Secrets to Unreal 5 Cinematic Filmmaking (Dune)

  Рет қаралды 18,109

Josh Toonen

Josh Toonen

Күн бұрын

Master Unreal 5 in 30-min a Day 🚀 www.unrealforvfx.com/fundamentals
Join our FREE Dune Masterclass 👉 www.unrealforvfx.com/dune
Want the shortcuts to filmmaking and cinematics in Unreal Engine 5 in one video? This is for YOU! I'll teach you my top 3 secrets I learned recreating the War on Arrakis from Dune Part 2 in UE5
Here's what you'll learn in this video...
- Go from BORING to CINEMATIC using Unreal Engine 5
- Add Stock Footage and EXPLOSIONS into your own films!
- Why your LIGHTING might be holding you back (and how to improve it)
- The shortcut to create Camera Shake without leaving Unreal
- How I animate high-speed action sequences FAST
We'll use UE5's Sequencer to animate and keyframe the cameras and shots complete with Explosions and FX. It's going to be action-packed, so watch until the end!
Much love to the entire team at DNEG for creating the amazing VFX in Part 1 and Part 2. I think Dune Part 2 is even better than the first, so check it out in theaters while you still can!
In this video we're creating a BRAND NEW SEQUENCE - The War on Arrakis complete with Explosions and FX. It's going to be action packed, so you won't want to miss it!
Want me to cover something specific? Leave a comment and I'll do my best to include it!
Edited by the amazing David Carmichael
/ fablesd20
QUICK LINKS
Join our 21 Day Unreal Bootcamp - www.unrealforvfx.com/fundamentals
Unreal to Nuke Masterclass - www.unrealforvfx.com/nuke
FREE Unreal 5 Crash Course - www.unrealforvfx.com/crashcourse
www.joshuatoonen.com
www.imdb.com/name/nm7930214/
/ @joshtoonen
/ joshtoonen
/ @toonenjosh
Top 3 VFX Secrets to Remake Dune in Unreal 5
How to ACTUALLY Improve Your Films + VFX (Dune in Unreal 5)
#unrealengine #dune #vfx #cinematic

