Another possible route is artillerist instead of armorer, tiny canons mounted on his wrists for force damage web blasts as a bonus action.
@dndbuilds2 жыл бұрын
That could have really been a good option too I kind of debated that, but I felt like he constantly improves his suit and there's so many iterations of it that it kind of felt fun to play with, but web shooters being the force ballista is definitely a possibility
@thewolverine76192 жыл бұрын
Me when I made a Spider-Man influenced character I used the dhampir race and flavored it to be part Spider-Man instead of Vampire the main reason was their spider climb ability which let's me fight and stay on walls
@oOPPHOo2 жыл бұрын
I've been working on a webslinger homebrew. The lore is that it's a monastic order of devotees to Lolth hence why I give it the option of some poison based features, but really it's just me trying to make spiderman. The base monk already has danger sense (instinctively anticipating your opponents attacks, you add wisdom your AC and at higher levels your evasion lets you dogde fireballs completely unharmed) and limited amounts of wallcrawling (unarmored movement 9th level feature). Additionally, my "Way of the Spider" monastic tradition uses way of the shadow as a template and grants you some appropriate "Web Arts" instead of "Shadow Arts". Instead of _minor illusion,_ you get a version of _thorn whip_ you can use to swing around and zip yourself closer to a target. You also replace _darkness, darkvision, pass without trace_ and _silence_ for _earthbind, entangle, spider climb_ and _web._ Hitting a target with an unarmed strike or _thorn whip_ also allows you to grapple the target with small splashes of web. At higher levels, getting off a combo of these hits on an already grappled creature allows you to restrain them in web. It's a very versatile control subclass that fills out an appropriate niche for the monk. There are also features that let's you coat your fists in poisons and turn web invisible to set up ambushes, but these lean more to the lolthite side of the subclass.
@F0NZ13 Жыл бұрын
Could you somehow show me? I'd love to play this.
@oOPPHOo Жыл бұрын
@@F0NZ13 It's by no means complete but here's my first draft. == Monastic Tradition: Way of the Spider == Not all of Lollth's most devoted take up priesthood to serve their queen. Indeed, since divine magic is the exclusive purview of drow women, the men sometimes seek other paths to serve the Temple of Lollth. Honing their discipline as monks and martial artists, these drow pursue the Way of the Spider, dedicating themselves to becomming as agile, as poisonous and as skilled at trapping their prey as Lolth's favored animal. = Web Arts = Starting when you choose this tradition at 3rd level, you can use your ki to duplicate the effects of certain spells. As an action, you can spend 2 ki points to cast earthbind, entangle, spider climb, or web, without providing material components. Additionally, you gain the thorn whip cantrip if you don't already know it and it is treated as a string of web originating from your wrist or foot sole. You can choose to concentrate on this cantrip as if concentrating on a spell extending its duration to 1 minute. While concentrating on thorn whip in this way, it can attach itself to any solid surface that isn't considered difficult terrain and you may treat it as 60 feet silk rope usable for swinging and carrying up to 1000 pounds of weight. At 5th level, you no longer need to spend your concentration to gain these benefits. However, each "rope" created in this way withers after 1 minute or after three castings of this cantrip, whichever comes first. = Webslinger = At 6th level you've honed your technique with your web arts. When you hit a large or smaller creature with your thorn whip, you can force the creature to make a Strength savingthrow. On a failure, the target is grappled until the end of your next turn. Instead of pulling the creature up to 10 feet towards you with thorn whip, you can opt to instead zip yourself up to 20 feet towards the hit creature costing you no movement after which you may immediate use your flurry of blows, spending Ki points as normal. Additionally, casting a spell using your web arts counts as using your attack action for an unarmed strike for the purposes of your martial arts and ki features. = Poisonous Striker = Also at 6th level, you gain proficiency with Poisoner's Kit. With this proficiency, you've learned how to safely coat your unarmed strikes with injury and contact poisons as if they were weapons dealing piercing damage Additionally, when when you hit a creature with an attack from your flurry of blows, you can force the creature to make a Constitution savingthrow vs your Ki save DC throw or be poisoned for one minute. While poisoned, the creature can repeat the save at the end of each of its turns. On a success, the creature is no longer poisoned and is immune from getting poisoned in this way for 24 hours. = Arachnid Hunter = At 11 level, you're skilled at entrapping your prey. When you use your web arts feature to cast the web spell, you increase the casting time to 10 minutes to give the spell additional effects: The web is invisible. A creature spots the web on a successful intelligence (investigation) check against your Ki save DC. When cast web in this way, the spell no longer requires concentration and it has a duration of 24 hours. The spell ends early if you use this feature to cast web again. --- Still miss a 17th level feature and the existing features may be a bit too extensive. If your DM is on the fence, offer to give up on the second paragraph of poisonous striker and the ability to zip yourself closer to creatures hit with thornwhip. The later features are also way more lolth than spider-man inspired to so I'm looking into possibly providing choices at 6th, 11th and 17th level between features complimententing the poisonous ambusher and the crowd controlling martial artists.
