Everyone who thinks Yone is "hit and run" are wrong. He's actually "all in and run".
@syntheticjester11622 ай бұрын
"Cut you, your support, your jungler and your ADC in half and then run"
@Insanityltself2 ай бұрын
He's both all-in and hit and run
@FalcnPWNCH2 ай бұрын
I like the term *_"Run In and Run Out and Run Down"_*
@paradoxwraith52752 ай бұрын
Yeah. Once bro buys blade of the ruin king you basically lost. He is going to all in you and miss everything but still take a 3rd of your hp.
@drjay1822 ай бұрын
Yone is “all in and win”
@fipinoob29552 ай бұрын
I like the moment he says "Marksmen have guaranteed pressure in the form of Point and Click autos" and then shows the one ADC that doesn't have P&C autos. 11:36
@blazingkite89832 ай бұрын
while also saying they lack mobility or survivability while showing the literal hit and run marksman champ known as a mosquito
@pyromeerkat4641Ай бұрын
@@blazingkite8983 You say "mosquito" like the didnt entirely remove that identity. They removed 90% of her ms, she has the lowest base ms out of ALL adc's, as well as removing 150 range in her autos. Thats like turning caitlyn into samira/kaisa, but worse as her auto pellets arn't guranteed to hit. Meaning that if someone is in your range and you auto, if you auto they can move out to dodge. While on any other adc the auto will land no matter how far they run. And all they did was buff her Q auto damage as compensation. The only mobility she has is E over a wall which is nice, however it also gurantees that you lose your ultimate and with it your damage. Her hit and run capabilities have been removed and has been put into an the "all in" style.
@phantoist2 ай бұрын
Playing against a good Zed feels like there's no agency on your side: if you try to play passively and farm, he can just poke you as if he was a Ziggs, if you try to take trades, he's most likely outdamaging you, and if you play someone who can actually win those trades, he can just choose to not fight and disengage with his W faster than your own trade combo, if you try to all in, he can avoid your damage with R and play with his mobility with W while also chunking you. Unless I'm playing Qiyana, I could try to bait his R to get my combo on him but if it's a good Zed, he'll just save his R to avoid mine and kill me off of basic abilities and AAs. It feels like nothing you do works against Zed, he's so annoying.
@banyani40482 ай бұрын
fr 😭 my favorite vars video is the one about zed, because I always felt like I was the only one who thought of zed like that. Zeds so hyped up for taking skill to do his combos (which is true), but his skill floor is so insanely low and he can just choose to play like a mage to some extent. Watching that vars video made me feel so incredibly validated lol zed is so irritating to go against, he's super flashy but super boring at the same time.
@MrMarfsthotarmy2 ай бұрын
I actually disagree, I feel like as long as you dont let zed get you with his poke, most other mid laners outscale him. I personally play mages and assassins and as long as zed doesnt hit a double q on me, most champs there can pummel him. You also have to play around his cooldowns. Of course just like most midlaners though, if he gets fed off your botlane then good luck.🎉
@ryuzeiiii41282 ай бұрын
@@MrMarfsthotarmy what a cope. He scale super good for an assasin to late game. Maybe he scale the most of the ad assasin in the lategame lol
@satorrotas932 ай бұрын
@@ryuzeiiii4128not anymore. He used to be a scaling champ but that was really only because of old Ravenous Hydra.
@xVibra2 ай бұрын
Qiyana actually is a pretty decent counter to Zed, but Zed really gets crushed when he has to go in first against someone who can guarantee land a cc or crucial ability after he ults you. Qiyana has really good consistent damage on top of burst damage. Same thing with Akali. You need _him_ to go in first. The thing is, Zed isn't doing his job if he never goes in, and you basically stalemate if him if you're prepared for his all in. Countering his all in is winning imo. He can't defend sieges, he can't cc a crucial target, he can't save his own allies from being killed, he can really only pressure through his kill threat. A really big low elo misconception is that they need to win lane. You sometimes lose lvl 3, or get ganked a couple times and just have to concede the lane until after lane phase. Sometimes the matchup is just really bad, or a skill based matchup and winning is irrelevant compared to what you can do outside of fighting your laner. Sometimes just outlasting the enemy is winning the game, especially in the case if you're playing scaling champs, or if you're against a champ that is way harder to play in the late game. The top of the top Zed players will never let you fight back, or at least fight back enough to gain an advantage from it, but the majority of Zed players do not. They use R against enemies that can instantly cc behind themselves to guarantee a hit, they use their W when they're extremely gankable, they miss their Qs on important targets, or they struggle to keep up performance in the late game. You just have to be patient against Zed more than anything.
@anotherchanneliguess23352 ай бұрын
Personally, I think Malphite also deserves a mention here. I'm surprised he wasn't mentioned either since a lot of his gameplay pre-level 6 is just Q you, run away, Q you again, run away, rinse and repeat until the player is out of mana or until it's safe to all-in the opponent.
@bagredecartola12892 ай бұрын
Probably because the damage isn't really a issue if he doesn't build ap
@cracksnorter692 ай бұрын
Rock solid
@piroten56022 ай бұрын
Well, Malphite was created as a tank originally, it's just that his AP ratios are ridiculous which makes this playstyle possible in the first place. I don't think he was ever supposed to be a "hit and run" especially with his ult.
