The BFG9000 is a powerful, but complicated weapon. In this video we'll go through its mechanics and tactical usage. Music: Massacre Machine by Lippeth Stealth Mode by Jimmy Plugged In by Bucket Patreon: / decino
Пікірлер: 1 600
@decino4 жыл бұрын
I erroneously used i=1 for the first angle calculation. i=0 results 45, not 47.25.
@AzrielPSX4 жыл бұрын
This is unforgivable
@unbrokenbrony56184 жыл бұрын
Just learning about this stuff in my CS class and it hurt me to see that lol
@spectre.shadows4 жыл бұрын
#HackFraudry
@alicetretyakova39714 жыл бұрын
Makes sence, actually, because of 90 degrees FOV
@dronespace4 жыл бұрын
@@AzrielPSX lol
@SuperLlama424 жыл бұрын
The green ball is just a distraction for Doomguy to unleash his secret technique: 40 exploding mind bullets.
@vile53454 жыл бұрын
Nani?
@brandonthomas66024 жыл бұрын
That’s telekinesis, kyle
@DoomGuy__4 жыл бұрын
I second this
@beansacc37044 жыл бұрын
Piss bullets
@bruhdestroyer30514 жыл бұрын
NO ONE CAN JUST DEFLECT THE BFG SPLASH
@Posexe14 жыл бұрын
"Lets take a step back" [steps back in the game] Little things like that, I appreciate.
@ianorr13884 жыл бұрын
i like the flashback to the RNG
@chillboard49044 жыл бұрын
I added a time stamp for it.. oh well I wasn’t original
@Vixzys4 жыл бұрын
0:46
@frostyfizz79153 жыл бұрын
I hate it but it's so good
@Novasky20073 жыл бұрын
I appreciated the "chizzled bum" line
@MidnightMechanic4 жыл бұрын
Also makes sense why it takes 40 cells per shot. It's an energy shotgun, that's a lot more precise.
@user-se5qr8zr8l4 жыл бұрын
It should use 41 cells then at least - the big bubble comes for free! The weird part of the counting is that 40 cells are consumed the moment the *ball* comes out - so the gun is basically depleted when tracers activate. It looks like the ball magically channels all 40 units back into the gun - this also explains why tracers activate the very moment ball explodes, no matter how far it went.
@MidnightMechanic4 жыл бұрын
@@user-se5qr8zr8l I'd like to see a mod that makes the energy ball the tracer source instead of the player, seems a lot more believable.
@user-se5qr8zr8l4 жыл бұрын
It seems that all later versions of BFG use the ball impact coordinate as the source of secondary damage. Your wish is granted :))) To an extent... I'd rather wish a mod that leaves wall-hit marks; clearly the original engine could handle it without slow-down - it's the same count for green radiation effect sprites. Tracers math is a bit ... redundant and computationally obusive. To emit 360 degrees you need to do 4 times the described procedure - which is the most (I guess) obusive part of the game to begin with. That's why explosions are usually computed as simple distance check per target, not the tracer intersection. In other words, the original BFG design isn't just weird and non-intuitive to wield. It was also extremely ineffective to compute - which isn't typical of the Doom optimizations genius.
@librarianseraphim39344 жыл бұрын
@@MidnightMechanic In Legen Doom mod,there's actually a BFG that shoots BFG Projectile and instead the tracers coming from the player,it actually comes from the projectile itself when it made contact on something.
@yamira.7374 жыл бұрын
69 likes
@easynow13373 жыл бұрын
that 'lets take a step back' made me laugh more than it should have
@chimuoma3902 жыл бұрын
Susanoomon Uses A BFG Blast In Digimon Battle Spirit 2!It Murders Cherubimon Evil IN ONE SHOT!!!!
@Laki990004 жыл бұрын
Romero: It looked like Christmas. Fair point Romero, fair point.
@guerreroazul24844 жыл бұрын
Your photo hit me with nostalgia.
@Arsaja4 жыл бұрын
"Christmas" and "Doom" are two words that should never be used in one sentence XD
@elfranko12174 жыл бұрын
Arsaja Check out the classic X-Mas Doom 2 WAD by Simply Silly Software. Actually, there a couple of Christmas themed WADS and Megawads for Doom out there.
