Guest Tutorial: Simon Fiedler - Controlling Swirly Particles

  Рет қаралды 110,250

Entagma

Entagma

Күн бұрын

Пікірлер: 133
@tondann
@tondann 2 жыл бұрын
Man I used to hate math in school (like most people) but since I started learning Houdini and being able to see what beautiful motion is generated by such a simple calculation it is truly mind blowing and I love every aspect of it now
@notBaf0
@notBaf0 3 жыл бұрын
Huge fan of Simon's work. Let's see more of this guy please :)
@cdeftones
@cdeftones 3 жыл бұрын
Right there with you. Big fan of Simon's.
@ParticleSkull
@ParticleSkull 3 жыл бұрын
Agree!
@borademir7294
@borademir7294 2 жыл бұрын
Quick tip for anyone who wants the particles to move with that velocity field on the sphere. Use a SOP Solver in the popnet under Advect by volumes, go inside. Use Ray node attach first input to DOP Geo and second input to an Object Merge to which is locating the sphere and select Minimum Distance, gives sweet results as well!
@philippwelsing9108
@philippwelsing9108 Жыл бұрын
For anyone not being able to see the fog volume but just the bounding box: You can visualize the "vel" volume once it has been created by middle mousing on the node info and left clicking on "vel" - just like visualizing attributes. Hope this helps.
@thehandleiwantedwasntavailable
@thehandleiwantedwasntavailable Ай бұрын
Thanks for the refresher on creating velocity fields for particle advection! I seem to forget parts of houdini as focus different parts for extended periods!
@jakep8948
@jakep8948 Жыл бұрын
you explained how cross product works better than all the math theory videos I watched on it before this. It finally became intuitive for me, thank you!
@KevBinge
@KevBinge 3 жыл бұрын
OMG, I needed this last week haha! I was like, I need stuff to swirl around points, but math math math and work work work, and I was down to like 15 brain cells... I had the cross product part in my head, but the implementation, not so much. This is awesome, thanks!!!
@ReastArtZ
@ReastArtZ 3 жыл бұрын
star guest simon!!!!!
@luigidallariva
@luigidallariva 3 жыл бұрын
Thanx Entagma and SSimon for this. Really clear and logic to understand
@massimobaita7178
@massimobaita7178 3 жыл бұрын
Thank You very much, Simon! Thank You very much, Entagma!
@TaylorColpitts
@TaylorColpitts 3 жыл бұрын
Beautiful. As always, I am perpetually thankful for all the work this youtube channel does. It's given me so much confidence within Houdini.. and even more importantly.. has given me a passion for life again. Thank you.
@marcomeeuwse9263
@marcomeeuwse9263 3 жыл бұрын
Thanks for explaining the dot product again. I had my brain working on this several times but somehow had trouble applying this towards Houdini. You're tutorials are really helping me probably others too. Thanks again!
@spacemonqee5664
@spacemonqee5664 2 жыл бұрын
love this tutorial. what oftentimes falls a little short imo is how to render all that stuff properly, in this case the particles and splines, because in the viewport it looks great but when it comes to rendering, things can fall apart really quick.
@eth3realm
@eth3realm 3 жыл бұрын
if anyone’s rendering in mantra if the points appear large just do an attribute wrangle on the pop net and set to @pscale = 0.002
@5h1bby
@5h1bby 2 жыл бұрын
Anyone having trouble with an empty bounding box after setting up the VOP correctly should double check if you changed your normals from vertices to points!
@gouthamvanga5129
@gouthamvanga5129 Жыл бұрын
Thanks sir
@philiprafferty849
@philiprafferty849 Жыл бұрын
@@gouthamvanga5129 Yes thanks a million, been trying to figure that out for a while this morning
@brentreel9060
@brentreel9060 Жыл бұрын
Came down here looking for this, tyty. I was using custom geometry, so my brain said "it already has normals! dont need that node" Ends up I do.
@safwatshawky5302
@safwatshawky5302 Жыл бұрын
thank you!!!!
