I appreciate your effort to show what the developers were talking about on screen and not just playing the raw commentary audio files over a static image or anything lazy that I've seen like that.
@minicritman999Ай бұрын
As a mapper, I like how Philip can’t help noticing little flaws in the displacement or visually pointing out weird little things from certain angles.
@CubanLegend561Ай бұрын
@@minicritman999 i loved this, i noticed this too!
@shahobiddinismoilovАй бұрын
I think 2kliksphilip is planning to end this series after Pt2 Episode 2
@glarchive7296Ай бұрын
Half Life 2 Developers Commentary Part Lost Coast Half Life 2 Developers Commentary Part Alyx Half Life 2 Developers Commentary Part 20th Anniversary
@elvis_melloАй бұрын
Imagine him publishing the Pt3 the same time Valve took to make Half Life 3
@elvis_melloАй бұрын
after the same time*
@alhei525Ай бұрын
I hope not
@ZanyCatАй бұрын
18:20 I'm a developer, and I must say the the Steam Hardware Survey is an invaluable tool for making decisions as to what kind of hardware I should be supporting!
@MelonLuminus2845Ай бұрын
Respect to that programmer who volunteererd to test the motion sickness on the airboat.
@halfsineАй бұрын
it's crazy how much of half life 2 is designed to show off (no longer) new tech
@eggboy9126Ай бұрын
At the time many of the big releases did this. The original Doom for example, E1M1’s first room is designed to show off the engine and what it can do. Staying on Doom, Doom 3 is a huge show off for lighting and texture tech, the likes of which had never been seen before.
@Kacpa2Ай бұрын
To be honest we hardly see physics even used. Its just visuals that are the focus, sound and especially physics fell by the wayside and are patheticly basic in 99% of games save indie games like Teardown.
@kisaragi-hiuАй бұрын
21:15 Thank you for that cut into the actual arena.
@GRgregorАй бұрын
9:00 That ragdoll was hilarious. Classic source.
@PeterusTVАй бұрын
0:52 metrocop jumpscare
@MNYQaaАй бұрын
oh my god why would they do that my heart
@CatzHoekАй бұрын
These videos are soooooo much better than this other guy who uploaded the whole lot in one video. He just keeps standing around, doing totally different things than what the topic is about.I reaally hope you upload the whole bunch eventually. Thanks for the effort
@kesorangutan6170Ай бұрын
That motion sickness sensitive programmer is a gigachad.
@henrik1743Ай бұрын
My friend always got giga headachd
@ewerton8463Ай бұрын
half life 2 always gave me motion sickness
@MannFace51Ай бұрын
I never get motion sickness, except for VR games. My guess is that whatever medium you grow up with is the one your brain gets accustomed to. Case in point: children that can play Gorilla Tag for hours in 2024.
@biffneyАй бұрын
thank you for filming these
@Randomstuffs261Ай бұрын
This new indie game looks way too similar to Hunt Down The Freeman , I think they'll have a lawsuit on their hands
@3sidedmelodyАй бұрын
hmmmmm ...
@hisshameАй бұрын
I know it’s stupid, but I look forward to this every day now 😂
@Villain_7Ай бұрын
“We found that aiming into the sky to hit a small mobile enemy with a constant height advantage was something we couldn’t make fun.” Anyone thinks that sounds familiar?
@strnger4004Ай бұрын
Oh, those weird flying creatures from Xen. Controllers? Hate them
@usa_bruce4295Ай бұрын
Yup thats waht came to my mind too
@soarcheetahАй бұрын
My mind immediately goes to the annoying little manhacks. The devs talk about them at 16:24 too. Kinda funny cause the manhacks move faster, are smaller, and come in greater numbers than the scanners.
@cj-3810Ай бұрын
@@soarcheetah IF youre still shooting manhacks then thats a you issue tbh, gravity gun, crowbar, all are the best way to deal with them. theyre small and fragile and get knocked not just by you but by each other.
@cj-3810Ай бұрын
They literally taught you to use melee with the scenario of manhack matt using the pipe to fight them off.
@MaxLebledАй бұрын
Thank you very much for putting these videos together
@lgjhmoviesАй бұрын
So great to finally celebrate this masterpiece and valve recognize it.
