How Tears of the Kingdom FIXED Breath of the Wild

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TheStellarJay

TheStellarJay

Жыл бұрын

The Legend of Zelda Tears of the Kingdom is my new favorite game.
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Game: The Legend of Zelda: Tears of the Kingdom
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@TheStellarJay
@TheStellarJay Жыл бұрын
Video is story-spoiler free btw
@tr_aux
@tr_aux Жыл бұрын
thank 🛐
@GreenPixel-Moosie
@GreenPixel-Moosie Жыл бұрын
Thank
@mattcarney9263
@mattcarney9263 Жыл бұрын
Thank
@thatrandomguy_yt8443
@thatrandomguy_yt8443 Жыл бұрын
You spoiled that I could climb, how could you
@iconiclie
@iconiclie Жыл бұрын
the game has the best comabt
@adithya260
@adithya260 Жыл бұрын
Only Nintendo can make a 9.9/10 game feel like a tech demo by releasing a 20/10 game.
@rockowlgamer631
@rockowlgamer631 Жыл бұрын
I feel it more 7/10, some things could've been better
@laserfoxpro
@laserfoxpro Жыл бұрын
@@rockowlgamer631 well almost all critics gave it a 10/10
@rockowlgamer631
@rockowlgamer631 Жыл бұрын
@@laserfoxpro That's called advertisement, many will listen to critics to decide whether or not to play the game, it isn't 10/10
@Ghost-ul8eu
@Ghost-ul8eu Жыл бұрын
Elden Ring,BOTW and TOTK have shown just how shit western developer open world games are.
@FluffyMustache
@FluffyMustache Жыл бұрын
@@rockowlgamer631That is the case with any game. You really should focus on what it does well and how it outweighs the flaws to determine a score.
@TiltCntrlz
@TiltCntrlz Жыл бұрын
I got all 120 lightroots, and used that to find the shrines I was missing. Then got 152 shrines. Then eventually talked to Robbie, got him back to his lab, and he unlocked.... the shrine sensor.
@timohara7717
@timohara7717 Жыл бұрын
Should've done that earlier
@GeddyRC
@GeddyRC Жыл бұрын
Oh yeah I only found the shrine sensor after about 80 hours lol
@timohara7717
@timohara7717 Жыл бұрын
@@GeddyRC I barely am the game and got it 200 hours in
@10Bendog
@10Bendog 11 ай бұрын
Loved finding the hidden room in the Forgotten temple with all the memories mapped out… after I discovered all of the memories on my own. Or digging out that key thing in Gerudo that required Riju to zap it to uncover the dungeon… before ever meeting her. Especially rewarding when the characters acknowledge it in the game that you’ve already completed the following step.
@Double400
@Double400 11 ай бұрын
I just use the sensors for caves instead
@roboturtle5028
@roboturtle5028 Жыл бұрын
The fact you took down and reuploaded this amazing video because of a typo.... I admire that commitment to quality. Also 100% percent agree TotK improved the wombat system.
@llamadrama1090
@llamadrama1090 Жыл бұрын
Wombat is always appreciated in every game
@marshspy
@marshspy Жыл бұрын
Quality wombat
@CaydenTheCat
@CaydenTheCat Жыл бұрын
I love the wombat system
@lazysloth08
@lazysloth08 Жыл бұрын
TOTK truly has one of the wombat systems out there
@andreabernardinello7754
@andreabernardinello7754 Жыл бұрын
When Link said: " it's wombating time " and wombat everywhere I cried a lot
@launchcodes
@launchcodes Жыл бұрын
At first, recall does seem very situational, but once you get used to it, it's actually really useful. Drop an item off a sky island? Recall. An enemy throws something at you? Recall it back at them. Need to hold a platform still in the air? Recall. You and your car fall off a cliff? Recall. Need to recharge zonai power while on a flying vehicle? Recall it so that it just stays in place while yours zonai cells recharge. Recall may not be quite as useful as fuse or ultrahand, but it is still really nice to have.
@MrPizzadash
@MrPizzadash Жыл бұрын
I was hoping someone would say this. Once you become recall-brained, you can never go back. (unless you use recall)
@E_D___
@E_D___ Жыл бұрын
Dad left for milk? Recall Click on a link online? Rickroll
@TQM470
@TQM470 Жыл бұрын
I use recall far more than i used the Stasis Rune.
@alejandropetit6573
@alejandropetit6573 Жыл бұрын
I still liked stasis more but yeah recall is awesome, I wish I could use it while airborne tho
@SMpro16
@SMpro16 Жыл бұрын
recall feels like using cntrl z whenever i make a mistake and yeet my airbike off a sky island
@Zelologist
@Zelologist Жыл бұрын
i was playing this for like 4 hours and got absolutely NOTHJNG done, no main or side quests, i didn’t get any shrines or anything else but i was completely entertained for HOURS
@zjazjaz
@zjazjaz Жыл бұрын
i didnt get off the sky island until like 5 hours in fr
@Zelologist
@Zelologist Жыл бұрын
@@zjazjaz frr i just kept getting distracted, i couldn’t do anything without getting sidetracked
@timohara7717
@timohara7717 Жыл бұрын
I spent 70 hours with th out the paraglider, halfway through it was out of spite
@palmtreeproductions87
@palmtreeproductions87 Жыл бұрын
@@timohara7717 I tried so so hard to get into the Depths without the paraglider (I didn't go to Lookout Landing)
@speedude0164
@speedude0164 3 ай бұрын
Tears of the Kingdom was a funny case for me cause I'd always dread launching the game due to feeling overwhelmed, but then I'd start playing and be hooked all day. The parts that had me feeling overwhelmed in-game I can safely say were my fault, cause I wanted to have as many of every material as possible so I could go back to my file and mess around with them, and it lead to me searching every corner of every area for every material possible and hardly ever using them, which was really annoying at times. The beauty of this though is that although there are millions of things to do across the 3 layers, how much of it you engage with is entirely up to you. Missed a Zonaite Deposit at an enemy camp? Who cares? There's a damn near infinite amount everywhere else around you. Now that I have my mess-around file, I'm really looking forward to a second playthrough where I don't feel the need to do every single thing; I can imagine how much of a blast that's gonna be.