@jeromenancyfr2 ай бұрын
Just having a ranged attack does not make a champion Hit and Run.
@frozenburrito2.0872 ай бұрын
He’s not made to be hit and run, he’s made to be a tank engage that just so happens to have poke.
@megadumbo62 ай бұрын
i love nasus romantically but the comments will hide it
@jimmyrecard79172 ай бұрын
The comments didn't hide it. 📸 "That one's going in the cringe compilation."
@Demoneye0972 ай бұрын
Bro has that dawg in him 😳
@gkarak19962 ай бұрын
@@Demoneye097 more like he wants that dawg in him
@lolilikedragons35282 ай бұрын
@@gkarak1996 bro wants nasus red rocket to go to their outer spaces
@Kirbyfan105 күн бұрын
Nahhh💀💀
@annenoose64442 ай бұрын
"I don't find aurora overloaded"-vars 2023 I only quote this because the more and more I see her. The less people can tolerate her.
@jiroweiler58832 ай бұрын
Nothing else is overloaded when you have K'Sante in the game XD
@Brawndy2 ай бұрын
He said something about it recently in other video clarifying that "even if he doesn't find her that overloaded, she's obnoxious to play against" but she's not yone either
@redbone95532 ай бұрын
League player when trying to figure out a word's definition.
@Omegeddon2 ай бұрын
She's really not overloaded she just cucks melee champs
@Darkloid212 ай бұрын
I just groan internally every time I’m up against a Leblanc
@Rev1n052 ай бұрын
Ive come to groan internally because people like nickyboi kill my existence with his critcism and it makes me demand for riot to change the lore of most or all its characters
@HK-gm8pe2 ай бұрын
if I play against leblanc then I just hope that its a very bad leblanc :D same with zed
@Omegeddon2 ай бұрын
I groan externally. Leblanc and Pantheon have the same braindead "i'm taking half your health now for free" playstyle that should've never been put in the game
@doodles87482 ай бұрын
@@Omegeddon Someone will tell you to just time her engage and cc her.. which, I guess, but she's able to go in, recall so fast, Unless your a Leblanc main/played against many leblanc's, you just can't time it all the time
@Omegeddon2 ай бұрын
@@doodles8748 If she's at all good at Leblanc the trade is over before your abilities even animate
@GuardianGrarl2 ай бұрын
Lucian: Trade Malz: Neutral Rell: All in Braum: Incredible valor, respectable muscles
@strongerthanever20392 ай бұрын
Hotel: Trivago
@MandalorianRaider2 ай бұрын
I would argue that Udyr is THE melee hit and run character. His entire game plan (when maxing Q) is playing footsies and trying to find an opening to go in with E. Then the moment he needs to he can just E again and run away.
@toastedmarsh61852 ай бұрын
Id say ap udyr is more hit and run than ad. Ap udyr you rr maybe auto twice then run away while they burn. Ad udyr you walk and slap them to death with qq
@HelterwithoutSkelter2 ай бұрын
where's the run in his hut and run
@MandalorianRaider2 ай бұрын
@@HelterwithoutSkelter stopped reading my comment half way through, huh? Udyr's E, Blazing Stampede gives Udyr 55% move speed at max rank (you should be leveling it) and breaks CC when you awaken it. The cooldown is short enough that you can run in with it, get the stun, attack with Q or R, and then pop it again to run out again.
@HelterwithoutSkelter2 ай бұрын
@@MandalorianRaider that movement speed decays so fast anyone with a damn boot can walk away, you aint running for shite with that alone
@MandalorianRaider2 ай бұрын
@@HelterwithoutSkelter You're high, lmao. Have you ever played against a decent Udyr? There's a whole meme about Udyr slipping away from fights.
@MidnightHalfPastThree2 ай бұрын
really surprised vars didn't put yone in the thumbnail
@zero.0-02 ай бұрын
Yone is basically all in/ trade. It's just that he tends to win most interactions if played right.
@Kittydango2 ай бұрын
Why they're so annoying? It's a simple concept, really.. It's just.. not fun. It doesnt matter whether or not you BEAT the annoying champion, but the process it takes to get there. "Annoying" champions take patience, that's the biggest thing someone needs in order to not fall into the trap of all inning an annoying champ for them to.. "Outplay" you. Most of them take advantage of a player's patience. Take Leblanc for example.. she is one of THEE safest mages ever.. multiple dashes, blinks, and a clone mechanic to even potentially save her from death, unless you already have something specific affecting her, OR she makes the real one obvious. Teemo isn't necessarily a "safe" champion, but his reputation with his obnoxious shroom placement and blind has earned him one of the top hated spots in all champions of league. Remember, it's not the fact people can BEAT these champs.. it's the road someone has to take in order to get there, and let me tell you, it is NOT a fun road..
@rick30521Ай бұрын
Yup, same thing with champions who can hit their combo easily bc it's point-and-click or have guaranteed CC feel the same, I hate Pantheon for that reason, W in, Q and some hits then run away with E, whether that did something to your HP or not, it's just annoying.
@bart100502 ай бұрын
Using examples and analogies are my favorite way to explain stuff. It can throw a bit of fun in the mix. Your Tom & Jerry example was fantastic!
@oneofthe12sionmains702 ай бұрын
I wouldn’t wish Sion 1v1ing Lillia after 2 items on my worst enemy. Might as well start dancing.