@MrCantStopTheRobot4 жыл бұрын
@@Arsaja if "Christmas" and "Doom" weren't ever meant to coincide, they wouldn't have added the Megasphere.
@MadnessJackey4 жыл бұрын
no wonder why Doomguy yelled fucking christmas when Caco appeared
@danevileye4 жыл бұрын
As a hardcore Doom player, I confess I already knew how the BFG worked, but I was so sure that your explanation would be awesome that I simply couldn't skip this video. Totally worth it.
@Step1adder4 жыл бұрын
*breaths in* neRd
@beansacc37044 жыл бұрын
Yea
@1mariomaniac3 күн бұрын
Yeah I was always really confused when I could hit a baron point-blank and kill them, but the same projectile from far off did nothing. I figured that it was some sort of severe damage fall-off, but turns out the BFG just has 40 invisible death-lasers that you just have to be close enough to take advantage of. 😆
@No-uc6fg4 жыл бұрын
0:46 Let's take a step back *Literally takes a step back* Masterful.
@chillboard49044 жыл бұрын
I Am even more unoriginal
@justaname3254 жыл бұрын
Haha!
@2chill2bbored724 жыл бұрын
IM THE SAME PERSON HOW DARE YOU
@moznayim4 жыл бұрын
I used to think this gun was severely underpowered. Then I realized that this was not the "fire and forget" kind of weapon. I was not a strategic FPS player back in the day. Didn't know about the angling tracers though, I was wondering how people one-shotted the Spiderdemon. Nice homage to it in the Doom 2016 final boss fight.
@1pcfred4 жыл бұрын
You have to push the shot in with some weapons in Doom. SSG is the same deal. The closer you score the more you score.
@codm0nsterfan10 ай бұрын
@@1pcfredhey how are you, it’s been 3 years
@Curlyheart4 жыл бұрын
When you see that yellow thumbnail you know some knowledge is about to be dropped
@Ravenpaw13134 жыл бұрын
My thoughts exactly xD
@unapersona100real64 жыл бұрын
Fax bout to be dropped
@TeionLeeIRL4 жыл бұрын
N O L E G E
@h4zemuny4 жыл бұрын
I'm making all my thumbnails from now on yellow
@cosseybomb4 жыл бұрын
Yeah but where will this info take you in life?
@aquajet28174 жыл бұрын
0:51 hand reveal everyone. 0/10 Was expecting an imp behind the screen
@T-West4 жыл бұрын
If only that RGB keyboard lighting was green, like the BFG projectile. :)
@spectre.shadows4 жыл бұрын
He's wearing a hyperrealistic human hand glove.
@PrincessGrouchy4 жыл бұрын
Decino's not Doom Guy? Mind blown.
@dirtypisspinko4 жыл бұрын
Nice monitor, my cheapo 144hz club buddy.
@Turbine2k54 жыл бұрын
But Decino already showed his hand...twice. Once during Hell Revealed 2's MAP 09: The Siege II (kzbin.info/www/bejne/d6DaeHR_h62Je7M), the other when he was playing Serious Sam: The First Encounter - 10: Metropolis (kzbin.info/www/bejne/gXW0ZK2OqM6gjK8).
@pockpock63822 жыл бұрын
i kinda expected an explanation of the mechanical marvels of the BFG, teaching me how to build my own. But this video still didnt disappoint.
@suckersupreme43804 жыл бұрын
Extremely over-simplified: “The True Super Shotgun”
@Curlyheart4 жыл бұрын
4:21 lol cyberdemon shot in the cyberballs
@Somnne3 жыл бұрын
Lmao
@gipsydanger58023 жыл бұрын
HEY I HAD TO STAY IN THE HOSPITAL
@WeeGail63 жыл бұрын
@@gipsydanger5802 then don't mess with a big fucking gun
@gipsydanger58023 жыл бұрын
@@WeeGail6 yeah in Hdoom
@WeeGail63 жыл бұрын
@@gipsydanger5802 do not mention that you do not get to have heaven
@kirbypufocia4 жыл бұрын
god this gun is so hard to explain concisely, great job man
@asabovesobelow13624 жыл бұрын
It works like a big powerful shotgun.