@MinutelyHipster
@MinutelyHipster Жыл бұрын
9:24 there's also the fact Sundelions are mostly found in the sky, which lets you explore the Depths more. Here you'll find Zonaite, schematics, and the ability to increase your battery, which is sometimes required to get to some islands.
@mustbge0
@mustbge0 Жыл бұрын
Yep. The game design in that aspect it genius. Exploring the sky makes you want to go to the depths, exploring the depths makes you want to explore the sky.
@gigas115
@gigas115 Жыл бұрын
Add to that the underground having zero shields, food items, and cooking pots and it really feels like you've got to prepare to explore it, while also having plenty of rewards for actually exploring it.
@scarletletter6836
@scarletletter6836 Жыл бұрын
From one place to the next: Surface -> Sky, for obvious reasons Sky -> the Debts with treasure locations on the Debts map, Sundelions and a great view on some Chasms from above giving you motivation to jump down. the Debts -> Surface, since you eventually need food, cooking as someone mentioned earlier, good equipment, healing the gloomed hearts and the shrines being connected to lightroots, which are great to see in distance often Afterwards, repeat 😂
@Bonk2027
@Bonk2027 Жыл бұрын
Thanks Mr. Bird man for confirming my opinion that this game is strait bussin
@tr_aux
@tr_aux Жыл бұрын
pin this
@I_was_a_Bullfrog
@I_was_a_Bullfrog Жыл бұрын
No cap
@chocolatemilkman680
@chocolatemilkman680 Жыл бұрын
some would say goated perhaps even with the sauce
@endless7115
@endless7115 Жыл бұрын
Can agree with 4.5. It is definitely a crucial part of TOTK.
@mustbge0
@mustbge0 Жыл бұрын
Something awoke inside me when I first met her. I am forever changed.
@user-bg2bt3vk9h
@user-bg2bt3vk9h Жыл бұрын
Very crucial without it the game would die
@dalcomaroni9837
@dalcomaroni9837 Жыл бұрын
@@user-bg2bt3vk9h fr
@bobosaurus331
@bobosaurus331 Жыл бұрын
Key part of the game, could not live without it...
@amogussussy.4134
@amogussussy.4134 Жыл бұрын
She’s a fun character with a good personality, and never says anything boring. She’s also hot as shit.
@terppa6341
@terppa6341 Жыл бұрын
My only real complaint is WHY DID THEY MAKE THE SAGE ABILITIES ACTIVATE WITH "A" AN ONLY IF YOU'RE CLOSE TO THEM, like after a battle I'm picking up my loot and all of a sudden boom wind and the loot fell somewhere I can't go and in fights great Sidon can give me a shield/projectile, would be great if I could activate it in a fight with out having to hunt him down.
@timohara7717
@timohara7717 Жыл бұрын
Just destroy them
@Sqk.
@Sqk. Жыл бұрын
i know, that and the house room limit are my two big gripes about the game. not including gameplay, i’m sad that they removed kass.. but kept his little house thing and the rest of his family and even have him mentioned by NPCs
@draconomega
@draconomega 11 ай бұрын
​@@Sqk.the house limit, for one should be 20 not 15, second the fact that you can't choose color nor roofing is a disgrace, third WHY AREN'T THERE ANY WINDOWS.
@faith.W
@faith.W 9 ай бұрын
they should patch in a limit of 30 and new design imo.@@draconomega
@LucasL-il6dz
@LucasL-il6dz Ай бұрын
I just had sage abilities turned off.
@cappachino20
@cappachino20 Жыл бұрын
When I started this game I made a pretty moronic decision to try and beat it without any upgrades (except battery life) and man. Was it an adventure. Completely doable, made me think outside the box and gave me all the tools to make that box a death machine. So fun
@chargegarg8234
@chargegarg8234 Жыл бұрын
Definitely trying that on my second playthrough!
@17poolio
@17poolio Жыл бұрын
how did u get the master sword?
@cappachino20
@cappachino20 Жыл бұрын
@@17poolio Ah so any story progressive things that needed hearts/stamina I went an upgraded the get those things done. Once I did those things, I sold everything back to the demon statue. So there IS an asterisk next to my claim. But every dungeon, boss fight, and final dungeon/boss was done with 1 wheel and 3 hearts 😁
@chargegarg8234
@chargegarg8234 Жыл бұрын
wait but you dont need it to beat the game right?
@cappachino20
@cappachino20 Жыл бұрын
@@chargegarg8234 oh no not at all! I just wanted to for my own sake and I wanted every other advantage I could get It definitely helped lol
@lumonade7408
@lumonade7408 Жыл бұрын
i don't really think rewind was that situational through my playthrough, honestly i used rewind very very often outside of shrines. Its very very useful for gaining height, and also rewinding objects in case you drop them, you can raise a platform up to help you get more height to use ascend in places where you otherwise weren't able to, you can just use ascend in general to get on a platform you've rewinded to gain height, you can use it to cheese a lot of things. Even in shrines, it was a very very useful thing because it gave me so much more freedom to solve all the shrines whiich isn't as useful for people who didn't wanna complete all shrines, but i found it pretty useful. I think rewind and autobuild were probably my most used abilities in the game. I just think its something that requires a bit more creativity.
@everald
@everald Жыл бұрын
Bonus, kill octorocks instantly
@MrStatement
@MrStatement Жыл бұрын
Yeah Recall is honestly just as useful and versatile as all the other abilties.
@orchidaflame
@orchidaflame Жыл бұрын
I used it to harass the Talus bosses. Don't throw a rock at me if you're not prepared to take a rock thrown at you.