@butterflyfx572 ай бұрын
I would argue Jhin is a hit and run champion. He shoots his 4 shots and then runs away while he reloads using his movespeed, sometimes following up with his ultimate if he got you low enough.
@skyler14692 ай бұрын
aurora.. pure pain, anyone who isnt ranged just cant play
@fdyujyrsvhyjn2 ай бұрын
i just pick camille
@frozenburrito2.0872 ай бұрын
I can agree with your hypothesis. I almost always ban the annoying champion over the one that counters me. I still perma ban Teemo when I play top, even though I know I can beat him if I play properly. I just simply don’t want to deal with him, even though I can.
@deviant315l62 ай бұрын
Zed has “counter play” until he chooses not to interact with you and just focuses on someone else. That’s why zed is frustrating. Riot thinking this is a 1 v1 game
@Juria19872 ай бұрын
Leblanc is the bane of my existence honestly. I really do not like playing into her, because it just constant poke poof away poke poof away poke poof away. I don't get to play the game while they just avoid any interaction at all. I'd not mind too much if she didn't also you know...poke a large chunk of my health away unless I'm a tanky son of a gun. It just feels not fair when so many others have to actually put themselves in danger to do things, but these short teleportation using buggers can just do it safely all the time. Even arty mages at least have to worry about getting jumped if they aren't careful, but she can just...dash and teleport around to get away even if you get on her.
@jurivjerdha24672 ай бұрын
Second wind / dorans and try to trade her when she w’s you in.
@makiiavely2 ай бұрын
i feel so bad every time i read a comment like this because she's my 2nd most played champion but she's soooo fun to play, definitely a guilty pleasure thing. She's honestly not that good of a champion because she doesn't scale that well and there are way more versatile assassins and midlaners overall so more often than not I get stomped after min 20 or so but damn I get why people hate her so much, she can commit so little while doing so much in the laning phase i usually wait for the enemy to use their key ability so it's off cooldown and can jump in: Ahri's E, TF's gold card, Lux's Q... seriously I play way less aggressive if they are intentionally withholding their CC ability or whatever it is that can suppress me, so that's my advice. Characters that can also farm from a good distance also screw me up pretty bad because I can't bank on just getting the jump on them
@arisume73932 ай бұрын
i think Gragas is up there. The cdr build is the definition of hit and run he just ccs you stalls for cd until he can do it again until you are dead while you cant gapclose or fight back atleast for meeles
@Washedsortof2 ай бұрын
Love your content. Completely changed the way I think about the game and has motivated me to work on my own analytical content. Love videos like this that seem to apply a lot of game theory principles
@smaug87972 ай бұрын
8:23 Gragas do be oily and slippery
@claudioz222 ай бұрын
Vars: LeBlanc is countered by Taliyah who can stand on her mine field to punish her engage. Me, a day 1 Taliyah main: Lol... LMAO even...
@M0ONCommander2 ай бұрын
even supposed LeBlanc counters get to a point where their zoning or mitigation tools get overridden by LeBlanc's damage and lower cooldowns. Malz spell shield being popped by Luden's proc. Cooldowns like Morgana black shield or Taliyah field being 10+ seconds, but LeBlanc W being 4. The only reliable way to keep her in check is by taking the skill matchup and play someone with mobility that can also match roams. Sylas, Ahri come to mind.
@inplane99702 ай бұрын
As a former day 1 Taliyah main, we still remember when E exploded anyone who dared disrespected the no-dash rule. It was truly a beautiful time for mobility-creep abusers. Sadly, this is the League balancing team we're talking about so of course we couldn't have that. How else would their devs manage to average Gold? It would've dropped to Bronze at that point. 🤣🤣
@MrCreepsHD2 ай бұрын
The KH fight music goes hard because these champs feel like boss fights when they dont die
@irfanmatab74882 ай бұрын
Love the video very good info all while destati is playing
@Yokai_Yuri2 ай бұрын
Lillia and Leblanc are the most honest hit-and-run champions. One of them is just raw speed, while the other can escape with a short dash but is super squishy. Akali and Aurora are not only tanky champions but also have it all: low cooldowns, invisibility, and multiple dashes.
@Darkloid212 ай бұрын
I wouldn’t say Leblanc is honest since she has multiple dashes that all cover long distances. Aurora is short in range and her hop is short too.
@turbosnail61192 ай бұрын
The worst part about Aurora, at least in my opinion, is that it's really difficult to tell what she's doing. I can't tell when she's throwing Q or if her passive procs on me. Her ult and E both have wind ups but are so short that it feels like you have close to no time to react and even if you do react to the ult, it's so god damn large that you'll get caught in it anyway unless she tried to cast it at max distance and catch you on the edge. On paper, I don't think Aurora is that big of a problem. But in practice, she's constantly going invis and hitting you with abilities that are so unrecognizable that by the time I realize what she's doing, I've already gotten hit. I can't think of another champion in the game that has this problem without bringing up skins and their specific VFXs/animations.
@TheFlashyLucario2 ай бұрын
Akali isn’t really a hit a runner imo, due to her energy and Q’s high energy cost, and her reliance on ult
@poom3232 ай бұрын
May be I should try aery/comet + sudden impact Akali 🤔
@williammatkins63482 ай бұрын
@@TheFlashyLucariothen you haven’t fought a good Akali. Zero counterplay. Not as bad as Zed, but still minimum annoying.
