How A Forgotten Mechanic "Broke" Monster Hunter

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mhswoocer

mhswoocer

Күн бұрын

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@Bluerith
@Bluerith 3 ай бұрын
Another great video! I agree with your sentiment regarding Alatreon, keeping the player's agency and allowing them to tackle challenges their own way is one of the main reasons I am addicted to the series lol. I hope with Wilds we will have more encounters that encourage you to strategize your approach towards things! Also, thanks for the credit and shoutout! 💙
@G1eatShad0w
@G1eatShad0w 3 ай бұрын
Your work really deserves it.
@phantomxwolf5333
@phantomxwolf5333 3 ай бұрын
“Vaal hazak is my favourite elder dragon” “I main switch axe” “I play super aggressively” Me: I have found my people
@wasabisniffles
@wasabisniffles 3 ай бұрын
YESSS MY SWAG AXE BRETHREN ARE HEREEE
@JustRaury
@JustRaury 3 ай бұрын
UNGA BUNGA BROTHAAAAAS
@sheicode3748
@sheicode3748 3 ай бұрын
Brainblaster GOOOOOOOO!!!!!
@dragon_slayer8113
@dragon_slayer8113 3 ай бұрын
swaxe is king brother
@Amenisuke
@Amenisuke 3 ай бұрын
Chainsawwwww…..
@nword9239
@nword9239 3 ай бұрын
Some people just ignore defense, earplugs, wind pressure, etc; and slot evasion 3 and that is all they need.
@Zomboy123456789
@Zomboy123456789 3 ай бұрын
We call those people Bowgun users...
@JGuy97
@JGuy97 3 ай бұрын
Add Divine Blessing 5 and that’s me.
@d3m3nt3d_t3acup_
@d3m3nt3d_t3acup_ 3 ай бұрын
yeah, evade window and extender trumps all other utility skills
@blackdot105
@blackdot105 3 ай бұрын
​@@Zomboy123456789As a GS user, I love evasion.
@mariofan1ish
@mariofan1ish 3 ай бұрын
Some don't even use that much and just go full ham on damage, using just their own skill and weapon's functions to overcome the challenge. That would be me- I played all of Master Rank from the first monster all the way to Shara with the High Rank Dragoon armor because nothing had as much damage output until relatively late in the game. It worked great.
@Zomboy123456789
@Zomboy123456789 3 ай бұрын
"You have to think about your committal" Me - *Furiously chugging Dash Juice*
@Leo-ok3uj
@Leo-ok3uj 3 ай бұрын
Dual Blade?
@lazydelibird
@lazydelibird 3 ай бұрын
And even that has a high commitment move in the devil dance in demon mode.
@Yes_Indeed-w7t
@Yes_Indeed-w7t 2 ай бұрын
You've committed to chugging half a liter of speed.
@roberonin7400
@roberonin7400 2 ай бұрын
and how does that effect the comitment of your attacks lol you still get punished for doing the wrong moves no matter if you are doped on dash juine or not lol!
@jerome6032
@jerome6032 3 ай бұрын
Farming Chamelos for Kushala is the real og shit
@Arluq-e6l
@Arluq-e6l 3 ай бұрын
Old Word kushala is sooo bad and no one talks about it
@Rkilla7
@Rkilla7 3 ай бұрын
​@J.aime_le_pain181 and a Kushala developing an immunity to flashes during the hunt was any better?
@jerome6032
@jerome6032 3 ай бұрын
@@Arluq-e6l Yeah it was bad. But with total wind negation he suddenly became a joke. Unless you love to play Bow which I did back in the days :l
@paezlisandro800
@paezlisandro800 3 ай бұрын
I remember those Freedom Unite nights
@eduardonavarro4172
@eduardonavarro4172 3 ай бұрын
​@@Arluq-e6lEvery Kushala is dogshit, old and new
@myew
@myew 3 ай бұрын
Awesome video and nice job on the cuts. :3 I love your 'Primordial Malzeno' style solution to the Alatreon dilemma. Alatreon was my biggest struggle and wall in World/Iceborne. With my ADHD, it took me literal years to reach the point that I finally accepted and understood it would take me weeks of planning, preparation, augmenting, farming Safi/Kulve and testing out different builds as well as weeks of practice with over 50 attempts before I could finally solo that assignment, and I committed myself to returning to World to finish it. I had mostly used Charge Blade in World/Iceborne, but after trying Insect Glaive, Bows, CBs, and various others, I finally ended up having to use the Switch Axe as well. (which I mained in Tri/3U/Rise) It forced me to make a massive shift from my usual playstyle due to the mechanics and I really had to think deeply about my strategy while at the same time having to rely on muscle memory to dodge his skills from practicing so much. It certainly made me a better hunter in the end.. but the amount of sacrifice was in some ways so high for me individually that it really soured my personal experience of Iceborne overall. Again, I love your ideas on how to solve the issue, and I'm hoping that the dev teams took the feedback they got from Alatreon and used it in how they designed Primordial in Sunbreak and also going forward into Wilds.
@KnottyTulip2713
@KnottyTulip2713 3 ай бұрын
And then there's the mad lads who out healed the full power judgement
@ramen3643
@ramen3643 2 ай бұрын
how is that possible? I need to know lol
@KnottyTulip2713
@KnottyTulip2713 2 ай бұрын
@@ramen3643 2 words: Team Darkside
@ramen3643
@ramen3643 2 ай бұрын
@KnottyTulip2713 ok yeah I can't do that lmao, I need 3 people and a shit ton of preparation
@MrNicePotato
@MrNicePotato 2 ай бұрын
@@ramen3643most difficult part of monster hunter: having friends
@ramen3643
@ramen3643 2 ай бұрын
@@MrNicePotato lmao, luckily some of my friends are finally gonna get into monster hunter once wilds comes out
@gravireicloud
@gravireicloud 3 ай бұрын
As a dual blade main, the turn based goes my turn, my turn, their turn, I counter their turn with my turn and then it's my turn again. 😂
@DuelistRL
@DuelistRL 29 күн бұрын
@gravireicloud Easy mode weapon tbh. It's fun and no hate for it being your main. I just can't use it cause it turns you into an anime character that can't be hit and just spams the monster to death. Same with guns. Press RT to stunlock the monster and win.
@peteryang2067
@peteryang2067 3 ай бұрын
I think newer hunters who are all about META builds(element,raw,crit-up) don’t realize how much some comfort skills add to overall hunt DPS for casual players. It’s true the DPS potential has a higher ceiling for META builds ON PAPER. But to aspect everyone can play as perfect as speed runners is false. Some comfort skills add much more DPS for casual hunters overall.
@agssilv5919
@agssilv5919 2 ай бұрын
They dont seem to understand the amount of tries and training with that specific Monster It took for those speedruns
@tailgrowth
@tailgrowth 2 ай бұрын
Something I'd repeat so many times in the MHW days when people in my guild were asking for advice on their builds was "DPS is more than just the numbers. Whatever helps you attack safely and more often is something that increases your DPS."
@PKshockwave
@PKshockwave 2 ай бұрын
Preach! Evade distance is my crutch. I need it on all my builds
@jarlbalgruuf2415
@jarlbalgruuf2415 2 ай бұрын
Newer players don't even know the meta; they are newer players lol
@NoxLunarwing
@NoxLunarwing 2 ай бұрын
​@@jarlbalgruuf2415I believe they are referring to 5th gen hunters in particular, as they are new to the series only having started in the 5th mainline game (World). (Uncertain if you were making a joke or not)
@DiscoFinalBoss
@DiscoFinalBoss 3 ай бұрын
10:56 that basement dweller skill is the most important one. Without it, the entire thing falls apart.
@Gigantheus
@Gigantheus 3 ай бұрын
Love your idea for Alatreon new phase in place of ES. It makes the fight doable even after 2 horn breaks ( cuz even with reaching dps check, and horn being easily breakable. That thing still has 50k HP ). That phase would be fun as hell, and an absolute HEAVEN for lance mains like myself. Love yo vid, man.
