The best part of GU is seeing monsters jump into the stratosphere to move to another zone.
@dragonslayer3552Ай бұрын
The monkeys are very guilty of this, especially congalala seeing this fat monkey just eject into the stratosphere to move into the zone that is 10 meters away
@camil3545Ай бұрын
Old World Monsters didn't skip leg day
@SqweeshieАй бұрын
*insert flying monkey*
@Hambs2326 күн бұрын
Congalala can barely run and jump properly in a fight, yet he yeets himself so freaking hard while screaming whenever he changes areas.
@mokadelic4037Ай бұрын
The best monster hunter game is the one you liked the most.
@TheMetalGaia26 күн бұрын
Facts lol
@KoongYe22 күн бұрын
or the first one you played
@Croyles21 күн бұрын
@@KoongYe The first one I played was monster hunter 1 and i can categorically say that is not my favourite, actually made me quit the series until a few years later lol
@sidcomegys415421 күн бұрын
@@Croyles same. Bought mh1 and got to the gravious. I played the PSP one that brought in nargacouga. Hated the game flow of the series til generations.
@benj484520 күн бұрын
@@KoongYe FUCK NO, MHFU is nostalgic but in no way is it the best. I'm not going back to the days of plesioth hip checks
@ZectorV1Ай бұрын
>Says GU is the best>Opening statement is about a 4u map>4u sweep, cant stop winning
@tyrawr4394Ай бұрын
I'll never stop glazing mh4u
@yomiee.Ай бұрын
@@tyrawr4394 i love the game but damn wish they had the quality of life improvements from the later games. Its so annoying when im fighting monsters and another monster enters the zone, also sucks how every thing, everything just wants to kill you even when your in the middle of a battle with the main monster lol
@JeanKP14Ай бұрын
@@yomiee. ... Do you know what a dung bomb is? Even World makes you use them to save your ass in this scenario. Rise just messed up and made two monsters on the same screen rarely a threat.
@ShokudaikiriMitsutadaАй бұрын
@@JeanKP14 I always eat the food that activates the potency of the dung bomb, since some monsters just take too long to leave the map, even if I use 3 dungs on them. With the food skill, just 1 is enough for it to leave. lol Damn, I really need to play 4U again with my friend again.
@Sin_AlderАй бұрын
@@yomiee. Don't really care about that problem, never been much of a problem for me, but would absolutely love being able to hold a button to continue gathering, being able to move in any direction (rather than clunky 8-directional movement), not needing to bring picks and bug nets with me, and all multiplayer quests being tuned to the number of players participating. I was able to complete most of the multiplayer quests solo, but holy crap, at least if you run SnS (my preferred weapon), some of the later ones are nearly impossible just because you can't get your DPS high enough to kill within the time limit, no matter how aggressive you are. Otherwise, other than wishing it was on other systems, there's not much I'd change about 4U. My all time favorite.
@captaint.tearex9279Ай бұрын
That thumbnail really be like, "Here y'all go again pitting two bad bitches against each other for no reason."
@dragonslayer3552Ай бұрын
13:58 that moment you get hit by plesioth so hard you just teleport to camp Also you didn't cover the most goofy and fun "weapon" in the game and that is the prowler playing as the cat to support and do some weird crazy attacks especially online is so much fun, not only that but prowler has SO MUCH customization its almost as much as the weapons themselves making it a weapon on its own
@EnergyBurst224 күн бұрын
I said this in my own comment, but I see Prowler as a sort of unique Weapon and unique Style both rolled into one exclusive to MHGU.
@Sirtrizz21Ай бұрын
GU was the reason I bought a Nintendo switch and was what got me into the franchise I love GU
@mirageowl25 күн бұрын
same here, I was looking into emulating the psp games when I thought to myself, wait is there a more modern version of this? At the time I didn't think my pc could handle World so I wrote it off completely and got myself a Switch and fell in love with the series once again..
@shahrulnizam320915 күн бұрын
same
@kwagmeijer26Ай бұрын
One of the other great lessons Great Maccao teaches is about "danger zones" or, zones around the monster you want to avoid being in because they can attack you faster than you can react and avoid. With Maccao, it's those little tiny kicks. They won't kill you, just be annoying enough for you to realize "shoot, I should stop being right in front of this guy". Another lesson is something that leads right into Valstrax, and that is stance changing. Maccao on its tail and on its feet has access to different attacks, and you can adjust your play style based on that. Similarly, Valstrax does different attacks based on whether its engines are faced forwards or backwards, and you can similarly approach him differently based on which stance he is in.
@hotramen5936Ай бұрын
Idk how to tell you this broski, but not only is that not exclusive to old MH, its also not exclusive to monster hunter in general...
@kwagmeijer26Ай бұрын
@@hotramen5936 ok, so?
@JayceCH.16 күн бұрын
@@hotramen5936 Fiver attempting to downplay old MH monster design will never get old. Tell me how the Great Jagras does this...oh wait you cant. Its a complete meat puppet.
@hotramen593616 күн бұрын
@@JayceCH. who are these so called "fivers" that downplay old gen MH, take a second to think about what youre reading. My intent was not to downplay maccao, but to bring up the fact that this is something that so many other games, even those outside of the action rpg genre, teach. Please think straight and be more welcoming to newer players regardless of what their first MH game is instead of having a schizo moment over people who dont exist. said "fivers" would find all mh games fun if given the chance to experience them. Smart talk aside. Nah, great jagras wins 🚬💀
@wetnoodlex14 күн бұрын
@@JayceCH. Old gen attempting to shut down new generation players by saying one word will eventually die out because dead game lmao
@sp4cew0rld25Ай бұрын
SO glad someone finally decided to talk about how the limitations loading zones actually enhance the atmosphere of classic monhun maps. I love GU so, so much.
@NineToFiveGamerUC007929 күн бұрын
One of the big reasons I'm glad that design is gone. It was terrible and immersion breaking not mention obnoxious.