@katherine25964 жыл бұрын
@@asabovesobelow1362 exactly, it's the same as shooting a rocket and then switching to SSG. Only the damage calculation is different. Also, the way tracers are locked to the initial direction that the player faces upon firing makes no sense. I feel it was a very roundabout way of making a large AoE that wouldn't hurt the player.
@Scharnvirk4 жыл бұрын
@@katherine2596 Yeah, I too think it was a "safe AoE" effect. Couldn't they just... make another explosion type?
@kirbypufocia4 жыл бұрын
@PLEASENINTENDONT that rules! i was wondering how the video was for ppl who didn't already know how it works & it looks like what happens is you become an expert on the gun in 5 minutes or less
@comiccams30443 жыл бұрын
"It looks like christmas." Cries 'SPREAD THE BLOOD ACROSS THE WALLS, FALALALA LALA LA!' as he murders demons
@bens13433 жыл бұрын
#Deck the halls with the bowels of the unholy, falalalaa, la la la laaa#
@kotikvtanke23493 жыл бұрын
DECK THE HALLS WITH BLOODY CORPSES, FALALALALA LALA LALA!
@linhero7972 жыл бұрын
Tis the season to be gory
@clownpiece59924 жыл бұрын
I remember Joel asking about this a lot during his Doom mapping contest. Someone should send this video to him.
@rattlehead10034 жыл бұрын
0:46 🤣👍 Love you're sense of humor
@Allstin4 жыл бұрын
rattle head I missed that!! Smooth lol
@justaname3254 жыл бұрын
Better than nobody memes.
@rob-wv6gr3 жыл бұрын
I love your profile picture
@generalgk4 жыл бұрын
Wow I've been playing Doom for 15 years and I never realized that I actually never knew exactly how the BFG worked
@Gna-rn7zx Жыл бұрын
It's very counterintuitive!
@Madsy94 жыл бұрын
Just to be clear, the origin for the BFG rays is chosen based on the position the player has when the big blob hits its target or a wall, but the general direction of the rays is calculated from the direction the player had when initially firing the BFG. No matter what direction you're facing after firing the weapon, the base direction of the rays is already decided, but you can still manipulate the final origin of the rays. Taking this into account, that's how you can manipulate the ray direction to your advantage. I really wish other more modern games had weapons with as interesting mechanics.
@Jukeboksi4 жыл бұрын
Some shmups have got to have this
@L3ON360Z4 жыл бұрын
I think that 'mechanic' existed because of limitations back then? They couldn't make the tracers originate from the ball and lock on to targets. Whereas now that is possible in the modern games.
@meyes56714 жыл бұрын
@@L3ON360Z The way it works in classic Doom is way more strategic and interesting than the super rocket launcher they turned it into in all of the later Doom games.
@L3ON360Z4 жыл бұрын
@@meyes5671 it's more like a super rocket launcher in the original games. There was so much ammo with the backpack that you could spam 15 of them. Pretty much no one knew about the 40 tracers that Decino explained. In Eternal especially the ammo is very scarce and the best way to use it is to fire not at enemies, to let the tendrils obliterate everything in line of sight.
@meyes56714 жыл бұрын
@@L3ON360Z Just because some people didn't know about the mechanic doesn't mean it never existed. You need more opportunities to fire the BFG in classic Doom because it requires some precision and planning to use effectively. It isn't just a screen nuke.
@TheNethIafin4 жыл бұрын
also oofing when firing BFG is easy way to get banned from Doom multiplayer server, hehe
@Xeotroid4 жыл бұрын
Banned? It's not cheating. If the server is vanilla, that's their problem, most multiplayer-oriented ports have more robust sound systems where the silent BFG trick doesn't work.
@Laki990004 жыл бұрын
@@Xeotroid Zdaemon has an option for silent BFG in server settings I think.
@decino4 жыл бұрын
@Laki Zandronum does too.