@808pitfallseed
@808pitfallseed 3 ай бұрын
I just think it sucks that the best elemental set for ala, full safi with kulve weapon, requires two exclusively timed quests and that kulve has no guarantee to drop the weapon you need so the rng is just unreasonable. If you use that set you kinda feel like the difficulty of alatreon goes to the same level as the rest of the game before it. It's also not really clear that any other elemental set super sucks in comparison unless you're in the know that these things are in the game and the full ramifications of stacking their buffs
@iceran9822
@iceran9822 2 ай бұрын
That’s the damage optimization goblin in your head talking, that’s like a speed run build, I don’t think that people who are struggling in a fight want the chip damage that comes with the safi set. There are plenty of great elemental builds at that point in the game, and they are more then enough to beat him….
@808pitfallseed
@808pitfallseed 2 ай бұрын
@@iceran9822 the health augment completely negates the drawback basically even on dualblades. its also fairly safe because its super easy to slot in blight res maxed out which makes the fight a lot more manageable. The difference in damage with still having some wiggle room for utility is not comparable to any other build you can get at this point. even in multiplayer i can basically solo the elemental check without having to be that locked in, i think its pretty clear they intended for you to at least have full safi and a health augment. I feel more or less confident that the health augment was intended also because Fatalis' final phase is significantly more evil without the health augment because of the constant chip damage from the floor fire, and often he spreads it so much you cant reasonably just drag him out of it everytime without running low on time eventually. Most people who struggle on ala aren't really struggling much against his moves cause hes well telegraphed and easy to dodge its really just that without having a set like safi kulve you have to be significantly more aggressive and on his ass constantly to meet the check so they end up playing way more sloppy
@magnoUo
@magnoUo 2 ай бұрын
I used Glavenus (and I think Barioth?) IG without using Safi armor, it's fairly easy. You really don't need god tier loadout
@ManiX207
@ManiX207 2 ай бұрын
i actually jsut used pre safi LS meta set with kulve ice duals on ala - they drop reasonably often ('ice that is - never seen one kjarr fire dual in 200+ runs if not more .. cant recall i did run that bish like 5 hours almost every day it was aktive last year
@hisdudeness1835
@hisdudeness1835 2 ай бұрын
I agree about the weapons. The armor requirements at least definitely drop with enough runs. Getting the right weapons however... nope. However it is possible with stuff like Silverlos/Azure Lord Armor and element augments paired with a decent weapon. Yes, KT andd Safi stuff is optimal but not necessary.
@TSWSniper
@TSWSniper 16 күн бұрын
I really enjoy the fact that one can feel the love you have for monster hunter in your videos. It's not only in the way you talk about the games, but also in your takes. Thanks for an amazing video and I wish they did something like what you're suggesting with Ala, even tho at the time I fought him I didn't care much about it, now I see how your proposal would be cooler.
@Toast10i
@Toast10i 3 ай бұрын
Wait that's a great idea. I think it's dumb that Escaton Judgement CAN still kill you if you break the element. Putting in this phase is sounds way more flexible while being harder.
@Laoruperteen18
@Laoruperteen18 3 ай бұрын
you need to smack him out of his elemental state and break a horn, you CAN survive just knocking him out of his state with no horn break, but you would either need to do two elemental state breaks, or take a health booster and some well timed heals.
@Auvisome
@Auvisome 3 ай бұрын
Alatreon is just a beast. He should still be able to kill you.
@eldeuls1237
@eldeuls1237 2 ай бұрын
This concept was already what alatreon is in the previous games In portable 3 he will charge his head first before going to flight mode and you need to keep hitting his head or else you will deal with a lot more annoying alatreon with more potent moveset I guess bringing this concept phase back would be better, but I like it better if it will be just a leveled up dragon mode where he can use all the powered up elements and maybe combo them up like a true avatar dragon
@ManiX207
@ManiX207 2 ай бұрын
that would make the fight soooooo gosh darn more enjoyable .....especially on solo - otherwise i can recommend to get at least he hp bar mod to see the horns hp - it also takes away alot of stress.
@Auvisome
@Auvisome 2 ай бұрын
@@ManiX207 no.
@5p3c7r4l-HH
@5p3c7r4l-HH 3 ай бұрын
honestly, at first i was a bit sceptical about what that vid was going to be (basically the typical "escaton bad, remove dps check") but i wish capcom thought about your solution, i think it's great and could've also been a fun challenge (maybe we could've even got mods that would keep him in this phase throughout the entire fight like a devilgen nergi), nice vid man
@JeanneFeisont
@JeanneFeisont 3 ай бұрын
I mean, Escaton is a bad mechanic, yes. Surely you aren't acting like it isn't
@5p3c7r4l-HH
@5p3c7r4l-HH 3 ай бұрын
@@JeanneFeisont i mean it's not a bad mechanic as a whole, especially since doing pre-escaton isn't that hard and the threashold isn't that high, but i'd rather have it as a super enrage phase rather than a one shot mechanic that's for sure. Though remember that alatreon and fatalis are supposed to be super-bosses, due to both of them being black dragons, so they are supposed to have something that dictates how much damage you're doing, i could say the same thing for blue flamme fatalis, except here the idea of a super high damage was taken, you don't break the head you gotta deal with full power fatalis and get one shotted on mostly anything, it's still the same mechanic, just on raw damage as a part break
@_shadow_8
@_shadow_8 3 ай бұрын
That first minute intro segment is single-handedly the reason I DEEPLY enjoy monster hunter. No other game does ANYTHING CLOSE to this in rewarding and satisfying ways.
@G1eatShad0w
@G1eatShad0w 3 ай бұрын
My favorite memory of preparing for a hunt was against Hyper Jho in GU. I was being absolutely destroyed and if I didn’t triple cart I couldn’t beat it in time. My solution was to take my trusty Swaxe and add Evade Extender, Tremor Resistance and Mushroomancer. Whenever It would do the stomp move I’d Elemental Discharge. Something I could only pull off with Tremor Resistance. And infinite stamina from Mushroomancer as well as Evade Extender helped me get there in time. Beating it felt really good. The music choice at the end is a little cheeky this time. Yes, it is a black dragon( ironic since it’s all but black) but not the one you would expect. Quite the interesting choice.
@dmgdisciple9680
@dmgdisciple9680 3 ай бұрын
Gotta love tremor resist, I remember that skill alone halved my clear time against hyper jho when I was farming it. Optimizations like that are so rewarding.
@somebodyanonymous4608
@somebodyanonymous4608 3 ай бұрын
On a side note, can we just please recognize the sheer glory of Mushroomancer in old generations? You could bring 10 extra max potions. 10! And 10 more mega potions too! That literally over quintuples your healing loadout, in games without restocking!
@G1eatShad0w
@G1eatShad0w 3 ай бұрын
⁠@@somebodyanonymous4608I use it on all my builds. With non scaled hunts taking quite some time any extra healing is very appreciated.
@UmbrumE40
@UmbrumE40 3 ай бұрын
I really liked the alatreon fight outside of that elemental dps check, the fight just felt incredibly well but meeting the elemental quota was kinda hard for me since I pmuch only use hammer and was used to going for raw dmg builds. Regarding preparation, I feel like there's a lot less on world compared to older games and I worry it'll keep going away.
@samuraibeluga3749
@samuraibeluga3749 3 ай бұрын
Seems a bit contradicting, you fear preparation might have less emphasis, but at The same time you dont like a mechanic that actively brought some of that into world. Adaptability has always been a thing in MH. Im no saying its your case, but if "you" get mad cause The game asks something a bit more specific from The player than what they have used for all of their playthrough, well, thats on The player for not wanting to get out of their Comfort zone in a game that rewards experimentation, thats why weapon and element matchups are and always have been the core of the game. Im sorry if you cant raw bonk everything in The game, but imo Capcom shouldnt accomodate single weapon playthroughs in how they design fights.
@carlitosjaeger5965
@carlitosjaeger5965 3 ай бұрын
@@samuraibeluga3749goddamn the sass in this comment
@UmbrumE40
@UmbrumE40 3 ай бұрын
​@@samuraibeluga3749 Cause elemental damage is completely irrelevant to hammer aside from that fight, it was something I got accustomed to ignore almost completely. I didn't have any issue with the fight, I was doing good enough to shatter its horns, but I would get wiped regardless of how good I did because I wasn't meeting that particular requirement. By skill alone I was doing alright yet the game insisted in punishing me for not taking advantage of a mechanic it had previously taught me was useless for my playstyle. The game during +200h never once punished me for only using hammer, neither for prioritizing raw damage over elemental damage. In the end I still managed to clear it using hammer but to me it feels like that proves my point, I was doing well with my hammer, I just didn't pay attention to the specific stats the game cared about even tho those stats are useless for my weapon. Preparation is cool, I'm all in for bringing flash bangs and whatever you want for any given monster, adapting your build and playstyle to the monster you are fighting and so on. However all Alatreon did was ask me if I had an elemental damage build. Look at Safi for example, bringing life dust to heal pinned teammates, flashbangs to both drain it and prevent it from using the star on the last floor, etc.