@MoXy69YT29 күн бұрын
@@NineToFiveGamerUC0079I remember played GU and just spend 10 minutes finding monster that keep flying through zones after painball effect is expired and that pissed me off like wtf. Also glad that is gone lol
@UchuNoko29 күн бұрын
@@NineToFiveGamerUC0079 You obviously didn't read the comment you replied to and didn't listen to the video....
@arulkws22 күн бұрын
GU is the peak of the classic, the culmination of gen 1 through gen 4, you cannot say that classic is better than the modern one and vice versa, they are just different, the classics ends with generations ultimate, and they go out with a bang, the name itself "Generations Ultimate" is pretty fitting tbh Gen 5 and onward is the new era of Monster Hunter the natural evolution of the game i always think to myself that gen 5 onward is the spiritual successor to the classic era, if there's ever gonna be another new era of monster hunter in the future, i hope that the modern games can also give us a final game like GU
@PoisonSwampRSАй бұрын
If the title has a "U" in it, it's a good Monster Hunter game. See: MHFU, MH3U, MH4U, MHGU.
@Iminsideyourwalls9927 күн бұрын
It is litteraly Monster hUnter
@etherealequinox659016 күн бұрын
Monster Hunter WildsU
@wetnoodlex14 күн бұрын
It's literally just the DLC... FU
@misantrope626710 күн бұрын
monster hunter wurld
@abrahamwijaya66317 күн бұрын
Portable 3rd?😂
@lonradbАй бұрын
4U is the best one imo, very cold take I know, but it’s just the most well rounded game overall. Didn’t experiment or introduce any crazy new concepts, just doubled down on what worked and greatly succeeded at it. I generally prefer GU for its combat, monster roster and map selection but it probably has the worst grind loops in the series. G-rank hypers don’t feel playtested. I feel like MHWI could have easily been the best if it had just streamlined less mechanics, avoided the live-service approach to prevent monster and weapon power creep and patch out the clutch claw/claggers entirely.
@ushionation5127Ай бұрын
Strongly agree, I think 4U is the best balanced of any MH from roster, to story, to equipment, etc. The hardest content felt insanely hard (GQ 140 Shagaru Magala demolished me and my hunting buddies) but also completely doable with enough preparation and practice
@The_Mewster69Ай бұрын
What do you mean it didn’t experiment or try any new concepts? 4U had a lot of new mechanics that weren’t seen in the series up until its release. Things like mounting, frenzy and apex monsters, GQ leveling system and even weapon augmentation was introduced in 4U so to say that it just stuck with what worked it doing it a disservice tbh.
@lonradbАй бұрын
@@The_Mewster69 Perhaps I should have clarified that it didn’t wholly revolutionise the real-time gameplay like previous games did. Mounting was like the biggest thing to come out of the game in that regard and I wouldn’t necessarily say that it shook up the formula as much as underwater, the slinger, or wirebugs did for their respective titles.
@The_Mewster69Ай бұрын
@@lonradb Sure it didn’t revolutionize the series much in terms of combat or anything but it still introduced some major mechanics that pretty much have become staples since. The Frenzy/Apex mechanic is pretty much the reason we’ve had hypers, tempered, afflicted and whatever powered up state Wilds may introduce. This alone pretty much makes it one of the games in the franchise with a huge impact to how the rest of the series would develop and I think it’s important to keep in mind the effect of mechanisms like these and how they affect the game and not just weapon move set changes.
@camil3545Ай бұрын
@@lonradb the way 4U played with elevation was pretty huge, it may not seem like a big deal for people now because of how standardized it's become, but the old Tigrex chase trailer (not the CG intro, but the old MH4 original trailer) depicted a level of player movement that seemed absurd for people only used to 3rd gen games.
@metroidcypher16 күн бұрын
OMFG thank you!!! Ive been saying this for years about how the maps where better when they had loading screens. Moderns maps feel small compared to older titles, like how the forest in world all takes place at the base of a giant tree. In older titles maybe 2 or 3 zones would take place right next to each other with the rest of the zones showing of more distant locations of the biome.
@Aesieda10 күн бұрын
At 4:55 when you said that's not why you play Monster Hunter when it comes to the unique imaginative zones, I personally would say that THAT is half the reason why I play Monster Hunter, because part of hunting is to step into the world of that monster, where it lives, so the way the maps are designed add to the personality of the monster and the surrounding habitats it inhabits. I've always loved the various set pieces that the maps of the old games provided. World and Rise have some good areas, but overall they don't come close to the classics.
@vincentsissom4180Ай бұрын
I'm surprised you didn't bring up the even most unique thing about GU... You can play as your Palico, known as Prowler. I know people who would pick up MHGU just to play as a Kitty Cat. Otherwise, great video.
@ShmarveyXDАй бұрын
Monster Hunter 4 Ultimate is regarded to be the best 'old'-world Monster Hunter game, but Mhgu remains the more accessible one If it wasnt for the 3ds, I'd say Mh4u is way more beginner-friendly
@_Fizzy_1Ай бұрын
I gotta say, I love the theming of the first part of the video. The sense of wonder and imagination that some media evokes makes them feel so special. So many of my favorite games and books, either from my childhood or that I've experienced in recent years, activated that part of my brain and became so dear to me because of it. They're not just fun or moving but feel like they somehow transcend fiction . . . whatever that even means. and also hearing about the combat and monsters in these games makes me want to play Monster Hunter. Don't know if I ever will, but it sure seems so cool.
@TornaitSuperBirdАй бұрын
The CrossCode music in the background though. I love it.
@phatyoshi6733Ай бұрын
CROSSCODE FAN SPOTTED IN THE WILD! LETS GOOO!