@noxythegreat2 ай бұрын
Honestly I'm surprised you didn't say fiora. Like she hits the vital and then runs away and repeats that throughout laning phase
@ethanstyant97042 ай бұрын
Hit and run until 1-2 items then it's all in and run
@shaan26392 ай бұрын
That’s just a normal laning phase for majority of laners anyway? Champions like Leblanc and lillia don’t all in, it’s an in and out type of fighting style whereas fiora after laning phase would want to commit to all ins to hit her vitals
@jarrolightfeather95542 ай бұрын
you don't get to hit the vitals all the time making it harder for you to run away, while the actual hit and run champs like Leblanc can just poke you down and escape over and over again
@MostMoba2 ай бұрын
But. Hit and run have one huge weakness in league nowdays It s not run-oneshot-run back. Often they not have dmg to do so and once they entered enemy range they gonna lose so much hp that almost die. 😂 It s meme moment with lilia who despite have pretty good dmg and mobility being deleted by 3 item ranged while have also 3.
@83schizo2 ай бұрын
oh my god vars upload as i was binging!!! life is good ❤️
@RawRaio2 ай бұрын
The real reason why people have problem with hit and runs is the same reason why people have a problem with skirmishers. They have an advantage in 1 v 1s but a disadvantage in 2 v 2s. Naturally, any support (Warden, Vanguard, and Enchanters) can nullify or control the battle field enough to make them always play the run play style. But league currently has a 'I'm the hero of this story' team comps so this guys can run free. But the moment they see a Zilean, Taric or Rell their entire day is ruined assuming your team isn't 0 - 15 by 7 minutes
@ninjavikingtv59312 ай бұрын
Babe wake up a new Vars banger just dropped
@agaed76762 ай бұрын
I want to comment on "crowd control is the universal counter" which i think is entirely true because crowd control's design in league is made to fit into the class system. For example crowd control counters marksmen? No. Because marksmen are as a class not designed to play in the range of crowd control, most crowd control is a combination of single target, short ranged and or very telegraphed. Which is why a marksman would not usually fear crowd control because long range cc like hooks are single rarget or very telegraphed while area cc is usually quite short, for example mega gnar w and r or taric e and having too many powerful traits leads to these cc abilities being ults or taking a majority of the power budget for a character. What actually counters marksmen is not crowd control but rather rushdown, because it fundamentally kills their long range dps heavy playstyle by quickly killing them. So one could extrapolate that dmg counters everything but that isnt exactly true because tanks are a class designed to soak up damage (and crowd control) and survive so damage on them is usually not worth it if it comes at the cost of something else. A class which is truly countered by cc is bruisers and divers, who run straight at you and therefore run the risk of being hit most crowd control with relative ease, this crowd control actually also ruins their game plan because it lets people make space and it gives people the chance to kill them and since they dont have the raw tankiness of a true tank the often will die in that interaction. Which is why cc counter hit n run while not truly countering marksmen and mages.
@andrealasorte7747Ай бұрын
cleanse is the second most taken spell for ADCs,how can you tell me they're not countered by CC
@saxas_Over_Heaven2 ай бұрын
11:36 I like how you literally chose the single marksman without point-and-click autos as an example
@MrTastycakez2 ай бұрын
My fave Hit n Runner is Rakan- changed my life as a supp when that man dropped 💪
@V1nnF0gg2 ай бұрын
Honestly, I feel like Zed's kit fits Leblanc more. In the lore, she's all about sending her clones to do the work, while manipulating people and changing her form, that's basically what zed's shadow does (and neeko transformation to some extent), you send a copy of your character that doubles the spell you cast and you can teleport to it.
@tedestrada572 ай бұрын
The most annoying thing about the "multiple rounds of 50% dmg to your HP" is because they don't get punished easily enough, they will get to a point that they've accumulated so much from doing so that they become "multiple rounds of 100% of your HP". Some champs I think should've gotten mentions: 1. Teemo, since his autos deal consistent DoT, his Q and R both chunk and hinder counter-attack+his W is straight up movespeed to hit more/run. 2. Fizz and Quiyana, their QWE is a hit-and-run combo, and R is a form of non-committal burst CC. 3. Karma, especially w/ the strongest version of Malignance. Nevermind anything R+empowered; Q is a ranged damage that can affect a small AoE, W is a tether CC, E is a kiting shield. Her trade pattern is mid-range heavy trading, the only indicator she's going all-in is if she starts a long fight w/ RW+E which will end in RQ. 4. Cho'Gath is an exception in the tank class because of his basic abilities having both range and forms of CC (thus non-committal), he historically built in a way that boosts his low movespeed (Righteous Glory, Chemtank, DMP/FoN, Phase Rush) and it's really hard to distinguish when he's all-inning or just poking/trading unless lane state suggests obvious things. 5. A lot of skirmishers are hit-and-run in playstyle; 3 of the 4 Horsewoman of top lane (Fiora, Riven, Camille), and then the Windbros (Yasuo & Yone) all share the use of dashes that are both part of their offensive and defensive patterns. You can never tell their trades from their all-ins, unless they ult (and for Yone, that can hit-or-miss and still remain non-committal).
