The Best Monster Hunter Game Isn't What You Think

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mhswoocer

mhswoocer

Күн бұрын

Monster Hunter Wilds is coming soon! But in the meantime I'd like to talk about a monster hunter game that's often overlooked in favor of monster hunter world and monster hunter rise. That game is Monster Hunter Generations Ultimate. And it just might be the best Monster Hunter game...
Twitter: / mhswoocer
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Пікірлер: 881
@pandre5458
@pandre5458 3 ай бұрын
The best part of GU is seeing monsters jump into the stratosphere to move to another zone.
@dragonslayer3552
@dragonslayer3552 3 ай бұрын
The monkeys are very guilty of this, especially congalala seeing this fat monkey just eject into the stratosphere to move into the zone that is 10 meters away
@camil3545
@camil3545 3 ай бұрын
Old World Monsters didn't skip leg day
@Sqweeshie
@Sqweeshie 3 ай бұрын
*insert flying monkey*
@Hambs23
@Hambs23 3 ай бұрын
Congalala can barely run and jump properly in a fight, yet he yeets himself so freaking hard while screaming whenever he changes areas.
@heyo8435
@heyo8435 2 ай бұрын
Rajang got the invisible flying carpet
@mokadelic4037
@mokadelic4037 3 ай бұрын
The best monster hunter game is the one you liked the most.
@TheMetalGaia
@TheMetalGaia 3 ай бұрын
Facts lol
@KoongYe
@KoongYe 3 ай бұрын
or the first one you played
@Croyles
@Croyles 3 ай бұрын
@@KoongYe The first one I played was monster hunter 1 and i can categorically say that is not my favourite, actually made me quit the series until a few years later lol
@sidcomegys4154
@sidcomegys4154 3 ай бұрын
​@@Croyles same. Bought mh1 and got to the gravious. I played the PSP one that brought in nargacouga. Hated the game flow of the series til generations.
@benj4845
@benj4845 3 ай бұрын
@@KoongYe FUCK NO, MHFU is nostalgic but in no way is it the best. I'm not going back to the days of plesioth hip checks
@ZectorV1
@ZectorV1 3 ай бұрын
>Says GU is the best>Opening statement is about a 4u map>4u sweep, cant stop winning
@tflees
@tflees 3 ай бұрын
I'll never stop glazing mh4u
@sukiyomie
@sukiyomie 3 ай бұрын
@@tflees i love the game but damn wish they had the quality of life improvements from the later games. Its so annoying when im fighting monsters and another monster enters the zone, also sucks how every thing, everything just wants to kill you even when your in the middle of a battle with the main monster lol
@JeanKP14
@JeanKP14 3 ай бұрын
@@sukiyomie ... Do you know what a dung bomb is? Even World makes you use them to save your ass in this scenario. Rise just messed up and made two monsters on the same screen rarely a threat.
@ShokudaikiriMitsutada
@ShokudaikiriMitsutada 3 ай бұрын
@@JeanKP14 I always eat the food that activates the potency of the dung bomb, since some monsters just take too long to leave the map, even if I use 3 dungs on them. With the food skill, just 1 is enough for it to leave. lol Damn, I really need to play 4U again with my friend again.
@Sin_Alder
@Sin_Alder 3 ай бұрын
@@sukiyomie Don't really care about that problem, never been much of a problem for me, but would absolutely love being able to hold a button to continue gathering, being able to move in any direction (rather than clunky 8-directional movement), not needing to bring picks and bug nets with me, and all multiplayer quests being tuned to the number of players participating. I was able to complete most of the multiplayer quests solo, but holy crap, at least if you run SnS (my preferred weapon), some of the later ones are nearly impossible just because you can't get your DPS high enough to kill within the time limit, no matter how aggressive you are. Otherwise, other than wishing it was on other systems, there's not much I'd change about 4U. My all time favorite.
@captaint.tearex9279
@captaint.tearex9279 3 ай бұрын
That thumbnail really be like, "Here y'all go again pitting two bad bitches against each other for no reason."
@arulkws
@arulkws 3 ай бұрын
GU is the peak of the classic, the culmination of gen 1 through gen 4, you cannot say that classic is better than the modern one and vice versa, they are just different, the classics ends with generations ultimate, and they go out with a bang, the name itself "Generations Ultimate" is pretty fitting tbh Gen 5 and onward is the new era of Monster Hunter the natural evolution of the game i always think to myself that gen 5 onward is the spiritual successor to the classic era, if there's ever gonna be another new era of monster hunter in the future, i hope that the modern games can also give us a final game like GU
@_ryju_
@_ryju_ 21 күн бұрын
I agree, however I really wish they would give us another classic styled MH game. The more arcadey Gen 5+ and slower paced, preparation-oriented artful Gen 1-4 can run in parallel. Something like mainline Pokemon games and the new Legends series.
@Sirtrizz21
@Sirtrizz21 3 ай бұрын
GU was the reason I bought a Nintendo switch and was what got me into the franchise I love GU
@mirageowl
@mirageowl 3 ай бұрын
same here, I was looking into emulating the psp games when I thought to myself, wait is there a more modern version of this? At the time I didn't think my pc could handle World so I wrote it off completely and got myself a Switch and fell in love with the series once again..
@shahrulnizam3209
@shahrulnizam3209 3 ай бұрын
same
@dragonslayer3552
@dragonslayer3552 3 ай бұрын
13:58 that moment you get hit by plesioth so hard you just teleport to camp Also you didn't cover the most goofy and fun "weapon" in the game and that is the prowler playing as the cat to support and do some weird crazy attacks especially online is so much fun, not only that but prowler has SO MUCH customization its almost as much as the weapons themselves making it a weapon on its own
@EnergyBurst2
@EnergyBurst2 3 ай бұрын
I said this in my own comment, but I see Prowler as a sort of unique Weapon and unique Style both rolled into one exclusive to MHGU.
@fredrickwheeler6852
@fredrickwheeler6852 12 күн бұрын
And this isn't even 2nd gen plesioth who can hit you from 10 feet away lmao
@dragonslayer3552
@dragonslayer3552 12 күн бұрын
@@fredrickwheeler6852 i know GU actually fixed plesioth hitboxes and kept the original hitbox as a wind pressure only "well 3u did too but GU did it better"... These are the FIXED hitboxes
@PoisonSwampRS
@PoisonSwampRS 3 ай бұрын
If the title has a "U" in it, it's a good Monster Hunter game. See: MHFU, MH3U, MH4U, MHGU.