@1337Shockwav34 жыл бұрын
Are you fucking kidding me? Sounds like parts of the multiplayer community have become worse than I expected when I left zdaemon in 2007. Sure, lamers will call the BFG unfair and overpowered, but once you do your homework (like watching this video) and keep up one will largely appreciate the dynamic the BFG adds to most maps.
@inexspectatussomnium55604 жыл бұрын
I don't think sounds are overrided now, most source ports have separate channels and, I am really sure, can handle more sounds at once.
@gz70064 жыл бұрын
When you think about it, the BFG is a kind of shotgun. It promotes riskier play rather than the get out of jail free card that it is in Doom2016.
@stylesrj4 жыл бұрын
In classic doom, the BFG also to me is a "Get Out Of Hell Free Card." And so I'd never actually use it as no doubt something even more dangerous might be around the corner...
@davidmcgill10004 жыл бұрын
A shotgun that is for some reason activated by its previous projectile hitting a wall. Really feels like a bug that they just went with because it was cool.
@veziusthethird4 жыл бұрын
well, in doom2016, atleast you only have 3 shots instead of 15 (with backpack)
@Sonicracer1004 жыл бұрын
It's always been like that though. The catch is it's limited ammo in both instances.
@chainsawplayin4 жыл бұрын
@@Sonicracer100 Ammo rune 2 drops a whole lot of BFG ammo
@SirKauze4 жыл бұрын
“Let’s take a step back” nearly killed me. Love the vids dude - keep em coming :)
@pablostufff4 жыл бұрын
You know i never thought about the bullets in the comic being the tracers from the ball.
@Sacremas4 жыл бұрын
That comic is goddamn brilliant. First time I read it, probably around when it first came out, I hated that comic so much. I reread it just a week ago, and it may be the most gloriously beautiful thing I've read all of a sudden, I had a "Doom Marine that just picked up the BFG" type grin on my face from the first to the last panel.
@Intestine_Ballin-ism4 жыл бұрын
*DYNAMITE!*
@meyes56714 жыл бұрын
It probably wasn't intentional, sadly
@makhauser424 жыл бұрын
Good they have moved away from that multiple colored blasts seen in pre-release versions. It was hard to see the enemies and it wasn't that really über weapon we know, more like an upgraded plasmagun. Going technically makes really more sense of this weapon usage. JC is a genius we are lucky to have. Thanks for the video.
@gumimegpoidk95014 жыл бұрын
Andy Makhauser guess what that gun is used in other mods and it’s op I think it called BFG2704
@Allstin4 жыл бұрын
Gumi megpoid K9 2704 was the original number set that was gonna be used for the BFG, also!
@olisk-jy9rz4 жыл бұрын
No, it was actually stronger in its original design and more versatile and easier.
@professorbraindead29512 жыл бұрын
Its beginning to look a lot like Christmas, everywhere I shoot
@PeterLawrenceYT4 жыл бұрын
The strategy I love the most is at 3:17 which I use all the time when I have the BFG. To plan ahead and to know which direction to face, bring up the automap.
@ayjanu4 жыл бұрын
There's another way that the silent BFG trick can be activated, too: by dropping off a ledge, and hitting the ground, Doomguy makes the same "oof" sound, which also silences the startup sound. So if you don't have a wall to push on nearby, but you can drop off a ledge (and you know what you're doing), you can use the trick to your advantage in this way, as well.
@tinotormed4 жыл бұрын
3:55 The BFG projectile spread would be later used in many Doom mods, including Complex Doom Clusterf- The BFG 2704's alternate fire would use this kind of attack aside from the regular primary BFG attack in this mod.
@codeblackcrash4 жыл бұрын
Really enjoy these analysis videos. Doom is a perfect example of a game that's easy to pick up and difficult to master, as there are so many intricate details with the weapons, armor, enemy behavior, etc.
@georgeheilman8854 жыл бұрын
Didn't know the math behind the tracers before, so that's a fun fact to learn today. Oddly enough, it was actually in Doom 3 that I first learned how the targeting system works specifically, since they have a PDA file on the weapon. Previously in classic Doom, I just presumed the BFG was merely scattershot but replaying it after 3, I noticed the mechanics were the same.