@wanwinters99612 ай бұрын
Vars uploaded new vid when he just did a checked in at Riot HQ this morning. The hard work! =)))))
@DrkshdwG2 ай бұрын
Takes a woke for videos to upload so he might have started it before his visit the night beforehand. Or he scheduled the video to become available and had it ready to upload.
@renmazu02 ай бұрын
Im guessing another archetype is your "weakness champion" archetype. Where whenever they are present in 1 game, your performance just drops leading to frustration and losses
@banyani40482 ай бұрын
the way I lose every crumb of sanity whenever I see nautilus locked on the enemy team 😊💖
@inplane99702 ай бұрын
@@banyani4048 Naut is just braindead and boring for both sides. it's either he hard-wins or straight up loses so hard he trolls. Literally zero nuance in that thing's design it's crazy.
@LightshaverConstellation2 ай бұрын
I can't believe this video makes me understand why I can't stand kennen. I would ban him when I play top, but lillia is my main top champ so I usually just ban someone who can fight me.
@Kligor22 ай бұрын
As an Ekko player, I can very much understand why someone would get upset tbh. Dash in, bap, Q and either bap again or just run and let the Q get the third hit followed often by electrocute or something and taking half your HP is never fun lmao But damn is it fun to do
@strongerthanever20392 ай бұрын
I think there is one more "counter" to hit and run champions: recalling. That's why I don't really enjoy playing them. At first it seems like fun: freerunning all over the rift and chunking people, but then in practise they just get the wave and recall and come back with full health. That's of course a terrible thing to do (that's why I said "counter" in quotation marks), because you give up so much priority and the enemy team has the time to do whatever they want, but I'm low elo so we don't really know how to take advantage of it. And so they get away with this terrible strategy wich makes playing hit and run champions really annoying to me. Ironically, I don't have this problem while playing poke champions. I guess the enemy just thinks "nah, he can't finish me off, I'll just dodge the spells" and with those champions there is an actual pressure, so they're like "oh sh! I have to recall!". I also have a quick question: Would you say Akali, Yasuo and Yone qualify as hit and run champions? I think they do, right?
@TheNoblood122 ай бұрын
The way I dealt with Hit and Run gameplay style back when I was playing is to simply group up and stop chasing. Everyone knows not to chase Singed, so extend that to any champion that wants you to chase them around. The enemy Leblanc can attempt to dash in and dash out all day if she wants but if you have good vision control and teammates that block her escape route she would be practically useless.
@christianautilus3742 ай бұрын
* me eating my bowl of grapefruit watching this * - ,,oh yeah, i play ap yorick that way"
@cee_ves2 ай бұрын
love how you used a skin for leblanc in the thumbnail because you couldn’t subject us to the horror of base leblanc
@laddup36982 ай бұрын
YESSSSSSS I can still cope thinking that Akali is not broken
@ignacioperez5479Ай бұрын
funny how lillia, who is the embodiment of a hit and run gameplay, is the one with the biggest weakness of the group since she is the only one with kennen who doesnt have a real way to run away other than move fast
@skylerfreeman11732 ай бұрын
Back at it again with the BANGER KINGDOM HEARTS MUSIC
@poom3232 ай бұрын
Another champion that can do hit and run quite well seem no one mention yet. Sejuani(top) Katarina Alistar(sup/solo lane)
@kryticalhits73852 ай бұрын
Idea for why no one plays: What happened to Talon?
@entropy770518 күн бұрын
There was a time wheb Talon ran Phase Rush Duskblade and was one of the potent hit and run champs in the game with thay combo.
@shieldgenerator7Ай бұрын
ive always said that theres a few champions that you should never chase: Shaco, Bard, Singed, Lillia, Teemo im just now realizing that this list is most hit-and-runners, as you said
@Eonopolis2 ай бұрын
Never put 2 and 2 together to figure I liked playing Hit and Runs champs, but being a Shaco Main and playing Lillia a lor, Liking Zed (I'm bad but it's fun), having a blast while playing Kennen and so on. Good to know so I can try other ones and see if they're me style or not.
@shieldgenerator7Ай бұрын
11:30 what do you mean lux doesnt have lockdown? as a lillia main, lux is one of the most annoying champs to face bc a good lux will always land her q on me
@jockey70692 ай бұрын
I do think there's one. And it's the tanks who also do TOO much damage like tahm garen etc. the amount of time you have to spend trying to take them down, then they catch you once and youre done just takes the soul from you
@JustJeffisenough2 ай бұрын
Leblanc fits her concept of duality; she attacks and, on the other hand, runs away, she implements both.
@ShadowGeek122 ай бұрын
ahh the hit and run champs that 100%-0 you then if theres someone whos alive left, run till they can do that again a few seconds later
@maqpi83352 ай бұрын
I play AP shaco support as hit and run, its pretty awesome
@ethanstyant97042 ай бұрын
Only champ to have me be called a slur. It was euphoric
@tahjjoseph75472 ай бұрын
I feel called out.. The ability too pick my fights is what i love about Lillia. So much so that i slap on music and rush in on the beat drop without fail and it works The song "Dancing" is "Prancing" for me.... the passive movement perfectly on beat too TRY IT.
@JavierBFV2 ай бұрын
I think that Teemo also enters in this category.
@RisottoNero-z1w2 ай бұрын
Tô this day it feels like every mage gets capped items because they could break leBlanc.