@Iminsideyourwalls99
@Iminsideyourwalls99 3 ай бұрын
It is litteraly Monster hUnter
@etherealequinox6590
@etherealequinox6590 3 ай бұрын
Monster Hunter WildsU
@wetnoodlex
@wetnoodlex 2 ай бұрын
It's literally just the DLC... FU
@misantrope6267
@misantrope6267 2 ай бұрын
monster hunter wurld
@abrahamwijaya6631
@abrahamwijaya6631 2 ай бұрын
Portable 3rd?😂
@kwagmeijer26
@kwagmeijer26 3 ай бұрын
One of the other great lessons Great Maccao teaches is about "danger zones" or, zones around the monster you want to avoid being in because they can attack you faster than you can react and avoid. With Maccao, it's those little tiny kicks. They won't kill you, just be annoying enough for you to realize "shoot, I should stop being right in front of this guy". Another lesson is something that leads right into Valstrax, and that is stance changing. Maccao on its tail and on its feet has access to different attacks, and you can adjust your play style based on that. Similarly, Valstrax does different attacks based on whether its engines are faced forwards or backwards, and you can similarly approach him differently based on which stance he is in.
@hotramen5936
@hotramen5936 3 ай бұрын
Idk how to tell you this broski, but not only is that not exclusive to old MH, its also not exclusive to monster hunter in general...
@kwagmeijer26
@kwagmeijer26 3 ай бұрын
@@hotramen5936 ok, so?
@JayceCH.
@JayceCH. 3 ай бұрын
@@hotramen5936 Fiver attempting to downplay old MH monster design will never get old. Tell me how the Great Jagras does this...oh wait you cant. Its a complete meat puppet.
@hotramen5936
@hotramen5936 3 ай бұрын
@@JayceCH. who are these so called "fivers" that downplay old gen MH, take a second to think about what youre reading. My intent was not to downplay maccao, but to bring up the fact that this is something that so many other games, even those outside of the action rpg genre, teach. Please think straight and be more welcoming to newer players regardless of what their first MH game is instead of having a schizo moment over people who dont exist. said "fivers" would find all mh games fun if given the chance to experience them. Smart talk aside. Nah, great jagras wins 🚬💀
@wetnoodlex
@wetnoodlex 2 ай бұрын
@@JayceCH. Old gen attempting to shut down new generation players by saying one word will eventually die out because dead game lmao
@lonradb
@lonradb 3 ай бұрын
4U is the best one imo, very cold take I know, but it’s just the most well rounded game overall. Didn’t experiment or introduce any crazy new concepts, just doubled down on what worked and greatly succeeded at it. I generally prefer GU for its combat, monster roster and map selection but it probably has the worst grind loops in the series. G-rank hypers don’t feel playtested. I feel like MHWI could have easily been the best if it had just streamlined less mechanics, avoided the live-service approach to prevent monster and weapon power creep and patch out the clutch claw/claggers entirely.
@ushionation5127
@ushionation5127 3 ай бұрын
Strongly agree, I think 4U is the best balanced of any MH from roster, to story, to equipment, etc. The hardest content felt insanely hard (GQ 140 Shagaru Magala demolished me and my hunting buddies) but also completely doable with enough preparation and practice
@The_Mewster69
@The_Mewster69 3 ай бұрын
What do you mean it didn’t experiment or try any new concepts? 4U had a lot of new mechanics that weren’t seen in the series up until its release. Things like mounting, frenzy and apex monsters, GQ leveling system and even weapon augmentation was introduced in 4U so to say that it just stuck with what worked it doing it a disservice tbh.
@lonradb
@lonradb 3 ай бұрын
@@The_Mewster69 Perhaps I should have clarified that it didn’t wholly revolutionise the real-time gameplay like previous games did. Mounting was like the biggest thing to come out of the game in that regard and I wouldn’t necessarily say that it shook up the formula as much as underwater, the slinger, or wirebugs did for their respective titles.
@The_Mewster69
@The_Mewster69 3 ай бұрын
@@lonradb Sure it didn’t revolutionize the series much in terms of combat or anything but it still introduced some major mechanics that pretty much have become staples since. The Frenzy/Apex mechanic is pretty much the reason we’ve had hypers, tempered, afflicted and whatever powered up state Wilds may introduce. This alone pretty much makes it one of the games in the franchise with a huge impact to how the rest of the series would develop and I think it’s important to keep in mind the effect of mechanisms like these and how they affect the game and not just weapon move set changes.
@camil3545
@camil3545 3 ай бұрын
@@lonradb the way 4U played with elevation was pretty huge, it may not seem like a big deal for people now because of how standardized it's become, but the old Tigrex chase trailer (not the CG intro, but the old MH4 original trailer) depicted a level of player movement that seemed absurd for people only used to 3rd gen games.
@Terminarch
@Terminarch 3 ай бұрын
It absolutely doesn't require loading screens to get that perception of scale. Just a simple zoom-out fade-out as the character starts walking a path... then cinematically coming back in. Maybe a couple times with an intermediate zone looking down. Just like how thick vines / fast travel works in World, there's a cinematic entrance to the zone via wingdrake before you regain control. Also allows much more interesting terrain and set pieces when not everything needs to be walkable.
@vincentsissom4180
@vincentsissom4180 3 ай бұрын
I'm surprised you didn't bring up the even most unique thing about GU... You can play as your Palico, known as Prowler. I know people who would pick up MHGU just to play as a Kitty Cat. Otherwise, great video.
@Cumbernumb
@Cumbernumb 3 ай бұрын
Dunno man sounds a lot like nostalgia. Although not to the same extend as vortex pinnacle both the ancient forest and the coral highlands have a similar journey of being able to journey from the very underbrush and lowest point in the map to the very top of the ancient forest main tree where Rathalos nest is as well as the Coral Highlands where you also ascend above the clouds to meet elder dragons such as Kirin. Although it’s not as extreme the journey is still there and I think with Wilds this’ll be even further exemplified with larger maps that can convey the type of distance travelled with the older games. U say the journey is inconvenient and may take a while but doesn’t that add to the experience of being a hunter tracking down a monster? I think it’d be way cooler if the vortex pinnacle didn’t have a loading screen and getting to the top was a challenge in itself
@magellan6439
@magellan6439 2 ай бұрын
THIS! Loading screens take out so much of the thunder. Getting smacked out of a zone mid fight always frustrated me. And finding the monster for the first hunt was a nightmare
@_Fizzy_1
@_Fizzy_1 3 ай бұрын
I gotta say, I love the theming of the first part of the video. The sense of wonder and imagination that some media evokes makes them feel so special. So many of my favorite games and books, either from my childhood or that I've experienced in recent years, activated that part of my brain and became so dear to me because of it. They're not just fun or moving but feel like they somehow transcend fiction . . . whatever that even means. and also hearing about the combat and monsters in these games makes me want to play Monster Hunter. Don't know if I ever will, but it sure seems so cool.
@wasabilai9405
@wasabilai9405 3 ай бұрын
Is it better than the newer games? Maybe not, but they are definitely comparable. GU is such a great game
@rawdirt2022
@rawdirt2022 3 ай бұрын
Yes yes it is
@sarcirinsdaefarin3950
@sarcirinsdaefarin3950 3 ай бұрын
Risebreak is 100/10 if GU is 10/10 Lets not talk about world.