@UmbrumE40
@UmbrumE40 3 ай бұрын
​@@samuraibeluga3749 Taking dung pods to drive away invaders, flash bangs to make them fall from the sky, antidotes for poisonous monsters, adapting your build and playstyle to a monster, all of that's cool. For me all Alatreon did was check if I was using an elemental damage build, which I wasn't cause my +300h hours of experience with the game taught me that elemental damage on hammers was pointless, with my original build for that fight I somewhat consistently managed to shatter its horns b4 the dps check, that I still failed it is kinda shitty cause my build wasn't some random shit put together, my only mistake was not having high elemental stats. I eventually cleared Alatreon still using hammer by just maxing my elemental damage.
@samuraibeluga3749
@samuraibeluga3749 3 ай бұрын
​@@UmbrumE40 ok and was it such a crazy sacrifice to make you stray a bit off the standart build type you used up to that point? like i dont get how or why thats a bad thing. again the choice to only use one weapon type is yours alone. like i said elemental and weapon matchups have always been a thing, some monsters will inherently shine with some weapon types than others, but if you want to go at it all with just hammer and basic dmg boosting build thats your perrogative, but dont be mad as soon as the game actually makes incentivizes you to adapt to a particular challenge, cause thats kinda the point. this is not elden ring where you are inehrently attached to one specific build for most if not all of the game cause you are incentivized to specialize by the nature of point distribution. in mh all it takes is perhaps a little bit more farming (the whole point of mh as a whole) and congrats you have a decent enough set to jump at him. i come from a time where end game in mh was make all kinds of sets for all kinds of purposes and weapon types, that was the fun, "oh gonna fight a raja, let me grab my gs set, oh gonna fight a garuga, oh let me grab my hammer set, oh gonna fight a blangonga, let me grab my element sns set etc" i understand being more of a casual player, and perhaps not feeling like engagin the game in that way, i wont criticize you, but the problem is not on the game then, its on the limitations you inherently impose yourself, whether consciously or unconsciously.
@h33day
@h33day 2 ай бұрын
Great video, you make valid points. However next time I’d recommend trying different weapons, for example you’d be surprised how different Alatreon are for Lance and Charge Blade. Not only does your planning change, you straight up can’t guard for most of the fight for a meaningful interaction.
@TanegiHoneydew
@TanegiHoneydew 2 ай бұрын
Honestly that's a pretty interesting solution to the Escaton Judgement. It's also in-line woth Fatalis head break mechanic as well, where blue flame could one shot you but you still have a chance to win if you can dodge everything.
@GTsvetkovski
@GTsvetkovski 3 ай бұрын
This video made me go to Steam and install MHW again. I never managed to beat Alatreon on my own (had a friend help me) and never got around to doing Fatalis as I didn't feel like I earned it. I'll do another full playthrough with my beloved, the longsowrd, as I didn't fully click with Greatsword when I tried it a few months back (let's ignore the fact that I missed more TCSs in 5 hours than Helmbreakers in my 200 hr first playthrough)
@mhswoocer
@mhswoocer 3 ай бұрын
You got this!
@primecelron6764
@primecelron6764 3 ай бұрын
The worst thing about the incredible game is that I can’t skip the story. 😂like my brother in Christ I’ve played so many of these games and all I know is monster crashing out go deal with them.
@SCYN0
@SCYN0 3 ай бұрын
@@primecelron6764 on pc you can its like 2 minutes to install the mod
@ghillieassassin8419
@ghillieassassin8419 3 ай бұрын
"Wait whats it doing? That's right its ruining the hunt." I love it.
@justsomejerseydevilwithint4606
@justsomejerseydevilwithint4606 3 ай бұрын
4:10 alright hear me out: LANCE. Every one of those attacks is an opening for a quick jab, rotate, and the next one is too. All you have to look out for is the orbs of lightning, and that you can just backstep away from.
@Arluq-e6l
@Arluq-e6l 3 ай бұрын
Wall beats rock >:)
@ZennyHunter
@ZennyHunter 3 ай бұрын
6:37 That transition is amazing haha
@killerking2346
@killerking2346 3 ай бұрын
I really hate how much the "If you used X, you didn't beat the game" mentality still has a hold on me to this day. Even if I play by my own, even if I talk to no one about how I played it, I still feel it in the back of my brain every time I pick that one weapon up on Souls games, or slot that one skill on Monster Hunter.
@AndresRodriguez-cc5ky
@AndresRodriguez-cc5ky 2 ай бұрын
I had discussion with a redditor about using items that the game provides, it was an elder ring post and I remember I said players are basically finding ways to handicap themselves by putting conditions to a fight, and I ended up saying that if it's in the game it's legal and you should take your victory, and that redditor basically said that using mimic tear was cheating or something like that, as long a is not a mod is legal and using x items should not represent a problem, he ended up being downvoted
@nickynicholas1670
@nickynicholas1670 2 ай бұрын
If someone ever makes fun of you doing your own way like something they consider "cheating" even tho the mechanic / item is available in the game how it intended. Just say "sure man, u are just better. Good for you". We can enjoy games however we like, they can't control you.
@agssilv5919
@agssilv5919 2 ай бұрын
​@@AndresRodriguez-cc5ky i mean there is no actual cheating you are just cheating yourselve out of the experience in elden ring's case It was super sad seeing people just jumping in couse It was "the hot thing" at the time and looking for the "ultimate most meta weapons easiest build to defeat x" just trynna finish the game caring mostly about hanging some sort of medal around their neck saying i beat the souls game and many of those people didnt really enjoy the game and what they did with a sentiment of "that was It?" not getting the experience and what people actually enjoy in those games
@paganofthenorth448
@paganofthenorth448 3 ай бұрын
7:20 For a long time I have thought of Dark Souls 1 as the world’s fastest turn based rpg.
@Noidea-Schariac
@Noidea-Schariac 3 ай бұрын
While I love the Alatreon fight, I just wish there was an Ingame tutorial before fighting him.
@dragonsswarm1987
@dragonsswarm1987 Ай бұрын
This video reminded me of something I thought about because I play Hunting Horn, depending on the kind of horn you have you can replace some items with a song in your horn, there are songs that can supplement/replace potions, hot drinks, cold drinks, sound bombs, dash juice, and even some skills like earplugs and tremor resistance. There are likely other songs that I can't remember or haven't encountered yet that could be used alongside or in place of some other items or skills. I don't think that these songs can completely replace these items or skills, especially since it's highly dependent on what color notes you have access to making it so you can't have every single one of these songs on one horn, but I do find this kind of discussion interesting.
@galaxywyrm2398
@galaxywyrm2398 24 күн бұрын
I really like your idea for Alatreon. I'm one of the people who really liked the Alatreon fight except to Escaton Judgement. Making it punishing but not breaking the entire fight sounds like fun given how much I like the attacks of the monster as is.
@Valentyn-19
@Valentyn-19 3 ай бұрын
That’s a very interesting perspective that you shared. I never had an issue with Alatreon nor Escaton but after watching the video and looking through the comments, I can understand where some of the complaints come from. I’ve been playing since Freedom 2, and play most weapon types to a decent enough level. When I first learned of what was required in the fight, I immediately wrote off weapons traditionally bad with element and focused my strategy around weapons like SNS, DBs and later on elemental CB. (I know elemental values are adjusted for that fight, this is just my initial thought process) Weapon matchup against the monster is the first thing I think about when doing a hunt, so maybe as someone that keeps their options open, I didn’t feel how Alatreon really funneled players to approach the fight in a singular way. My go-to for this fight remains SNS for solo and elemental CB for multi
@HonestGhost21
@HonestGhost21 3 ай бұрын
I think the problem with Alatreon isn't that it forces you into a playstyle. I think it's the fact that there's very few monsters that you have to prepare for before that point. There should be a clearer build up for using different playstyles against different monsters. Why should one play style work against everything? Yeah sure it's player choice but should the player always have that choice? Sometimes you are facing an elder dragon of legends with full control of the elements. I don't think you should be fighting on your terms at that point, they are far too powerful for that. Adapt and overcome, such is the nature of monster hunter.