@philippwelsing9108
@philippwelsing9108 Жыл бұрын
You can visualize the "vel" volume once it has been created by middle mousing on the node info and left clicking on "vel" - just like visualizing attributes. Hope this helps!
@evmlionel
@evmlionel 3 жыл бұрын
thanks simon! love the guest tutorials
@markhopkins8731
@markhopkins8731 2 жыл бұрын
Amazing. Thank you
@wasabitear5088
@wasabitear5088 3 жыл бұрын
This tutorial was awesome! For me, this bridged what I had learned in Steven Knipping's lesson on swirling particles and Peter Claes' lesson on dot product. I've been wondering what is the best method for advecting particles, but still maintain a certain level of control and detail. Looking forward to trying this out. Thank you.
@utubeparpankaj
@utubeparpankaj Жыл бұрын
simply Awesome
@kafka7894
@kafka7894 3 жыл бұрын
Hey, if I am not mistaken you were one of headliners on Mouvo Festival in Prague several years ago! Thanks a lot for great tutorial :-]
@mortiz9478
@mortiz9478 3 жыл бұрын
gosh, this is just a real treasure...
@Trogleth
@Trogleth 3 жыл бұрын
SAVE BEFORE 19:30 if your computer is not very stable going from the random colors to the popnet crashed my houdini lol!
@mnymanVFX
@mnymanVFX 2 жыл бұрын
This setup is very clever. Fantastic video!
@nghtcaptn9461
@nghtcaptn9461 3 жыл бұрын
To the three people who downvoted this, maybe you should stick with Microsoft Paint for your motion design.
@rosemelie
@rosemelie 3 жыл бұрын
lol so true!
@Davesplaining
@Davesplaining 3 жыл бұрын
buuuuuuurn
@HarryNicNicholas
@HarryNicNicholas 3 жыл бұрын
"five people" :)
@Davesplaining
@Davesplaining 3 жыл бұрын
@@HarryNicNicholas five die-hard particular fans
@feralmode
@feralmode 9 ай бұрын
who gives a shit. save your self righteous indignation for something more important
@slavadojdewick6368
@slavadojdewick6368 3 жыл бұрын
God bless you man.
@kishorearchitect4549
@kishorearchitect4549 2 жыл бұрын
Thanks for wonderful very informative video!! I got it in right time.... Thanks you team!!
@ahmedshakib3883
@ahmedshakib3883 2 жыл бұрын
Great tutorial , I am amazed how simple he has made it look.
@Nitram-xw9ei
@Nitram-xw9ei 3 жыл бұрын
More of this please. Once again, Entagma, I'm wholly indebted to you guys for my Houdini learning journey. Wonderful, wonderful, wonderful tutorials. Once things pick up again after Covid I'll definitely become a Patreon, no question. Greetz aus Mainz :)
@mhze
@mhze 3 жыл бұрын
I love this kind of tutorials!, that teach how to make a full project could you please make more tutorials like that?
@maxburma7587
@maxburma7587 3 жыл бұрын
More Simon pls!!)) Thanks!!
@joelbergfx
@joelbergfx 3 жыл бұрын
Amazing! Thank you!
@_rahulmishra
@_rahulmishra 2 жыл бұрын
Very helpfull thankyou
@BigBadroid
@BigBadroid 3 жыл бұрын
This is so helpful! I love these tutorials. Whoever downvoted this, I hope both sides of you pillow are warm at night
@michelkliewer3996
@michelkliewer3996 3 жыл бұрын
Exactly what I Looked for, thank you!
@43SASHOK43
@43SASHOK43 3 жыл бұрын
Amazing! Thanks a lot. The things you can do with this in depth control. Its crazy!
@joncorv
@joncorv 3 жыл бұрын
Love this. Thanks for sharing.
@marc-andreplante6156
@marc-andreplante6156 3 жыл бұрын
This is brilliant ! Thank you for this tutorial ! I love it !
@florianbaumann4865
@florianbaumann4865 3 жыл бұрын
great tip! thanks
@juampasa
@juampasa 2 жыл бұрын
Amazing!
@jluisroga
@jluisroga 3 жыл бұрын
Nice!!! Thanks!