@seanrollins23832 ай бұрын
Removing autonomy from a player can only be bad when discussing combat
@muizzkazi54322 ай бұрын
They need to either reduce Gragas E cooldown refund or remove it completely and transfer his power budget somewhere else. Lategame all gragas does is W+E into AA+Q then run away from Phase Rush
@allergicdodo72692 ай бұрын
are you planning on making content on deadlock?
@ooobeniooo46902 ай бұрын
My favorite hit and run champion is support tank Quinn
@jdogsful2 ай бұрын
quinn is the master of hit and run
@integralinsanity16412 ай бұрын
My permaban used to be Yone because, well, YONE. But since Aurora it has been Aurora, because, well, AURORA. I swear we need 2 bans per person by now.
@mikkelsalling14222 ай бұрын
Ekko ahri aurora zed mentions. My mains ive seen enoug im satisfied
@aoisora14452 ай бұрын
Teemo is technically also a hit and runner, but mobility creep made him just way too weak as a runner up against teleporters and real dashers
@Jm-zz7cc2 ай бұрын
call them what they are: Mosquito champs
@ethanstyant97042 ай бұрын
Max attack speed jhin
@Jm-zz7cc2 ай бұрын
@@ethanstyant9704 okay but that shit is SO much fun
@ethanstyant97042 ай бұрын
@@Jm-zz7cc I know it's the best
@ValianceGames2 ай бұрын
Just want to say it's super appropriate to use Kingdoms Hearts music because Sora's play style in Smash is very much hit and run while he fishes for Noops. Man can literally plank you off stage
@minmaus83972 ай бұрын
I think most people want to have fun in the game and ban accordingly to that. If you know soething will be a hard matchup you can still try to outplay them and show that you are the better player, but against Yuumi you just dont have fun.
@Invisius1Ай бұрын
pretty sure people don't ban shaco cause he is a "hit and run" but because he is annoying to deal with in other aspects. exclusively his fuck-in-a-box and his Q. ofc, he is tough to chase because of his Q, but when i ban him, it is mainly because i don't want to sit afk under my tower, because me or my team has 0 idea where he is in his jungle and can just be on top of me in half a second.
@hvcskmagyar16 күн бұрын
And thats why i love playing shen, yone, if you go all in, you go all in mate, zed, if you commit to kill someone you have to risk your life man I love how shen just can straight up say to the enemy: no, you won't do what you wanna do Thats why i can respect everysingle shen main, they agro, they parry and most importantly, save your ass from across the map 😂
@TheArrowofLight2 ай бұрын
I'd consider Zoe as one tbh.. Yeah she can one shot, but the general idea is still there. W movement speed, nimbus Cloak, along with getting spells or other actives from enemy champions through W, and R is still within the idea of a hit and runner. Not many champions can catch a Zoe through all of these options she has along with E.
@X135652 ай бұрын
I think if qiyana uses her green Q, she has a "hit and hide" playstyle too...
@lioneagle25552 ай бұрын
Possibly the most annoying one of these is Gragas with his E cc.
@charakism2 ай бұрын
Tbh that makes him so great and sexy
@tinkerlin82352 ай бұрын
Warmogs leblanc on aram... terrifying shit
@messwithhelpy2 ай бұрын
Yorick will be less hit-and-run soon: Lethality Yorick is getting another nerf next patch. Yorick's will pick Jak'Sho, Bloodmail, or Sterak's instead of Opportunity and Titanic instead of Profane Anyone playing lethality builds will be losing approx. 10% dmg. but if you adjust it's still approx. 4% weaker but is more manageable. Yorick's winrate in low ranks will drop by 2-6% with this nerf. Hope they add a buff ASAP. Having ghouls dealing magic DoT if enemies are inside his W would be dope AF and give some choices for build diversity with new AP items like Malignance or Fated
@jeanbaptistesaillet50112 ай бұрын
I really think there is a big bad design in most hit and run champ, they don't have any way of risk by damaging the ennemy. They always have a range to poke, but never they go in melee and then run away, always with a range. lillia is full spell range ( only W) Aurora is range champ pyke just poke with Q Leblanc is range I take an example of perfect hit and run in a manga : Knuckle in HunterXHunter have a power, when he hit someone, it give a stack to the ennemy, which increases with time. Everytime he hit someone, the stack are multiplied by the number of punch. at a certain number, the ennemy can't use his power. BUT, if he get hit, the stack are reducing. It is a good design because there is a risk to hit the ennemy, and not like pyke with 3 survivability spells in his kit, so with no risk.
@gordoteton98302 ай бұрын
u forgot pyke that bald guy runs fast as f and always pulls my room temp iq adc
@maartenbondt96002 ай бұрын
I wouldn’t call Zoe hit and run. She’s more so artillery like xerath. Ekko is just a regular assassin mage that happens to have ability run. Leblanc is designed to burst and run.
@syntheticjester11622 ай бұрын
I think Shaco is a bit different as in order for him to exert the most amount of pressure he needs time to set up and requiring set up time isn't conducive to hit and run on its own, he absolutely is annoying and can play the hit and run style but but where as Lillia can hit a sleep from across the map and be on you in 3 seconds, Shaco requires game knowledge on where to set up in order to be effective.
