harvester should always be above the head. That way you won't have to take down it's shield.
@pyguyofdoom18214 сағат бұрын
I did see some footage of the verdict killing the harvester in less than a mag by shooting a weak spot lower down the leg
@luciddre4m15 сағат бұрын
This is awesome, thank you!
@Rambo-k2c14 сағат бұрын
Man I have been frozen in the pod for a while when they had to take a step back and fix a lot. I think it’s time to thaw. FOR LIBERTY!
@brodiesmartin189715 сағат бұрын
You can also take out the landed ships shields with a machine gun than toss 2 grenades in the door way blowing up the ships without strats. I think one commando rocket or at rockets will do it in one
@denyzn651714 сағат бұрын
The shields are best removed by any automatic ballistic weapon. And you only need the 1 grenade to destroy them. Even the gas grenade 1 shots them! I have yet to try out any AT-weapons because they seem pretty bad against the enemy lineup.
@icata1234512 сағат бұрын
harvester seem to be on a difficulity level between a charger and a bile titan, but super well designed enemy can be killed with lots of weps
@rphinks12 сағат бұрын
flamer had the harvester doing the moonwalk 😂
@7Roxer16 сағат бұрын
The constitution stays winning
@geoffbeidler14 сағат бұрын
Whoever designed the Harvester has obviously eaten crab legs. Crab legs have weak points at the joints that are used to take them apart and get the crabby goodness.
@Shway_Maximus12 сағат бұрын
Awesome! On to do some testing! ......oh wait
@suslik194015 сағат бұрын
most universal support weapon vs squids - machine gun, nobody cancelled hordes of zombies, besides, overseers dying fast if you shot in legs as well
@WhatIsTheHeat12 сағат бұрын
My main is eruptor + AMR and I discovered on first mission that the leg connectors were the weak spot. My friend however, was so confused as he shot the eye with like 3 RR shots and said they were too op while i was completely destroying them with 4 shots with AMR. When i told him to aim for the leg connectors he kept shooting the knees.
@cars6783314 сағат бұрын
What about the sickle and the scythe? Or did I miss it?
@ougioshino694014 сағат бұрын
They are light armor pen so can't pen the joints
@ORKSIZDABEST16 сағат бұрын
You forgot hellpod + 2 impact grenaes.
@krio306012 сағат бұрын
I would really like just a small practice range so we can test this stuff more easily
@brycenall441013 сағат бұрын
Do each of the legs have their own health pool? Say I'm shooting leg 1 with the laser cannon for a few seconds and it needs to cool off, should I continue focusing leg 1 or does it not matter if I start focusing 2 or 3?
@TayelMachete15 сағат бұрын
Thank you!
@RageJ15 сағат бұрын
how do you get so stable with the adjudicator on full auto? i struggle to keep it that steady.
@esteinfoc815415 сағат бұрын
This could've useful... When the squids are invading, there's no more squids yet...
@johnmorse296915 сағат бұрын
squids are gone forever, we completely eradicated them as a species. Thank Liberty!
@JoshsJoshua15 сағат бұрын
Thanks gonna go fight the illuminate rn 😁
@kevinfromsales684215 сағат бұрын
😢
@theMoonWalker8712 сағат бұрын
The leg weakpoint must have very high explosive resistance since all the plasma weapons perform so badly
@OctoberSkys15 сағат бұрын
Great video! But i'm curious if the thermite does anything against it!
@sqwady1214 сағат бұрын
I tried using thermite against them and ive seen it bounce off them 3 times in a row, its really inconsistent, I even stopped bringing them cause it just isnt worth getting so close just to have them bounce off
@tex378114 сағат бұрын
So whats the best option?
@criztiuca16 сағат бұрын
we won against the squids
@impakt634512 сағат бұрын
Super Helldive with a firing line of 4 helldivers with the constitution when
@Strav2413 сағат бұрын
Leg tech forever
@robertgorecki106713 сағат бұрын
What about the explosive crossbow ?
@WarlordX712 сағат бұрын
i havent been able to play it at all. not sure if its a bug or what but it isnt on my galactic map.
@imsweetthanks767715 сағат бұрын
the shields are immune to explosive damage so dont use explosives to damage the shield
@CubeFrog13 сағат бұрын
So.... They're like OG Chargers whose weak zone was the leg?
@prosketch9515 сағат бұрын
Sucks that the squids are already gone😢
@sam-s6o14 сағат бұрын
Gang I have been gone for a month, why are there tripods from war of the worlds
@iMost06713 сағат бұрын
MG os overall better weapon against illuminids, it deals literally with everything
@tuhkathri912614 сағат бұрын
Huh, no mention of the breaker
@snowed0812 сағат бұрын
Illuminids need a bile titan / robot dog type of enemy they are way too easy right now
@Gamerman291013 сағат бұрын
<a href="#" class="seekto" data-time="75">1:15</a> you know what else is massive?
@buckchickens12 сағат бұрын
ANYONE WATCHING YHEYRE BACK AGAIN ALREADY HURRY HELP
@Luckshot176114 сағат бұрын
Why is this guy talking about some long extinct race?
@DaxterSnickers15 сағат бұрын
The illuminate killed the current metas.
@Karv3r15 сағат бұрын
There are metas?
@DaxterSnickers14 сағат бұрын
@@Karv3r * coughs * shieldpack + railgun
@tex378114 сағат бұрын
I don't see anybody run that what are you yapping about?
@starsidescav948714 сағат бұрын
Please don't talk about the constitution like that, fuckin thing needs a buff not jokes made about it.
@CJM73812 сағат бұрын
not sure why he made this. they are all dead and gone forever
@elmerpalacin343216 сағат бұрын
first
@johnermactavish116214 сағат бұрын
It is already aping War of the Worlds but I would love for HL2 hunters to make an appearance as rarer shock troops. Like HL2’s strider counter parts just smaller highly vicious agile robots that hunt in packs. Can’t call them hunters or stalkers obvious. Just really fast and they like to strafe around and take pot shots at you. Constantly dividing your attention until one is directly behind you and it rushes in to impale you with mechadentrites. So short range blinking teleport tech or being able to cast holograms that act and fight like normal but shimmer faintly when hit. So you never quite know how many are prowling about.
@johnermactavish116214 сағат бұрын
If the commando can one shot it is absolutely the best pick by far. On D10 we’ve had 2-3 harvesters bulk spawn us and the AMR simply is not fast enough. 3/4 rockets with downed shields with one in reserve on a 90 second cooldown? Since me the hell up