@F0NZ13 Жыл бұрын
@@oOPPHOo this looks great
@oOPPHOo Жыл бұрын
@@F0NZ13 Thx ^^ Let me know if you ever get the chance to try this and you can consider yourself to be my first playtester
@DD-ko1nn Жыл бұрын
Thanks for making this video. It's cool that you were able to come up with all this.
@CanadianCrits2 жыл бұрын
One idea I had for web swinging is going Thief Rogue, and using grappling hooks to swing around like you do in the Far Cry games.
@dndbuilds2 жыл бұрын
I love that idea I just wish there was more defined mechanics for using a grappling hook, unless there somewhere in the player's handbook that I've missed
@CanadianCrits2 жыл бұрын
@@dndbuilds I don't think your missing anything, no. But... If you sat down at a table and said "I'm building Spiderman" I'm pretty sure you'd get DM buy in for that grappling hook idea.
@ericpeterson87322 жыл бұрын
@@CanadianCrits if your DM is willing to play ball, you might be able to get a customized magic item/focus for web shooters. Otherwise it's all reflavoring and repurposing.
@literallyfemboi Жыл бұрын
Nice profile picture
@dndbuilds2 жыл бұрын
Check out this videos sponsor snhu.edu/dndbuilds and request more info to help support this channel! I've had tons of requests to make spidey, and it was a bit of a challenge but I think I managed to nail it, but would you do anything differently?
@willpatterson7531 Жыл бұрын
You could play grung, it gives you climb speed, and jump boost
@Kardur_Wrath_of_the_Abyss2 ай бұрын
Barbarian and rogue don't inherently sound friendly but this build works great and I like it.
@stanleyteriaca2184 Жыл бұрын
Reminds me of "Drider-Man" vs the "Mean Goblin".
@thomasjames7568 Жыл бұрын
This is a build for a character that tries to become like Spider-Man. That is very different than what Spider-Man and a lot of super heros are. Superhero characters don’t always need to feel traditionally balanced. Especially Spider-Man. Peter got powers by accident not through many adventures. Superheroes like that should simply be put against epic stakes! That’s how you balance them, by making Peter Parker fight a dragon! Maybe I should make my own video about a unique NPC that feels more like Spider-Man. I would 100% start with considering the spider bite a special type of homebrew lycanthropy for all intents and purposes. I strongly feel like characters like Spidey or even Super Man would work better as templates to be applied like lycanthropy or half dragon, complete with the dreaded level adjustment. I know a lot of players hate having a character with level adjustment but I strongly believe it matters for the roleplay of feeling like Spider-Man. So what if that means time spent at the table gaining XP but never leveling up? I don’t see any reason not to simply run it as a first level rogue with bonus HD for a colossal monstrous spider.
@Playr1insrtcoin2 жыл бұрын
I don't know if it would be possible, but I'd love to see a vash the stampede build.
@dndbuilds2 жыл бұрын
I thought about him quite a bit actually, but that like super overpowered arm that can happen towards the end of the series, that's the tricky part
@Playr1insrtcoin2 жыл бұрын
Ya. I knew it would be. But fingers crossed.