@shacolin65462 ай бұрын
This sounds less like a hit and run problem and more like a too much mobility problem. Which yes, is a problem. We do have too much mobility and not enough tools to stop it. Sure, CC is a counter to every champion, but some get punished by it more than others. Tanky champions are less likely to die when they get CCed and long range champions position themselves beyond the reach of most CC. Squishy low to mid range champions, on the other hand, will die if they get CCed. The thing is: CC is not keeping up with mobility. While mobility keeps getting crazier and crazier, the CCs that are being implemented are a combination of slow travel, channel demanding skillshots and the few "I press a button and the enemy stops moving, no ifs attached" are being systematically removed. Another problem paired with the mobility creep is how these champions often have shields or sustain built into their kit or their itemization, so when they're trading, they're not actually trading because the damage they take doesn't stick. Last, but certainly not least: there's too many DPS oriented defensive items. Its way too easy to build just enough not to get oneshot, so rather than being a single mistake away from getting bursted, you are two mistakes away from it. And considering the availability of sustain options, even when not included champions with built-in sustain, you can trade, back off, heal from minions and repeat. There are a few potential solutions, but I think no more than two of them are necessary at once should be enough. - Mobility creep revert update Go through the roaster and straight up start removing excess mobility from kits. Particularly movement speed buffs from champions with dashes, Fiora's and Akali's passive's, Camille's Q, and Yone's E to name a few, in addition to excessive dashes such as Akali's and Sylas' E1 and the small leap on Ekko's E. - Anti sustain update Especially for DPS champions, remove unecessary built in sustain, Camille's W and Irelia's Q come to mind, and shields, that way they the punishment they take from trading sticks a little better, in addition to their items. Make lifesteal and the lifeline itens more inconvenient to build. - More numerous reliable, on demand CC It is not that mobility got better while CC stayed the same. Mobility got better while CC got worse. When you think of champions with good CC like TF, Renekton, Lissandra, Leona, Shen or Alistar, they're all old. Ornn only has on demand CC when he is near terrain. Viego literally needs to channel only to get a tiny range single target stun. - More burst damage Champions can't hit and run if going in gets them killed :)
@Hellothere-ss4jq2 ай бұрын
So more burst, remove the counter to burst and make it more convenient for champs who don't rely on movement speed to get away to go in and escape without retaliation...Shaco bias maybe?
@shacolin65462 ай бұрын
@@Hellothere-ss4jq Everyone has a bias. Those who say otherwise are either fooling you or fooling themselves. And if it was **only** about Shaco, the last thing I'd ask for is more CC.
@Hellothere-ss4jq2 ай бұрын
@@shacolin6546 good thing you're aware of it. On anti sustain, gutting sustain would make melee vs. ranged matchups quite miserable for mid and top lane and remove an aspect of trade interaction. As an example if you gut Camille's W heal not only does she become wholly dependent on her passive shield but she also becomes near useless against lane bullies like Renekton...especially Renekton. Removing shields from Sterak's for example discourages Juggernauts and Divers from walking up since they won't have burst protection which they would need when taking hits from all 5 enemy team members. On mobility, if you tone down mobility you have to also bring down range. I've played enough ARAM to know that a world dominated by Xerath, Ziggs, Vel'koz, Varus and Jayce is miserable with no good gap closers (I played Aurora into Vel'koz in ARAM, I was miserable). Tuning their damage output wouldn't alleviate the uninteractive game state they'd create, they would have to be forced to be closer to fight lines; but that kills one of their selling features which is an issue. On burst damage, no. No written counter argument, just no. On more reliable CC, what kind of CC are we talking about? If it's point and click Morgana Qs then absolutely not, if it's Briar Qs then sure perhaps.
@shacolin65462 ай бұрын
@@Hellothere-ss4jq If Lane bullies can't bully the champions that outscale them, what is even the point? If Camille doesn't lose to Renekton, then we have a problem. Scaling champions having too easy of a time making out of lane is yet another problem League has we could go over, but I will not for the sake of staying on topic. The reason long range champions are oppressive in ARAM is because it is played in a map that doesn't give flank angles. All fights in ARAM are front to back, and that's the type of fight that favour these champions. In addition, in ARAM, most fights are going to be 5v5, such isn't the case in SR where you can have 1v1's, 2v2's and 3v3's, where fighters and assassins are going to stand out a lot more than long ranged champions. Fog of war plays a bigger role in SR than it does on ARAM, you can't realistically expect to sneak into the back line in ARAM like you can in SR. Last, but certainly not least, you're a lot more likely to fight away from a tower in SR than you are in ARAM. That, once again, favours long range champions. Nerfing mobility won't turn SR into ARAM. The game modes are so fundamentally different they're almost different games. Alistar, Leona, Lissandra and Vex are good starting points. Poppy and Cassiopeia too, because if memory isn't failing me, we only have three instances of grounding across the entire game. Having grounding on Randuin's Omen, just to give an example, can help giving options against those dps carries beyond just having the right matchup. On burst damage: yes. All the agency is in those dps carries. They either have built in heals, shields, an on demand miscelaneous defensive ability, tons of mobility can get more of the things above in their itemization. If they... - Get so much heals and shields they draintank everyone to death - Are so mobile they can outrun nearly every cc thrown at them ...then the counterplay becomes oneshotting them before they're capable of reacting. I'm not saying you can't be mobile. Zed and LeBlanc are mobile, but (1) they have no sustain, (2) they have long cooldowns and (3) they have no movement speed steroid. And I am not saying you can't be hard to kill. Darius, Trundle and Tahm Kench are all hard to kill, but they're not mobile. And its not like you can't be a mobile dps carry and have to be a problem. I thoroughly dislike Jax, but the moment he uses Q, he is no longer mobile. He is not at 500 movement speed, he doesn't have another dash on him. Do I think modern itens make his cooldowns a bit too short? Yes. But all things considered, he is fine. Renekton is fine, Gragas is Fine, Vi is fine, Rek'sai is fine, Irelia was fine before the rework. Then even outside the 200 years crap like rework Irelia, Fiora or Akali, or new additions like Gwen, Samira, or Yone, there are the champions who were fine before, but became a pain out the new itens or runes like conqueror. J4, Lee Sin, Hecarim, Tryndamere, Pantheon and Wukong come to mind. It ranges from giving them cooldowns so low there's not big enough of a window to punish them while their mobility is down to giving them defense without forcing them to compromise any damage to giving them easily accessible sustain. There's not a point in a fight these champions aren't dashing or healing out of something while everybody else have to think about resource or cooldown management.