@mirageowl
@mirageowl 3 ай бұрын
in the game that this was the first time ever you could just change your weapon mid hunt, they chose to lock you out of it. a monster who has master over elements, but if you're seeing it change elements, you already lost... brilliant design
@Arluq-e6l
@Arluq-e6l 3 ай бұрын
also I found that you had to prepare way to much compared to other monsters, even Fatalis
@scipocelah6677
@scipocelah6677 3 ай бұрын
This was basically how elder dragons felt in 4U, I literally brought Poison Smoke Bombs for Kushala
@zeelyweely1590
@zeelyweely1590 3 ай бұрын
My biggest problem with Alatreon is not even the preparation, it's how gimmicky he is. Getting different weapons of different elemental types and choosing the right one is pretty neat, or it would be if the fight itself didn't fucking suck. The individual moves are very cool and it's fun to fight him, but the constant elemental staggers, breaking the horns, the goddamn clutch claw... it's like the game is CONSTANTLY trying to make you do everything other than just duel the monster. It feels like an MMO fight, not a Monster Hunter fight. It's more gimmicky than the purposefully gimmicky Behemoth fight. I much prefer Primordial Malzeno's or even Fatalis' (though *also* fuck that guy) straightforward "it's just hard" approach.
@ryanager8029
@ryanager8029 3 ай бұрын
I mean there’s a trade off between “choosing this weapon/playstyle is suboptimal and will lead to long clear times” and “if you attempt this you are 99% sure you fail.”
@omegadash89
@omegadash89 3 ай бұрын
What's the forgotten mechanic? You basically just explained how Monster Hunter is played
@YAH93
@YAH93 3 ай бұрын
Clickbait title probably
@PipPanoma
@PipPanoma 3 ай бұрын
Preparation.. Newer games have much less need of it.
@hugofreitas6799
@hugofreitas6799 3 ай бұрын
Back in the ps2 day i used to craft whole new sets of gear and wrapons just to beat a new monster. Today i can go start to g rank just upgrading princess rapier on world.
@BmacSoundsLab
@BmacSoundsLab 3 ай бұрын
Everything is toned down with each new installment. Even with the new Wilds coming out, it seems another core aspect of Tracking is being lessened albeit forgotten.
@wasabilai9405
@wasabilai9405 3 ай бұрын
For the most part of the 5th gen(world, rise and their expansions) you don’t really need to prep for the hunts
@theJustinCreighton
@theJustinCreighton 2 ай бұрын
This is an amazing video for the mindset of playing Monster Hunter. Well done. I'll be showing this to friends of who don't quite understand this way of thinking.
@apocolototh1948
@apocolototh1948 Ай бұрын
2:26 that is also the HH experience. theres a song that disables the effluvium effect, so only the tics are left. for kushala its probably even more extreme, there is a wind negate song that works against its wind-knockback. deep snow/sand negate is a song thats incredibly useful against ishvala, suddenly the sandpits are just normal ground etc
@varski76
@varski76 3 ай бұрын
You have earned a new sub from this video. Excellent take on the subject and solution that would make an awesome fight even better.
@Nickidymion
@Nickidymion 21 күн бұрын
Thank you for putting the frsutration of this (admittedly not very skilled) frustrated HH player to words. I really enjoyed the preperation type of game design and more slow and tactical playstyle trough the whole game (f.e. using sleep horn and bombs for clear opening if i struggled with the monsters etc.) but the mixture of having to farm Kulve-RNG for the better elemental pics with decent songslists and having to play hyper aggressive made this boss an personal nightmare.
@joe_the_zombie
@joe_the_zombie 3 ай бұрын
Imo, one of your best videos that you've put out, a well thought out and explained solution to a problem that annoys a majority of the playerbase
@Jack-mb4jx
@Jack-mb4jx Ай бұрын
That Super Sayain Ape is the ONLY Monster to give me game PTSD, like I will go stright for the Head against nearly any Elder Dragon and other Monster, but that one managed to make me hit the "Nope" button.
@obambagaming1467
@obambagaming1467 3 ай бұрын
Another problem with Alatreon is (thats just my guess) that its elemental DPS check mechanic exists solely just because of the insane powercreep Iceborne had. This powercreep at that time peaked with Raging Brachy Armor and Weapons. Like dont even get me started how bad the powercreep was. Just as an example: as Iceborne came out, the Acidic Glavenus GS was considered "too op" by many. Now compare it to any other DLC GS. So to stop players from using the completely op powercreep sets, they introduced a mechanic that forced players to use Elemental weapons. Now there are multiple problems: First of all the best Elemental Armorsets at that time were Safi and Silverlos Armor. Safi is high risk high reward. But many didn't want to use it for such a dangerous monster. Silverlos armor is just horrible. Basicly no room for customisation. To be fair, they also added MR Kulve Taroth before it, including the weapons with crit element, which is a bit weaker than the crit element of Silverlos armor. But to get those weapons you have to do the extremely horrible RNG raid with Kulve. So yeah... definitely not great. In regards of weapons, you could atleast use some like the Safi ones. Again a raid boss, but atleast better. So now they leave you little room with customisation, atleast you will be able to play your favorite weapon type, right? No. Even tho they changed the elemental multipliers of each weapon type specifically for this fight, buffing some and nerfing some, its still not enough. Despite big buffs, GS still makes barely any elemental damage compared to DBs or Chargeblade. So... thats great... They wanted players to stop using the new op powercreep meta, a problem the developers themselves created! And to achieve this, they forced players to play another very specific and limiting meta... Great. Also everyone just abandoned that meta after Alatreon 😂 So it didn’t even help. I think an easy fix would have been that instead of that bs DPS check that can wipe an entire team, Alatreon just becomes more unstable and stronger if you didn’t hit the DPS check. Similar to Fatalis, but in a way were its still fair. Even tho Fatalis one hits you with every fire move in its last phase, if you didn’t destroy a horn, you can still break it in this last phase. I would make it so, that when Alatreon becomes more unstable and stronger, because you missed the DPS check, you can still knock it out of that stronger form by dealing enough elemental damage or breaking a horn. This way the fight doesn't instantly punish an entire party at once. Btw i wrote this comment before watching your vid to the end, and your idea to fix it is quite literally almost the same 😂
@1meyzee
@1meyzee 3 ай бұрын
great sword can elemental topple alatreon in only 2 hits
@obambagaming1467
@obambagaming1467 3 ай бұрын
@@1meyzee really? Never worked for me even with the best set and hitting the head
@1meyzee
@1meyzee 3 ай бұрын
@@obambagaming1467 his arms have the best elemental hitzone bro
@spartacus6256
@spartacus6256 3 ай бұрын
@@obambagaming1467go for head to kill and break horns. Focus arms for topple.
@Nehezir
@Nehezir 3 ай бұрын
that period in time was super awesome and I loved that they gave us the gear to take on the fight before introducing alatreon. it was a great time to be active in teh game.
@kqwan9971
@kqwan9971 3 ай бұрын
we love turn based games 😌 your replacement phase idea for escaton was pretty dope and felt really well thought out 👍👍👍 real good video
@SmilingBakedBaguette
@SmilingBakedBaguette 3 ай бұрын
I'd I feel like in practice we'd drink a dash juice and keep rolling the entirety of the 90 seconds.
@Juju_Yirus
@Juju_Yirus 2 ай бұрын
Good discussion. Too many players go through this game without using 90% of the monster-specific prep the game offers, instead always using their one set they consider "minmaxed". Alatreon is one of the only monsters whose prep requirements are STRICTLY enforced. I would actually be glad if a hunt like this appeared earlier in the game to have a teaching effect on how to manage frustrating monster mechanics. If your proposed alatreon phase was extremely difficult, enough to make every player recognize it and have that teaching effect, I might endorse it. But as it currently stands, I'm actually happy with the current alatreon mechanics: MHW has always been a raw (non-elemental) damage game, so this makes alatreon a refreshing fight for a change. And if you really want to go raw against alatreon - I think you make it sound more difficult than it is. I'm primarily a solo player like yourself, and during my very first alatreon kill I used a raw damage gunlance, fortify, and safeguard as prep. All that being said, I also believe that the vaal hazak (even non-AT) miasma ruins the hunt: Without miasma resist, the mechanic is grueling as you said, while with miasma resist the monster becomes a boring pushover compared to other elders in that stage of the game. Which I found sad considering how much me, you, and others love hazak's design. I was even sadder when I learned that the iceborne hazak variant leans even more into the miasma mechanic.