@meowspark923 күн бұрын
Fuck I couldn't recognize it, I was so distracted by the fact I couldn't recognize it that I wasn't even paying attention to the video. Can't believe I'm a fake fan
@wasabilai9405Ай бұрын
Is it better than the newer games? Maybe not, but they are definitely comparable. GU is such a great game
@rawdirt2022Ай бұрын
Yes yes it is
@sarcirinsdaefarin3950Ай бұрын
Risebreak is 100/10 if GU is 10/10 Lets not talk about world.
@wasabilai9405Ай бұрын
@@sarcirinsdaefarin3950 for you maybe
@Ghostgate611Ай бұрын
@@sarcirinsdaefarin3950 rise is far far too easy
@sarcirinsdaefarin3950Ай бұрын
@@Ghostgate611 Sunbreak > GU Wrong. GU is easy. Monsters are just slapped into the game without caring about clipping etc... its way too easy to just maneuver out of the way and straight up ignore attacks with Styles allowing special dodges or counters. Sunbreak is full of monsters who take a shit all over the deviants which I really love btw, they are some of my fav monsters. Hazard quests are 10,000x harder than deviants LOL and Special Investigations (anomaly) are a lot more engaging than the deviant grind. Rise even though its a base game, was more fun to grind than deviants as well, rampage weapons changed the MH base game because you could craft weapons. Deviant equipment sits in your box and never gets used. Rampage weapons get used a lot. I love the deviants, but the grind is booty. REengine, has allowed the devs to get a lot better at creating tighter hitboxes and monster skeletons, which means you the hunter, have to be a lot more precise with your timings. Even with counters etc... youre more limited than what styles allowed. Monsters AI is improved as well, GU doesnt even come close to Sunbreak, in terms of monsters reacting to you the hunter. Risebreak, was built from the ground up to improve the fluidity of combat, GU was just slapping monsters into a game to celebrate. Theres a massive difference between the two.
@mima_is_missingАй бұрын
I honestly think 4U is the best, GU is great and all but i feel it's a game for veterans of the series, it has the largest number of monsters but no context for them. In 4U not only is it a great way to experience the way the old games but is has without question imo the best story telling. I also think 4U has an easy low rank but a very challenging end game which again i think is great for new comers. I do however agree GU has by far the most combat options
@ZefoniusLinestrafАй бұрын
Irónicaly 4u was my first and wowy it made me think twice on thinking i was going to get another button mashy game nah hear you think before you act and the challange was amazing but generations últimate let me enjoy old monsters i could not fight because of old hardware i couldnt get back then
@Bob-jh6xtАй бұрын
I love the MH series, but World just feels like it's on a whole other level, and my favorite part of it has got to be the environment. The older games had some cool enviromental interactions, but it wasn't anything crazy, but in World, you just stop and look around for a sec, and boom! You see that wall covered in fungi? Why don't you run up that and do an air attack! Or oh, that pile of stones on the ground? Pick em up and use the clutch claw to fire the monster into a wall! Those poisonous plants? Use them to poison the monster! Maybe try and lead two monsters together for a turf war! The list goes on! It is worth noting the only MH games I have actually played and beaten are 4U, GU and World, though I played 4U and GU when I was way younger so I might not remember just how good they could be.
@TheKilaby24 күн бұрын
One thing i really miss about GU as well is the 4 villages you visit, i really liked that i could set my home base between 4 diferent villages and that all 4 had different hunting areas and questlines asigned to them it basicly felt like 4 MH games in 1. Not to mention that the sheer number of 93 large monsters is the most we have ever seen in a monster hunter game. Sunbreak has 78 and iceborn has 71, which as a byproduct also caused a bigger variety of weaopons and designs. When i played World for the first time i of course really enjoyed it and had a lot of fun but i did miss a bit in variety of weapon designs.
@JustSpagАй бұрын
I took a completely new player with me along for a replay of MHGU over the last year. we've beaten the Mantis and are working on prep to take him through the fatalis trio. I bought it for him because I wanted him to experience pre-5th gen first and he's having a great time.
@saulitixАй бұрын
I think that we can still recreate that feeling of distance or height in the new MHs. Take for example Elden Ring: you can technically see the Mountain Tops of the Giants from Limgrave, the very first area, but only its cliff. Then, once you are there, the change in the skybox an the sea of clouds below make it seem like you are in a higher area.
@chadcronkwick498922 күн бұрын
Its definitely possible but not in world or rise, the advantage that elden ring has is that its an enormous open world
@illusion3065Ай бұрын
clickbait, the real best monster hunter is the one with mrbeast in it
@zerozone5848Ай бұрын
"mist or beast"
@lonradbАй бұрын
beastiality!
@Golden12500Ай бұрын
@@zerozone5848 Try fingers, but hole
@electronicbudder6047Ай бұрын
@@Golden12500 I love this reference
@colehamrick6252Ай бұрын
Mr beast is kind of an asshole from what I’ve seen of his current controversy
@TerminarchАй бұрын
It absolutely doesn't require loading screens to get that perception of scale. Just a simple zoom-out fade-out as the character starts walking a path... then cinematically coming back in. Maybe a couple times with an intermediate zone looking down. Just like how thick vines / fast travel works in World, there's a cinematic entrance to the zone via wingdrake before you regain control. Also allows much more interesting terrain and set pieces when not everything needs to be walkable.
@Cumbernumb26 күн бұрын
Dunno man sounds a lot like nostalgia. Although not to the same extend as vortex pinnacle both the ancient forest and the coral highlands have a similar journey of being able to journey from the very underbrush and lowest point in the map to the very top of the ancient forest main tree where Rathalos nest is as well as the Coral Highlands where you also ascend above the clouds to meet elder dragons such as Kirin. Although it’s not as extreme the journey is still there and I think with Wilds this’ll be even further exemplified with larger maps that can convey the type of distance travelled with the older games. U say the journey is inconvenient and may take a while but doesn’t that add to the experience of being a hunter tracking down a monster? I think it’d be way cooler if the vortex pinnacle didn’t have a loading screen and getting to the top was a challenge in itself
@pavro_w0t719Ай бұрын
Making the maps divided into loading screens creates the feeling of a much bigger world, ironically. You can let to your imagination the time it takes for the hunter to move into each area, and the distance too. The deserted island feels way smaller in Sunbreak than in the classic games, everything is so crammed.