@DareMurdok2 жыл бұрын
Very good build ! Such a hard to build character, when i was looking into making Spidey Scout Rogue was definitely on my list of stuff to pick up. Only different things i did were , Alert feat for more Spidey Sense, and some Bard for Cutting Words, making Spidey's jokes and banter actually have mechanical benefit. It would also be cool to build something with Battle Maneuvers so you could do a lot of stuff like Goading Attack to annoy enemies into attacking you but being able to dodge easily. Only thing i had trouble with is trying to do web shooters. also the spell list i was trying to get was more flavour stuff like Hold Person/Monster and just say they were webbed up.
@dndbuilds2 жыл бұрын
Yeah I was tempted to grab some bard, but I just couldn't bring myself to put the points into charisma for that type of multi-class because I would need 13 charisma for it to be possible. But I would have totally grabbed fish's mockery and cutting words. But every time I thought about the charisma I kept thinking of the emo Spider-Man
@ericpeterson87322 жыл бұрын
With every superhero build, there's always one element that is almost impossible to replicate in D&D, by RAW anyway. For Captain America and Thor, it's the throwing property. For Wolverine and Deadpool, it's the healing factor. For Spider-Man, it's the web shooters. D&D just doesn't have a grappling hook shot that you can then swing from. Batman builds have the same problem. In D&D, we have climb speeds, foot speeds, swim speeds, and flying speeds. And teleports. Mechanically, swinging as movement is more complicated than jumping. You need to affix the end. Then you need to figure out clearance. How much do you dip as you swing laterally? Yeah, not magical movement is a pain.
@The_Crimson_Witch Жыл бұрын
@@ericpeterson8732 Healing factors are actually possibly the single easiest partt of any hero to replicate- technically speaking. Wolverine is possibly the simplest character to translate into DnD provided you're willing to reflavour his claws so they aren't natural weapons because the only way to get those would be Beast Barbarian and that would eat at the most important part of making him. But the basic build is 18 levels champion fighter 2 levels barbarian with the unarmed and blind sight fighting styles, with hill dwarf as your race and picking up dwarven reslience at level 4. With this, you can heal up to 77 hit points in a turn using survivor+second wind+dodging+action surge. All without using a single spell. Deadpool is the bardiest bard that ever greaced the world of bards- cure wounds and healing word will have to do for regeneration until you reach level 13 at which point you can grab the spell regenerate with just gives you deadpools healing factor. Technically slower than Wolverines, but more consistant. There are two ways to do spidermans webshooters, but both involve spells and reflavoring. The way in the video, where you use artificer to get thorn whip+lightning lure+shocking grasp to mimic it as best you can. The other way is using Warlock with Madam Web as your patron (high charisma may seem wrong for Peter, but in the original comics he actualy very quickly becomes a playful confident trickster in and out of the costume. Peter is actually quite charming, he was just picked on for being smart.) With warlock you can pick up Eldritch Blast and use Lance of Lathergy and Grasp of Hadar to pull targets towards you then web their feet up, hold person will stand in place of web as webbing up one person over an area (not perfect but web isn't on the warlock spell list). Multiclassing into monk will get you most of spidy's other abilites. For actual swinging, that is a bit difficult but not impossibe. For me personally I would reflavour various jump boosting abilities as swinging. So for artificer I'd pick up the ring of jumping and maybe the athlete feat and call the increased jump distance web swinging. Or if I was going monk/warlock, I'd reflavour step of the wind as swinging, if I went high enough in warlock I might take the Otherworldly Leap invocation to give spidy the swinging speed he deserves.
