Houdini Ground Fracture RBD Tutorial

  Рет қаралды 48,196

Ryan Shepherd

Ryan Shepherd

Күн бұрын

Пікірлер
@davidmirfilms
@davidmirfilms 3 жыл бұрын
Absolutely stellar! better than most paid Houdini tutorials! Excited to see more!
@pika9985
@pika9985 3 жыл бұрын
i agree
@JonasJCom
@JonasJCom 3 жыл бұрын
Super nice. Only thing I have to add is it would have been nice to see the final render in the end.
@girlsondecks3974
@girlsondecks3974 2 жыл бұрын
This tutorial was well detailed. Earned a sub. I can confirm this
@pranavchaudhari5828
@pranavchaudhari5828 3 жыл бұрын
Thank you so much for this tutorial! I would really love to learn if you make more tutorials
@0x0abb
@0x0abb 2 жыл бұрын
AT 43:25 I click on the Debris, Dopnet1 node, go out to top level, select the Debris node like in the video, ctrl click on Wispy Smoke but it just gives me the default torus and the smoke. It does not take the particles as a source...? I am using Houdini 19 - did something change?
@SrinathWarrierDOmwarr
@SrinathWarrierDOmwarr 2 жыл бұрын
im trying to find the answer for this..if u do please share it
@0x0abb
@0x0abb 2 жыл бұрын
@@SrinathWarrierDOmwarr Sorry, I just saw your message. After the Billowy smoke is created, I removed the torus and created an Object Merge node. Then, you can either import the particles from the Debris node or the Debris Source Geo particles and switch the Mode to Keep Input on the Pyrosource. I traditionally used to use the particles to create smaller debris and the geo-fractured shapes for the smoke which you can do by importing the Out from Debris Source, which are particles of the geo but I change the Debris Source in Post Process, way at the bottom and click Remove Unreleased and remove at End Life End.
@SrinathWarrierDOmwarr
@SrinathWarrierDOmwarr 2 жыл бұрын
@@0x0abb thanks I'll check on it
@evilbeanz1347
@evilbeanz1347 2 жыл бұрын
really love the tut though to save sim time you can do the no inter detail fracture in the sim and then use the point transform to guide your high res fracture after wards.
@pika9985
@pika9985 3 жыл бұрын
thanks for your clarity , thank you .. you are clear to the point "sadly it's not going like this with the most of people introducing content for people as lessons , but actually it's anything but lessons , the people made these videos know that well .. " thanks again .. keep it "more videos like this" ? .
@irinamal3518
@irinamal3518 3 жыл бұрын
Wow. I will try it. Thank you so much ☺️
@alviszembergs1820
@alviszembergs1820 3 жыл бұрын
I like the simple shelf tool approach. And, yes!!! No vexing :))))
@TranTuan-hv2xf
@TranTuan-hv2xf 3 жыл бұрын
Thank you, Ryan your tutorial help the beginner like me so much.
@0x0abb
@0x0abb 2 жыл бұрын
Thanks for this great tutorial
@kushagrarajpatel5058
@kushagrarajpatel5058 5 ай бұрын
great tutorial
@abdallahhaz417
@abdallahhaz417 3 жыл бұрын
Thank you so much. Please do more tutorials
@SrinathWarrierDOmwarr
@SrinathWarrierDOmwarr 2 жыл бұрын
bro when i click like u did in 43:13...it says "select location of the smoke stack"....it doesnt not make the preset like in the video..need help asap
@fluxstandard8364
@fluxstandard8364 2 жыл бұрын
Appears good for beginner will attempt tut
@yofern
@yofern 3 жыл бұрын
Great tutorial. Thanks a lot men!
@gadass
@gadass 3 жыл бұрын
Thank you! It's quality content. 🏆 Keep it up! :D
@dead5kull3D751
@dead5kull3D751 2 жыл бұрын
Hey !!!!!!!! I have an issue : when I want to put the smoke, it appears as nex object, not in my dop network........ How to fix this ?
@sacha6486
@sacha6486 3 жыл бұрын
Thank you for your tutorial he help me so much. I have one question. Can I use texture sourcing method to a RBDMaterialfracture ?
@maxfalahi9893
@maxfalahi9893 4 жыл бұрын
Very usefull, Thank you
@hotsauce7124
@hotsauce7124 2 жыл бұрын
Question, is there a beginner course? This is a great tutorial, I would like to learn more from a beginners point of view.
@JohnSmith-bf6im
@JohnSmith-bf6im 2 жыл бұрын