@Doodle1678
@Doodle1678 Жыл бұрын
⁠@@orchidaflameyeah exactly that’s why it’s actually a very useful ability not only does it have uses in Puzzles but also in the combat
@boneless70
@boneless70 Жыл бұрын
i also like that you can recall projectiles enemies sent at you back towards them
@virginactivity2977
@virginactivity2977 Жыл бұрын
Honestly without rewind id lose so many weapons, constructs like the hover bike, not be able to climb multiple things, and transporting is so much easier, plus octos literally get trashed on if you recall their shots its so cool, underrated ability fr
@orchidaflame
@orchidaflame Жыл бұрын
Picked up the game around a week ago, and I'm CERTAIN I've already put 50 hours into it. It's the kind of game that I think about even when I'm not playing it, and that's the kind of game I love. It's rare that I want to 100% a game, but I think I'll do it with this one. Now let me check how many Korok seeds there are- _dies inside_
@Karlach_
@Karlach_ Жыл бұрын
Final Fantasy 16 is better and will win GOTY over this mid game I guarantee it
@halo2bounceguy
@halo2bounceguy Жыл бұрын
Those seeds are why I'm glad there are save game editors
@Sqk.
@Sqk. Жыл бұрын
you can check your ingame playtime if you go on the switch account you’re playing it on
@orchidaflame
@orchidaflame Жыл бұрын
@@Sqk. Within the first 10 days it will say, "First played (x) days ago". I can see I got well over 50 now though.
@yapflipthegrunt4687
@yapflipthegrunt4687 Жыл бұрын
@@Karlach_ cope
@joffa99m44
@joffa99m44 Жыл бұрын
That last point is something I'm waiting for as well in future zelda games. Dungeons and active storytelling.
@DesTr069
@DesTr069 Жыл бұрын
I thought Purah lmfao
@batjuan6670
@batjuan6670 11 ай бұрын
Agreed and I also share his sentiment of just put a link between worlds on the switch, that game was so good take the good parts of totk and the good parts of that game... I could only imagine.
@bigbillywillysgrandadventu7737
@bigbillywillysgrandadventu7737 2 ай бұрын
ACTiVe StOrYtElling
@Patrick-xs6zw
@Patrick-xs6zw Жыл бұрын
I also want to talk about earthwake, this is an ability that is completely optional, coming from one of the coolest locations (I say one of because almost every location is cool), and a really fun minigame about beating up yiga. The fact that it lets you attack in the same way as blademasters, and that it doesn't use any durability is so cool to me. The fact that it isn't completely useless since you can use it to attack from a far or hit stun enemies, but also doesn't replace any existing combat mechanics is really good game design. Also, it does funny ragdoll when you hit someone
@Mabra51
@Mabra51 Жыл бұрын
haha ragdoll go brrrr
@draconomega
@draconomega 11 ай бұрын
i whish it did a bit more damage tough, even if it's cool it's kinda of obsolete by the time you get it.
@Mabra51
@Mabra51 11 ай бұрын
@@draconomega Yeah, it looks cool but is completely useless.
@amazonbox8717
@amazonbox8717 Жыл бұрын
Recall can be used to help start wings. You use ultrahand to hold it in the air for ~5 seconds, then put it down, get on it, and use recall to lift it up and fly
@lasercraft32
@lasercraft32 Жыл бұрын
I'd like to note that the arrow fuse menu is way easier to navigate if you switch the sorting type depending on what you're looking for. I keep it set to "by most used" the majority of the time, but switch to "by fuse attack power" when I need a monster horn, and "by zonai devices" when I need... y'know... Zonai devices.
@SirStrikeFreedom
@SirStrikeFreedom Жыл бұрын
3:30 No one gonna talk about how this man created a torture chamber? No? Ok
@Supernova4297
@Supernova4297 Жыл бұрын
5:50 that’s why you use gibdo bones, which are destroyed after one hit
@icelaenl
@icelaenl Жыл бұрын
"The Legend of Zelda: Tears of the Kingdom is NOT a sequel." damn, dropping the deep insights from the jump 👀
@shiranuithewolf8559
@shiranuithewolf8559 Жыл бұрын
rewind may be more situational than stasis but it works extraordinarily better in tandem with the new abilities, and I use it way more than I thought I would
@super_dude00
@super_dude00 Жыл бұрын
placing a marker and ending up on the complete opposite end of hyrule is the best way to describe this game
@steecheeful
@steecheeful Жыл бұрын
All your “good weapons” use pieces of monsters that you kill. I have never once felt cheated for raiding an enemy encampment since I always walk away with some solid monster parts to fuse. Plus it’s fun af
@ikmart112
@ikmart112 10 ай бұрын
My main gripe about the game is I never was a "builder", I could only play minecraft for so long and such. I don't really have a minds eye and anything I craft in games like Tears are...wonky and malfunctioning at least. So I feel like a whole major side of the game is locked out to me, since they reeeeeeeally seemed to lean into building things.
@t.j.salmon1278
@t.j.salmon1278 Ай бұрын
This is what we call an opinion I’m also no creative
@speedude0164
@speedude0164 Ай бұрын
I'm the same way, and I could more easily get into games like this and Subnautica because of how much simpler they are. I find with this game, engaging with Ultrahand in the specific ways the game points you towards will let you complete all quests relatively easily. Going above and beyond with it just adds an extra layer to combat and exploration.
@SoupyMittens
@SoupyMittens 10 ай бұрын
The biggest problem I have with the game is that its just too similar to BOTW, as someone who has spent a ludicrous amount of time in BOTW (430 hours, on a single save), the game gets boring in about 30 hours because I've pretty much already played it.
@colecube8251
@colecube8251 4 ай бұрын
yeah, same. i feel like the only reason people enjoy this game is because they havent played botw in years. all the new additions didnt do enough for me after like 20 hours. (plus i feel like they didnt add as many combat options as people say. people always use the same like 3 examples (puffshroom, muddlebud, building a death machine) which yes! are fun! for like, 3 hours.)
@speedude0164
@speedude0164 Ай бұрын
I played through Breath of the Wild again right before Tears of the Kingdom, and I had a great time. Not to take away from your sentiment, but I find the game is only really the same in more surface level ways like the map and format to some extent. Otherwise, the actual content in the various quests is completely different, and things like Hyrule Castle and the Regional Phenomena do a great job playing on your knowledge of how these places are supposed to feel. Things like the enemy camps I can see feeling too similar, but they had enough new idea with them that it didn't bother me.