@MrCantStopTheRobot4 жыл бұрын
"His chiseled bum," wigging out surrounded by pinkies, and dancing Doomguy: high-points.
@ThommyofThenn4 жыл бұрын
the virgin decino the chad cyberdemon
@TritonTv694202 жыл бұрын
I didn't know it was this crazy. Wow. Now all the crazy speedruns make more sense when the BFG destroys everyone in a room.
@zidane4564 жыл бұрын
I already know. But there is no way I'm missing out on hearing your voice/explaination.
@005AGIMA3 жыл бұрын
GREAT explanation! WOW. I'd always simply understood it as being "After projectile hits, things within your field of view will also be hit" but your explanation is so much better and more useful.
@vista40434 жыл бұрын
Honestly, seeing classic, 16 bit Doom behind that nice monitor and glowing keyboard made me appreciate how timeless it is.
@ImDemonAlchemist9 ай бұрын
Doom isn't 16-bit unless you're playing on the Super Nintendo.
@RoshFragger4 жыл бұрын
"You got the BFG9000! Oh, Yes!"
@1pcfred4 жыл бұрын
My cause is just ... my will is strong ... and my gun is very, very large!
@PANZERFAUST904 жыл бұрын
fail...
@Marvin_Aethos3 жыл бұрын
@@1pcfred The Bullets are white liquid.
@lxmental3 жыл бұрын
@@Marvin_Aethos and large means long
@PANZERFAUST902 жыл бұрын
lol a year later and I get a heart❤
@soapjoe69214 жыл бұрын
No need for a silencer for your BFG9000 in Doom Deathmatches when you can "uhn" your way through people with it! I wish I knew that a few years back... Nice video as always, Decino!
@abd-qadirgilani88714 жыл бұрын
The "Oomph!" sound better be in DooM Eternal.
@darrellgardner45614 жыл бұрын
I like to think of the silent bfg trick in a real life situation. I like to imagine a marine yelling really loud to try and mask the sound of the giant gun hes holding firing. Like yelling to cover a shotgun going off.
@yesticles3 жыл бұрын
@@darrellgardner4561 or coughing to hide a fart
@T-West4 жыл бұрын
Very well explained, awesome video! One of my favorite BFG tricks is when going for 100% kills on Alien Vendetta Map 17: Nukefall. The ending room is filled with two lines of Archviles facing away from you. So you can shoot several BFG projectiles straight down the middle while they can't hear you, then run into the room to hit them with the tracers.
@tommasobergamaschi42774 жыл бұрын
I look at Decino's videos the same way the Doomguy from the Comic (and Videogame too btw) looks at his Bfg: it's always a joy to find a new one
@Bluedemons2134 жыл бұрын
3:42 I would’ve wished to see the end of this clip cuts out before we can see the entire hall of demons become and entire Hall of bodies
@DrearierSpider14 жыл бұрын
These analysis videos really help out. I've played a decent amount of DOOM, but not enough to know high level skills or tricks like those shown here.
@mjc09614 жыл бұрын
0:46 - Groan. But also, nice. But also, groan.
@andhieyusuf70084 жыл бұрын
0:46 "Let's take a step back." *proceed to backpedal in E1M1* *groan*
@Smokecall4 жыл бұрын
Top quality explanations of how it works down to the code and even wild demonstrations of the tracer calls with the parallel long hallway of imps
@Dan-bz2nh4 жыл бұрын
God I love these videos where you go in depth of Doom's mechanics. So much fun to learn how everything works.
@RetailGamers2 жыл бұрын
I’ve watched this video so many times. I don’t know why I’m just so in awe of how this thing works. Thanks for your videos. They’re entertaining, informative and your voice helps me sleep for some reason
@Djnekro2302 Жыл бұрын
That keyboard light turning on while talking about the bgf trigger was asmr af! Great analysis as all of them.