@Levire_
@Levire_ 2 ай бұрын
Great video man, keepp up with the good work 🙏🙏 One thing i find funny, is how in world i thought Furious Rajang was the almost impossible to take care of and after no joke, 1 week of trying to kill it it became my 3nd favorite monster. And now playing Sunbreak for the first time, fighting was almost relaxing, i never became surprise with anything he did and never thought of a real danger, while fighting some others monsters i almost lost my shit 😭. And funny how i smash my head against all monster and that fact made to me Alatreon the 2nd best fight in the entire game, i just needed to make a build with elemental damage and smash my head against him until i got good enought to pass the damage check and that felt amazing
@fredrickwheeler6852
@fredrickwheeler6852 2 ай бұрын
I had the same experience with normal rajang way back in Freedom Unite. He's still my favorite monster. He's fast but he's very predictable, and the flow of weaving around and through his attacks without getting touched is so satisfying. A friend of mine is the same but with Deviljho. I still find him to be tough be she makes him look so easy, lol.
@Imarcher-s6c
@Imarcher-s6c 3 ай бұрын
Bro cooked with that new Alatreon mode.
@mastermiind927
@mastermiind927 3 ай бұрын
I love alatreon and didn’t understand how anyone could hate it until you explained it. I definitely would love to see your version of the fight
@Hemuset
@Hemuset 3 ай бұрын
Charge Blade main here, I definitely have several armor sets with primarily evasion up, marathon, defense, and crit/attack. I spent hours on Icebrone (I wish I could port over my PS4 save to Steam 😢) with a specific core decoration/charm set. It worked so well up until Alatreon, I quit World without being able to beat the horrid mechanic since it absolutely makes Charge Blade basically useless, and I couldn't figure out a build that worked to beat it in the time limit. But either way, I still absolutley LOVE this game because of all the prep and learning behind it. I love this video so much.
@Rohtix
@Rohtix 2 ай бұрын
I liked using the torch pods to burn away effluvium when I was doing experimental runs. Changes the way you fight Val and makes it more engaging than a simple passive!
@zeroiscubed7823
@zeroiscubed7823 3 ай бұрын
A couple discussions off this. First, preparation being forgotten. Certain gameplay styles and mindsets can be promoted or hindered through game design, but ultimately the player is going to do what they want to do most, with an increasing cultural expectation that games will support them to victory regardless of what that way is. MonHun grew with the dominant community mindset being that a clear is a clear, so prep as much as you can to clear as often as you can. The meta mindset was still around, especially in whatever the charm farm mission was, but it had minimal impact on community experience, and therefor design decisions. World included so many tiny choices and mechanics for the slow and preparing player, and yet the community it found was addicted to high damage numbers and low hunt times, out-skilling any and all attempts to force "inferior dps" into their builds. It's an equally valid way to approach the game, has always been around, and World's design supports it well, but the huge shift in the "common" approach had ripples on the community and the devs designing new content. Alatreon was the apex of this struggle. The devs wanted to encourage non-meta thinking, but the community resisted so much it pushed them to Escaton. Even through Escaton, many people still resist the entire notion of an elemental check to this day. And despite all this, the people who were trying to prep for Ala as intended found themselves extremely limited, caught up in this design war not meant for them. There is a second path through Ala that feels intended: dragon solo or thunder/water group and not requiring the horn breaks. This is how my group cleared Ala when it first came out, however that created a different design problem. We kept failing element checks on really good runs. The reason? The head takes less element damage than the legs, so "good runs" with everyone crowding the head during downs actually resulted in barely missing the checks. The moment we looked up this hitzone knowledge we started winning consistently, but being the first and only hitzone we ever researched made it a somewhat bitter victory. So even doing the fight as prep-focused as possible, with everyone all having a unique build for a specific role in a coordinated team of 4, the experience the devs so badly wanted, it still fell short by being too strict and unclear. The simple knowledge of how close to passing we were would have meant a lot for groups like mine. The extremely high quality of Ala's back-and-forth pacing and hitboxes finally made me start to hate the clutch claw. Not tenderizing, not wallbangs in an arena with dubious walls, but the actual act of attaching to the monster. So many valuable turns have been wasted or turned to carts because of attaching to the wrong part and having no control where you end up after getting off. Any earlier fight you have enough options and low enough punishments that I didn't mind the jank, but it's my one frustration with the solo Ala experience.
@vazazell5967
@vazazell5967 3 ай бұрын
Yeah the feet hitzone thing is ridiculous
@carstan62
@carstan62 3 ай бұрын
Could not possibly agree more! This is exactly what I've been saying from the moment the fight came out. The number of specific hoops you have to jump through to deal with that one single mechanic is ridiculous. You have to build element, you have to play aggressively, you have to hit the hitzones that actually take good elemental damage, you have to break the horns (which btw aren't the best place to deal elemental damage), and then even after having done ALL of that correctly (while fighting a fair, but still difficult boss) you still have to heal through an unavoidable attack that will kill you no matter what your defenses are. That's the most infuriating part of it for me though, that even after doing everything correctly, your reward is being hit with an attack completely unprecedented in the history of the series that you cannot avoid at all and will kill you. That should be the PUNISHMENT not the REWARD. Even BS like Lunastra's supernova can be avoided by chaining panic dives. Speaking of Lunastra, despite the amount of raw hatred much of the player base rightfully has for World's incarnation of this monster, it does still reward the player for preparation while giving leeway to find different solutions. Of course, you can build for fire/heat resistance or evasion, but also, the most valuable utility to have against Lunastra in my opinion is wind resistance. There are a lot of small winds that naturally occur during the fight that will inevitably combo into getting hit by otherwise avoidable fire attacks, but also, wind resistance makes it SO much easier to chain panic dives during the supernova. I definitely wouldn't say that the Lunastra fight executes this design philosophy well, but it still does it so much better than World's Alatreon fight, and I think that's a horrible shame, because like you said, I absolutely love everything about World's Alatreon EXCEPT for Escaton Judgement. It completely baffles me that the same people who complain about Lunastra will sing the praises of the Alatreon fight including Escaton Judgement. I simply do not understand.
@retanoab
@retanoab 2 ай бұрын
I'd say they're both on the same level of required preparation. Just like Lunastra, Alatreon does offer some leeway for different strategies - those hoops are not THAT specific. Yes, you have to play aggressively, but that's not an exclusivity. Behemoth and Kulve also have time limits to their fights. You need to hit the best elemental hitzones, but that's not an issue at all, since those are the spots that you normally hit, the legs. Front legs are better, but hind legs will do just fine, as long as they're tenderized. If you have a problem breaking the horns, then you can just NOT go for them and use a dragon weapon instead. In the end, the damage threshold is not that high. Then we get to Escaton... the only punishment is failing to get to the first threshold. After that, it's all just a matter of protecting yourself, just like hiding from an Ecliptic Meteor. If you toppled it once, a single jerky will do if you have 200hp. If you can topple it twice, it won't kill you regardless.
@darthsacul3940
@darthsacul3940 3 ай бұрын
I like how your build for fighting Rajang is my build for when I'm playing with a Bow.
@pablosoria4071
@pablosoria4071 3 ай бұрын
As a hammer main, Alatreon was a special kind of challenge, since when he dropped there were no good ice element hammers (and even then, hammer doesn't do the best elemental damage) so I had to adapt. I tried using charge blade but I just couldn't figure out the controls, so I switched to the "best weapon in the game". I started learning longsword and it sent me on a journey. I crafted two low rank longswords (one fire and one ice) and would hunt my way through their upgrade tree, from low rank to G rank and learning the weapon with each progressive hunt, until I had them maxed out and could finally face Alatreon. It was still not an easy fight, but finally beating Alatreon was one of my all time favorite Monster Hunter experiences, since I coulnd't beat him in Monster Hunter Tri when I was a kid, and going through this journey to not only get weapons better suited for the fight, but learning the mechanics as well was amazing.
@agssilv5919
@agssilv5919 2 ай бұрын
Might be a bit late to mention but the elemental capabilities VS alatreon are either buffed or nerfed depending on the weapons capacity to deal elemental thats why there IS a build in which the gs can meet the requieres elemental dmg in 2 tcs
@Poopi_Culio
@Poopi_Culio 2 ай бұрын
I would love your new change. Not because I have a problem with judgment, but because brute forcing a geeked out Alatreon like a coked out caveman sounds very fun.