@LemSportsinterviewsАй бұрын
thank u for enabling subtitles (:
@alfredlamowenАй бұрын
5:54 When I was about 10 playing The Orange Box on the family PS3 (10 Years Ago) my brother would tell me off for breaking supply crates with weapons and the gravity gun instead of the crowbar. We thought that if you broke it with the crowbar, it would give better supplies. Glad to know we were wrong
@ThornskadeАй бұрын
I mean you don't waste bullets like that
@nosocietyАй бұрын
this series is so interesting. top quality content
@TechnologicallyTechnicalАй бұрын
"we found that aiming into the sky to hit a small mobile enemy with a constant height advantage was something we couldn't make fun" *man-hacks have entered the chat*
@spotsiesАй бұрын
man hacks don't shoot you, they have to come to you directly. That's a big difference gameplay-wise
@ffwastАй бұрын
Half Life Xen controllers
@ArtekGeneral12 күн бұрын
That's what i was thinking: "Oh, you mean like ManHacks? Those annoying little bastards you put all over the game?" But yeah, at least they're melee. Not a major saving grace though, still hate them so much and they became even MORE of a threat in HL:Alyx. It takes a while to dawn on you how horrifying flying buzz-saw drones truly are. I'm surprised nobody's utilizing them in some of the wars currently going on, they skipped straight to grenade spamming.
@XD-iy4hhАй бұрын
Thanks was waiting for it
@ronaldinhogaming7883Ай бұрын
cant wait for the 3rd episode
@HappyMan0203Ай бұрын
11:10 WAIT WHAT, YOU CAN BREAK THE BOXES WITH FIRE?? I had no idea that was a thing! I mean, it intuitively makes sense, of course wood gets destroyed by the fire, but I didn't think that they had implemented that in the game. Nuts how I'm still learning new shit about this game.
@Spartan00113Ай бұрын
They can even catch fire, it's just disabled on Half-Life 2.
@CubanLegend561Ай бұрын
Thanks Philip for making these, i really enjoy them. Please continue posting these :)
@CombinehuntsmanunitАй бұрын
I have heard some people say that some of the recordings are ai generated. It’s probably just the fact that they recorded these lines with whatever they had at the time. The weird audio was produced by the background noise cancellation that many phones use
@weet294Ай бұрын
I think it's more like that they speak in odd intonations and flat inflections with little emotion, though it's more likely they're reading off of a script
@BudBonkerson24 күн бұрын
I knew that Ellen McLain was the voice of Overwatch, but it didn't occur to me how important that was chronologically! It's so good that she was right there when they needed a voice for GLaDOS, she's perfect for that role.
@itsmealecАй бұрын
i still think HL2 water reflrctions are some of the best even today
@halfsineАй бұрын
it makes me angry how almost no modern games use planar reflection for water, it's usually just crappy SSR or graphically intensive raytracing now
@MildMisanthropeMaybeMassiveАй бұрын
By 2004 we had Far Cry which had more advanced water.
@fordealisbad8569Ай бұрын
@@halfsinebecause planar is also graphically intensive
@naii_Ай бұрын
@@halfsine Planar reflections are entirely impractical and ludicrously expensive to render, good SSR combined with cubemaps does the job well enough. RT water is one of the few uses of RT that actually works well in its current form.
@xzraiderzx308Ай бұрын
@@halfsineplanar reflections generally aren’t useful for modern games. It’s about as expensive as modern techniques, but gives less detail and worse material response, only being really viable on smooth, mirror-like surfaces. They’re only used nowadays for mirrors like in Hitman or various racing games.
@dougler500Ай бұрын
The amount of thought and hard work that went into this game impresses John Carmack.
@HillropАй бұрын
Please keep uploading
@mostlyplastic.Ай бұрын
Just a gentle reminder that Laura Dubuk calls her section "Box Car Bill" instead of "Box Car Joe" at 7:49
@AustinH717 күн бұрын
And her VO is deep fried by AI. Her voice sounds absolutely terrible after AI “upscaled” it
@TheDarksideFNothingАй бұрын
Bless you for these
@henrik1743Ай бұрын
These are amazing to listen to while going to sleep
@isfiyiywafibc6qaiiiiiiiiii570Ай бұрын
I really can't wait for what will happen after pt2 ep2
@TagFul19Ай бұрын
Add this video to playlist
@theNapalmSoulАй бұрын
To that one guy who was prone to motion-sickness I would like to thank you for you sacrifice, the boat section was amazing no small thanks to the adjusted camera. I hope they didn't buy him a cruise or some boating holiday after testing...