@violetaa_aa
@violetaa_aa 5 күн бұрын
did you just not touch 90% of the new content,
@OpXarxa
@OpXarxa 11 ай бұрын
A couple things to mention, that actually soured me on the game. -while on paper, the combat options are great, on practice, they're kinda worthless. The "boring" way to fight is by far the least wasteful one, specially with how abundant weapons are anyway and how the attachment modifiers made it so there's no real super good weapons anymore. Using zonai weapons is largely more of a waste than just breaking a handful of regular weapons with a horn that you'll replenish in no time anyway, and the other gazillion options to trivialize combat, such as ice wands or befuddling flower arrows for example, are really only worth using for encounters you are underpowered for or when you have so many of them that the waste doesn't even matter. Those combat options would have actually been good in a game where base combat was difficult enough to make that trivialization valuable, however; god, I'd kill for having such consumable cheats in a fromsoft game. Here, though, they're only really worth jack while your armor is made of toilet paper. -The content density in the map is actually a massive minus, and I don't get how nobody seems to understand that. "So much to do! So many distractions!" isn't such a great thing in a game that's already this massive in size. I very much enjoyed all the white space in BOTW! Traveling had the same kind of chill energy than going to the next boss in shadow of the colossus. I could just enjoy the trip for the journey, while loosely keeping an eye on the destination, enjoy the short occasional distractions when I found any, and know I'd sooner or later make it to whatever destination I was heading towards... but more sooner than later. In TOTK, it feels like I can't walk five steps without some sort of distraction, and while the fact that most of them are cool shit means I can't just ignore them, there's so much *distraction* that, when I'm trying to go somewhere, it just becomes incredibly fustrating instead; the journey to rito town would have taken me one afternoon in BOTW, it took me a whole 3 days in TOTK, and even though none of the content wasn't individually enjoyable, it very much felt like the game was stalling me and wasting my time instead. Specially towards the end of the playthrough, the "WAY too much of a good thing" feeling was immense.
@Joshh-uk1ww
@Joshh-uk1ww Жыл бұрын
The things that stood out to me were, multi layered combat, using the abilities together, and how the over world is designed around the cheese. Early on in my playing time I found a hat that let me mingle in with the Bokoblins, I hang with a bokoblin gang until I notice next to it is a robot camp, I go to fight those robots and I start getting my ass kicked, then the Bokoblin’s start fighting the robots on my behalf, THEN THE FUCKING TREES SPURT OUT OF THE GROUND AND START FIGHTING EVERY SIDE! Me and the Bokoblins won and I ended up giving them meat as a reward. Situations like this happen all of the time. Along with using abilities in combat it means there is a feeling of choice in every combat scenario, and the minions you gain along the go a lot further in creating the sense that when you fight something it isn’t just some random fight, it’s a fucking war out on the fields on hyrule. The world feels alive and layered, everything has a reason for being there and shit connects together. Speaking of connecting together, the abilities. The problem with abilities in BOTW is there’s never a reason to use them together. They are all situational at best and never useful in combat outside pausing dudes. In TOTK, I constantly find myself using stuff like ultra hand and rewind in tandem not just for shrines but in any situation, using every ability together and never failing to find a use for them because the world is centered around it. This is because lastly, the world is designed around the cheese you create. Using the abilites can feel like cheating, but then you realize every small detail of the world is designed around letting you cheese. Any shrine that teaches you how to use a zonai tech in a certain way is going to have that same tech outside and the nearby terrain is going to be built for you to use it which will lead you to something else new no matter what you do. The amount you like TOTK is completely based around how much fun you allow yourself to have.
@timohara7717
@timohara7717 Жыл бұрын
Wow
@mindfulselfindulgence
@mindfulselfindulgence Жыл бұрын
8:20 The best part of this is that it gets you asking ‘What else could I be missing?’. And that moment is probably the most important one in the entire game.
@yazeldafan
@yazeldafan 9 ай бұрын
Not for me. BOTW have a density problem but TOTK tried to fill this with busy work and even more copy pasted content. So in the end the solution was a problem bigger than the original. Fusion was the same. They tried to solve weapon problem and now in addition to weapon breaking I need to fuse stuff to have decent durability.
@OChunks
@OChunks Ай бұрын
Not a word of what you said made sense.
@ehmaree
@ehmaree Жыл бұрын
0:32 The fact that I grew up using the Chamorro word for boobs that starts with an S makes this ten times funnier.
@stolenmonkey7477
@stolenmonkey7477 Жыл бұрын
What is the chamorro word for boobs
@ehmaree
@ehmaree Жыл бұрын
@@stolenmonkey7477 Susu
@zandromex8985
@zandromex8985 Жыл бұрын
Apart from the many, many other things the game does phenomenally as other people have said, I'd like to mention something that really stands out to me, and that is the investigation. There's this huge overlaying mistery which is the Zonnai and what is their deal and EVERYONE is trying to weigh in on this one. And you can collaborate with the npcs by performing the difference side quests, and even the main quests. Even the freaking Yiga clan is trying so hard in the investigation and that makes them feel so much more realistic. It makes the world feel so much more. organic and alive.
@loki-mon
@loki-mon Жыл бұрын
Fun fact! The shrine detector is actually in the game! It just sounds SO much better. It has a more wood-quality sound rather than the digital sound, which is much better on the ears
@soupy4175
@soupy4175 11 ай бұрын
Wdym its in the game?
@faith.W
@faith.W 9 ай бұрын
u can get it from robbie@@soupy4175
@CreamIc7
@CreamIc7 Ай бұрын
​@@soupy4175it's in the game what else
@manoelBneto
@manoelBneto 7 ай бұрын
Recall is the brokest of the runes. You can cheese so much stuff with it it feels like cheating sometimes. - Move/hold something with ultra hand and recall to make a floating or moving platform you can ascend onto. - Recall flying vehicles to recharge while on them. - Grab items that fell off a ledge, even at huge distances (recall's range is insane). - Throw stuff back at enemies. - Cheese "I need to reach my friend" Koroks with stake-fused arrows: go to their destination, shoot a stake near the victim, fuse them to the stake, recall the stake.