@capt.rezzec300
@capt.rezzec300 Ай бұрын
This video explains perfectly why the prep in monster hunter is so great. You are a HUNTER, hunters KNOW their prey intimately. It almost feels like the game wants you to cycle between weapons and elements depending on the specific monster (even if you dont necessarily have to because you CAN kinda brute force most things)
@Amitig
@Amitig 3 ай бұрын
Perfect video I totally agree with your opinion it will be an extremely good thing to implement for alatreon
@servantofcygnus
@servantofcygnus 2 ай бұрын
Excellent video. I stand by the premise that Alatreon would be an absolutely fine boss for its position in the game if you just removed Escaton, but replacing Escaton with a phase is easily the best solution if the goal is to maintain that sort of punishing flow break.
@themeow-sician1664
@themeow-sician1664 3 ай бұрын
Evade window 5 is my favorite comfy skill makes the fatalis fight so much easier and sidestepping roars feels so good
@oucyan
@oucyan 3 ай бұрын
this is exactly what I had to do with PrimZeno. Every single monster in Rise I just plowed through with Light Bowgun. but PrimZeno was just too fast and hit too hard for me to go in without any prep. I had to equip a bunch of evasion jewels and switch to a dragon resistance armor set. Gave myself dragonblight immunity so it didn't take out half my health with a single attack anymore, and used the Magnamalo themed Dango to give myself an anti-cart focus sash. (I also equipped the gem for that so I could tank 2 life threatening hits before getting carted, effectively giving me 9 lives for the duration of the hunt). It was still a slog, but I managed to beat the dang thing.
@Rexy2552
@Rexy2552 3 ай бұрын
I think the problem with this fight is not the fight itself at all, i think its perfect, being able to quazi choose which element he starts in if u want to use fire or ice, technically being able to take dragon for both, eschaton judgment is both beautiful and quite easy to deal with with how much element damage his forearms take, and him having 2 dps checks in eschaton and the horn is very cool and unique. The issue of why people find it hard is that mh world specifically is balanced around raw dmg, and weather you go through the game solo and figure it all out yourself or rigorously scour youtube for help you will learn that compared to raw element sucks 9times out of 10 so getting all the way to end game with high raw and possible blast or paralysis you feel like you can do anything and the solution to any problem is just play better, block better, dodge better, do more dps, playing with element is just alot harder because it requires more to build into it like instead of just stcking attack and crit you also have to do element dmg skills, and unless you already have fatalis gear it gets harder build both and just running element does not give as much dmg numbers and attack so most people just ignore it, and then alatreon comes around forcing you to not only make a fresh build but also play it much riskier because you are either forced to run less survival skills or less dps skills with either runs the risk of dying to attacks or failing to timer/eschaton . The point im trying to make is in mhworld element feels weak even though it may not be , it FEELS weak thus the build in general feels worse and its really hard to learn new monsters or feel strong at all if your build is in your head as not great, thus i hope in wilds they do not get rid of this style of hunt and just balance raw and element better especially since with the swapping weapons mechanic would be the perfect time to release an alatreon style monster that tou cant stop from swapping elements so now you have to be ready for both…. Anyways neat video sorry for the small book
@celestialwolf93
@celestialwolf93 2 ай бұрын
Honestly an immunity mantle, immunity cleanser, some immunizer, and popping an astera jerky works just as well. Pop an astera jerky for immediately saving your health; pop an immunizer before going in to have something that lasts; the immunity mantler and cleanser just make it to where you can ignore Vaal for the most part; but always keep a null berry to get rid of the affect when it procs. Just an alternative for those who don't have gems.
@chasemcfarland2851
@chasemcfarland2851 20 күн бұрын
Alatreon is actually the monster I used to teach other hunters that the safest space to be in relation to a monster is usually directly in front of their face becauae that claw attack was such a good example
@vexillian
@vexillian 3 ай бұрын
I've also heard another preparation strategy used to take down the Alatreon was to bring a third monitor. It's apparently so effective, you can beat him blindfolded.
@derandi2324
@derandi2324 2 ай бұрын
personally i feel the turn based combat especially as a hunting horn main. i remember there being videos of describing our playerstyle as a battle dance. outside of a few exceptions all of our moves are available to us without needing a combo that leads into it and every move can be dodge canceled. its why i fell in love with the weapon when first i truly started hunting with world. as well as the fact of preparation that comes from hunting horn being the individual song buffs each horn has. you mentioned vaal hazak and its arch tempered which i bodied with the lightbreak Timbre a Blast weapon that vaal isnt just weak to but also grants all ailments negated. tho a personal favorite is attack melody two aka red green which allows me to use my favorite set in iceborne super recovery safi a safi horn with that melody vaal essence and one vaal armor piece two safi and raging brach pieces to round out for offensive skills resentment being among them. which is perpetually active due to no hp augmented and safi self dmg going all in on recovery skills immunizer the song buffs extended recovery and recovery speed you have quite frankly the best mostly passive hp recovery in the game with still very respectable raw at your disposal. these unique builds empowered by the songs avaliable to horn are also smth i love
@Lyonatan
@Lyonatan 3 ай бұрын
Healthbars in the old games look insane whole screen
@Kukuro20
@Kukuro20 3 ай бұрын
Man your editing, scriptwriting and intellect are always refreshing. Subscribed you day one and liked every video; keep at it Bro.
@LonelyHermit08
@LonelyHermit08 3 ай бұрын
Excuse me while I write down your armor set up… Great vid, definitely learned a lot. I’ve been struggling against Alatreon and World’s raid bosses so I’m taking every bit of advice I can. My own build is what I call thr “tank hammer”. A looot of defensive skills, earplugs, along with little things to help me hit harder. Alatreon is…well it’s a dps check. I don’t like Safi, I hate the small timer and I know “ha-ha, git gud” no. I’m not going anywhere near safi. Instead I’m gonna try. Key word “TRY” to make a more offensive build. I have the elemental hammers, I just need to make the armor…and get lucky with decoration drops. This monster and the raid ones made me give up on world back when they first came out. But, it’s my new goal until Wilds releases. It’s probably never gonna happen for a casual player like me haha.
@chaoticbollocks839
@chaoticbollocks839 10 күн бұрын
While I agree that player agency is something that is incredibly important, I also think that the Alatreon fight is perfect as is, and here is my reasoning. In a game like Monster Hunter where you have 80 something behemoths and a bunch that allow you to plan ahead in the way you want and hunt in the way you want, I think the developers saying listen this is one boss that you have to plan in this specific way for engages me much more. This is because if you let most plans work to increase player agency, most people would just stick to whatever plan they already had going. I played most the game with greatsword and never thought about elemental damage at all, when it came time to fight Alatreon I was forced to change up my playstyle that I had used the entire game since it worked until then and it was what I found fun. I feel like the specific challenge granted to me by Alatreon made it so I explored more, I feel like if you added the phase as you said I wouldn't change anything about my playstyle, just play safe during his enrage and it would change what was a memorable electric fight that mixed up my entire playstyle to another behemoth I beat by just hitting it when I could. I know thats not how everybody would think or play, but it is what I did and it took a wall that literally couldn't be forced through my playstyle to get me to change which made the entire experience 10x as fun. The idea I want to get across is I'd prefer there to be some challenges that are only passable through a specific playstyle since if they made it cater to everyone no one would experiment and find new ways to play the game that enrich it.
@gothxm
@gothxm 4 күн бұрын
anytime i have trouble with a fast monster i watch videos of someone beating it with Great Sword lol. I was watching a video about Monster hunter wilds featuring two of the top devs on that game and they said they try to design monster fights with the great sword in mind first. if they get that right, then it starts to feel like monster hunter and they can get to tweaking the other weapons with that foundation. I found that super fascinating. If anyone wants to watch the video, i forget the exact one but its one of those videos with the two devs explaining various aspects of the process of making and playing the game. iirc it might've been a video where they explain something about weapons/weapon changes or weapon designs. Something to that effect.