@boxbichtАй бұрын
Waiting for the next part!
@herald1953Ай бұрын
19:20 wait so every Steam pages minimum specs sheets are calculated from Steam devs?
@CoNesTra_Ай бұрын
0:36 Aaron mentions that they wanted to "frame the Citadel as it awakened" in the staircase scene, however the Citadel transitions into its "alert" state after the failed teleport in Kleiner's lab, not in this scene. However, I've seen it mentioned as being in this moment multiple times. Was this an earlier plan, or did they just get it mixed up?
@ffwastАй бұрын
It's been 20 years since it released after all.
@Spartan00113Ай бұрын
It's kind of two different things. While it's true the Citadel transitioned into its alert state after the failed teleport scene, the Devs couldn't show it up until this point in the game.
@NostraDavid2Ай бұрын
FYI, Half Life 1 and 2 are just 1 EUR right now on Steam. If you haven't played them, you probably should. The Citizen Kane of video games. Looking at them now, they might not look impressive, but they trail blazed all the things we now find normal.
@ffwastАй бұрын
I can't imagine citizen kane being a fraction as important as Half Life 2.
@Dried82Ай бұрын
Very informative video!
@AlmaInfinium27 күн бұрын
7:19 I’ve been playing this game over and over my whole life and thought u had to use crates to build ur way up to this, I never noticed the ladder til this video…
@imTheMrBEANАй бұрын
I did not know about the chopper flying over the train tracks I think.
@nospoon5177Ай бұрын
16:40 I honestly never realized this was supposed to be a factory, i always imagined it more as a hidden storage area for the barrels
@golarac6433Ай бұрын
I don't think they meant a literal factory, it's a colloquial factory, as in a place that has a lot of something
@thewisenoodle1116Ай бұрын
I thought it was a trap set by the combine lol
@krollicАй бұрын
PHILIP GONNA NEED PT2 EPISODE 2 NOW!!!!!!!!!!
@HaigotronАй бұрын
The ending... salute!
@byteyourownteeth2100Ай бұрын
Can't wait for pt4
@ReverendPuffinАй бұрын
That's strange that they changed the Gman TV in the box car to be away from the player in this new update, that's such a deliberate change, I wonder why they did it.
@ScarfKatАй бұрын
It's crazy how nice the water looks, yet modern games still often fall back on the TERRIBLE effect of screen-space reflections. Like why are we not using this kind of water shader more commonly? Since not only does it look better, but is also performant enough to be ran as long ago as 2004. If my knowledge is correct, screen-space reflections are actually more expensive to render as well, despite them looking much worse.
@skinskinnerАй бұрын
metrocop
@IdoN_TlikethisАй бұрын
title says pt2 episode 1 but thumbnail says 3, philip please fix
@BobLoblaw_Ай бұрын
I gotta admit, the title confused me for a bit. Well played, 2kliksphilip. Well played.
@luisriver7880Ай бұрын
Could you activate the"in-game" subtitles?
@AntonioZLАй бұрын
21:26 jesus christ, that sounds like hell
@ThatGuy1797Ай бұрын
7:48 Boxcar Bill, or Boxcar Joe?
@Olivman7Ай бұрын
11:00 "Adding bump mapping to particles"? I have no idea what they meant by that. Does it mean they make more 3d-looking particles by having their reflect light with a bumpmap?
@DD-rn4giАй бұрын
Yes
@Spartan00113Ай бұрын
Classic particle effects in Half-Life 2 were flat, semi-transparent geometries, known as sprite billboards, that were programmed to always face the camera. Essentially, they were floating quads with a semi-transparent texture designed to mimic effects like smoke or fire. Being standard textures, they could theoretically support features like bump mapping, just like any other texture in the game.
@the-official-master-gamerАй бұрын
21:03 actually it's called the mudskipper
@ZangozzАй бұрын
I dont think i ever knew the metro cops are all humans🤔
@NekoHibaCosplayАй бұрын
yeah that surprised me too, I thought for 20 years that the Metrocop were Combine all along (though I knew what Combines actually looks like, I thought there were different species) God, I didn't even knew Metrocops had an actual name
@SquareD-JBАй бұрын
Will you continue to upload these, despite the not-so-great view count?