@Sinn01004 жыл бұрын
I am a Doom veteran, I started in 1993 and have never stopped. I have played just about every version of Doom in existence. From the original 1993 PC release to the Snes, 32X, Jaguar, 3DO, Sega Saturn, Sony PlayStation, Gameboy Advance, countless wads, Original Xbox *Doom 3 collectors, XBLA (Xbox 360, Xbox One, Xbox One X), Doomsday Kickstarter, Brutal Doom, and so on. So when I say I am a veteran I truly mean it. I found this video to be very well made and it actually taught me something new. I have never really understood how the BFG works, I had somewhat of a grasp on it but not at the level shown here. Very thorough and enjoyable throughout, thank you. I did know about the neat tricks you can do with the BFG especially popping someone as they round the corner. That my friend is one of my favorite things to do. Especially when you're playing someone that has no idea what you did. After I use it on someone, I teach them afterwards. I do have one question that has me scratching my head. How did you get the BFG to fire off rapid shots like that? I know you can send out a few successive shots but you made it look like an automatic weapon. Sure the cyclical rate was slower than the plasma but wow...I want to do that. ;) Subscribed!
@tickleson86614 жыл бұрын
0:51 that was a neat visual
@Jamrab4 жыл бұрын
Really thought you'd do how infighting works after you said it a few videos ago. But this is great tho props for explaining the bfg in layman's terms
@christianjonker81812 жыл бұрын
Oh my god I just realized... 40 ammo for 40 tracers, I never put that together until now.
@bdonaghu4 жыл бұрын
0:42 nice shout out to Sunder's "The Furnace." What an epic map...
@PANZERFAUST904 жыл бұрын
shout-out*
@TheNethIafin4 жыл бұрын
on "unorthodox damage calculation" It seems that intention was to have 40*15 traces, but instead 40 angles deal 1 to 8 damage 15 times, as if you fire that 15 small damage traces instantly on the same line I imagine there might be some thought like, "we can double the angle amount but halve the number of damage ticks on the line" or maybe some other logic was intended
@StefanReich4 жыл бұрын
It rather seems like it's an attempt at faking a bell curve with regards to the damage value.
@TheNethIafin4 жыл бұрын
@@StefanReich with non-true random? I mean yeah, probably, but why?
@StefanReich4 жыл бұрын
@@TheNethIafin Yeah, and with limited CPU time too... and without another lookup table
@WW-zt1zs4 жыл бұрын
BFG is a great weapon with interesting mechanic, this video helped me understand it - no doubt. I don't know what is more satisfying killing bunch of weaklings with occasional gibing of them or make those tracers hit one big asshole and annihilate him with precision. So much more depth than you would think to this ultimate weapon... But man ...my heart belongs to other weapon. You know what i hate? bullshit hitscanners. You know how i love to deal with them ? With bullshit hitscan. Chaingun for the win. Amazing sniping weapon, solid DPS, stuns targets, cool sound and animation, killer fire rate and the ammunition is almost always there thanks to bullshit hitscanners that you can obliterate. And there is also SSG. Aaaaand plasma.... You know what? It might be shocking but i think Doom weapons or awesome guys....
@stylesrj4 жыл бұрын
Personally, my main weapon would be the original Shotgun. Tight spread, great for sniping over long distances and uses less ammo overall than the Chaingun which requires a lot of clicking for those accurate snipes. Super Shotgun is way too scattered for reliable snipes.
@Aireleria20784 жыл бұрын
Yeah, all Doom's weapons are unique and useful in their own way! ... Except for the pistol. Nobody loves the pistol. After playing some Eviternity, I find the normal one unbearable, lol.
@stylesrj4 жыл бұрын
@Agent 005 And the Pistol is the Joke Character? Fists are the Lethal Joke Character. You just need to find the right powerup item for that member.
@stylesrj4 жыл бұрын
@Agent 005 Isn't there a Pokemon more useless than Magikarp and it doesn't get any better over time? Because the Fists are definitely Magikarp... saying the pistol is that without the evolution is... I dunno...
@stylesrj4 жыл бұрын
@Agent 005 There you go. The Pistol is the Farfetch'd. Fists are Magikarp :D
@RoshFragger3 жыл бұрын
Such an awesome feeling to go back and re-watch these older videos of yours. Absolutely love your channel!!