@ericpeterson8732 Жыл бұрын
@@The_Crimson_Witch you started so strong and then you went and proved my point. While dwarven resilience and healing spells can restore health like a healing factor, they require actions to use. And using hit dice in combat means they are unavailable later. I'm not disputing that's how I would do it, but it's not a true healing factor. It all used resources you might need later. As for webs. Eldritch Blast only pulls in 10ft with grasp of Hadar. The Lance of Lethargy only slows 10ft. Thorn Whip pulls 15ft from 30ft away. Lightning Lure pulls 10ft in from 15ft away, so your attack range is quite small or your effect is. And then there is jump. Jumping is weird in 5e. It takes your movement and requires you to get a running start to use effectively. So if you went monk, you'd have the speed to jump, but not the strength. If you went strength like barbarian, you'd have the strength but not the speed and not step of the wind. The rules for jumping are bad, and I'm hoping that changes with the jump action in 1D&D. Flying is weird as a substitute for webswinging. It's great for super jumps, but not for webswinging. So you never did come up with a non-homebrew solution for Spider-Man's webs or Batman's grappling hook or Attack on Titan's rope harness. There is nothing you can attach to a roof and pull yourself up as a move action. Also nothing that can pull someone to you as an action, unless they are 15ft or less close to you. Sorry CW, my point stands.
@The_Crimson_Witch Жыл бұрын
@@ericpeterson8732 If you want an exact 1 to 1, play mutants and masterminds. That's what it's for Isn't a true healing factor my big furry behind. Doding is a great defensive move, and flavourfully you're having to focus on intensifying your healing factor. In DnD, commoners (the majority of the population) have 4 hit points. I played a character with a healing factor using dwarven fortitude and flavoured it that every point of damage over 4 he survived was due to his healing. And why could he run out? Because it took energy to heal, and at any given level his HP and hit die represented how much damage he could take before he'd taken too much damage for him to heal. Weaknesses? In my TTRPG? The horror! I could address the spiderman stuff but I'm in a rush. I'll come back later if it's important to you.
@dillonchaddick6952 жыл бұрын
I was actually just thinking about how to make Spider-Man last week. I decided to focus on Miles Morales, so I went with a human variant sorceror focusing the stats on Charisma and Dexterity at max, then setting wisdom and charisma around 13 each with strength at 9 and leaving intelligence at 8. I then grabbed the spells Lightning Lure, Feather Fall, Shocking Grasp, Color Spray (because he prefers to paint with spray paint), and a few others that fit Spidey well. I plan to go up to level 5 in Sorceror to grab the spells web, spider walking, and a few others before multiclassing into Rogue for the rest of the build. Finally, I figure just keep using the ASIs to boost Dex and Wis each time, which would max out Dex at level 20 and make the passive perception 26.
@dndbuilds2 жыл бұрын
If you're definitely focusing on Miles Morales try to find some way to grab some type of invisibility, otherwise you can still use this build and just use stealth expertise from being a rogue as you are form of invisibility
@dillonchaddick6952 жыл бұрын
@@dndbuilds Invisibility is a second level spell, which I do plan on grabbing when reaching Sorceror level 3.
@ethanmartinez6461 Жыл бұрын
This helped me with a build i was trying to make for a bit. Thank you :)
@dndbuilds Жыл бұрын
Glad I could help!
@veronwright12912 жыл бұрын
This was another fantastic hit of an episode 😊 Though I was expecting to see at least one level of monk in the build because of spidey's renowned dodging skills and fast fists but overall I got 2/3 classes that you'd use right. I'm also still hoping to see a Shinra Kusekabe build someday
@dndbuilds2 жыл бұрын
It was hard not to go monk, but I couldn't justify the Wisdom needed for it I do have Shinra in mind for a future build for sure
@veronwright12912 жыл бұрын
@@dndbuilds you did well even without the minimum required amount of wisdom for multiclassing into monk. And I'll be patiently waiting for the Shinra Kusekabe build
@Redem102 жыл бұрын
Great that you took Miles Morales in consideration
@dndbuilds2 жыл бұрын
It only felt natural since there's so much crossover and it was so easy to hit the additional abilities
@nefariousj04 Жыл бұрын
Thank u for this build, it actually has me wanting to try artificer but I’m going to slightly tweak it because mine’s gonna be Miguel aka 2099 Spidey
@matheusgomespinto4915 Жыл бұрын
Instead of gocus in strength, you could drop barbarian and use one of your expertises into athletics (that would be your super strength.) Without using a score improvement to get +2 strength, you could get the alert feat, that is more lole spider sense than danger sense.