@sonicguy1996Ай бұрын
Sunbreak in general feels small. World is the only MH game where everything actually truly feels to scale. The weapons, the monsters, the local, the hub. It's genuinely perfect!!
@awakenedcrowl29 күн бұрын
Gotta agree: Ahtal-Ka is easily one of the best, if not THE best battle in the entire series. Never thought a small gold bug could make for such an unforgettable battle.
@benj484525 күн бұрын
For me, its a bit generic but fatalis from mhwi was probably my favorite. He's a generic evil black dragon, but his fight is just so iconic. When I first pulled the dragonator and heard proof of a hero, I had a full smile on my face.
@awakenedcrowl25 күн бұрын
@@benj4845 Iceborne Fatalis sure was a near perfect challenge. Fair, but difficult as heck
@theunknowman1217 күн бұрын
Yup athal ka is the best final boss on MH series. The feeling of discovering why is this tiny golden bug is called "a walking fortess" is something amazing
@billycranston29 күн бұрын
I NEVER had any want or interest in playing great sword until I played gu. I fell in love with aerial great sword, and have been chasing that fun factor ever since. The fast charges while in the air but also my favorite monsters' gear boosting the damage as well as every aspect of the build also helped.
@TheMetalGaia26 күн бұрын
YES dude Aerial GS was so damn fun!
@salley2559Ай бұрын
07:55 great maccao has better mechanics but great jaggi's aura is unmatched
@ZEEMenaceАй бұрын
Explain to me whats the point of monster hunter because it sounds fo fuuuuun...and can you jusy fight monsters with friends after beating the campaigne?
@mhswoocerАй бұрын
I hope this explains it well enough but if not, I'll pin this comment so other people can chime in! So you can actually play with friends from the very start! It's a bit more streamlined in world and rise but you can play through the whole game solo or multiplayer if you want. As for what kind of game it is, you could think of it sort of like a boss rush? Basically you start off in the village, chose one of 14 weapons, then go out to hunt a monster in these maps that are separated into a few zones. Fighting the monsters gives you materials to upgrade your weapons and armor. The game is all about learning the monster's attack patterns and the capabilities of your weapon while gradually getting stronger and fighting bigger and stronger monsters.
@WilczukPLАй бұрын
If you never played a MH title, i'd recommend MH: World, then go for Iceborne expansion.
@bonelessman56Ай бұрын
Gameplay wise is almost similar to the souls games but the bosses take a lot longer to kill and feel like actual animals (most of the times) the game atmosphere is very light-hearted but not childish, it's a very chill fun game to play with friends after school or work, you go hunt a few monsters all together for that armour or weapon you want to craft or upgrade with the"monsters parts" and it can be a fun easy experience or a challenging one depending on the monster you are hunting, real fun If you want a game with good graphics and nice fights go for monster hunter world If you like more fast paced gameplay and would like to fight a ton of monsters from the older games but reworked for the newer games get monster hunter rise One small nitpick is that both games are astronomically better with their respective DLC because they add a ton of content and harder but more enjoyable fights
@sorinsilverheart3200Ай бұрын
You fight monsters and turn their entrails into funny hats. You dont need to do much to play with your friends either, usually being avaliable from the start. Its recommended you at least finish the low rank village to unlock key fetures like farms to grow more gathering material for healing and support items.
@Nekro_KnightАй бұрын
@@bonelessman56 Actually in some ways MH combat is a complete 180 to souls combat.
@GKnight355328 күн бұрын
Big shout out to frontier for serving as the mixing pot and testing ground for a lot of these incredible changes the series adopted 🫡 Still miss my Extreme style and energy blade mode for swaxe tho. Saw a little reference in Wilds, hoping to see much more in the future
@TowerBooks3192Ай бұрын
My only wish for a future title is for them to release monster hunter XXX / Generation Ultimate Final Challengers Hyper Fighting where they add a rank after G-rank called H-rank and they will add weapon transmog, the missing subspecies for the monsters and also the monsters from MH frontier.
@neodintchlyАй бұрын
look on rule 34, you will find monster hunter XXX and H-rank
@smashbrolinkАй бұрын
Rise could have been unbeatable if it had incorporated the Styles from Ultimate. The new hunter arts system and the wire bugs are all nice, no doubt there, but Styles were a whole different level of amazing diversity. For example, Adept style allowed me, as a sword & board user who had to play super aggressively to compensate for my lower damage but ended up taking a lot of dumb damage as a consequence, to get my licks in while still being able to escape dangerous situations that would have otherwise sent me carting early, so long as I knew when & where to dodge. I can still kinda do that in Rise, but not to the same level. I still wouldn't trade Rise's conveniences & advancements for Styles, but I really do miss being able to dodge on-command & actually have it work out well for me, instead of just making it look like I dove face-first into damage on purpose sometimes.😂
@csg1lcolonel528Ай бұрын
Dodges in MH have always been tailored around positioning as opposed to s. While I would love to see some styles return in future titles (aerial and alchemy especially as they both had tons of potential without being overly broken), adept and valor imo kindof trivialized everything up to MHGU's endgame and removed the need to actually pay attention to where you stood relative to the monster. 9/10 adept mains I talk to have no idea that you can hug Glavenus's leg to avoid its spin attack, for example. Sure, I had a blast with both styles in the endgame (some fights were actually difficult even with endless on-command s), I much prefer the patient, back and forth playstyle of deciding whether I can afford to be aggressive of if I should back off and wait for a better opportunity; gameplay where your actions have consequences.