@wasabilai9405
@wasabilai9405 3 ай бұрын
@@sarcirinsdaefarin3950 for you maybe
@Ghostgate611
@Ghostgate611 3 ай бұрын
​@@sarcirinsdaefarin3950 rise is far far too easy
@sarcirinsdaefarin3950
@sarcirinsdaefarin3950 3 ай бұрын
​@@Ghostgate611 Sunbreak > GU Wrong. GU is easy. Monsters are just slapped into the game without caring about clipping etc... its way too easy to just maneuver out of the way and straight up ignore attacks with Styles allowing special dodges or counters. Sunbreak is full of monsters who take a shit all over the deviants which I really love btw, they are some of my fav monsters. Hazard quests are 10,000x harder than deviants LOL and Special Investigations (anomaly) are a lot more engaging than the deviant grind. Rise even though its a base game, was more fun to grind than deviants as well, rampage weapons changed the MH base game because you could craft weapons. Deviant equipment sits in your box and never gets used. Rampage weapons get used a lot. I love the deviants, but the grind is booty. REengine, has allowed the devs to get a lot better at creating tighter hitboxes and monster skeletons, which means you the hunter, have to be a lot more precise with your timings. Even with counters etc... youre more limited than what styles allowed. Monsters AI is improved as well, GU doesnt even come close to Sunbreak, in terms of monsters reacting to you the hunter. Risebreak, was built from the ground up to improve the fluidity of combat, GU was just slapping monsters into a game to celebrate. Theres a massive difference between the two.
@TornaitSuperBird
@TornaitSuperBird 3 ай бұрын
The CrossCode music in the background though. I love it.
@phatyoshi6733
@phatyoshi6733 3 ай бұрын
CROSSCODE FAN SPOTTED IN THE WILD! LETS GOOO!
@meowspark9
@meowspark9 3 ай бұрын
Fuck I couldn't recognize it, I was so distracted by the fact I couldn't recognize it that I wasn't even paying attention to the video. Can't believe I'm a fake fan
@phoenix-qr3ln
@phoenix-qr3ln 3 ай бұрын
That bit at the first part about Valstrax's nest height could be possible in rise, maybe through like a 20 second long massive great wire-bug pull, which would totally be badass.
@Mr_Qwil
@Mr_Qwil 3 ай бұрын
SO glad someone finally decided to talk about how the limitations loading zones actually enhance the atmosphere of classic monhun maps. I love GU so, so much.
@NineToFiveGamerUC0079
@NineToFiveGamerUC0079 3 ай бұрын
One of the big reasons I'm glad that design is gone. It was terrible and immersion breaking not mention obnoxious.
@MoXy69YT
@MoXy69YT 3 ай бұрын
​@@NineToFiveGamerUC0079I remember played GU and just spend 10 minutes finding monster that keep flying through zones after painball effect is expired and that pissed me off like wtf. Also glad that is gone lol
@UchuNoko
@UchuNoko 3 ай бұрын
@@NineToFiveGamerUC0079 You obviously didn't read the comment you replied to and didn't listen to the video....
@jk966
@jk966 Ай бұрын
After hundred of hours in World and Rise, I have to say, I miss loading zones.
@Pokemoki
@Pokemoki 5 күн бұрын
​@@NineToFiveGamerUC0079you are functionally illiterate
@duskyer
@duskyer Ай бұрын
I think Ahtal Ka can perfectly be summed like this. Style AND Substance. It's an absolute spectacle of a battle that's actually fantastic to play through. Without Iceborne, I honestly feel Base World suffered greatly from Style over Substance. 2 of the biggest fights in the game, Zorah Magdaros and Xenojiiva are just overgrown punching bags that are nice to look at.
@mima_is_missing
@mima_is_missing 3 ай бұрын
I honestly think 4U is the best, GU is great and all but i feel it's a game for veterans of the series, it has the largest number of monsters but no context for them. In 4U not only is it a great way to experience the way the old games but is has without question imo the best story telling. I also think 4U has an easy low rank but a very challenging end game which again i think is great for new comers. I do however agree GU has by far the most combat options
@ZefoniusLinestraf
@ZefoniusLinestraf 3 ай бұрын
Irónicaly 4u was my first and wowy it made me think twice on thinking i was going to get another button mashy game nah hear you think before you act and the challange was amazing but generations últimate let me enjoy old monsters i could not fight because of old hardware i couldnt get back then
@ShmarveyXD
@ShmarveyXD 3 ай бұрын
Monster Hunter 4 Ultimate is regarded to be the best 'old'-world Monster Hunter game, but Mhgu remains the more accessible one If it wasnt for the 3ds, I'd say Mh4u is way more beginner-friendly
@MILDMONSTER1234
@MILDMONSTER1234 2 ай бұрын
3U better then both anyway lol
@swaglink9142
@swaglink9142 2 ай бұрын
@@MILDMONSTER1234 3U better than 4U, that is always true. xd
@blazingruin2975
@blazingruin2975 16 күн бұрын
The simplicity of Tri and 3U is unmatched. They didn't need an elaborate story, nor need the biggest roster. Because Tri and 3U lack a fleshed out elaborate story, they remain more timeless than 4U as time goes on. MH is heading into a more story driven focus and as time goes on, players may want to return to a game where the story isn't "in your face"
@swaglink9142
@swaglink9142 16 күн бұрын
@ like Generations ultimate, a lot of people is playing it now.
@lazerrhino
@lazerrhino 5 сағат бұрын
@@swaglink9142 I love 3U but i disagree. The verticality they add in 4U along with them adding insect glaive and charge blade make it better IMO.
@davidgeiger6447
@davidgeiger6447 Ай бұрын
I am super happy that you mentioned how you felt about the map design and world building in the old games. I feel the same way for exactly the same reasons. It is the reason i fell I love with the monster hunter games. The world that is not fully shown but hinted at, for your to imagine.
@imhaddanitattaxx4172
@imhaddanitattaxx4172 3 ай бұрын
The little subscribe pop up when you said "concealing what's waiting for you" got a laugh and a subscribe from me lol
@keldon_champion
@keldon_champion 3 ай бұрын
I think what makes GU so good especially if you played the older games was it is like a classic monster hunter mix tape of all the best that classic monster hunter has to offer then mix in that it had the most customizable play styles of any monster hunter game and had that elusive 15th weapon (RIP prowler) and you have a seriously great game that really is a love letter to all the OG hunters. It was the last hurrah of the classic monster hunter and it really did go out with a bang. All that said I do still love world and rise just the way they are.
@yozu365
@yozu365 3 ай бұрын
Welcome back, mhswoocer! Always loved watching your videos with a coffee and some toast and beans on a nice Saturday morning.
@JunkboxSP
@JunkboxSP Ай бұрын
I stopped playing GU early into high rank back in 2018 just cause I burnt myself out. Got into World recently, and have been pressing into Freedom Unite when I can't play World... But this video reminds me that I really ought to get back onto GU. Thanks man!
@JustSpag
@JustSpag 3 ай бұрын
I took a completely new player with me along for a replay of MHGU over the last year. we've beaten the Mantis and are working on prep to take him through the fatalis trio. I bought it for him because I wanted him to experience pre-5th gen first and he's having a great time.