@vytasrauckis6703
@vytasrauckis6703 3 жыл бұрын
Very well explained!
@JoaquinPeMM
@JoaquinPeMM 3 жыл бұрын
priceless!, really good and simple tutorial!
@chrise.3114
@chrise.3114 3 жыл бұрын
Such a beautiful result, and what a clever flexible setup! Thank's so much for the idea!
@jobigoud
@jobigoud 2 жыл бұрын
Brilliant
@jurifriedlein5089
@jurifriedlein5089 3 жыл бұрын
awesome
@risnandarmultimedia5296
@risnandarmultimedia5296 3 жыл бұрын
awesome.. love it
@Glepic
@Glepic 3 жыл бұрын
Wonderful tutorial, very helpful!
@el_bardo_vfx
@el_bardo_vfx 3 жыл бұрын
Amazing Tutorial, thanks a lot! :)
@bazuka0000
@bazuka0000 3 жыл бұрын
great work mate, ;) keep it coming
@dewhoop
@dewhoop 3 жыл бұрын
This is beast!
@austin-maddison
@austin-maddison 3 жыл бұрын
Im obsessed
@darmok072
@darmok072 3 жыл бұрын
great stuff!
@check99999999999
@check99999999999 3 жыл бұрын
Great !
@JordanFinn-ge7mq
@JordanFinn-ge7mq Жыл бұрын
Thanks for this is a really cool tutorial. How would one go about exporting the result we have into Maya to be able to render? possibly with the color information we have setup
@floriswildeman144
@floriswildeman144 2 жыл бұрын
very good, still helpfull after ayear!
@magneticanimalism7419
@magneticanimalism7419 3 жыл бұрын
Astoundingly beautiful, thank you so much and thank you for making great tutorials free to view. The moths in my wallet thank you also.
@alanng2555
@alanng2555 3 жыл бұрын
What a genius~
@vfxskull6208
@vfxskull6208 3 жыл бұрын
Genius!!
@TheLegendOfTerry
@TheLegendOfTerry 2 жыл бұрын
Dope!
@MegaAgiri
@MegaAgiri 3 жыл бұрын
This is heavy! my laptop couldnt hang with it when increased the amount to 50 000 :D
@raffaelecapone8373
@raffaelecapone8373 Жыл бұрын
Hi! Great Tutorial, i hve a stupid question tho, how to change the particles size? i can't find the pop up window anywhere, neither i can't fsolutions online, can you please tell the shortcut u used? thx again for the tutorial!
@servo69
@servo69 Жыл бұрын
vex conversion of the vop for anyone interested: i@pts = pcopen(1, "P", @P,chf("ff"),10); v@norm = pcfilter(@pts,"N"); v@pos = pcfilter(@pts,"P"); v@dir = normalize(@pos-@P); v@crs = cross(@dir,@norm); v@vel = @crs;
@nikhilghatnekar
@nikhilghatnekar 2 жыл бұрын
Seems to be breaking in the Houdini 19.0 at 3:25 onwards ; If anyone figure out a way, please help! Thankss
@blissbubbles
@blissbubbles 2 жыл бұрын
seems to break in H 19 as I am getting an empty bounding box when selecting vector float in VOP. Any guidance? Others below are asking too.
@Dkatz23
@Dkatz23 2 жыл бұрын
running into the same issue...any luck ?
@kamesanskywalker8266
@kamesanskywalker8266 2 жыл бұрын
I changed P to N in mountain node.
@atetraxx
@atetraxx 2 жыл бұрын
@@kamesanskywalker8266 The location attribute? id didn't fix it for me.
@philippwelsing9108
@philippwelsing9108 Жыл бұрын
You can visualize the "vel" volume once it has been created by middle mousing on the node info and left clicking on "vel" - just like visualizing attributes. Hope this helps!
@emreyaka355
@emreyaka355 3 жыл бұрын
you are a wonder my teacher
@5DNiq
@5DNiq Жыл бұрын
Hopefully not dumb question(!): at 4:45 in the vid ... why is the purple arrow (you say the normal of the purple face) defined as being in it's direction, rather than exactly opposite????
