Houdini Tutorial: Cloth Wave (Windows 11 Theme)

  Рет қаралды 15,098

Doxia Studio

Doxia Studio

2 жыл бұрын

Hi everyone!
The other day I was scrolling on Instagram looking at other artists' works and saw an image from the new windows 11. I looked for the trailer to see that cloth image in motion and damn that was beautiful. So I decided to try and create something similar with a simple houdini system.
Hope you enjoy this one.
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Пікірлер: 21
@ralfgroene4928
@ralfgroene4928 2 жыл бұрын
Super good tutorial. Yeah, we used Houdini for the original one. Took us a long time to dial in those details. So cool that you are sharing your workflow. ralf
4 ай бұрын
keep doing these awesome tutorials thank you
@FaddyVFX
@FaddyVFX 2 жыл бұрын
Wow, 😲 that is very nice. This is great, Looks nice and beautiful
@pixels3314
@pixels3314 2 жыл бұрын
Great tutorial. Thanks a lot
@Nevalkar_
@Nevalkar_ 2 жыл бұрын
Superb!
@madceee
@madceee Жыл бұрын
thank you, great content on this channel 👍
@massimobaita7178
@massimobaita7178 2 жыл бұрын
Thank You very much!
@RMAFIRE
@RMAFIRE Жыл бұрын
Exciting work, wow!😍🖤
@DoxiaStudio
@DoxiaStudio 9 ай бұрын
thank you! means a lot! all your comments on multiple videos fill my heart with joy!
@jesjesline
@jesjesline 2 жыл бұрын
Awesome
@misterwah1172
@misterwah1172 2 жыл бұрын
Hi doxia! I have a question, I started an animated project few weeks ago on maya (for now we have 3d characters, and some assets and environment made) but we saw some of your tutorials and they were exactly what we needed for the vfx!, what we can do to apply the vfx to our project? or we would need to move our pipeline inside houdini? Any advice?
@Achildsan
@Achildsan 2 жыл бұрын
types in planarpatch......nothing...gg tutorial, was so excited to try this
@damienmanuel2584
@damienmanuel2584 Жыл бұрын
Hi there, my uvs are stretching when i add shaders down the line. Any help please?
@Mati_Motion
@Mati_Motion Жыл бұрын
I start learnig houdini and consider how to get different material for each plane, im using redshift
@DoxiaStudio
@DoxiaStudio 9 ай бұрын
you can set groups, like primitive or points attributes on each plane. then use those attributes to give different colors. with redshift, you can set the colors on your viewport and then just pick the Cd attribute on the amterial. But with the groups option, it is better because you can give different textures to each plane, imagine different fabrics to each plane.
@Mati_Motion
@Mati_Motion 9 ай бұрын
@@DoxiaStudio after 5months when i added thsi comment i know now that 😂😂 but thanks
@DoxiaStudio
@DoxiaStudio 9 ай бұрын
@@Mati_Motion sorry! I've been a bit busy with my work and life. Trying to catch up with every comment. Glad you found out how :D
@maxfartuhov
@maxfartuhov 2 жыл бұрын
what version of Houdini?
@DoxiaStudio
@DoxiaStudio 2 жыл бұрын
18.5
@maxfartuhov
@maxfartuhov 2 жыл бұрын
@@DoxiaStudio thx a lot.
@iliaisaenko
@iliaisaenko 2 жыл бұрын
Hi, how can i make that by VEX? I am trying but it is doesn't work i@clothID = @ptnum; f@Min = ch("Min_Ch"); f@Max = ch("Max_Ch"); @pscale *= fit01(@ptnum,@Min,@Max);
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