@kqwan9971
@kqwan9971 3 ай бұрын
holy shit i knew mh was super vast but not to this extent, the vibes from the top of ruined pinnacle are pretty mindblowing and might be one of the coolest things i've seen from mh in general, and wtf ahtal-ka's segment completely blew me away LOL phase 2 of the fight being that it....digs up A MECH THAT WAS BURIED BENEATH THE SAND AND STARTS PILOTING IT?? that's just insane. really dope video full of some insightful stuff mr swoocer 😌
@akumunokami9
@akumunokami9 Ай бұрын
What I enjoy the most about Hunting styles is that Adept and Valor style enable a switchaxe playstyle where I don't use sword mode, which I appreciate because Gore Magalas Switchaxe in Axe mode is objectively the best designed weapon and kinda my signature weapon.
@TheKilaby
@TheKilaby 3 ай бұрын
One thing i really miss about GU as well is the 4 villages you visit, i really liked that i could set my home base between 4 diferent villages and that all 4 had different hunting areas and questlines asigned to them it basicly felt like 4 MH games in 1. Not to mention that the sheer number of 93 large monsters is the most we have ever seen in a monster hunter game. Sunbreak has 78 and iceborn has 71, which as a byproduct also caused a bigger variety of weaopons and designs. When i played World for the first time i of course really enjoyed it and had a lot of fun but i did miss a bit in variety of weapon designs.
@Vexal50
@Vexal50 3 ай бұрын
Another thing not mentioned that makes Maccao the best starting monster is that it teaches the player about sharpness the best. Even after an upgrade or two, you are very likely to dip into orange (or even red if you absolutely refuse to sharpen), and this even happens in the tutorial arena fights. Maccao also has parts that will bounce if you're at orange, something other starter monsters don't really do.
@Hambs23
@Hambs23 3 ай бұрын
I think Buldrome can make you bounce on his horns, but most of his body is belly and ass, and you're most likely NOT wanting to be in front of a Buldrome to begin with.
@fredrickwheeler6852
@fredrickwheeler6852 12 күн бұрын
@@Hambs23 yeah, but bulldrome is also a monster that exists purely to haunt the nightmares of experienced hunters. Seriously, the thing is the definition of easy but frustrating. And they knew what they were doing on deviant quest 7 when they make you fight a bulldrome and the deviant in a small arena. Absolutely diabolical lmao. I haven't played generations in like 6 years, and somehow I still remember it was quest VII...
@magiv7573
@magiv7573 3 ай бұрын
I LOVE MHGU GRAAAAHHHH 2K HOURS AND STILL GOING BABY
@TheMetalGaia
@TheMetalGaia 3 ай бұрын
And hey you can still play it online! Sadly 4U is done 😢
@Shane-sf9pv
@Shane-sf9pv 3 ай бұрын
I finally got into monster hunter and playing through rise right now, but I picked up GU on the switch for 10 bucks. Can't wait to try this game
@ShokudaikiriMitsutada
@ShokudaikiriMitsutada 3 ай бұрын
Your video just got me hyped to go back to XX and 4U. I'm finally going to edit my short video of Brimstone Slash III on a flying Rathian. That was a really epic clip. haha Ty for the upload man!
@billycranston
@billycranston 3 ай бұрын
I NEVER had any want or interest in playing great sword until I played gu. I fell in love with aerial great sword, and have been chasing that fun factor ever since. The fast charges while in the air but also my favorite monsters' gear boosting the damage as well as every aspect of the build also helped.
@TheMetalGaia
@TheMetalGaia 3 ай бұрын
YES dude Aerial GS was so damn fun!
@reeheehee9615
@reeheehee9615 Ай бұрын
Fun is the key word. GU is just pure entertainment, it's not a bragging right challenge, it's a fun challenge. Aerial GS was so so easy and spammable, but god I miss it 😂
@unseenhues
@unseenhues 2 ай бұрын
This level of glaze for MHGU is entirely deserved. 4U was my first love and i was honestly overwhelmed with the amount of stuff they shoved into GU, but you couldnt be more right with this video. Its a love letter to the first 15 years of the series. Loved the in depth analysis. Excellent video, sir.
@fishbones3650
@fishbones3650 22 күн бұрын
I think it isn't just the Great Maccao that did it, Everytime Zinogre charges you can always disrupt it
@gustavovm491
@gustavovm491 4 күн бұрын
I saw a video of someone knocking down Valstrax from a jet charge with the gunlance flare art.
@Lonelysandman
@Lonelysandman 3 ай бұрын
You forgot about prowler
@GKnight3553
@GKnight3553 3 ай бұрын
Big shout out to frontier for serving as the mixing pot and testing ground for a lot of these incredible changes the series adopted 🫡 Still miss my Extreme style and energy blade mode for swaxe tho. Saw a little reference in Wilds, hoping to see much more in the future
@thefraser5131
@thefraser5131 2 күн бұрын
Honestly starting from World and experiencing the series for the first time all the way back to FU was such a trip, 4U has to be my favorite. I wish these older titles would be remastered, as I felt a sense of nostalgia for these games that I never played. I love wilds and was taken away by it, I had a great time with the demo, but it still doesnt quite scratch that "itch" that I have for the older style of games. Hopefully, fan servers will be up sometime for the 3ds titles, I'll finally bother to mod my 3ds when that happens for sure.
@EnergyBurst2
@EnergyBurst2 3 ай бұрын
There's even a hidden "weapon+style combo rolled into one" that's only in MHGU, the playable Palico.
@hardt_bread
@hardt_bread 3 ай бұрын
Striker Switch Axe gotta be my fav way to play any monster hunter game, mostly because of one specific monster. Thunderlord (especially the EX version) Slotting in EE lets you side step almost all of his moves and also mostly gets rid of your weak defenses and it often gives you massive punish windows. Personally I feel like it is the pinnacle of old school monster hunting.
@saulitix
@saulitix 3 ай бұрын
I think that we can still recreate that feeling of distance or height in the new MHs. Take for example Elden Ring: you can technically see the Mountain Tops of the Giants from Limgrave, the very first area, but only its cliff. Then, once you are there, the change in the skybox an the sea of clouds below make it seem like you are in a higher area.
@hive_of_bees
@hive_of_bees 3 ай бұрын
Its definitely possible but not in world or rise, the advantage that elden ring has is that its an enormous open world
@elizabethhicks4181
@elizabethhicks4181 2 ай бұрын
@@hive_of_bees I'm interested to see if Wilds is some kind of wild (ha) hybrid fusion of World/Rise's style and the Old Style of the games. The map that we've seen so far seems more open, more vast and varied and interesting, but I'm concerned that certain landmarks that we can see (Like the funny stone circle that gets shown off a lot) won't be areas we can actually go to. The Seikret being so woven into the game as a core feature unlike the Motor Bike Doggos also seems interesting, like the vibe could be a lot more... wild (ha) west-y, and the last time we had that was Monster Hunter 4/4G, so I'm excited to see Wilds and I hope the team takes all the time they need to make it as good as they can.