@speedude0164
@speedude0164 Ай бұрын
I remember seeing someone play the Shrine where you have to build a sand mobile to reach an orb that gets launched to the other side of the room, and he just quickly used Recall on the orb and brought it right back over to him, skipping like half the Shrine. My mind was blown.
@dionysuswinecult1495
@dionysuswinecult1495 Жыл бұрын
i love that eventually you do get so many monster parts that it’s fine if you fuse a silver enemy horn to an arrow
@deathgunnergaming5129
@deathgunnergaming5129 Ай бұрын
Personally I love breath of the wild storyline ❤ I think it's better than tears of the kingdom
@obxurity
@obxurity Жыл бұрын
recall has been really helpful for the times i accidentally drop the green stone, and my hover craft from making a bad landing. it's definitely one of my favorite abilities :)
@obxurity
@obxurity Жыл бұрын
also, there is a good reason to fight enemies. especially KEESE. GIVE ME YOUR EYEBALLS
@_lensi_4169
@_lensi_4169 Жыл бұрын
Something really weird about the weapon system is that the damage stat of weapons shown in the menu is actually not correct. The damage stat of swords is correct but the damage of spears is actually multiplied by 0.75 and the stat of broadswords is increased by 5%. If you wanna know more about this i recommend Croton's new video. Because of this they probably removed that you can see how much health the enemy really has because that would reveal the lie. My theory on why they did this is that they didn't want spears to seem overpowered because of their faster speed. Definetly a weird decision by the developers.
@mixtressreve
@mixtressreve Жыл бұрын
Uhh, you've got it the wrong way around. Spears are multiplied by .75, and are WEAKER than listed, while heavy swords get multiplied by about 1.05, making them STRONGER than listed.
@_lensi_4169
@_lensi_4169 Жыл бұрын
@@mixtressreveOh ok i just googled and you are right. I guess Croton was wrong because i only said what he said in his video
@timohara7717
@timohara7717 Жыл бұрын
Strange
@kittentamer2164
@kittentamer2164 5 ай бұрын
Late but the Depths and Surface Shrines being linked is the single most gigabrain thing ever because both maps inform eachother. You are essentially rewarded twice for each discovery relating to the fast travel points, which are also inherently useful due to fast travel. I can only get so excited, or so I thought, until I realized how incredible of a feeling this is.
@speedude0164
@speedude0164 Ай бұрын
This is such a minor thing, but I was so happy when I started going for the final few Shrines and realized I can just use the Lightroots to find all of them instead of Google Images like I'd do in Breath of the Wild.
@jaketbone7145
@jaketbone7145 2 ай бұрын
I hate how the Champion's Tunic no longer shows the hit points of the enemies in ToTK.
@pablorojas6219
@pablorojas6219 Жыл бұрын
10:31 As a man named Pablo myself, I assure you this is one of the most tragic happenings ever.
@michamalinowski2975
@michamalinowski2975 Жыл бұрын
The deal with using materials for arrows is that some of the stuff that doesn't make as good a weapon - like Lynel Hooves for example, makes EXCELLENT arrows. So you're basically supposed to be using those secondary materials from monsters as arrows, and using horns and stuff for weapons :)
@MrStatement
@MrStatement Жыл бұрын
This video basically sums up my feelings towards the game, Nintendo somehow managed to follow up a phenomenal game with and even better one and I'm absolutely captivated by this world they have created. I also think something that really shows that the quality of the game is phenomenal is that all of my issues with the game are minor ones like the way you fuse arrows and some of the sage abilities. This game is just masterful.
@nateeverett1646
@nateeverett1646 Жыл бұрын
The Sequelitis vibes are so strong with this one. Especially the “in a game about climbing mountains!” Well done
@canaira
@canaira Жыл бұрын
Yeah the whole video just feels like either a parody of sequelitis or just stealing someone else's style as his own
@GerasSB
@GerasSB Жыл бұрын
@@canaira yeah imo he didn't go far enough in either direction to make his intention clear. The references are so prevalent and constant that they're obviously not coincidences, but they also aren't made a big enough focus to feel like a parody.
@Mr_Mimestamp
@Mr_Mimestamp Жыл бұрын
0:39 rewatching this video and just noticed the amazing transition here
@StevoDesign
@StevoDesign Жыл бұрын
By the way, you're supposed to use monster horns for weapons and basically every other monster part (claws, nails, fangs, etc) on arrows. That's why they're so much more common drops than the horns. You get a big power bonus in each case.
@Gunghia
@Gunghia Жыл бұрын
I do miss silver and gold enemies dropping gems in botw, because it made getting rupees and upgrading armor way easier.
@ziggyfrancisco
@ziggyfrancisco Жыл бұрын
"I wanna freeze shit and ride it across the map" Might I introduce you to rockets?
@SpainLord
@SpainLord Жыл бұрын
Just finished the story the other day after 175 hours and i still have so many things to do Also the map givew a percentage of how many things/places you have seen and i was at 60%,turns out there were HUGE areas of the world i have missed and several mines i didnt find yet its mind blowing
@timohara7717
@timohara7717 Жыл бұрын
You reached all the way to 60 percent? Wow
@vlionheart
@vlionheart Жыл бұрын
Great video, I would just add that recall has a lot of uses when you start getting creative. Besides for combat I've seen people use arrows, wood and recall to reach places that ascend can't help you climb.
@lumanae
@lumanae Жыл бұрын
Sincerely, thank you for talking so fast. You could've been annoying and made this an hour, but instead it's a condensed experience that kept me dialed in the whole time. you're very genuine in the way you narrate and it's nice!!!
@drawbyyourselve
@drawbyyourselve Жыл бұрын
What Iove about the game is, that it gives value to the little moments and side quests. There are some quests that are just give 5 items and its over, but then there are quests that have unique animations or cut scenes where characters feel alive and are not just set dressing. Usually people rush through games but totk has so many moments where you can just take your time or the game sometimes makes you take time. That and my horse commited sui*redacted* by walking of a cliff before I found a stable.