@Galbertao
@Galbertao 3 ай бұрын
One thing that I also like on the preparation for the hunt is the weapom selection. Chosing a great sword to punish some monsters that have some large oppening or a sword and shield to mix blunt and cutting damage, glaive for some jumps, etc
@blobvisfan666
@blobvisfan666 3 ай бұрын
The worst part about Escaton Judgment is that it becomes significantly more dangerous in multiplayer. Unless you're with four people and all of you put down a health booster and spam Astera Jerky (something that doesn't realistically happen when playing with randoms, obviously), all four of you *will* die. It makes it so abandoning the quest is the objectively better thing to do, because it not only saves time but atleast saves one cart of the four 🥲 You did cook with that alternate phase idea in my opinion. You also reminded me that I've never actually beaten Alatreon solo (atleast as far as I can remember), so I might actually get around to that now before Wilds releases. Thanks for that!
@OneOnlyDan
@OneOnlyDan 3 ай бұрын
Now that you mention it, the solution you suggested is one that I've already seen in a game before: Terraria. In Terraria, a lot of the bosses has a specific condition that needs to be met in order to fight them, usually that it's nighttime or that you are within a certain biome. When this condition is broken while the battle is still on-going the boss will usually either just leave, or it will enter an enraged state where its attacks are faster, deal more damage and are generally just unfair. It is meant to be a punishment for not killing the boss fast enough or for taking the fight too far away from the designated battle location. Yet this feature is actually well-received by the player base. A lot of people even enjoy taking on these bosses in their enraged state on purpose, and some even have unique drops that can only be acquired by defeating their enraged state.
@Blue_Bunny_Boy
@Blue_Bunny_Boy 3 ай бұрын
Listening to this video I think it explains a lot of why I adore Primal Malzeno, as well as Sunbreak in general, over Alatreon and this game. Mal is hard, but doesn't actively punish you for not playing the game a certain way, so even someone like me who averages 20 min hunts solo can clear it and have fun doing it! Alatreon, as well as the whole game due to the Clutch Claw mechanics, kinda make you do things a certain way, which requires a LOT more prep time. Needing to prep isn't bad as shown in this vid obviously, but it sucks to go out of your way for a *very* long time to go for something you wouldn't have considered before. Now, being a super boss, there usually wouldn't be too much of an issue of going for specific intended strategies, were it not for the fact that this is Monster Hunter, and you're expected to do it multiple times over to get those sweet materials. Anything can be done once, but expecting that level of precise play over and over again can be really draining on someone.
@OrionRox
@OrionRox 3 ай бұрын
Great idea for Alatreon, I've been doing some Alatreon practice recently and have 455 Alatreon hunted as for now. The biggest issue of Alatreon fight is everything is a countdown, so if I join the quest at the beginning I'm confident to deal enough elemental damage for 3 people, but join in Alatreon SOS quest is like buying lottery, sometimes after 2 miuntues in the quest Alatreon starts his super nova and everyone carted.
@RxxNxD
@RxxNxD 6 күн бұрын
Oh my fucking god, ive been stuck on death vaal hazak for so long, and now I finally know why ty so much
@_Tzer
@_Tzer 3 ай бұрын
Honestly resurgence's crimson fatalis is the monster that finally made me work out how i want a set.. other than just heavy art for normal fatalis.. i was actually debating fireproof mantle
@matheusps92
@matheusps92 3 ай бұрын
I hate this fight SO much. His moves are easy to dodge and counter, but I have to change my playstyle and even weapon of choice the have any chance. It's not fun if I'm not playing the game the way I want. If Capcom wanted us to use those damn elemental sets they should have made them useful in the first place - and apparently it's the same for Wilds as well, so prepare yourselves for another horrible battle to fix a problem they possibly already created.
@yourdad5799
@yourdad5799 3 ай бұрын
Well those are some bad takes. I want to know more tho. Like looking at a car crash and being unable to avert my eyes type shi. Like elaborate please
@DZL1
@DZL1 3 ай бұрын
probably one of my favorite moments was when I was trying switch axe for the first time in iceborne, noticed I could get mounts pretty easily, realised how powerful the mount finisher was, and made a "flying switch axe" build complete with stuff like focus, power prolonger, glider mantle, airborne, and tool specialist. You only do two things for the entire fight: Jumping attacks(mostly assisted with glider mantle) and clutch claw ZSD. That's it. Took out raging brachy in like 15 minutes with an unoptimized version of the build.
@Leo-ok3uj
@Leo-ok3uj 3 ай бұрын
4:50 A bit of a unorthodox pick, marathon runner Me: A great choice more stamina is always good Wh wh why, why there are crickets?
@O_RLY
@O_RLY 3 ай бұрын
Alatreon was so challenging when I first encountered it, I sent feedback to capcom. I wrote that Alatreon is too hard for LBG because it was not possible to carry enough elemental ammo to kill it. I would be forced to cart (because farcasters are blocked in this fight) just to restock in order to kill it. So I COULD beat it, it's just that I couldn't do it deathless. They replied back saying there would be no plans to adjust the fight. I later devised my own strategy: Bring a lbg that can shoot a greater variety of ammo. Lunastra's lbg, Soulfire Rasp Blaze, is the only lbg that can shoot fire and ice decently well. The plan was simple: shoot the opposite element. Then during dragon phase, shoot slicing ammo at the horns to conserve elemental ammo. If I am close to running out of elemental ammo, which will happen at least once, then don't break the horns and allow it to change elements. Then shoot my secondary element until it goes down. It worked well. Though it is a strategy that only the bowguns are capable of. Maybe something like this could happen for other weapons in Wilds.
@ThSeLo
@ThSeLo 2 ай бұрын
The 90 seconds of a really aggresive dragon is basically Primordial Malzeno's last phase There's a turtling strat against Malzeno though, but as far as I know it's limited to insect glaive. Insect glaive's insect can really easily do the elemental dmg check, and the damage the insect does isn't affected by much, it's mostly just the buff you give it with slinger's ammo and you can evade almost everything while attacking with the insect, while also stacking every defensive skill you can in your set Don't wanna break horns? You can also use a dragon element insect. If you're playing solo it doesn't matter much anyway, before you cart 3 times you can easily kill it using fire/ice anyway
@sigbladeion6341
@sigbladeion6341 3 ай бұрын
I always suggested something like this. Though my thoughts were him have a few stages of instability that increased his move pool and aggression. Alatreon was always one of my favorite monsters but I absolutely hated escaton. Always wanted to see the the instability of his elements as he grew more unstable and lose more control as the fight went on. It fits his lore much better and would be more fun to fight.
@_Tzer
@_Tzer 3 ай бұрын
If one of your party members has maximum element(kjarr or non kjarr for frostcraft) and an elementally augmentive armor set, i.e namitreon, Frostcraft gs, or safi. you can take on Alatreon without element 3 blast 1 ice and bam fire active gone. they just gotta play really well. because 4 player scaling is 2.5x not 4x.. and with that sets on certain weapons you can get 4 elemental k.o's. pretty fun hardcarrying with that much element not going to lie. Alatreon also has everyone spawn with you in multiplayer on the special assignment.. right after safi i feel like the developers were pushing for multiplayer at this late late point..
@kennethsimmons2419
@kennethsimmons2419 3 ай бұрын
I love the Alatreon fight the way it is as well because I also play aggressively but, you do make a very good point. I go lazy mode and just take dragon though because i don't feel like worrying about trying to break the horns and I can just hit it with my HH in it's kneecaps. The dragon Kjarr horn has the perfect melody set on it for countering Alatreon.
@robinfox4440
@robinfox4440 2 ай бұрын
It's only a "forgotten" mechanic if you're Low Rank or struggling through High Rank without doing it. Viper Tobi-Kadachi filters you pretty hard if you're not optimizing your pre-hunt preparation. As for Alatreon, yes there is "one way" to do it (elemental) but figuring that out takes trial and error and though we now live in a time where one can consult a guide online it's still a challenge for someone at that stage of the game to really think about their build.
@DTPandemonium
@DTPandemonium 2 ай бұрын
Biggest problem with alatreon is you have to google his hitzones because a regular player would never guess his front arms are like 3-4x weaker to element than his head which is the main weakspot. At least they finally invented the ability to see the exact hitzone values in rise.