@smashbrolinkАй бұрын
@csg1lcolonel528 I totally get where you're coming from & I respect it. I played Tri before Ultimate, and Rise kinda went back to that if you don't abuse wirebugs, so I've done my fair share of learning how to keep my ass out of hot water by learning patterns. I'm just saying that between being able to dodge through a rajang beam that, coincidentally, soneone wasn't in the right spot to dodge, and being the reason the quest failed & everyone left the group, I'll take Adept cheesing any time.😂
@keldon_champion29 күн бұрын
I think what makes GU so good especially if you played the older games was it is like a classic monster hunter mix tape of all the best that classic monster hunter has to offer then mix in that it had the most customizable play styles of any monster hunter game and had that elusive 15th weapon (RIP prowler) and you have a seriously great game that really is a love letter to all the OG hunters. It was the last hurrah of the classic monster hunter and it really did go out with a bang. All that said I do still love world and rise just the way they are.
@hardt_breadАй бұрын
Striker Switch Axe gotta be my fav way to play any monster hunter game, mostly because of one specific monster. Thunderlord (especially the EX version) Slotting in EE lets you side step almost all of his moves and also mostly gets rid of your weak defenses and it often gives you massive punish windows. Personally I feel like it is the pinnacle of old school monster hunting.
@Loki-E19 күн бұрын
17:22 prob the coolest attack in any game
@yozu365Ай бұрын
Welcome back, mhswoocer! Always loved watching your videos with a coffee and some toast and beans on a nice Saturday morning.
@magiv7573Ай бұрын
I LOVE MHGU GRAAAAHHHH 2K HOURS AND STILL GOING BABY
@TheMetalGaia26 күн бұрын
And hey you can still play it online! Sadly 4U is done 😢
@drztopgun8 күн бұрын
This is a great title. No hand holding the monster hunter series is the reason I'm still gaming well that and the souls series ❤
@808pitfallseedАй бұрын
The biggest issue with world ai vs old ai that gets really annoying when you notice it is 5th gen monsters run away from you just to do ranged attacks which totally makes the pace annoying because you have to go run up to them instead of them just using it point blank still or only whipping it out at the correct range already. Its not like this is for realism either since any projectile would do more damage point blank or close to it then with time for energy to fall off anyway
@JayceCH.16 күн бұрын
Its also like that in 5th gen when you mount them. The monster fucking bolts lmao.
@Omega010100025 күн бұрын
I started with freedom united and something I hate to see disappear is the amount of weapons and armor as well as the high rank variants and the visual change when upgrading them. P.d: Sorry for my bad English
@sleepymilk4599Ай бұрын
Immagine a modern, divided by zones with the quickest load screens, with rise fluid control responses, with mhgu level arstyle designs (when those flamingos flew in front of my screen i gasped) mh game.Literally a dream.
@snowcloudshinobiАй бұрын
primal forest is actually from mh4
@TaqSoto18 күн бұрын
What makes GU my favorite monster hunter is hunting styles. I've been screaming and begging for those to come back. It made it feel like you had 84 different weapons. The variety and customization were crazy. Even if you didnt like something about a weapon, there was probably a style that fixed it and made it fun. I never liked ranged weapons, but in GU, I ended up playing valor HBG. I loved the power run, which made the weapon feel way more mobile which was my biggest problem with HBG, as well as the crouching fire. I wish they'd bring back in a new monster hunter. I need them to bring GU to pc or at least playstation and xbox so more people can get a chance to play it. I dont want this game to end up being lost to time.
@EphemeralPseudonym6 күн бұрын
valor hh was AWESOME, i hate modern hh so much wtf is it doing
@ShokudaikiriMitsutadaАй бұрын
Your video just got me hyped to go back to XX and 4U. I'm finally going to edit my short video of Brimstone Slash III on a flying Rathian. That was a really epic clip. haha Ty for the upload man!
@ViolentNoctis10 күн бұрын
I see monster hunter I click. Nice video! I started with mh1 back on the ps2 and then later on psp. There's just something satisfying about taking down your first Velocidrome or Yian kut ku and learning as you fight that I never got anywhere else. MHGU is gorgeous and it's the final love letter to the old games all in one. An absolute masterpiece and I'll play it along with the new ones that come!
@Zohard10410 күн бұрын
All your video did for me was make me wish I was able to play the older monster entitles unfortunately, since I am legally blind, I can’t play any of the games where the map is into loading sections. Imagine me fighting a monster just to go for a dodge role, and trigger a loading screen, and due to my vision, not even being aware of the position I need to be in to prevent this one happening, but these titles look amazing
@Teylahime27 күн бұрын
Hunter styles are definitely one of my favorite features and I'd love to see specifically Aerial and Adept come back because of what they offer (Adept guard feels incredible and I'm so glad Lance got it in Rise). I'm not sure I'd say GU is the best in the series, could probably argue 4U, but I do think it's a league above 5th gen.... That might be bias though because I really dislike how World watered so many weapons down to focusing on one big move. Like CB being entirely SAED focused, GS being entirely TCS, LS being Helmsplitter, etc. For all the added fluidity of movement it really felt like that customization aspect took a huge hit, there was almost no diversity to armor sets because of the live service style endgame rollout combined with the focus on these big moves. No reason to run a draw build on GS when all the drawing attack buffs can't be used on TCS and regular charged slashes can't really compete. At least Rise brought some back, and I really hope Wilds has some degree of it. Switch skills are a really cool middle ground and I'd love to see them in a mainline game.
@Verdant_Weru20 күн бұрын
I want all the monster hunter games from Nintendo consoles be ported to pc and other consoles
@crunchysteam13 күн бұрын
I’m not usually one for objective videos that seem drawn by bias, but this one is more of a song to an old time, it was a great presentation of something I never got to experience
@KyloBАй бұрын
I loved GU, but honestly Rise and sunbreak felt like a sequel to Generations Ultimate, and took everything I loved from that game and improved on it.
@Clever_Calcifer29 күн бұрын
ayo I had to stop the vid 5:30 min in cuz I HAD TO GIVE A SUB TO A FELLOW GREAT MACCAO ENJOYER! dude from its theme, design, move set and lastly its armor and weapons, I can not stress this enough but there will never be a starter monster as perfect as THE GREAT MACCAO! here you'd earned a sub and a like and so I wish you a prosperous life my fellow brethren.