@dinitroacetylen4 жыл бұрын
3:19 - uncannily reminds me of Yoda's entrance into Palpatine's chambers in Revenge of the Sith.
@lazycat97314 жыл бұрын
10/10 video, a while back I thought the BFG just made a huge explosion killing nearby demons. edit: the sprite of the bfg ball flying through the air to annihilate hell itself is beautiful
@reptongeek4 жыл бұрын
That massacre of imps using just the tracers was so delicious!
@adamsanter93854 жыл бұрын
There's nothing quite like plasma roasted Imps gibs for breakfast
@isaacwilbourn33624 жыл бұрын
I love your channel. I learn something new every video. You have no idea how glad I am to have found somebody who shows such love and detail to every aspect of one of my favorite games ever. Thank you!
@Vitz_atelier4 жыл бұрын
Really good video for people who often misunderstand how the BFG actually works.
@ziomccall40854 жыл бұрын
That's why i always used the Plasma rifle against Cyberdermons when they were far and surrounded by other monsters.
@odstagent10704 жыл бұрын
I don't think there's another in-game weapon way too complex as the BFG 9000 and still being badass
@Cedistran4 жыл бұрын
I think this was the best explanation of the BFG I've seen so far. Really informative and nicely done video, good job man!
@ger1283 жыл бұрын
This is a really helpful video. The BFG can be very confusing to use, and this helps a lot, especially the precise timing of when the tracers are emitted, and how their angle is determined.
@MohamedAshraf-eh5ml4 жыл бұрын
That was just awesome, never understood how the BFG worked and never though that it was as complex as that, so thank you Decino ❤️❤️❤️
@kei49044 жыл бұрын
Killing enemies behind your back, oh BFG! Its a lifesaver on after that elevator you showed.
@SSJSoujiro4 жыл бұрын
I just love you videos, they're always so interesting and cool and well put together! Also your accent and voice is super smooth and that matters quite a bit! Also also, when you go through the coding is my favorite part of every video, I just love the explanations. Keep rocking on and make sure to stay safe okay!
@JamieBainbridge4 жыл бұрын
Even knowing all this beforehand, what you did with the imp room at the end was clever and surprising!
@Savvy1004 жыл бұрын
I always get shivers when I use the BFG it's the best weapon in gaming history in my opinion
@Savvy1004 жыл бұрын
Either weapon is awesome!
@DarkPuIse4 жыл бұрын
I wonder how many people will notice your wallrun to outrace the BFG ball at 1:00.
@pablos.64314 жыл бұрын
I just love so much that you dig deep into the code to explain how things really work. Great job sir, you are making the world a better place.
@Lonelysarchives4 жыл бұрын
The demonstration on 3:42 is really cool. Thank you very much for making this, I love your videos
@spadeus14434 жыл бұрын
THE SCIENCE! Behind my favorite weapon of all time......Beautiful
@Conifera154 жыл бұрын
I'm impressed for how this work, and it's so smart! I've never thought the BFG work this way, I think was like a radius action or something
@PANZERFAUST904 жыл бұрын
what?
@somedubmetakeshi79604 жыл бұрын
My FBI agent is either happily watching along with me, or wondering why the fuck I’m watching this for probably the 56th time.
@JeriDro3 жыл бұрын
you are always very thorough, great job
@TheBlueMember4 жыл бұрын
Wow... :O That part when BFG started to take down Imps even without shooting I thought you PRO triggered some type of glitch but watching later to be sure I understood properly I understood... I never have come to it to shoot several BFG balls to cause several massacres in the other room because of all those hits of BFG in another room. Your videos may help me to become a real PRO in my own country where anyone barely even plays some old Doom stuff. :D
@AReallyNervousNurse4 жыл бұрын
Hey there- a few days back I watched this and said my thanks. And then today when I did the Wolfenstein secret levels for Doom 2, I decided to try out the BFG the way you desrcibed in the vid. Totally worked! The cyberdemon went down in 3 hits actually, but that's way better than the 6 or so hits I did in that one level of Ultimate Doom, Ep.4, and there the BFG didn't even kill and I had to resort to other weapons. Thanks once more for the vid!