@Aesieda
@Aesieda 2 ай бұрын
At 4:55 when you said that's not why you play Monster Hunter when it comes to the unique imaginative zones, I personally would say that THAT is half the reason why I play Monster Hunter, because part of hunting is to step into the world of that monster, where it lives, so the way the maps are designed add to the personality of the monster and the surrounding habitats it inhabits. I've always loved the various set pieces that the maps of the old games provided. World and Rise have some good areas, but overall they don't come close to the classics.
@magellan6439
@magellan6439 2 ай бұрын
World by nature of having more detail allowed for a better immersion into a monsters habbitats. Like 4u is my favorite monster hunter game (followed by 3) but I can admit that rise and world are both just better. The hardware diff alone settles it
@Aesieda
@Aesieda 2 ай бұрын
@@magellan6439 World did good when it came to individual monster habitats, but because the areas you hunted in were conceptually smaller than the older ones, it felt like you were hunting the monster in a tiny part of a much bigger landscape than an actually massive hunting ground. The split areas with loading screens helped sell that idea for me in the older titles. Basically, it's impossible to replicate the feeling of climbing a giant mountain with seamless maps because everything has to be contained within walking distance.
@dragold456
@dragold456 3 ай бұрын
Shout out to all my prowler mains yall a different breed of skill
@Omega0101000
@Omega0101000 3 ай бұрын
I started with freedom united and something I hate to see disappear is the amount of weapons and armor as well as the high rank variants and the visual change when upgrading them. P.d: Sorry for my bad English
@crunchysteam
@crunchysteam 2 ай бұрын
I’m not usually one for objective videos that seem drawn by bias, but this one is more of a song to an old time, it was a great presentation of something I never got to experience
@ViolentNoctis
@ViolentNoctis 2 ай бұрын
I see monster hunter I click. Nice video! I started with mh1 back on the ps2 and then later on psp. There's just something satisfying about taking down your first Velocidrome or Yian kut ku and learning as you fight that I never got anywhere else. MHGU is gorgeous and it's the final love letter to the old games all in one. An absolute masterpiece and I'll play it along with the new ones that come!
@StartouchArts
@StartouchArts 3 ай бұрын
Nakarkos truly is one of the most brilliant monsters ever made. It does the EXACT same thing that we hunters do. It hunts other monsters, and uses their parts to create new weapons for itself; so it can hunt ever larger and ever stronger prey to gain newer, stronger weapons. I love it so much.
@TowerBooks3192
@TowerBooks3192 3 ай бұрын
My only wish for a future title is for them to release monster hunter XXX / Generation Ultimate Final Challengers Hyper Fighting where they add a rank after G-rank called H-rank and they will add weapon transmog, the missing subspecies for the monsters and also the monsters from MH frontier.
@neodintchly
@neodintchly 3 ай бұрын
look on rule 34, you will find monster hunter XXX and H-rank
@Londoniusthe3rd
@Londoniusthe3rd 3 ай бұрын
Another great thing that Great Maccao teaches new players is the value of breaking parts. If you break Great Maccao’s tail, he will fall over when he tries to balance on it later. I couldn’t agree more that it’s easily the best starting monster when it comes to teaching game mechanics.
@salley2559
@salley2559 3 ай бұрын
07:55 great maccao has better mechanics but great jaggi's aura is unmatched
@andresierra3827
@andresierra3827 3 ай бұрын
19:11 Not only that, you could also slot in the Fortress Walls hunter art which instead of evading, tanks every attack without flinching, makes you inmune to abnormal status, and makes you take SIGNIFICANTLY less damage at the cost of not being able to evade or run, with this you can keep the offensive without worrying of being flung around or carting. Great to deal with monsters with scary charge attacks or a big monster that you could be able to hit anyways without you moving that much. Just another way in which MHGU let's you experiment with mechanics. Love the video ❤
@csg1lcolonel528
@csg1lcolonel528 3 ай бұрын
My only issue with Fortress Walls is that, despite the massive buildup, it doesn't last that long. I like World's Rocksteady Mantle a lot more, since its duration is much longer but shortens as you take hits.
@flaviomolina7165
@flaviomolina7165 2 ай бұрын
im old enought o remember that people fucking hated generations on release
@tonton.-
@tonton.- 2 ай бұрын
And risebreak being hated on by people who started with world.. for some reason
@thefanciesttortoise557
@thefanciesttortoise557 19 күн бұрын
With some people, it will always be that the one they started with is the best, and the newest one is the worst. And nothing can convince them of anything else
@Adriiell
@Adriiell 13 күн бұрын
I remember thinking it was too handholdy having the shakalaka helping you in mh tri. I had endless debates with my friends about it
@Teylahime
@Teylahime 3 ай бұрын
Hunter styles are definitely one of my favorite features and I'd love to see specifically Aerial and Adept come back because of what they offer (Adept guard feels incredible and I'm so glad Lance got it in Rise). I'm not sure I'd say GU is the best in the series, could probably argue 4U, but I do think it's a league above 5th gen.... That might be bias though because I really dislike how World watered so many weapons down to focusing on one big move. Like CB being entirely SAED focused, GS being entirely TCS, LS being Helmsplitter, etc. For all the added fluidity of movement it really felt like that customization aspect took a huge hit, there was almost no diversity to armor sets because of the live service style endgame rollout combined with the focus on these big moves. No reason to run a draw build on GS when all the drawing attack buffs can't be used on TCS and regular charged slashes can't really compete. At least Rise brought some back, and I really hope Wilds has some degree of it. Switch skills are a really cool middle ground and I'd love to see them in a mainline game.
@pavro_w0t719
@pavro_w0t719 3 ай бұрын
Making the maps divided into loading screens creates the feeling of a much bigger world, ironically. You can let to your imagination the time it takes for the hunter to move into each area, and the distance too. The deserted island feels way smaller in Sunbreak than in the classic games, everything is so crammed.
@sonicguy1996
@sonicguy1996 3 ай бұрын
Sunbreak in general feels small. World is the only MH game where everything actually truly feels to scale. The weapons, the monsters, the local, the hub. It's genuinely perfect!!