@ChompDude10 күн бұрын
I hope one day they either remake or port MH4U to the Switch/PC. I want to replay it again but I remember not loving having to play it on the DS. With the footage side by side, I feel more confident in saying I prefer the lighting and color of the older games. Monsters are more vibrant and pop out more, things are a bit crispier. I hate the blurry dirt brown filter that World introduced. Worse yet alot of the footage of Wilds seemingly has the same issue.
@kqwan9971Ай бұрын
holy shit i knew mh was super vast but not to this extent, the vibes from the top of ruined pinnacle are pretty mindblowing and might be one of the coolest things i've seen from mh in general, and wtf ahtal-ka's segment completely blew me away LOL phase 2 of the fight being that it....digs up A MECH THAT WAS BURIED BENEATH THE SAND AND STARTS PILOTING IT?? that's just insane. really dope video full of some insightful stuff mr swoocer 😌
@Shane-sf9pv16 күн бұрын
I finally got into monster hunter and playing through rise right now, but I picked up GU on the switch for 10 bucks. Can't wait to try this game
@mentlegen3887Ай бұрын
My absolute FAVORITE thing about this games aesthetic is the fantastical and almost otherworldly presentation of normal environments! 8:16 showcases this but i think its wonderful that instead of simply creating a typical and believable set of environmental backgrounds they chose to make incredibly imposing and painting like environments for the player to gaze into, supporting this feeling that whilst the hunters and villages have learned to live in this world and even command some of the elements of it, at the end of the day, the natural environment they live in is still utterly frightening, awe-inspiring and indifferent to those that do not command its respect (lest we get more unusually malicious monsters like fatalis and Amatsu spawning every century). Following that is the way it feels to deal with these monsters. World to some extent manages to achieve this quite well (and unfortunately its lost completely in rise) but GU's monster encounters feel exciting and tense because of the balance of the items, weapon arts and styles. Granted the game starts to be a kind of silly with the late game monsters, some of the Hyper fights and the deviants (i WILL ERADICATE EVERY SILVERWIND NARGACUGA EVEN IF THE GUILD TRIES TO STOP ME), but i like it more when the fight feels in the monsters favor - when the impression of being on their home turf is supported - that my survival is incredibly dependent on my experience and understanding of its biology, environment and my ability to adapt to whatever comes my way. RAAAAGH ONE MORE THING! The sound design is IMMACULATE and is a slightly underrated aspect of world and th 4th generation games. Hitting a monster with a giant hunk of metal has never felt so good.
@enjoyer222727 күн бұрын
Another great thing that Great Maccao teaches new players is the value of breaking parts. If you break Great Maccao’s tail, he will fall over when he tries to balance on it later. I couldn’t agree more that it’s easily the best starting monster when it comes to teaching game mechanics.
@elias605025 күн бұрын
great maccao is the best first quest boss in my opinion
@imhaddanitattaxx417220 күн бұрын
The little subscribe pop up when you said "concealing what's waiting for you" got a laugh and a subscribe from me lol
@Vexal50Ай бұрын
Another thing not mentioned that makes Maccao the best starting monster is that it teaches the player about sharpness the best. Even after an upgrade or two, you are very likely to dip into orange (or even red if you absolutely refuse to sharpen), and this even happens in the tutorial arena fights. Maccao also has parts that will bounce if you're at orange, something other starter monsters don't really do.
@Hambs2326 күн бұрын
I think Buldrome can make you bounce on his horns, but most of his body is belly and ass, and you're most likely NOT wanting to be in front of a Buldrome to begin with.
@Legendary_Honey11 күн бұрын
This one will probably always be my favorite. It'll be a long time before they ever match the sheer amount of solid content and variety in a Monster Hunter game. I hope that the current style eventually gets its own "generations" - a culmination of all the games that came before.
@purehyper12413 күн бұрын
9:58-10:09 Wait the hunter has been killing other monsters all game, but now Nakarkos has to die for killing other monsters.
@andresierra3827Ай бұрын
19:11 Not only that, you could also slot in the Fortress Walls hunter art which instead of evading, tanks every attack without flinching, makes you inmune to abnormal status, and makes you take SIGNIFICANTLY less damage at the cost of not being able to evade or run, with this you can keep the offensive without worrying of being flung around or carting. Great to deal with monsters with scary charge attacks or a big monster that you could be able to hit anyways without you moving that much. Just another way in which MHGU let's you experiment with mechanics. Love the video ❤
@csg1lcolonel528Ай бұрын
My only issue with Fortress Walls is that, despite the massive buildup, it doesn't last that long. I like World's Rocksteady Mantle a lot more, since its duration is much longer but shortens as you take hits.
@lchn1234567813 күн бұрын
i would play this game if it had better QoL, i love the fact that it has so many monsters in it
@zretralboletarias280819 күн бұрын
Easily my favourite in the series. A good mix of solid QoL improvements needed from the older titles and a good variety of monsters to fight. Golden Bug is a wonderful fight too.