@welp...4 жыл бұрын
I know pretty much every single bit of Doom mechanics but I can't stop watching your videos, they are so amazingly well made. Thank you so much for putting such a great amount of work into these. Keep it up ❤️
@willd46864 жыл бұрын
Thanks for taking us into the code! That was an awesome way of explaining it!
@halvtysk4 жыл бұрын
Neat. I watched your "demo" on your webpage a while ago, which tried to explain the tracer logic, but it didn't really "click" until now, great explanation. As a programmer, I like when you reference and examplify the source code. That very last gameplay video that highlights the tracer's "delayed effect", is that from a real map, or did you create it to show how it can be used? Anyway, happy to be a supporter, keep up the great work!
@decino4 жыл бұрын
It's a map I quickly made for the video.
@DaPootisJedi4 жыл бұрын
The "pro strats" Doomguy animation was about 10 times funnier than it had any right to be.
@MoeMoeJoeJoe3 жыл бұрын
"How does the BFG work?" I thought it was a lore video but, this is just as good.
@cr69254 жыл бұрын
Awesome descriptive job! Particularly enjoyed seeing the code. More please :-D
@tale79554 жыл бұрын
You know you're a man of culture when you read the title as "The Big F***ing gun 900"
@bens13434 жыл бұрын
1:14 deep into the code?
@raz15724 жыл бұрын
Definitely one of the better explanations I have seen for the BFG. I especially like the hallway of Imps at the end to highlight how the BFG rewards understanding its mechanics.
@AE-jo2fy4 жыл бұрын
This game is WAY deeper than I thought! Great video!
@JoeyFTL4 жыл бұрын
I have developed a pavlovian reflex for this yellow background at this point
@camfg89083 жыл бұрын
I would really love to try out that original idea of the BFG. I wonder if there are any mods for it
@decino3 жыл бұрын
MBF source ports restore it.
@ClassicDOOM4 жыл бұрын
Excellent explanation and showcase of the weapon. Cheers mate. :)
@emirdio89233 жыл бұрын
These videos are impressive and good. Good work on the videos!
@MasterKolis4 жыл бұрын
Hey, u cant trick me, i watched Civvie's Doom movie review, there were no invisible BFG beams there >:-3
@therealthirst80994 жыл бұрын
:3
@Mr_freaky_loves_heroine3 жыл бұрын
The new movie sucked
@Mr_freaky_loves_heroine3 жыл бұрын
They didn't even expload
@handlessuck5894 жыл бұрын
What is that damage deviation though. I love you Doom, but you need to tighten those damage numbers a bit. I feel uncomfortable knowing my next shot will probably deal less damage than it should.
@GraveUypo4 жыл бұрын
yeah i'm not in love with the wild randomness either. to me it should stay within an 80~120% range. random, but reliable. that's why the ssg is my favorite vanilla weapon. it's paradoxically the most random and most consistent weapon at the same time. The spread and damage are random for each pellet, but there are so many of them that the average of the values is consistent. you're never going to shoot a monster you expect to die to it and watch it brush the pellets off as if it was nothing. when you pull the trigger, you know exactly what is going to happen.
@SoldierOfFate3 жыл бұрын
The Revenant's wide dispersion when it comes to damage always bothered me. **sees a Revenant, has 80 health** "Okay, I'm still relatively healthy, he can't oneshot me." **gets hit and dies** "WHAT THE!?"
@De-M-oN4 жыл бұрын
So much effort in this video. This alone deserves you 10 times more subs
@NoahtheEpicGuy4 жыл бұрын
i love these videos so much. its always a treat when I see that yellow background of a video. without this I probably wouldn't play doom and older games, so I thank you for making these great, entertaining videos.
@nether2834 жыл бұрын
“It just works”
@cmdwizard66734 жыл бұрын
This is what they need to teach at school!
@justaname3254 жыл бұрын
*Doomschool
@gregoryfuller93614 жыл бұрын
Very thorough. I always thought it was based on the players field of view , and I've been playing since the dos and dehacked days . Thanx man.
@tebanll3 жыл бұрын
This was very interesting and insane at the same time. Thank you for the video!