@ffwastАй бұрын
Yes he did? Just look?
@NyllsorАй бұрын
Wohoo!
@felix.z4823Ай бұрын
Could you maybe tone down the game sounds a little bit while the dev commentary is playing? It's a bit loud.
The bubble in the staircase was for "Normal maps", which does come later in the video. I'm not sure why they are in the order that they are, so I can understand where this question comes from.
@VengirАй бұрын
I think it's the bubble about normal maps, but it's shown in the video a bit later.
@Bellius27Ай бұрын
7:52 does she not say box car bill? Because Philips caption says Joe and so does yt captions
@JupexАй бұрын
oh i see what you did there lol
@deni111bgАй бұрын
change ur title to pt3
@DenniTheDude29 күн бұрын
1:49 I wish the guys that made Halo knew this with those flying bug enemies that shoot you, I always hated those guys, not cus they were hard, but because they were just annoying lol
@Henrik0x7FАй бұрын
3:23 I sure hope this design quirk won’t be copied over into a class based multiplayer shooter where it will be exploited through scripts
@thewisenoodle1116Ай бұрын
autoclicker goes brrrr
@Cr1S....Ай бұрын
cool
@bruisedbugАй бұрын
11:24 omg eric smith cameo
@kentown811523 күн бұрын
All I know is I'm literally able to play this game at high textures Max models 4sx AA, multicore rendering has made my.snapdrahon 2.96ghz octocore qualcom 4gbs of ram laptop run hl2 buttery smooth nearly maxed the game is over 100frames a laptop Samsung galqxy book 2 from 2018, 4gbs windows 10, multicore renderong needs to become a hardcore game setting in all games.. or Half-Life 2 is just been fixed a lot more than I realized since 2004 because episode 1 and 2 are running Buddhist move too no matter what spot in the game I'm loading on getting easily over 80 frames
@ciechanekkАй бұрын
wawa
@bk_norАй бұрын
Kiki
@purpuran4718Ай бұрын
Paste
@isfiyiywafibc6qaiiiiiiiiii570Ай бұрын
Why are your particle settings so bad?
@CjTechGaming1105Ай бұрын
The Particle he used is classic particles on settings
@thepablykoАй бұрын
how did you get all this people to help on this project? congrats btw
@VeotaxАй бұрын
What? Valve added this in an update, he's just recording the commentary
@LulzalexАй бұрын
@@Veotax LMAO bro thought philip had the secret sauce im dead 😭😭
@MelanismSeisАй бұрын
Valve usually puts out developer commentary in their single player games giving context during the creation process of the game. It's very insightful
@rara3538Ай бұрын
i prefer S1 ragdolls ngl
@CalavErikАй бұрын
It would take a lot of effort for me to play like you're playing here and not bunny hop through the whole game at sprinting speed
@matturner6890Ай бұрын
Too much buzz going on around this franchise rn... We're getting HL3. It's happening, screenshot this idgaf.
@perfectlynormalhuman5473Ай бұрын
You are a true groyper
@partytrumpetАй бұрын
forget to take your meds?
@perfectlynormalhuman5473Ай бұрын
@partytrumpet It is not needful for me to take any medication. But you Sir are visibly not enlightened to the gentle art of groyping.
@hermitgreennАй бұрын
I honestly don't understand why modern games can't JUST RENDER WATER LIKE HALF LIFE. No RTX. Just render it again. What's the big fuckin deal about RTX Reflections?
@DD-rn4giАй бұрын
Having it "just render again" is expensive
@perfectlynormalhuman5473Ай бұрын
I love groyping
@happygofishingАй бұрын
you are a mexican catboy?
@WhyDidIJustEatThatАй бұрын
What an odd thing to say.
@perfectlynormalhuman5473Ай бұрын
@@happygofishing i would end my life if i was mexican
@perfectlynormalhuman5473Ай бұрын
@@WhyDidIJustEatThat I wholeheartedly agree with you.
@perfectlynormalhuman5473Ай бұрын
Phillip you can be proud of being a groyper
@aiIeriАй бұрын
game became woke thru development ofc
@sagooG-n5mАй бұрын
your moms' woke
@netwraithhАй бұрын
dog pissing gif
@d11asianАй бұрын
The game's first thing is a dude waking up from a long nap of course it's woke What a stupid thing to point out