@yis8fire
@yis8fire Жыл бұрын
This is a dedicated KZbinr, he re-upload a new video just to add a few more things Keep the good work jay
Жыл бұрын
9:55 **gasp** THE LIGHTROOTS AND SHRINES ARE MIRRORED??? OH MY GOD
@EduardoTyrannyth
@EduardoTyrannyth 11 ай бұрын
If they fix the temples with small and big key, put an instrument and come back with old itens(boomerang /hookshot and stuff) I ll be the happiest man alive
@back1287
@back1287 Жыл бұрын
3:48 I think you can whistle to make the summons go towards you
@ILikeWafflz
@ILikeWafflz Жыл бұрын
I think the weakness you might be seeing in recall is mostly from not realizing when you can use it, as I can see 70% of the comments are saying lol I do miss stasis though, and, believe it or not, _I_ used cryonis _all_ the time as a quick way to cross a river (I got a pretty efficient pattern going with that), a handy way to start bullet time or to just make a platform to shoot arrows from in general, and the bullet-time object launch was a lot of fun Imagine how busted having _all_ of the abilities would be; yes, including magnesis because while ultrahand is better because you can grab _anything_ and rotate it, magnesis would shove stuff around with great force while ultrahand plummets if anything is on top of what you're holding unless you attach it.
@salmonbamminfish2925
@salmonbamminfish2925 Жыл бұрын
Personally I think recall was added because of how annoying it is to drop something while on sky islands
@cokekoko9264
@cokekoko9264 Жыл бұрын
this was such a fun video. your jokes are hilarious and the pacing is exciting! So sad to see you have only 185 subs, now u have 186 ^_^
@AmirAli-bl4fp
@AmirAli-bl4fp Жыл бұрын
I think you meant 185000 to 185001 lol
@cokekoko9264
@cokekoko9264 Жыл бұрын
@@AmirAli-bl4fp Hahaha I'm just messing around i know he's got tons of subs. It's a silly joke i like to make with big creators to keep them humble
@symmetry8049
@symmetry8049 Жыл бұрын
You complain about recall not being good enough. I just want to say.. 2:50
@RedEquus
@RedEquus Жыл бұрын
I feel like I live on another planet. I think I'm the only one who was dissatisfied with this game. I want to love it but I just cant see passed its flaws.
@summerycast7936
@summerycast7936 Жыл бұрын
You definitely aren't alone. If you seek any video disagreeing on the overwhelming positive sentiment, you'll find others not thrilled with ToTK as well. A couple of common points brought up is that the map is largely the same as BOTWs, lack of true Zelda dungeons, and lack of enemy variety. Some also hate Zonai devices and think it ruins the aesthetics of what makes a Zelda game. For me, I largely enjoy it and can spend hours doing whatever, but I do wish there was more enemy variety and a new map to explore aside from the underground one. That and the champion abilities are good, but the way of activating them needs a rework.
@Exl6243
@Exl6243 Жыл бұрын
I miss Remote Bomb. It was the main way to defeat Molduga. Now, trying to defeat Molduga feels clunky.
@slimeriley
@slimeriley Жыл бұрын
Me when triple shot bomb arrow in botw
@DiaomBayet
@DiaomBayet Жыл бұрын
Time bombs and you can create sounds then go and use bomb fruits.
@danganidot
@danganidot Жыл бұрын
9:58 IS THAT SAYORI’S SUICIDE I HEAR?!?!? ( sayonara was playing in the background if you couldn’t tell )
@summerycast7936
@summerycast7936 Жыл бұрын
There is a way to follow the memories in order, but you gotta visit a certain Temple, snapshot the order of the insignias shown, and then seek each insignia out in order. In conclusion, chances are you'll find them out of order unless you go out of your way to seek them in order. You can also just... Look them up online, I guess.
@LuisRivera-jy9zl
@LuisRivera-jy9zl Жыл бұрын
I really hated the memories on BOTW because there was no way to know the order and I really don't like looking online for shit the game should tell me in the first place, so finding that temple and the order of the memories made such an improvement for me, I really loved the memories on this game just because of that temple. Looking for and marking the crop circle thingies on my map was fun, plus it incentivizes exploring the whole map in a better way than just going to each stable and talking to that dude who gave you a hint
@anasshahid224
@anasshahid224 Жыл бұрын
Zelda Tears of the Kingdom is amazing, having so much fun playing it, super addictive, the graphics are beautiful and colorful, the sky area, underground, surface of Hyrule, the map is massive and a joy exploring it for hours, so much fun and stuff to do, absolute masterpiece 👏👏👏👏
@rileyallen489
@rileyallen489 Жыл бұрын
You should never hit the point where you say, "I'll check that room later in a game about checking rooms." Wise words lol
@coltforceplayer
@coltforceplayer Жыл бұрын
I cannot believe that curved Lizalfos horn that makes weapons into Scythes are held backwards by Link
@Aerie1405
@Aerie1405 Жыл бұрын
I really think the biggest improvment to the combat in this game is how it encourages you take advantage of all the tools it gives you by increasing the challenge, the fact that everything in the depths makes you lose you max hearts makes you do everything you can to avoid getting hit at all, and the best way to avoid getting hit is to use the zonai tools or fuse to get elemental hits that do crowd controls. Botw also gave you a lot of tools but the game doesnt keep up with how powerful you can get. By a certain point you have no reason to do anything other than doing basic melee attacks with the highest damage weapon you have.
@omri_kaplan
@omri_kaplan Жыл бұрын
יא מלך
@vizor4067
@vizor4067 Жыл бұрын
Recall has been very useful. Holding a platform up for a bit, letting it fall down and recalling it to use as a makeshift floating platform to ascend to is the best example for this. This can be used for vehicles/items that either have fallen out of the sky or down hills or swept in the water. You'd argue that it's still situational but I have found more fun using recall than stasis. In both normal gameplay and doing weird shit with it.
@Nuka-Lucas
@Nuka-Lucas Жыл бұрын
8:43 has the exact same energy as "Eh, I'll check that room later, IN A GAME ABOUT CHECKING ROOMS!!!
@ToothlessAndrew
@ToothlessAndrew Жыл бұрын
“Oh I’ll check out the mountain later in a game about checking mountains” is a nice reference to the “in a game about checking rooms” bit in the LoZ Sequelitis video.