@SoupFriendly25 күн бұрын
Between the styles Adapt is sooo fun. On some hunts you are just repeatedly making god tier dodges and making beautiful counters. It's definitely the cool kid in the friend group lol
@blastedpotato513315 күн бұрын
i like the use of crosscode’s ost
@PerkulatorBenny22 күн бұрын
I also love MHGU a lot. It'd probably rate it just barely above Rise, which is above World, and that's my top 3. (For the record, I started back in Freedom Unite on the PSP, with the infamous Plesioth hitbox of the MH Freedom games.) I really think they could do great things with the style system if they refined it a bit and brought it back. Rise does have some elements of it with almost-hunter-arts and a few pseudo-style options (like the alternate moveset for the greatsword that focuses on quick swings rather than charged ones), but the really great part about the styles was how they offered completely different approaches to combat, even within the same style. As you said, Striker Style can be either incredibly agressive, throwing everything and the kitchen sink at the monster, or very defensive by stacking evasive arts. But the same also goes for Adept. It's mechanically defensive, offering an improved dodge with extended I-frames, and with skills like Evade Extender and Evasion +X, it'll be like trying to catch mist, while at the same time it rewards a playstyle that would be suicidally agressive with other styles since you are expected to constantly use that dodge in order to access your most powerful moves. That said, I must give World credit for another major upgrade that you didn't really touch on. The UI changes, both in the way it allows access to useful information (Hunting Horn no longer requiring post-it notes being one of the most obvious) and the mechanical changes like the item wheel, allowing incredibly quick access to important items without spamming a button to flip through the item bar. But, on the other hand, it also really screwed up with things like the clutch claw. It was a cool idea, but it's execution turned every fight into "it's been 30 seconds, time to grapple and tenderize again" which completely killed the flow of the game.
@janhendrikmoller607327 күн бұрын
I got MHF and MHFU as a dual pack on the PSP when I was like 8 years old cus its cover looked cool (Rathalos). Absolutely fell in love with the games, and MHFU was far and away the game I played the most. And objectively, these are some of the jankiest MH games ever made. I still have nightmares about plesioth. I mean, I didn't even know how to get the thing out of the water. But I tell you, the nostalgia does something else for me. I think of MHFU more fondly than World, even though World is a far more enjoyable game. The new games just miss something. A je ne sais quoi - I really can't put my finger on it. This video got the closest to explaining it.
@dragold456Ай бұрын
Shout out to all my prowler mains yall a different breed of skill
@DaRomeos27 күн бұрын
I’ve always loved the playing style of gen and wish they’d incorporated it in more games. Gives a ever changing rhythm to a fight in good ways
@phoenix-qr3ln25 күн бұрын
That bit at the first part about Valstrax's nest height could be possible in rise, maybe through like a 20 second long massive great wire-bug pull, which would totally be badass.
@SoupFriendly25 күн бұрын
GU was my first monster hunter game and I thought it looked so cool in well, EVERYTHING. I went in blind and it took me a few years to beat the solo base game lmaoo. Now I'm a bit caught up in MH3U-Rise lol
@lem56899 күн бұрын
When it comes to generation ultimate in glad I started it a my first monster hunter game Taught me to be well prepared for a hunt. Playing as the palico was fun. All the design if the weapons and armor and even the variety of monsters Felt like ut prepped me better word...i was dissapointed at there being less variety of monsters and weapon design in world
@mikelapine129 күн бұрын
I’ve been playing some GU lately while waiting for wilds and as much as I like the older generations of the games there are a ton of things that I don’t miss about them that I’m encountering a lot. Those zone lines are one of them.
@lexsombersunrise2 күн бұрын
Ive been playing through Iceborne due to Wilds building up hype, since I never finished it. I did nearly finish Sunbreak. But damn, I want to jump back into GU now, too! Monster Hunter is such an amazing series.
@SheutDL28 күн бұрын
Seeing someone play alchemy without any sp arts hurts my soul the stronger sp levels from alchemy are so useful
@Silver-tb7hfАй бұрын
Ok I haven't watched the vid yet but MH4U is the best monster hunter game, and nothing can change my mind.
@daboikeyle1093Ай бұрын
Generations was my introduction to the series as a whole. I will never forget my brother handing me that 3DS and that cinematic showing off the monsters that I’d soon be facing just for their armor. If only I could find that 3DS now.
@comrade_snarky9 күн бұрын
It's 4U for me, which makes me especially excited that Wilds is seemingly drawing from that game's story. Still, World and Rise has so many QoL improvements that I find it almost impossible to go back.
@oruzu117Ай бұрын
in world the monsters will stop an attack sequence to hit a hunter sharpening their weapon or turn to hit you when stunned. shavaldara isvaldra is the best example of this.
@an2weiАй бұрын
Part of why i think Ahtal-ka is so awesome is that its borderline a shadow of the colossus fight in monster hunter. Sadly i think its very unlikely to return in wilds(although i would kill to see it back). I still have hope for nakarkos returning tho
@Huetete21 күн бұрын
I actually can see Ahtal Ka returning, and that you could climb his mecha with the new bird
@sihTdaeRtnaCuoY19 күн бұрын
I haven't played GU (and i want to badly, please release on PC Capcom), but in my opinion, you'd be hard pressed to have a better final boss than Fatalis in Iceborne. I played that fight for like 16 hours straight. I stayed up all night playing it until I finally beat it. It was one of the best, probably the best end game boss fight in any game I've ever played. I then fought him many, many more times to get max level armor and different weapons to play around in the end game. Even writing this I want to go fight him again. The fight is a masterpiece. I loved everything about it. Though many of the fights in world were all spectacle and not actually good fights, Fatalis was a major exception. The serpenty way he moved and his model was so intimidating. And his huge grandiose fire attacks were all integrated well in to a fantastic fight, destroying most of the arena the first time, melting the metal barricade the second time, etc. Even though I love world/iceborne so much, I still wouldn't necessarily say it's any better than 3U. Both are top tier games in my opinion. And the old style is just as good as the new. Some things are better about each. So I wouldn't say that World is better than GU, but in terms of final boss fights, I don't really think anything is a clear winner against Iceborne, despite bosses like Xeno Jiva/Safi Jiva/etc being not really that interesting or fun.
@dmgdisciple9680Ай бұрын
I’m proud to say MHGU is my favorite in the series. It was my first taste of the old gen games since I played Tri way back in the day. I was a little bit skeptical about the styles and arts at first, since I hated wirebug arts in Rise, but I quickly took a liking to them here. I think the reason I like them in GU is because the arts actually feel special, since it does take a while to charge them up. They feel like trump cards, while in Rise you kind of spam them and it actually compromises the core gameplay I’m wanting. Also, this might be the MH boomer in me talking but, the old school item management and difficulty are the cherry on top for me. You can call me crazy, but Rathalos’s roar into fireball true combo you called out is interesting to me, because you need to prepare armor skills for specific fights; earplugs being the example for Rathalos. It makes the monsters more threatening and the accomplishment of beating them greater and GU definitely brings this feeling back.