@Insomniasirens
@Insomniasirens Жыл бұрын
How do I color the particles using the v attribute? I can create a ramp from attribute with the color node and it works fine in the viewport, but when I try to import the v attrib. to octane render it doesn't work properly.
@lawron2407
@lawron2407 3 жыл бұрын
Hi there, and one more dope Tut featuring dope fx here ! im following the steps, I just got a viewport volume vop display problem, it seems i cant get the voxels shape displaying at all, just got the bbox, ive tried out everything possible in my settings but nothing helps, except the volume slice node technique which is not a proper solution, and as i can see on Simon's work, he gets the volume perfectly displaid, as it s necessary to preview tweakings the right way... any help ? thx a lot by advance, best, L.
@Dkatz23
@Dkatz23 2 жыл бұрын
any luck figuring this out ?
@philippwelsing9108
@philippwelsing9108 Жыл бұрын
You can visualize the "vel" volume once it has been created by middle mousing on the node info and left clicking on "vel" - just like visualizing attributes. Hope this helps!
@fangnengchen4105
@fangnengchen4105 3 жыл бұрын
can you explain why you use a bound node? thank you
@charlesm835
@charlesm835 2 жыл бұрын
Seen many comments stuck on vdbactivate 3:28.. I'm stuck too. Something is getting tripped up with H19
@chrisg6364
@chrisg6364 Жыл бұрын
can i adjust the particle moving speed?
@BongbokCG
@BongbokCG Жыл бұрын
🔥🔥🔥🔥
@duyngoquoc113
@duyngoquoc113 3 жыл бұрын
Nice
@ClapClap4Sim
@ClapClap4Sim Жыл бұрын
Theres no Time parameter in the new moutain node , any way to replicate the effect ?
@Trogleth
@Trogleth 3 жыл бұрын
Only real question I have is how do I get the render to look like smoke because mine looks like a slime ball which is cool but I do not know if I missed something or messed something up :(
@Horsemen4715
@Horsemen4715 Жыл бұрын
I set the point size to 1 however my particles are still too big in my render veiw not sure what to do here
@spoelstra3
@spoelstra3 3 жыл бұрын
How can I increase the velocity the particles move? Mine are moving but very slowly
@XmontyVFXx
@XmontyVFXx Жыл бұрын
I am getting this error in the Volume VOP and I am not getting any results from the VOP... ..... Warning Cannot find primitive attribute 'name', binding volume as 'density'.
@poknights9353
@poknights9353 3 жыл бұрын
Can you make a tutorial for vops 1-10 by making a perfect effect like the explosion of fire, water, waves collapse without vex, I see that there are many who need that teaching, especially for those who are new to Houdini
@nextV2
@nextV2 3 жыл бұрын
since i switch the VDB type to Vector Float, I got an red empty bounding of my defined area. Yes, i set my VDB Activate to Reference. Any Idea?
@ready_set_go
@ready_set_go 3 жыл бұрын
same here
@Dkatz23
@Dkatz23 2 жыл бұрын
@@ready_set_go any luck figuring this out in H19?
@ready_set_go
@ready_set_go 2 жыл бұрын
No sorry
@cabeunicolas6069
@cabeunicolas6069 3 жыл бұрын
Hey, nice tutorial, can we export this on VDB to blender ? Or how do you export this to blender please ?
@waiinleong3782
@waiinleong3782 3 жыл бұрын
I don't understand the subraction of the point of the voxel to the point of the point cloud. Can you explain it further with examples please...
@vallerie9553
@vallerie9553 9 ай бұрын
Hey do u know why the particle in the render View and in the scene View looks different?
@jonathanduran1169
@jonathanduran1169 3 жыл бұрын
What is the best way to export this into cinema 4d? I tried as alembic but nothing shows up
@everydayfitness3004
@everydayfitness3004 2 жыл бұрын
Awesome. Wonder if that was rendered with Krakao?
@Entagma
@Entagma 2 жыл бұрын
It wasn't :) entagma.com/courses/rendering-101/rendering-101-pt-31-guest-tutorial-additive-particle-shading/ Cheers, Mo
@everydayfitness3004
@everydayfitness3004 2 жыл бұрын
@@Entagma Oh awesome! Checking it out. Thanks Mo!