@Amares69
@Amares69 2 ай бұрын
Great video! Although comparing the combat to turn based combat made my skin crawl (I despise that genre but have loved every MH game I got my hands on). I see it more as a dance, or a conversation. Yes, the monster and the hunter will "take turns" so to speak, but it's so fluid it can't compare to the rigidity of TbC. To me it's always been a dance, where you and the monster both compete to outdo the other. Probably because I'm a dancer, but I just feel "dance" fits more the fight style of MH than "Turn based Combat" Great vid anyway! gonna redownload MH and hit Alatreon with a big sticc now, thanks.
@NovaBushido
@NovaBushido 3 ай бұрын
Another great video
@kuroki4151
@kuroki4151 2 ай бұрын
It’s more on stubbornness on my case. I got stuck on furious rajang for a long time because I refused to change my critical longsword build. Until one day it just clicked. The perfect no cart run, using the same build as before.
@austinross1262
@austinross1262 3 ай бұрын
That last thing you said sounds absolutely terrifying. "A flying furious rajang" the angry at the world monkey is bad enough. I would be scared if monster hunter added a monster similar to rajang but more like a souls game boss like midir 🙃
@bmist4kerc674
@bmist4kerc674 3 ай бұрын
I don't see any problem with the Alatreon fight, personally, I like some DPS checks on some monsters to really force players to actually play the damn game learn the nuances of the monster they're fighting to get the best out of their experience, maybe even develop different playstyles depending on which monster they're fighting instead of just sticking to one. To me, the reason why people find there's a problem with it is because Alatreon is available in MR 24. Players who have been carried to the end of Iceborne's story (and will continue to be carried through Rajang, Stygian Zinogre, and Recon Safi) will not have the time to actually farm gear, especially from Safi or Kulve Taroth, that can help against Alatreon. Not to mention, Raging Brachydios too is available just after unlocking the Guiding Lands, which furthers the problem as it's basically has the meta equipment for general hunting pre-Fatalis. I have seen so many people use Raging Brachy's weapons against Alatreon, even worse, early-mid equipment from the Iceborne story just because they didn't bother to farm stuff as they progressed the story and just let players carry them through the SOS system.
@varyagace
@varyagace 2 ай бұрын
I too have been feeling that the whole "Preparation for a hunt" aspect has been diluted in the 5th gen games, even if I absolutely LOVE Sunbreak. And yeah, I really like your proposed solution for Alatreon. He could even still have an elemental nova attack, but not one that instantly kills you, just deals a lot of damage and is telegraphed in some way (like Teostra's nova, but not necessarily Lunastra's) to give one example of what the whole "preparation" thing means, I've had to replay base Rise recently to get to Sunbreak, when had initially played it on console. I wanted to get done with all the base game monsters and the last one was Valstrax. With basically nobody playing this game online anymore, my only solution to do this "early" was to bring a regular high rank set and try to solo the event quest version of that monster. You know, the one that oneshots people with half of it's moveset and is super aggressive. After triple carting a couple times, I devised my preparation: a Wide shot Gunlance, with my set put up for Artillery, Razor Sharp, Guard and Guard up. Basically I decided I was going to be an M1 Abrams and just tank that bitch, using quick poke-shell combos to deal reliable and safe damage in between it's attacks. Sure it took me a while, but I did it without carting even once. The game gives the player many tools to solve encounters, and finding out which ones you're going to use is half the fun.
@pryzm_games
@pryzm_games 3 ай бұрын
Effluvia could also be dispersed with flame pods which would both remove nearby effluvia clouds allowing safe places to stand and when shot at the floor will do 5 damage over time per flame started on the floor. Val hazak is great
@sergiosantosfilipe165
@sergiosantosfilipe165 3 ай бұрын
Something that i never noticed anyone mention is that you absolutely can defeat alatreon without using elemental weapons, which is exactly how i beat it solo myself. If you save all your carts for the full power escaton judgements you can raw damage it to death before running out of carts. Do i recommend it? No not really, using elemental weapons IS the way to go, but its most definitely possible to do without them
@austinstarnes3954
@austinstarnes3954 3 ай бұрын
As a heavy bowgun player i have an simple example of this with fatalis. I like playing solo but because of that fatalis is partically impossible on heavybowgun without smokebomb spam. Im glad fatalis is susceptible to smoke bombs and there really helpful. But the problem comes in with the timer as only having 30 minutes takes the smoke bombs from a neat thing to use and prep for into a necessity and only way to reasonably beat him with this weapon as you just wouldnt have enough openings on heavybowgun specifically even with full evade window and evade up trust me ive tried i could live and get some hits in just not enough. Ive beaten fatalis but thats with greatsword as i had much more fun prep options such as going crit draw and do safe openings i knew or build to full charge every attack and really learn fatalis moves.
@PyroMancer2k
@PyroMancer2k Ай бұрын
Yeah I don't like the fight because my preferred weapon HBG doesn't have good elemental damage. Sure there are bullets that do elemental damage but they suck on DPS. And your joke pause is one I've heard before about maxing out DPS which tried but it's kinda like Fatalis fight if you push him into the next stage before breaking the horns your screwed. Unloading a ton of damage into him is fine but if it's not breaking the horn your just speeding your way to your death. The reason I don't like it is for the reason you mention that there is only one real strategy to win. My other weapons I tend to play more defensive and not hyper aggressive so I struggle to get in enough damage, especially to the head, before he Novas.
@MH_MostWanted
@MH_MostWanted 3 ай бұрын
7:17 I too, view of Monster Hunter as a turn-base game. There is this flow or groove to it.
@gunlancegodaurel1361
@gunlancegodaurel1361 3 ай бұрын
As a Gunlancer, I think Escaton Judgement is a really unfair mechanic because shell damage does not count as elemental damage (used to be fire damage in gen 2) hence it invalidates any gunlance playstyle that relies on shells which is, y'know, the one thing that gunlance does, thus forcing you into the SlapLance gameplay or just not use Gunlance for that specific fight
@randomnerd5807
@randomnerd5807 3 ай бұрын
This editing is superb.
@khhnator
@khhnator 2 ай бұрын
you idea has one flaw... and it is a forgotten mechanic too!! if your sheath your weapon, then you can run and superman dive. running is almost fast as dodging with a weapon and superman dive is completely invulnerable. when you have your weapon sheathed you are essentially able to completely avoid ANY monster. and it is actually rather easy to do
@meikahidenori
@meikahidenori 2 ай бұрын
I think it depends on what you're running. I'm a Hunting Horn Mushroommancer player & making sure I'm 100% prepared before every hunt is part of the routine as MM sets aren't very strong so you HAVE to learn to dodge and play defensive otherwise you're going through ALL your shrooms within 5 minutes of the hunt. Even in the newer entries you still have to prepare with this set up but it also frees up players your with to have more offence options.
@azzygl
@azzygl 3 ай бұрын
I personally don't think that the elemental check is that big an issue, but that's likely because I have information on the elem check threshold and hzv. But even so, the fact that I can get the element check as soon as before Alatreon's enrage roar finishes after the opening wallbang or even get the element check with gunlance shelling tells me that it's very much an achievable task, especially with how fine tuned the overall fight is in letting you get hits in I honestly think that it's not the Escaton mechanic itself that makes people perceive Alatreon as hard, but rather the lack of crucial information. Unless you are paying very close attention to your damage before and after dragonblight on very specific parts you would not know how effective your element is on a hitzone. The game also does not tell you that slower weapons are balanced to contribute more towards the element check, or that attacks that are purely element like CB phials or bowgun element ammo have a severely nerfed modifier. The game also does not explicitly tell you that Alatreon has some of the best raw hitzones in the game, but NPCs encouraging people to use element weapons which could lead to the trap of building only for element and ignoring the raw component of damage therefore losing out on DPS to close out the fight. Hell, you wouldn't even know GS does more elemental damage with jumping wide slash unless you went out of your way to look at the obscure tip list In context I think Alatreon fit well into progression however. He dropped right after Safi and MR KT which means people who were actively playing at the time should be geared towards being able to easily handle the element check. The risk of running Safi armor is also mitigated due to how generous the overall Alatreon fight is. Probably my only gripe was that Frostfang was released after when progression wise its weapons would have been a lot more accessible for the Alatreon fight than rolling on KT weapon gacha. That being said I really do like your idea of an overheating Alatreon phase mechanically, I just vastly prefer the Escaton mechanic narratively as I feel that it plays into its elemental instability aspect and I see it as its way of discharging its internal buildup of elemental energy
@Robsu_AGF
@Robsu_AGF 3 ай бұрын
Honestly, that would be my favorite fight in the whole monster hunter series
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