Search for the "Houdini isn't scary " playlist , it's great for understanding the basics of Houdini.
@henry-yu2ju
@henry-yu2ju 4 жыл бұрын
amazing
@bondell1840
@bondell1840 2 жыл бұрын
Can you provide the hipfiles for this tutorial also?
@jakewarr6942
@jakewarr6942 3 жыл бұрын
Everything is working well up until the part where the debris needs to collide with the ground geo. I have replicated what you have done (I think) and the particles still fall through?
@ixoradelphoria7458
@ixoradelphoria7458 3 жыл бұрын
I had this problem too. Found out that increasing the uniform divisions under the RBD solver tab in static object for the ground geo works. Or you can go to the boolean for your ground_geo and pull it down a little more
@KENCHISYA
@KENCHISYA 3 жыл бұрын
Thank you~ really helpful tutorial~~
@KeikoFXDesigns
@KeikoFXDesigns 7 ай бұрын
You don't by perhaps to have any budget classes or courses to take of this software do you? Or do you plan on teaching in the near future?
@ana-maria-cristinaureche2669
@ana-maria-cristinaureche2669 3 жыл бұрын
Hi! Awesome tutorial! However, I have a problem. When I use the attribute wrangle to deactivate some of the points it causes the simulation to stop mid-air for some reason. Do you know what could fix it?
@bondell1840
@bondell1840 2 жыл бұрын
Thanks alot!
@zalebi6745
@zalebi6745 3 жыл бұрын
I downloaded Houdini free version and try to follow but I can't find the options you choose, do i need to have license ?
@scidar1479
@scidar1479 2 жыл бұрын
Can somebody help me ? When crtl + click Bilowy Smoke and i choose "debris geo" simultion open in obj network , not obj>debris>dopnet1 What did I do wrong?
@shekissvlog2148
@shekissvlog2148 2 жыл бұрын
worked!
@alvincentury
@alvincentury 3 жыл бұрын
Thanks so much
@shubsharma5576
@shubsharma5576 3 жыл бұрын
Thanks man🙏
@intaen
@intaen 3 жыл бұрын
nice!
@dragonseyetalkies
@dragonseyetalkies 4 жыл бұрын
Any chance you could make the project file available? There are a couple of things you do that go by too fast in the video for me to see exactly what you did. Otherwise it's a great walkthrough.
@RyanShepherdFX
@RyanShepherdFX 4 жыл бұрын
I'm really sorry I don't have the scene file anymore, I recorded this before Christmas and have done a hard drive wipe since. I'll be sure to include scene files in any future tutorials. (Apologies for the late reply)
@ixoradelphoria7458
@ixoradelphoria7458 3 жыл бұрын
i followed your tutorial but my smoke doesnt show, just shows me the box and nothing happens. any help?
@ixoradelphoria7458
@ixoradelphoria7458 3 жыл бұрын
fixed it, delete1 for debris's entity should be changed to points. hope this helps anyone stuck for this tutorial! leave a question if you need anything, i will try my best to asnwer
@RyanShepherdFX
@RyanShepherdFX 3 жыл бұрын
@@ixoradelphoria7458 Glad you got it sorted!
@FC_A7
@FC_A7 3 жыл бұрын
Hi could u help me
@karangera9050
@karangera9050 3 жыл бұрын
@@ixoradelphoria7458 when I made the smoke it was showing in dop but when I came back to main obj view it's not showing it only fracture is visible can you please tell me how to solve it.
@karangera9050
@karangera9050 3 жыл бұрын
@@ixoradelphoria7458 vdb smooth SDF is also added but he didn't show the values .
@shamilion
@shamilion 4 жыл бұрын
cool
@kyozhan7172
@kyozhan7172 3 жыл бұрын
very nice but the weird smoke
@ahmede6482
@ahmede6482 3 жыл бұрын
thanks :)
@alvincentury
@alvincentury 3 жыл бұрын
Woww
@shaheryar2chill
@shaheryar2chill 3 жыл бұрын
Hello Ryan, Bro is there any way i can contact you personally please , I have my submission in few days, i need urgent help! I know you might be busy, if you can give me some time, That will be great! Hope to hear from you.
@RyanShepherdFX
@RyanShepherdFX 3 жыл бұрын
Hi, feel free to email me (ryanshepherdfx@gmail.com) and I will do my best to help out. I've just started a pretty big university project so am quite busy but would be happy to help out if I can!
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