@AzariahWolf
@AzariahWolf Жыл бұрын
3:05 THANK YOU! I've seen these boring individuals and they drive me crazy. I actually enjoy using melee against certain encounters, but I'm fully aware of and happy to use my other options as well. I cannot fathom the depths of the stupidity behind some of the negative takes I've seen.
@kokirij0167
@kokirij0167 Жыл бұрын
Honestly, I disagree on your solution for the fuse menu for one simple reason: Skyrim had the PERFECT solution with favorites. Just lemme.... lemme say "Give me this premeditated (by me) list of items I would actually wanna fuse to an arrow" I love the meat arrow memes but for some items there is just no reason to fuse them to an arrow. Let me skip those....
@lumonade7408
@lumonade7408 Жыл бұрын
my most used menu was the one that had "most used" items on them. Only downside is what you need isn't always your most used item.
@kokirij0167
@kokirij0167 Жыл бұрын
@@lumonade7408 My problem is that I like the utility of y'know, utility fuse materials like chuchu jellies but whenever I change the arrow fuse menu's sorting, it also changes my regular inventory's sorting. Which I like sorted by fuse damage
@DarylTalksGames
@DarylTalksGames Жыл бұрын
8:16 - *Breathlessly sputters* "I was just walking... WHAT?" I felt that lmao
@asrix
@asrix Жыл бұрын
was waiting for you to make a video like this!
@kuremenze4861
@kuremenze4861 Жыл бұрын
you make a better done review review video in 12 minutes than many youtubers need an hour
@Bubblenuts13
@Bubblenuts13 Жыл бұрын
I think rewind is one of the most useful even outside of shrines. I use it all the time.
@johuk8699
@johuk8699 11 ай бұрын
this scratches the same itch in my brain that sequilitis used to, love the style of your vids
@theendofthestart8179
@theendofthestart8179 Жыл бұрын
You have no idea how hard I just screamed “use recall dumbass” at 2:50 I’m getting evicted from my apartment I screamed so loud.
@pif-pof
@pif-pof Жыл бұрын
i still can't believe how almost no one is talking about the 1 second delay when switching items/weapons
@lencysoup
@lencysoup Жыл бұрын
yeah same here, I just see no reason for it
@lumonade7408
@lumonade7408 Жыл бұрын
i didn't even know tthis was a thing. I had zero problems with it from my personal experience
@summerycast7936
@summerycast7936 Жыл бұрын
Huh? Well, there is a delay, but I don't find it distracting. It feels on point when I want to bring it out too.
@pif-pof
@pif-pof Жыл бұрын
the reason it stick out to me is because after developing muscle memory with botw i wasn't able to replicate the movements in totk
@vorobuh_the_1
@vorobuh_the_1 Жыл бұрын
In my opinion the memories in this game are the worst part of the game. Instead of expanding on the story and giving you extra character interactions, they somehow managed to make almost every single one of them feel like spoilers. They reveal major plot points that you would discover by yourself by just playing the main story anyway and undermine every reveal in it with no regard for pacing and mystery. (SPOILERS AHEAD) Mineru is a Sage whose soul we will summon? She says she can do that in one of the memories and you can see her soul enter the Pad before you even know there’s another Sage. Zelda is the dragon? They reference it like seven times and its extremely obvious even before they straight up show you her transformation. That also undermines Ganon’s final form because of course he was gonna turn into a big dragon to get more power if the option is there.
@hippotripo6145
@hippotripo6145 Жыл бұрын
They really should have had it so that characters say different things depending on what order you do the main events. I don’t need to hear vague details about Raurus sacrifice when I already saw a whole cutscene of what happened. You go to one town and they straight up say that someone is impersonating Zelda, and then the next they just go “Hey somethings kinda fishy with her.” The mysteries are so disjointed.
@shun22222
@shun22222 Жыл бұрын
as much as I can see your point i respectfully disagree. It was a magical experience to seeing the order of geoglyphs in forgotten temple and track them down in your journey to see what happened next and a few twists suprised me too. I actually even cried in the last one ngl
@natesamadhi33
@natesamadhi33 Жыл бұрын
@@hippotripo6145 Exactly; if you just so happen to find the tear-memory that showed Ganon using the Zelda-puppet, that would kill any mystery about the Zelda-puppet in the present-day story. Also, this is why the whole "silent protagonist" thing with Link doesnt work in a story: if Link saw a memory that SHOWED Ganon using a Zelda-puppet, AND Link already went to a town where people said Zelda wasnt acting like herself, AND since Link is so close to Zelda that he would know its out-of-character for the real Zelda to do this weird stuff, then the smart thing for Link to do would be to defend Zelda's reputation & tell people the truth when he hears more people bring it up later. But nope; Link acts just as passive and clueless as everybody else. I was yelling at the screen like "SAY SOMETHING! YOU KNOW ITS NOT ZELDA!"
@eli3998
@eli3998 Жыл бұрын
Counter point: have you seen Gannon's face when he got the tear? Shit was halarious
@rockowlgamer631
@rockowlgamer631 Жыл бұрын
​@@eli3998 while that point was ok, still would've been better to experience first hand compared to seeing a memory
@Invalenth
@Invalenth Жыл бұрын
Omg i remember i lost a zonai part on the water temple and i just jumped off the thing lmao
@miguelmaginoo4905
@miguelmaginoo4905 Жыл бұрын
I felt that when you said "you could stumble upon things by accident". I did so with the last sage quest. Lol.
@absolutezerochill2700
@absolutezerochill2700 Жыл бұрын
2:36 In botw all you had to do to fix rusted weapons was feed them to an octorok since you can now tell what normal weapon it should be, I'd assume you could do the same for high tier weapons Am I correct?