Пікірлер: 36
@JoshToonen
@JoshToonen Ай бұрын
Want the secret to perfect EXPLOSIONS in Unreal 5? Stay until the end 😎
@TRUSTB.DFOUNDATION-rk5ox
@TRUSTB.DFOUNDATION-rk5ox Ай бұрын
How to use your couses for free 😢
@RyoMassaki
@RyoMassaki Ай бұрын
Perfect explosions aren't flat images, they have depth and create parallax. It becomes visible when you fly past them (or almost through them). The explosions look nice, but if you get this close to them you gotta have a proper vdb sequence there or otherwise fake a parallax effect via layering.
@metafuel
@metafuel Ай бұрын
This was excellent thank you. I've just finished my first Unreal Short I've been working on and struggled to get the realism spot on. I'm a little limited by my GPU but even so I need a to focus more on my realism and this went a long way in showing me the way. Thank you.
@bUildYT
@bUildYT Ай бұрын
8:00 howwww??? dont just say "use flares and templates" tell us wich and how u use them, also pls for blender compositor translation...
@JasonAdank
@JasonAdank Ай бұрын
his compositing template is for Nuke, so thats another problem. The free version has a lot of limitations. I recommend people look at FAQ regarding the use on Nuke Non-Commercial. Its pretty brutal. It not even clear to me that pitching its use for this course is ok.
@bUildYT
@bUildYT Ай бұрын
@@JasonAdank pfffffff, who ever teaches me how to make a 3D render look movie realistic gets a cookie
@JoshToonen
@JoshToonen Ай бұрын
It's just adding Lens Diffusion and pictures of Lens Flares! I cover this in-depth in one of my last videos kzbin.info/www/bejne/ZorGZ6SAiLyYqpY
@JoshToonen
@JoshToonen Ай бұрын
imo the only significant limitation is you can only render in 1080p, but I find if you want to work fast it's the better to work in 1080p anyway (most VFX in movies still isn't rendered in 4K believe it or not!)
@wearetrackclub
@wearetrackclub Ай бұрын
This is so insightful, Josh! Really valuable stuff. Amazing tips 🔥
@meetmistry9653
@meetmistry9653 Ай бұрын
Your workflow is simple and amazing to create a massive environment, looks damn good, and also has some points to enhance my workflow. Thank you💥
@Janovich
@Janovich Ай бұрын
Nice work
@user-bf1ky2hl1c
@user-bf1ky2hl1c 27 күн бұрын
KZbin Recommended your video and I'm so Thankful, Really great stuff man, BTW, I was wondering do you need any editor for your videos?
@OliverHollingdale
@OliverHollingdale Ай бұрын
would be amazing to have your advice/thoughts on our Indie Fantasy Movie we are in post production... The VFX is a head scratcher... I am currently doing it all myself
@rodolfoaraujovanucchi7395
@rodolfoaraujovanucchi7395 6 күн бұрын
How do you add perlin noise at minute 4:53 without adding the camera shake actor in sequencer?
@davidratajczak8408
@davidratajczak8408 3 күн бұрын
Hey could you explain how to do these "invisible lights" at 2:10 ?
@BenMotionGraphics
@BenMotionGraphics 26 күн бұрын
Hey Josh! Love your stuff. One thing I'm curious about that I feel is missing from UE5 YT creators is a little more clarity around legal with UE5 and assets. UE5 is free to use, great! But what happens when your story or picture gets sold? What happens when your picture contains megascans assets, or assets with vague licenses on epic marketplace? Would love a video breakdown on this that's more ELI5, I think the community would eat it up! Thanks!
@gotdraco
@gotdraco Ай бұрын
How do you add the depth fade ?
@insertanynameyouwant5311
@insertanynameyouwant5311 18 күн бұрын
if anyone has a link to full Dune masteclass, pls share!
@ra6kaa506
@ra6kaa506 17 күн бұрын
how to add exr in unreal engine?
@edgevfx
@edgevfx Ай бұрын
Do you have to add point lights to make the explosions cast light, or could you use Ray Tracing to make the explosions themselves emissive?
@canoroncreative
@canoroncreative Ай бұрын
He added explosions as image sequences so they don’t react with the 3D environment. That’s why he had to create point lights I guess
@edgevfx
@edgevfx Ай бұрын
so the base color isn't plugged into some sort of emissive to cast light on its own? Regardless of whether it's a VDB or not I thought there would be some sort of emissive/RT to affect the environment accurately. @@canoroncreative
@JasonAdank
@JasonAdank Ай бұрын
@@edgevfx Hes using the emissive channel for the material of the image sequence, but I suspect its a matter of intensity of the cast emission being underwhelming. Adding the pointlight takes the load off and allows for more s 'cast light' to be cast on the env geometry without blowing out the emissive texture.
@JoshToonen
@JoshToonen Ай бұрын
Nope! I don't use pathtracing in my workflow, just adding a Point Light into the exact position of the explosion then animating the intensity in Sequencer!
@techkabyte8549
@techkabyte8549 Ай бұрын
is there any other option for jsplacement?
@scaprendering
@scaprendering Ай бұрын
Fractals
@techkabyte8549
@techkabyte8549 Ай бұрын
@@scaprendering is it a software ? im not getting it can u pls give me link
@cyclicalcyclical8916
@cyclicalcyclical8916 Ай бұрын
what is the platform you use at 1:56 called?
@nassimmohammed5564
@nassimmohammed5564 11 күн бұрын
Shotdeck
@ajgif3980
@ajgif3980 Күн бұрын
Did anyone record the masterclass or anything
@AlmazovS
@AlmazovS Ай бұрын
I would prefer if you camera as a presenter stays still xD
@Davinchi-Edits
@Davinchi-Edits Ай бұрын
lol
@clarkkent8836
@clarkkent8836 Ай бұрын
As much as this is good for beginners, it's far from perfect, the actual explosion should be clipped and should produce a lot more light, the stars shouldn't be visible, what I don't understand is that on you day shots it looks good. Needs more smoke, debris, haze. And the sharpness is too much it should be softer.
@QueenOfMud
@QueenOfMud Ай бұрын
Stop shouting with your hands!
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