@magellan6439
@magellan6439 2 ай бұрын
Loading screens also suck. Especially when your hit through one mid fight and must now go through 2 just to get back. Let alone chasing a flying monster, so many screens
@SheutDL
@SheutDL 3 ай бұрын
Seeing someone play alchemy without any sp arts hurts my soul the stronger sp levels from alchemy are so useful
@mentlegen3887
@mentlegen3887 3 ай бұрын
My absolute FAVORITE thing about this games aesthetic is the fantastical and almost otherworldly presentation of normal environments! 8:16 showcases this but i think its wonderful that instead of simply creating a typical and believable set of environmental backgrounds they chose to make incredibly imposing and painting like environments for the player to gaze into, supporting this feeling that whilst the hunters and villages have learned to live in this world and even command some of the elements of it, at the end of the day, the natural environment they live in is still utterly frightening, awe-inspiring and indifferent to those that do not command its respect (lest we get more unusually malicious monsters like fatalis and Amatsu spawning every century). Following that is the way it feels to deal with these monsters. World to some extent manages to achieve this quite well (and unfortunately its lost completely in rise) but GU's monster encounters feel exciting and tense because of the balance of the items, weapon arts and styles. Granted the game starts to be a kind of silly with the late game monsters, some of the Hyper fights and the deviants (i WILL ERADICATE EVERY SILVERWIND NARGACUGA EVEN IF THE GUILD TRIES TO STOP ME), but i like it more when the fight feels in the monsters favor - when the impression of being on their home turf is supported - that my survival is incredibly dependent on my experience and understanding of its biology, environment and my ability to adapt to whatever comes my way. RAAAAGH ONE MORE THING! The sound design is IMMACULATE and is a slightly underrated aspect of world and th 4th generation games. Hitting a monster with a giant hunk of metal has never felt so good.
@BlaizeTheDragon
@BlaizeTheDragon Ай бұрын
The push for "realistic" sounds effects always annoyed me. The quiet "tink" sound when mining doesn't feel as satisfying as the metallic bang in the older games.
@mentlegen3887
@mentlegen3887 Ай бұрын
@@BlaizeTheDragon theres a reason why the base experience of playing a lot of indie games can feel so special, the sounds prioritise emotion and immediate association over realism! This is in part due to the lower budgets and time available to smaller game dev companies but it works in their favour! Ah theres a really good video about this topic I will link it when I find it again.
@matanuywild2726
@matanuywild2726 3 ай бұрын
gotta love the music in the Background^^ wonderfull video again. fun to watch thx for youre work mhswoocer
@KyloB
@KyloB 3 ай бұрын
I loved GU, but honestly Rise and sunbreak felt like a sequel to Generations Ultimate, and took everything I loved from that game and improved on it.
@achatmaster95
@achatmaster95 3 ай бұрын
Never wanted to try out a monster hunter game more than after having watched this video - feels good to be able to enjoy a new video you dropped with a coffee and some toast and beans on a nice Saturday morning again!
@JeanKP14
@JeanKP14 3 ай бұрын
I definitely would not suggest GenU as a first, World or Rise would be better
@illusion3065
@illusion3065 3 ай бұрын
clickbait, the real best monster hunter is the one with mrbeast in it
@zerozone5848
@zerozone5848 3 ай бұрын
"mist or beast"
@lonradb
@lonradb 3 ай бұрын
beastiality!
@Golden12500
@Golden12500 3 ай бұрын
​@@zerozone5848 Try fingers, but hole
@electronicbudder6047
@electronicbudder6047 3 ай бұрын
​@@Golden12500 I love this reference
@colehamrick6252
@colehamrick6252 3 ай бұрын
Mr beast is kind of an asshole from what I’ve seen of his current controversy
@ZEEMenace
@ZEEMenace 3 ай бұрын
Explain to me whats the point of monster hunter because it sounds fo fuuuuun...and can you jusy fight monsters with friends after beating the campaigne?
@mhswoocer
@mhswoocer 3 ай бұрын
I hope this explains it well enough but if not, I'll pin this comment so other people can chime in! So you can actually play with friends from the very start! It's a bit more streamlined in world and rise but you can play through the whole game solo or multiplayer if you want. As for what kind of game it is, you could think of it sort of like a boss rush? Basically you start off in the village, chose one of 14 weapons, then go out to hunt a monster in these maps that are separated into a few zones. Fighting the monsters gives you materials to upgrade your weapons and armor. The game is all about learning the monster's attack patterns and the capabilities of your weapon while gradually getting stronger and fighting bigger and stronger monsters.
@WilczukPL
@WilczukPL 3 ай бұрын
If you never played a MH title, i'd recommend MH: World, then go for Iceborne expansion.
@bonelessman56
@bonelessman56 3 ай бұрын
Gameplay wise is almost similar to the souls games but the bosses take a lot longer to kill and feel like actual animals (most of the times) the game atmosphere is very light-hearted but not childish, it's a very chill fun game to play with friends after school or work, you go hunt a few monsters all together for that armour or weapon you want to craft or upgrade with the"monsters parts" and it can be a fun easy experience or a challenging one depending on the monster you are hunting, real fun If you want a game with good graphics and nice fights go for monster hunter world If you like more fast paced gameplay and would like to fight a ton of monsters from the older games but reworked for the newer games get monster hunter rise One small nitpick is that both games are astronomically better with their respective DLC because they add a ton of content and harder but more enjoyable fights
@sorinsilverheart3200
@sorinsilverheart3200 3 ай бұрын
You fight monsters and turn their entrails into funny hats. You dont need to do much to play with your friends either, usually being avaliable from the start. Its recommended you at least finish the low rank village to unlock key fetures like farms to grow more gathering material for healing and support items.
@Nekro_Knight
@Nekro_Knight 3 ай бұрын
@@bonelessman56 Actually in some ways MH combat is a complete 180 to souls combat.
@zretralboletarias2808
@zretralboletarias2808 3 ай бұрын
Easily my favourite in the series. A good mix of solid QoL improvements needed from the older titles and a good variety of monsters to fight. Golden Bug is a wonderful fight too.
@lonelycat7846
@lonelycat7846 Ай бұрын
The best monster hunter is the friends we make along the way
@Bob-jh6xt
@Bob-jh6xt 3 ай бұрын
I love the MH series, but World just feels like it's on a whole other level, and my favorite part of it has got to be the environment. The older games had some cool enviromental interactions, but it wasn't anything crazy, but in World, you just stop and look around for a sec, and boom! You see that wall covered in fungi? Why don't you run up that and do an air attack! Or oh, that pile of stones on the ground? Pick em up and use the clutch claw to fire the monster into a wall! Those poisonous plants? Use them to poison the monster! Maybe try and lead two monsters together for a turf war! The list goes on! It is worth noting the only MH games I have actually played and beaten are 4U, GU and World, though I played 4U and GU when I was way younger so I might not remember just how good they could be.
@magellan6439
@magellan6439 2 ай бұрын
This! World has its issues but to honestly say a 3ds game is strictly better is just lying to yourself. You can like a game more but still understand that another game is an improvement
@Majishin-s
@Majishin-s 3 ай бұрын
Between the styles Adapt is sooo fun. On some hunts you are just repeatedly making god tier dodges and making beautiful counters. It's definitely the cool kid in the friend group lol
@duncanrogers1169
@duncanrogers1169 3 ай бұрын
Babe wake up, new mhswoocer vid dropped
@TaqSoto
@TaqSoto 3 ай бұрын
What makes GU my favorite monster hunter is hunting styles. I've been screaming and begging for those to come back. It made it feel like you had 84 different weapons. The variety and customization were crazy. Even if you didnt like something about a weapon, there was probably a style that fixed it and made it fun. I never liked ranged weapons, but in GU, I ended up playing valor HBG. I loved the power run, which made the weapon feel way more mobile which was my biggest problem with HBG, as well as the crouching fire. I wish they'd bring back in a new monster hunter. I need them to bring GU to pc or at least playstation and xbox so more people can get a chance to play it. I dont want this game to end up being lost to time.