@chrimedina2 жыл бұрын
Dhampyr race wouls be also nice for the stats and climbing. Sysmic Hibril wouls be my pic for Iron Spider (Artíficer Armored)
@Evoker23-lx8mb9 ай бұрын
Dhampir’d be specifically good for a 2099 build seeing as he’s actually got fangs.
@yehonatankandel73654 ай бұрын
Peter can lift 30 tons-high str Peter is agile as hell- high Dex Peter can take alot of hard hits-high con Peter is smart-high int Peter is very charismatic-high cha Peter has the spidiey sense- high wis Just take fighter and use all the stat increases lol
@ericpeterson87322 жыл бұрын
Nice build. Does Simek hybrid climb ability allow you to crawl on ceilings? The manta glide has potential, though. The problem with scout is you only have one reaction and you already have uncanny dodge, so when are you going to use your scout ability? From level 3-5? The ambush ability is good, but I'm not sure you need so much rogue. Maybe seven to get evasion, then go for fighter 6 for unarmed fighting and more strength and longer jumps. You'd also get action surge, maybe some battle manuvers or a few more spells, depending on your subclass. I'll work on it and let you know.
@dndbuilds2 жыл бұрын
I'm not entirely sure if it would have the ability to climb on ceilings, if it didn't, or if your DM ruled that it didn't them one of the infusions I would grab from artifice or would be boots of spider climb or something like that, otherwise you can use a spell for spider climb but I wouldn't want to waste a valuable spell slot when they're so few that you have as an artificer, but I don't have to double check to see if artifice are even gets that spell
@ericpeterson87322 жыл бұрын
Simic Hybrid climb is not spider climb. I checked. But if you take 10 levels of artificer you can get slippers of spider climbing. The Dhampir gets spider climb at level 3 but no manta glide. But Dhampir doesn't breathe and gets a bite attack that a Spidey build would ignore. So there's pros and cons with both.
@ericpeterson87322 жыл бұрын
@@dndbuilds Artificer does get spider climb as a spell, but having to concentrate means you can't climb and cast web or hold person or entangle. So the boots might be better. Like I said earlier, he doesn't need all that rogue. 5 or 7 levels would suffice. Artificer 10, Rogue 5, Barbarian 2, and Fighter 3. Maybe.
@jays23762 жыл бұрын
Always love it when you do the Marvel characters. Would still love to see the rest of the Avengers (MCU lineup,) and of course....Kilgrave!
@dndbuilds2 жыл бұрын
I think the only original avenger I have left is Black widow, but if I do start expanding outwards that might be a bit different, because I haven't done falcon or Scarlet witch or even Ant-Man
@gabrielmarques52572 жыл бұрын
@@dndbuilds dont forget the Hulk
@corbanharris20832 жыл бұрын
Kenpachi Zaraki
@dndbuilds2 жыл бұрын
I've gotten plenty of requests for him and I'm definitely planning to do him in the future
@kevinlisboa65022 жыл бұрын
great video man, i didn't know how to do spider man but i wanted to play as him. i search up though internet but you ore the only one addressing. thanks
@dndbuilds2 жыл бұрын
I'm happy I could help, he's definitely not super optimized in this build, but it would be super hard to optimize a character that can do this stuff that he does
@DarthDogimus2 жыл бұрын
Have you put thought into what a Megatron build could look like?
@dndbuilds2 жыл бұрын
I have not, I do have a couple other mech related builds in mind for the future, but I had not considered Megatron at all
@gw13572 жыл бұрын
This was a really hard build and I think you did a good job. The race was a perfect choice. I didn't think of Barbarian, but you're right it makes a great base for Spidey's natural athleticism. The Rogue stuff all makes great sense too. I see why you went Artificer, but I wonder if maybe it was too much. Did you consider going Sorcerer instead for a couple of levels? I would have gone heavy at Dex instead of Str and I don't think I'd have run the Int up to 20. Peter Parker is smart, but he's not a Reed Richards or a Tony Stark. I think I'd have left the Int around 16 and put the difference in Wisdom for the spidey-sense.
