Bei der Tastenkombination ALT und U geht ein Fenster auf da kann man den Tag und Nachtwechsel ausschalten ist vieleicht besser für die Aufnahmen. Sehr gutes Video Dankeschön dafür.
@TheSinzy4 ай бұрын
That looks very clean and well organized! I got an itch to do something similar. The only question I have is what are you planning to do when you need more than one production line of something? For example in order to supply production of first 4 science pack by 8 T2 assembler each you will need more that one t3 conveyors of Rods..
@TheDutchActuary4 ай бұрын
There's enough room to fit in a few more production lines between the first ones (which is why it is set up so wide). Between advanced smelters/upgraded machines and MK3 belts this setup should get you a *long* way though, unless you want to have a massively scaled up end game (beyond what the game needs you to ' finish ')
@Milrisaron3 ай бұрын
I've redone my noodles factory using your design, hope you will do some videos with the other technologies further up the tech tree in the future
@TheDutchActuary3 ай бұрын
I'll probably revisit this game a little later, once the endgame has seen some more work. It's definitly not the best part of the game right now.
@Milrisaron3 ай бұрын
@@TheDutchActuary yeah, afaik devs are adding fluid transport ships next update
@Milrisaron4 ай бұрын
Awesome video, thank you! Just wanted to ask maybe you have some schematics for the production lines in the video? The ratios for each item production don't seem as straightforward to me as it was in Satisfactory
@TheDutchActuary4 ай бұрын
In this particular game I would not recommend sticking to ratio's at all (especially if you go for a setup like this). This is mostly because the ratio's required keep changing if you upgrade belts/machines etc, but keeping all your production together still makes sense. In Satisfactory it is usually more effective to use your new recipes/buildings simply a new areas, so you can build each site 'to ratio' . Here, you just import all the stuff to a single location.
@Milrisaron4 ай бұрын
@@TheDutchActuary Thank you for the advice! Although I must say that there is still some planning for each item needed even in Foundry. For example it looks like everything needs Xenoferrite Plates, or Electronic Components, but Pipes don't have a lot of uses. So that means that there is much more place in the design needed for the items in high demand and less place needed for more situational items. That is why I think that at least a general schematics of this optimised factory could be useful
@TheDutchActuary4 ай бұрын
@@Milrisaron Actually the way this is set up (with storage units at each stage of production) ensures that if you no longer need a certain product (e.g. pipes) all the remaining materials will be used elsewhere. This is a core reason I prefer this type of setup, because when you make dedicated builds for each type of material I found a lot of production going ' to waste '.
@Milrisaron4 ай бұрын
@@TheDutchActuary thanks! I think I got it now. I just reached the cargo ships technology, so it's the best time to rebuild my factory using your guide! 😀