@mingolfssonjr3891
@mingolfssonjr3891 3 ай бұрын
Octorocks gives modifiers to the weapons now like extra damage. You can find pristine weapons(fixed weapons) on special rock piles with ghosts on in the depths
@pokekura1239
@pokekura1239 Жыл бұрын
I see jay is still a man of culture
@EmgoFilms
@EmgoFilms Жыл бұрын
Those subtle references to Egoraptor's OoT rant were incredibly well placed lmao
@yusufay1673
@yusufay1673 Жыл бұрын
9:56 You mean roots on the underground shows the locations of the srines on the surface? That's so cool i have to check that
@Backfisch5927
@Backfisch5927 Жыл бұрын
3:43 So the old abilities were a fan, a better shield, an aoe attack and an extra life. Now we have a fan, a better shield, a better bow in an aoe and a cannon.
@AlexEgiyan
@AlexEgiyan Жыл бұрын
Can’t wait for the DLC
@GIRGHGH
@GIRGHGH Жыл бұрын
It's actually pretty easy to do the memories in order this time because there's a place very close to the start that straight up tells you.
@amog8202
@amog8202 Жыл бұрын
5:25 press Y for sorting by either highest atk or most used. Also Gibdo Bones do 40 damage and break in one hit, good for arrows
@Punkpsychobilly
@Punkpsychobilly 5 ай бұрын
I feel like a lot of the people saying that TotK sucks are Zoomers who were kids when they played BOTW. It was most likely their first zelda game and they have a lot of nostalgic love for it, and don’t yet realize that the nostalgia is what somehow makes BOTW better in their minds. I was a kid when the original came out on NES, so I was well into my adult years when BOTW came out. It’s a good game, I’d say a 7/10 at most. Nowhere near as deep an open world game as an elder scrolls or fallout game, but fun nevertheless. TotK vastly improved just about everything as far as I’m concerned. Complaints about the reused map are kind of silly, since enough time had passed for me and my old brain to have forgotten much of it since BOTW. I often think that if Bethesda made a new elder scrolls game and you were able to once again visit Skyrim, I wouldn’t be one bit disappointed if the same map was reused, albeit updated. It’s like revisiting an old friend. The depths are awesome, I loved exploring them. The vast creative options for Zonai devices provides endless hours of entertainment. I realize that a lot of people probably hate that, but I didn’t. The weapon durability is improved, the fuse ability is top notch and was exactly what was needed to breathe new life into what was one of the biggest flaws in BOTW for me-the combat system and stupidly low weapon durability. I love how TotK does not hold your hand and put quest markers on every single spot you need to go to advance the quest. Once again, probably because I like the old school challenge of figuring things out. My 11 y.o. son hates it lol. I’ve been a Nintendo fan for most of my life and when they get something right, they really are still a amazing developers. Props to them for listening to the feedback and improving the sequel (with no social/political narratives). God knows you’d never get that from another AAA developer nowadays.
@azzy-551
@azzy-551 3 ай бұрын
most people who dislike TotK also don't like BotW. But there are valid reasons why someone might like BotW more than TotK BotW isn't my favourite zelda game but I think it's at least a 8/10 because it has a much stronger identity than TotK. Every part of BotW was designed for a specific thematic and narrative goal. Everything down to the music and the landscape IS botw. The story is character driven following zelda's struggle with her duty and identity in the pre-apocolypse. It's not only more interesting, but it actually works when told non-linearly. The divine beasts were mechanically interesting despite being thematically similar. If TotK was only improvement to BotW then I would agree with you, but it really messed up a lot of this. The music doesn't really fit the tone properly. BotW was relfective and calm while TotK is more disruptive, but TotK still has BotW's music which creates some thematic dissonance. The story is more of a plot. Like it was not very interesting at all. They really banked on the mystery holding your attention which would've been fine if you couldn't spoil it for yourself by watching a memory out of order. The dungeons were thematically interesting but failed to live up to the puzzles of the divine beasts. The shrine puzzles are pretty much all: "use ultra hand to make a thing". I appreciate the improvements that TotK added. The combat is definitely more interesting and less annoying. The combat shrines are way better. The uh... um... yeah that's all I got for improvements. I also feel like TotK failed to address the lack of substantial rewards in BotW. In both games, the only real progression items you get is clothing. But TotK reused way too much dlc clothing and didn't add enough new items to offset the larger map. So you end up with meaningless rewards that are a slog to get but are the only meaningful progression in the game besides shrines and the main story so you do it anyway. TotK feels like it should be a direct improvement over BotW at a glance, but it isn't improvements across the board. I like TotK, I sunk a lot of time into it. I got all the shrines, I got all the caves, I did all the lightroots. And I can honestly say, I've never wanted to replay a game less. Which is kinda sad because that did not happen when I completed BotW several times. oops forgot to take my nostalgia classes off. All my points are invalidated. womp womp.
@jakedub58
@jakedub58 Жыл бұрын
I love totk, don’t get me wrong, but I feel like Breath of the Wild had a better vibe to it. In totk when Zelda went missing into a giant underworld hole and link was almost killed people were just like “well that happened”. In botw the people set up the story as this horrifying legend of a creature which had emerged and threatened all of their lives. It felt like you had a meaning and a purpose that you couldn’t ignore. You WANTED to fight Ganon and avenge your old friends in botw, in totk it felt like more of a chore. The whole game just didn’t take itself seriously enough. Still a 9/10 game though
@shago90
@shago90 Жыл бұрын
I went into an akkala chasm one time, the very big one that is in the middle, the thing was all dark on the bottom and at the same time was my first encounter with a frox, I teleported my ass out of there as fast as I could, was like nope xd
@Lieutenant_Dude
@Lieutenant_Dude Жыл бұрын
I stumbled on Gloom Scourge and Phantom Ganon by accident after dropping into the depths Akkala Lomei Ruins and right after I took on the Flux Construct. It was brutal.
@Jerdanlunch
@Jerdanlunch Жыл бұрын
Can’t smash purah 0/10
@rivaldobox
@rivaldobox Жыл бұрын
Why are you trying so hard to sound like egoraptor?
@timothymiller5539
@timothymiller5539 7 ай бұрын
300 hours in and I am not quite ready to finish it yet. I'm having too much fun. Your video is awesome dude. You make me laugh. 🍻
@joshuag7207
@joshuag7207 Жыл бұрын
I just came across this video tonight. Great stuff!!
@VenusFeuerFalle
@VenusFeuerFalle 10 ай бұрын
nah botw was better...
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