@adamglass2599
@adamglass2599 3 жыл бұрын
so what's the vex equivalent of that VolumeVOP node? I find VEX debugging to be like taking a trip 20 years back in time. In a VolumeWrangle at the same place as the VolumeVOP // declare bindings vector @P; vector @vel; vector cloudP; vector cloudN; int handle; handle = pcopen(1, "P", @P, 1.0, 1); while (pcunshaded(handle, "P")) { pcimport(handle, "P", cloudP); pcimport(handle, "N", cloudN); vector voxel_to_geo = normalize(cloudN - @P); vector newv = cross(voxel_to_geo, cloudN); @vel = newv; } pcclose(handle); I think this is close-ish....
@adamglass2599
@adamglass2599 3 жыл бұрын
// declare bindings vector @P; vector @vel; vector cloudP; vector cloudN; int handle; handle = pcopen(1, "P", @P, 1.0, 1); cloudP = pcfilter(handle, "P"); cloudN = pcfilter(handle, "N"); vector voxel_to_geo = normalize(cloudN - @P); vector newv = cross(voxel_to_geo, cloudN); @vel = newv; pcclose(handle);
@vladlysenco4523
@vladlysenco4523 3 жыл бұрын
@@adamglass2599 can't understand what does normalize(cloudN - @P);
@Trogleth
@Trogleth 3 жыл бұрын
THIS IS AWESOME but the theory section went way over my head..... also RIP my CPU
@cgspirit17
@cgspirit17 10 ай бұрын
I rendered it out, but it doesn't look like what you rendered, its realy dry and missing those smooth foggy look, how did you do that? from comp? thanks!
@nedteus6686
@nedteus6686 3 жыл бұрын
How can i open display options : world? 17:33
@nedteus6686
@nedteus6686 3 жыл бұрын
OK, i learn how. With the botton (D)
@aveetti43
@aveetti43 4 күн бұрын
Can anyone help me out with the render settings or how to render this? Mine looks like a corona virus thing :(. I?d love to render out a beautiful swirly particle instead of a virus ;)
@vytasrauckis6703
@vytasrauckis6703 3 жыл бұрын
Out of curiosity, what is the particle count and particle separation in the title animation for this tutorial?
@simonfiedler9118
@simonfiedler9118 3 жыл бұрын
If I remember correctly it was something around 5-10 Million Particles. Redshift can render those pretty fast, so it wasn't that heavy.
@savanahharris8531
@savanahharris8531 3 жыл бұрын
How would I render this out? :3
@S....
@S.... 2 жыл бұрын
Houdini is so.. strange. Like I understand every single thing and why are you doing it, but to do it myself, from the beginning? Remembering all those names, vops, sops, use of floats, vectors etc, the specific options that if you not chose all of it won't work.. I fail to see the logic behind some of the concepts and even if I did some thing, I am unable to do it again after a month..
@atetraxx
@atetraxx 2 жыл бұрын
This is broken in H19 unfortunately. I think the new mountain node is causing it. Tried many things to fix it with no luck.
@tomyi7113
@tomyi7113 2 жыл бұрын
raise Search radius of pcopen node in Volumevop, it should work.
@nilzakindigo
@nilzakindigo 3 жыл бұрын
This is the first time I see this program can ik its name? Is it Cinema 4D?
@ahnthinkgood9013
@ahnthinkgood9013 3 жыл бұрын
This is 'Houdini' bro :)
@GrandeGio95
@GrandeGio95 3 жыл бұрын
Now I need to do this but on Blender...!
@carbonx95.08
@carbonx95.08 3 жыл бұрын
Good luck with that...
@requa3314
@requa3314 3 жыл бұрын
wwwow
@sams_3d_stuff
@sams_3d_stuff 3 жыл бұрын
First!
@northst4r812
@northst4r812 Жыл бұрын
CA MARCHE PAS
@berkutovich
@berkutovich 3 жыл бұрын
Good, if only showed how rendered, would be better. Sorry for my english ))
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