@PedroKing1924 күн бұрын
CROSS CODE MUSIC POG
@Renkinjutsushi14 күн бұрын
They're both excellent games. I will never completly abandon GU because it's the only game where you can play as a Palico. It also has a huge roster. On the other hand, World/Rise brings tons of quality of life improvements and engaging maps. If you mixed the two it would be an unbelievably amazing game.
@benjaminagyei-gyekye442Ай бұрын
You have to see the irony at 10:05 🤣
@blakodesu376915 күн бұрын
Imagine a GU remake just with better graphics and modern mobility.
@dcshiori24 күн бұрын
The best Monster Hunter is "playing all series first, and then talk about the best one" 😊
@Baddomoon6 күн бұрын
The best Monster Hunter is the first one you begin
@soratheorangejuicemascot5809Ай бұрын
5:30 wrong!!! The Great Jaggi is the best starting monster of all time.
@snowcloudshinobiАй бұрын
this. great maccao is an unpredictable, frustrating mess that deals way too much damage way too quickly, while great jaggi eases the player into the flow of combat.
@rogue_0314Ай бұрын
@@snowcloudshinobigreat Maccao is more predictable than great jaggi because of its extremely obvious telegraphs, and doesn't do that much more damage than great jaggi. I do prefer great jaggi, but your claims aren't objective at all. Perhaps the more erratic movement of the great Maccao makes it less predictable to you, and the "too much damage too quickly" thing is really only the case before you learn its tells, which is the same for every monster ever. But yeah great jaggi is still better, and I dont know why I think that but I like it more.
@snowcloudshinobiАй бұрын
@@rogue_0314 blatant lies but ok buddy
@kapitanmaurice980629 күн бұрын
I absolutely agree on 100% of the points you made. This exactly reflects my opinion on the game and I cannot overstate how happy I am that someone could express it so well
@samyollo883311 күн бұрын
Gen U is probably the best but I could never say that because 4 ultimate will always hold that title in my heart, it was the game that got me into this Franchise
@Triffyrose17 күн бұрын
Monster Hunter Generations Ultimate is a "celebration" between the old generation of Monster Hunter, if I should say. It's straight up the best of all worlds, combined. They brought back most of the best things of what made MH1-4 great, and combine it into one, dense pack of Monster Hunter. Not only that, they added some spices into their gameplay, which allows for an actual personalized playstyle that works depending on how you play and your mindset when hunting a monster in general. You have the choice to play more defensively, or go on the offensive as much as you can, while being still rewarded as long as you know what you're doing. And, you're not really forced to do a specific thing (with very few exceptions in terms of Deviants and Hypers, yet they're endgame monsters anyway). This is also puts up the reason why people hate clutch claw mechanic --- It does have massive advantage, still (wallbang, tenderize, enrage on demand), but it forces you to play a playstyle that revolves only around it. It is less noticeable on 4-player hunts, but it's absolutely pain in the ass when playing solo where you HAVE to use that mechanic no matter what. I'd rather do "A Very Long Engravement" compared to deal with tenderizing mechanic all over again.
@StartouchArts24 күн бұрын
Nakarkos truly is one of the most brilliant monsters ever made. It does the EXACT same thing that we hunters do. It hunts other monsters, and uses their parts to create new weapons for itself; so it can hunt ever larger and ever stronger prey to gain newer, stronger weapons. I love it so much.
@duncanrogers1169Ай бұрын
Babe wake up, new mhswoocer vid dropped
@Hollow_StrugglerАй бұрын
I started on monster hunter gen and i followed up with MHGU and I've been a monster hunter fan ever since, so both games are so close to my heart,i wish we got another monster hunter game like them
@josephvickers16727 күн бұрын
I started playing MH with 3U, which I played for maybe an hour and then never played again (I was an idiot), then about 3 years later I got Generations on 3DS and played it for about 6 hours with a friend and then we never played it again (bruh). When I got GU it had been I think another 3 years, I had just moved home from college and hadn't started at a job yet. I played it for several hours the first day with the same friend as Gen and a couple others. Then we played the next day. And the next. And so on. When they couldn't hang out and play it, I was playing it on my own when possible. I played 90 hours in the first 10 days I had it. I LOVE GU SO MUCH
@GRoWlLiX2 күн бұрын
In my opinion Monster Hunter Generations Ultimate is better, because of the Monster List. There are so many Monsters to Fight, well and I like the older Titles more because they're much more unforgiving, ruthless and punishing, make a mistake and you're Monster food. The Newer Titles do much more "Handholding" wich annoys me to Death, because I know where the Series has its Roots. I would almost say that the older Titles are the "Dark Souls" of Monster Hunter. I know that they wanted more players to enjoy the game so they did their best to make it more appealing to the masses, the problem here is i've tried to introduce my friends to the newer Titles and they still complained about the game like "the combat is slow" or "it feels Clunky" even if they played something like the Dualblades or some other "fast paste" Weapons. Alot of people like me just Finished the Games and never touched them again, they're all just get back playing the older Titles because they enjoyed them more, they were more rewarding if you finally Killed that one Monster you got Stuck on for like a Week or so trying over and over. In World/Iceborne or Rise/Sunbreak I pretty much Killed every Monster first try and if the Armor had better stats I killed it over and over until i got my gear but I got no Enjoyment out of it, until much later when the Grind for Gear began, with the Materials having Droprates that were borderline unfair.
@DewMan3124 күн бұрын
My best friend and I have known this was the best one since it came out. It was a day 1 cop and its his favorite game of all time. Worth every cent.