it will be much more usefull if there is ai opponents alongside the player opponent
@herohustle310 күн бұрын
True. Although constantly chasing certain heroes around the map without knowing what spells they have may not be the best strategy for acquiring important spells.
@PredatorPeyami10 күн бұрын
@@herohustle3 i mean as a speciality it's not make sense of course still, but not every hero or skill should be useful, to keep the jackpot feeling
@herohustle310 күн бұрын
Totally agree. I just wanted to check how Malcom develops aside from the Eagle Eye test.
@petervlcko485810 күн бұрын
Maybe it will be better skill if you learn spells of opponent has in his magnitude. Like one has stronger spell power so just for fight you get his power and then you keep the spell for rest of the game of your spell power. Before fight you get to choose some of his spells let say 5 max of his magnitude and rest will be yours. Even if you don’t have expert school of magic you still can cast them expert for fight you go into. Could be interesting.
@herohustle39 күн бұрын
That’s actually a super interesting concept-kind of like temporarily 'borrowing' the opponent’s spells and casting them at their power level for the duration of the fight. It would make Eagle Eye much more dynamic and give it some tactical value, especially in PvP where you could adapt to the opponent’s strengths. The idea of keeping a few of those spells afterward (limited to 5, like you said) could make it feel even more rewarding and less situational. Plus, being able to cast them at expert level even without the corresponding magic school would really give Eagle Eye the boost it needs. Honestly, with updates like these, Eagle Eye could go from one of the least loved skills to something that actually makes players think twice before skipping it. Great concept - thanks for sharing!