@baptistecochennec59562 ай бұрын
Thank god you are not a designer. Neither been so thankful
@cloudson38862 ай бұрын
Ekko and Sylas are THE MOST hit and run champions done right in my opinion, i just wish Ekko got buffs. Remember when Ekko, Ryze and Kassadin had highest ap ratio's in the whole game ? heh
@LoLAjax2 ай бұрын
How is Udyr not in this?
@sourlemming20992 ай бұрын
is Orianna not hit and run too?
@mikeredd88332 ай бұрын
Before aurora shak would have been in the thumbnail
@sctkarter1111Ай бұрын
My counter against Lablanc is hoping they just suck. About a 25% chance. That other 75% is just me crying
@GPatselisАй бұрын
I just noticed that you really seem to really like kingdom hearts music based on how much of it you put in your videos.
@TheAngelRaven2 ай бұрын
Hit and Run Champs - and the playstyle as a whole - is the most infuriating thing for me to play against. It isn't fun to play against people that want to step up for a moment before rushing away.
@vannoah2 ай бұрын
Nah yea blue kayn is def hit and run. Ignores terrain. Q can go in or out, w is no cast time to poke at range till u can commit. And r is the ultimate ambiguous continuation or escape option
@robbinlockeslyie2 ай бұрын
Why would you EVER E Q W on Brand? Is that how you play him mid? I W E Q but play him as support.
@ethanstyant97042 ай бұрын
E Q gets the stun and means the empowered W does the most damage
@robbinlockeslyie2 ай бұрын
@@ethanstyant9704 yeah but W so easy to hit and set up plus it's longer ranged so it's safer. I'd always rather safe reliable damage over empowered damage. Plus you can use W to get empowered E would I think must be slept on from how people talk about it. It about doubles the range of E. So ideally you hit the enemy with W while hitting at least 1 minion and then you E the minion to safely get the burn off while still farther away. With Brand you really shouldn't worry about your damage output it's going to be large no matter what. But you do need to worry about getting off your stun, which means the longer an enemy is burning the more time you have to set up to stun and go in or to stun to retreat. But as I'm typing this I'm realizing you really only care about overly safe poking and leading situations into opportunities to stun is probably a support thing. I should try a couple of mid games later.
@piece-kun41682 ай бұрын
People saying that Lilia is fair but i dont get that? Which amount of movment speed she gets. Ots impossible to do anything to her. Slows dot matter, hard cc doesnt matter, as long as your whole team doesnt focus ger down she will just outrun the dmaage. I hat a pleasue of all inning lillia from out of vision who is 3 levels and 1.5 items down use ult summs for her to just zoom away on last 3d of her hp before i could even auto her 3rd time.
@burritogod592 ай бұрын
Gragas is the biggest annoyance. Too tanky to 100-0, cant chip him down due to passive, and still deals enough damage to kill you if you slip up.
@ruzgar1372Ай бұрын
I mean this surely doesn't need a 13 minute video to explain.
@holycrapitsachicken2 ай бұрын
Yeah, true hit-and-run champions have really narrow windows to retaliate which aren't really intuitive at all. Need a lot of champion knowledge to deal with them. I find that zoning them really is the only general way to handle them properly. Either discouraging their engagement or punishing their escape is the only real way to deal with them. Other kinds of champions are a lot easier to deal with since they are much more straightforward.
@wsx32682 ай бұрын
how could you make a video about hit and runners and not include quinn? she has movement speed on every ability (her passive) and a dash with cc on it that makes her one of the best champions in the game for kiting.
@Juan-GC2 ай бұрын
There is no trading against le blanc though it’s just, taking damage.
@plegbork2 ай бұрын
Is teemo a hit and runner too
@JelloBread2 ай бұрын
I REALLY hate Leblanc. WITH A PASSION! It's just so frustrating how instantaneous she can be. Just like a lot of other comments, she is the bane of my experience.
@yammoto1482 ай бұрын
Tbh I don't even think hit and run champions are even strong, they just have a playstyle that allows them to switch gears very quickly. One minute they are poking, the next they can all in and beat you and you can't easily get away. I feel like they aren't a problem while their numbers are low but because there is so much player agency in them the higher your skill level the more dangerous it is to play against them if you don't fully counter them.