@EphemeralPseudonym
@EphemeralPseudonym 2 ай бұрын
valor hh was AWESOME, i hate modern hh so much wtf is it doing
@drztopgun
@drztopgun 2 ай бұрын
This is a great title. No hand holding the monster hunter series is the reason I'm still gaming well that and the souls series ❤
@beatproducerman7157
@beatproducerman7157 2 ай бұрын
The problem with world is that I can use great jagras gear through 90% of the game and it outclasses all the other wyvern gear until I get to the elder dragons. Somebody correct me if I’m wrong please.
@gustavovm491
@gustavovm491 4 күн бұрын
Jagras stuff is pretty good.
@dmgdisciple9680
@dmgdisciple9680 3 ай бұрын
I’m proud to say MHGU is my favorite in the series. It was my first taste of the old gen games since I played Tri way back in the day. I was a little bit skeptical about the styles and arts at first, since I hated wirebug arts in Rise, but I quickly took a liking to them here. I think the reason I like them in GU is because the arts actually feel special, since it does take a while to charge them up. They feel like trump cards, while in Rise you kind of spam them and it actually compromises the core gameplay I’m wanting. Also, this might be the MH boomer in me talking but, the old school item management and difficulty are the cherry on top for me. You can call me crazy, but Rathalos’s roar into fireball true combo you called out is interesting to me, because you need to prepare armor skills for specific fights; earplugs being the example for Rathalos. It makes the monsters more threatening and the accomplishment of beating them greater and GU definitely brings this feeling back.
@awakenedcrowl
@awakenedcrowl 3 ай бұрын
Gotta agree: Ahtal-Ka is easily one of the best, if not THE best battle in the entire series. Never thought a small gold bug could make for such an unforgettable battle.
@benj4845
@benj4845 3 ай бұрын
For me, its a bit generic but fatalis from mhwi was probably my favorite. He's a generic evil black dragon, but his fight is just so iconic. When I first pulled the dragonator and heard proof of a hero, I had a full smile on my face.
@awakenedcrowl
@awakenedcrowl 3 ай бұрын
@@benj4845 Iceborne Fatalis sure was a near perfect challenge. Fair, but difficult as heck
@theunknowman12
@theunknowman12 3 ай бұрын
Yup athal ka is the best final boss on MH series. The feeling of discovering why is this tiny golden bug is called "a walking fortess" is something amazing
@janhendrikmoller6073
@janhendrikmoller6073 3 ай бұрын
I got MHF and MHFU as a dual pack on the PSP when I was like 8 years old cus its cover looked cool (Rathalos). Absolutely fell in love with the games, and MHFU was far and away the game I played the most. And objectively, these are some of the jankiest MH games ever made. I still have nightmares about plesioth. I mean, I didn't even know how to get the thing out of the water. But I tell you, the nostalgia does something else for me. I think of MHFU more fondly than World, even though World is a far more enjoyable game. The new games just miss something. A je ne sais quoi - I really can't put my finger on it. This video got the closest to explaining it.
@sunbreh9075
@sunbreh9075 Ай бұрын
proof of a hero never hit harder than during the athal ka fight
@elijahmauer8853
@elijahmauer8853 5 күн бұрын
I’m very new to Monster Hunter, and everything from the combat, exploration and design, to the fan base all being so passion and inclusive has just pumped me up to play all of these games. I started with Rise, which it was on a major sale with the expansion pack, but I cant wait to play GU and World, they both look stunning
@mhswoocer
@mhswoocer 5 күн бұрын
Every single MH game I've played has been an absolute joy to experience, so I hope you have a lot of fun with the rest!
@neckbirdstudios4043
@neckbirdstudios4043 Ай бұрын
I like the way you explain things!! And the way you think Your videos have always been a comfort for me☆ I hope you Have a wonderful day☆☆
@blastedpotato5133
@blastedpotato5133 3 ай бұрын
i like the use of crosscode’s ost
@Cldayn
@Cldayn 24 күн бұрын
A love letter to my favorite Monster Hunter game ✨✨
@GowSlay
@GowSlay 3 ай бұрын
The goat is back 🥺
@n.7421
@n.7421 Ай бұрын
you forgot to mention that you can even fight as a Felyne the whole game
@metroidcypher
@metroidcypher 3 ай бұрын
OMFG thank you!!! Ive been saying this for years about how the maps where better when they had loading screens. Moderns maps feel small compared to older titles, like how the forest in world all takes place at the base of a giant tree. In older titles maybe 2 or 3 zones would take place right next to each other with the rest of the zones showing of more distant locations of the biome.
@huggeis
@huggeis Ай бұрын
As a MH vet that played every title since freedom 2nd, MHGU was the most fun I had. Styles made it so much fun and nostalgia hits hard when you can hunt “end game” monsters from previous titles. EX deviants were also pretty fun apart from EX astalos one shotting me in LBG armor
@smitty7326
@smitty7326 Ай бұрын
It's not just nostalgia. I started with Rise, and then went backwards into World and GU. I'm endgame in Iceborne and just hit G Rank in GU. Is GU my favorite? I'm not sure, but it at least has to be in the conversation and it very well may be my favorite. And again: I have no nostalgia for it. For me, it's the variety for it, but also the struggle of it. The lack of quality of life things from World/Rise make me think more about my resources, my items, etc. That sounds miserable, however it works for GU because the pace of the game is so different. It's a slower, more methodical experience. It's not the experience I want every time, but it does hit a button that World and Rise don't.
@smashbrolink
@smashbrolink 3 ай бұрын
Rise could have been unbeatable if it had incorporated the Styles from Ultimate. The new hunter arts system and the wire bugs are all nice, no doubt there, but Styles were a whole different level of amazing diversity. For example, Adept style allowed me, as a sword & board user who had to play super aggressively to compensate for my lower damage but ended up taking a lot of dumb damage as a consequence, to get my licks in while still being able to escape dangerous situations that would have otherwise sent me carting early, so long as I knew when & where to dodge. I can still kinda do that in Rise, but not to the same level. I still wouldn't trade Rise's conveniences & advancements for Styles, but I really do miss being able to dodge on-command & actually have it work out well for me, instead of just making it look like I dove face-first into damage on purpose sometimes.😂
@csg1lcolonel528
@csg1lcolonel528 3 ай бұрын
Dodges in MH have always been tailored around positioning as opposed to s. While I would love to see some styles return in future titles (aerial and alchemy especially as they both had tons of potential without being overly broken), adept and valor imo kindof trivialized everything up to MHGU's endgame and removed the need to actually pay attention to where you stood relative to the monster. 9/10 adept mains I talk to have no idea that you can hug Glavenus's leg to avoid its spin attack, for example. Sure, I had a blast with both styles in the endgame (some fights were actually difficult even with endless on-command s), I much prefer the patient, back and forth playstyle of deciding whether I can afford to be aggressive of if I should back off and wait for a better opportunity; gameplay where your actions have consequences.
@smashbrolink
@smashbrolink 3 ай бұрын
@csg1lcolonel528 I totally get where you're coming from & I respect it. I played Tri before Ultimate, and Rise kinda went back to that if you don't abuse wirebugs, so I've done my fair share of learning how to keep my ass out of hot water by learning patterns. I'm just saying that between being able to dodge through a rajang beam that, coincidentally, soneone wasn't in the right spot to dodge, and being the reason the quest failed & everyone left the group, I'll take Adept cheesing any time.😂
@silver_j_night8563
@silver_j_night8563 3 ай бұрын
It's so nice to see a sincere appreciation about MHGU. Too many times I just heard "MH4U is objectively better because CB is broken" (I don't think is a good reason to delete another game from history). You didn't even mentioned the Prowler class that has customization, skills and weapons, so there's even more to enjoy in the game. People often says that MHGU is ovewhelming, because of content and personalization... Yeah switch skills in mh rise and remember by heart intricated maps and combos in mh world sure are easier to digest (ironic). It's just a lot of content, a lot to play and a lot to enjoy at your own peace. It's not that Monster Hunter Generation Ultimate is objectively better than World or Rise, it's not a competition, they are all incredibly good and they all did lots of great things for the franchise. But MHGU can be someone's favorite too, because it has SO MANY good things that people tend to ignore, so I hope that your video goes well and let people know what really is this (underrated) old gen masterpiece Monster Hunter.
@kapitanmaurice9806
@kapitanmaurice9806 3 ай бұрын
I absolutely agree on 100% of the points you made. This exactly reflects my opinion on the game and I cannot overstate how happy I am that someone could express it so well
@hennyzhi2261
@hennyzhi2261 Ай бұрын
4U is the best for me because it balances an exceptionally good, simple storyline with variety only surpassed by GU. The latter being a celebration title grabbing from all the pre-world games probably has something to do with that, but even the ones who didn't make it for 4U in some ways had a return factor. I loved doing optionals in 4 when they unlocked trades for said missing monsters where you could still get most of their gear. It's actual rare stuff in the game you work towards. Plus expeditions were a nice evolution of the Moga woods concept where you could just go to some place to free hunt but now it was a semi-random experience. You even get early powerscalling as some of the hardest fights in the series include the first Apex monsters that can only be fought there at rising AI levels, maxing out at level 140.
@SlimShady-nv4mq
@SlimShady-nv4mq 3 ай бұрын
Dude, this video was honestly great! Loved it from beginning to end.
@smra3847
@smra3847 Ай бұрын
Mhgu is the best cause of the insane amount of content You litteraly cant get bored with that much monsters to hunt and weapons to forge I realy hope wilds basegame is bigger than worlds or rises basegames, cause the roster there was kinda small
@daboikeyle1093
@daboikeyle1093 3 ай бұрын
Generations was my introduction to the series as a whole. I will never forget my brother handing me that 3DS and that cinematic showing off the monsters that I’d soon be facing just for their armor. If only I could find that 3DS now.
@Zohard104
@Zohard104 2 ай бұрын
All your video did for me was make me wish I was able to play the older monster entitles unfortunately, since I am legally blind, I can’t play any of the games where the map is into loading sections. Imagine me fighting a monster just to go for a dodge role, and trigger a loading screen, and due to my vision, not even being aware of the position I need to be in to prevent this one happening, but these titles look amazing
@PerkulatorBenny
@PerkulatorBenny 3 ай бұрын
I also love MHGU a lot. It'd probably rate it just barely above Rise, which is above World, and that's my top 3. (For the record, I started back in Freedom Unite on the PSP, with the infamous Plesioth hitbox of the MH Freedom games.) I really think they could do great things with the style system if they refined it a bit and brought it back. Rise does have some elements of it with almost-hunter-arts and a few pseudo-style options (like the alternate moveset for the greatsword that focuses on quick swings rather than charged ones), but the really great part about the styles was how they offered completely different approaches to combat, even within the same style. As you said, Striker Style can be either incredibly agressive, throwing everything and the kitchen sink at the monster, or very defensive by stacking evasive arts. But the same also goes for Adept. It's mechanically defensive, offering an improved dodge with extended I-frames, and with skills like Evade Extender and Evasion +X, it'll be like trying to catch mist, while at the same time it rewards a playstyle that would be suicidally agressive with other styles since you are expected to constantly use that dodge in order to access your most powerful moves. That said, I must give World credit for another major upgrade that you didn't really touch on. The UI changes, both in the way it allows access to useful information (Hunting Horn no longer requiring post-it notes being one of the most obvious) and the mechanical changes like the item wheel, allowing incredibly quick access to important items without spamming a button to flip through the item bar. But, on the other hand, it also really screwed up with things like the clutch claw. It was a cool idea, but it's execution turned every fight into "it's been 30 seconds, time to grapple and tenderize again" which completely killed the flow of the game.
@pepperoni6816
@pepperoni6816 Ай бұрын
Love seeing a fellow Switch Axe user.
@Ar0474
@Ar0474 2 ай бұрын
As much as i really do love World and Rise, GU honestly is my favorite MH game! Its the ultimate goodbye to the old world, and has all the most nostalgic villages! I love the entire idea of the Wycademy as well, i really wish we'd get a port on all modern platforms!!
@Hollow_Struggler
@Hollow_Struggler 3 ай бұрын
I started on monster hunter gen and i followed up with MHGU and I've been a monster hunter fan ever since, so both games are so close to my heart,i wish we got another monster hunter game like them
@mikelapine1
@mikelapine1 3 ай бұрын
I’ve been playing some GU lately while waiting for wilds and as much as I like the older generations of the games there are a ton of things that I don’t miss about them that I’m encountering a lot. Those zone lines are one of them.
@tmbfreak_16
@tmbfreak_16 Ай бұрын
After 600 hours in World and close to 200 in Rise, the change in speed has been extremely jarring and difficult to adjust to, but I'm into Village rank 5 and Hub rank 2 and I'm starting to get it. Adept greatsword is my crutch, but onward we go!
@DaRomeos
@DaRomeos 3 ай бұрын
I’ve always loved the playing style of gen and wish they’d incorporated it in more games. Gives a ever changing rhythm to a fight in good ways
@silkwind7618
@silkwind7618 18 күн бұрын
MHGU - Best Content (You'll almost never ran out of things to do). MH 1, 2, 3 and 4 combined with some monsters and features like Swimming not included. MHWorld - Best Environment, interactables, gimmicks and Graphics (Can be dethroned by Wilds). That transition from Classic to the modern style. Lots of QoL. MHRise - Best Combat/Pacing, everything is so fast (It's realistically how fighting powered monsters should be). A lot of features removes from World, making it a Hybrid of Classic and Modern MH explained by the fact it is created together with MH World.
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