@dndbuilds2 жыл бұрын
Yeah it was definitely a toss up on the stats, I couldn't go sores for unless I put a lot more points into charisma, and anytime I thought about charisma I couldn't help but think of bully McGuire
@gw13572 жыл бұрын
@@dndbuilds You're right on CHA and Sorcerer.
@Kurooganeko8 ай бұрын
I always imagined him as a soul knife (whip shaped psyonics)+monk
@j.m.r.7737 Жыл бұрын
I feel like building Spider-Man would work better in a game like Pathfinder because of the Investigator class, which can use their Intelligence modifier for attacking instead of Strength or Dexterity. Seems like it would fit a smart science guy like Peter better 🕷
@masakitheweeb4962 жыл бұрын
Manta glide is best for Spider-Man 2099
@dndbuilds2 жыл бұрын
Totally agree, and I even wanted to try to include some weird clips from that animated one season in that alternate universe, that was pretty close to Spider-Man 2099 but not technically Spider-Man 2099 but there's plenty of references to Manta glide in the rest of the media as well, even if that is the best way to represent it in the comics
@zacharywilson888810 ай бұрын
Awesome build. How would you build Vampire Hunter D?
@jeremystratton-smith42022 жыл бұрын
Black panther would be super cool and maybe similar?
@dndbuilds2 жыл бұрын
Well Black panther does have some cool things with his suit I would definitely do him very differently
@AscalonDrake2 жыл бұрын
I would pick variant human with the alert feat, but s.h. sounds interesting
@dndbuilds2 жыл бұрын
The alert feat could definitely help with the spidey sense, but I figured I was pretty well covered between danger sense and expertise in perception
@thewalkingcreeper42692 жыл бұрын
This channel in D&D
@dndbuilds2 жыл бұрын
That would be a very difficult very meta build lol and it would be very difficult to try and give myself stats
@marty71942 жыл бұрын
Amazing video :) I had an idea for a possible character build The Master from Doctor Who
@dndbuilds2 жыл бұрын
I've been thinking about some Doctor who related builds, but they can definitely be a challenge especially if I'm doing an actual timelord
@AltairDhauglu2 жыл бұрын
Man! Can you do Buffy the vampire slayer next?
@dndbuilds2 жыл бұрын
I can definitely do Buffy at some point, and I already know how I would build her it's just figuring out when I will build her lol
@DanielGalban0072 жыл бұрын
Can you do Guts from berserk!!!
@dndbuilds2 жыл бұрын
Definitely he's lined up for the future
@DanielGalban0072 жыл бұрын
@@dndbuildsyou sir have earned another patron.. not cause you answer and gonna do it eventually. but you're deeply invested in the community and care for your subscribers. You litteraly replied to every comment and if you can't you get all majority. i never signed up to any patron or anything like that but you bro deserve it.
@Ashmega Жыл бұрын
what about symbiote spider-man
@JRGKpersonal2 жыл бұрын
natsu dragneel fairy tail
@dndbuilds2 жыл бұрын
He's going to be pretty straightforward but I definitely have him lined up
@JRGKpersonal2 жыл бұрын
@@dndbuilds i thought he would be a bit difficult because he can eat fire, is pretty strong even without his fire as a hand to hand type fighter, has a power boost of dragon force or by becoming a demon temporarily. also fire doesn't heal him just ascts as an energy drink, wait now that i think about it you can just watch his stats in death battle
@lightspeed7312 Жыл бұрын
I want dc speedster in D&D
@DBM-i6l2 жыл бұрын
Pls do gojo from jujutsu kaisen
@dndbuilds2 жыл бұрын
I absolutely plan to dive into some jujustu kaisen soon
@DBM-i6l2 жыл бұрын
@@dndbuilds thanks
@someoneover96912 жыл бұрын
Can you do winter soldier next ?
@dndbuilds2 жыл бұрын
I thought about plenty of marvel characters but for some reason I hadn't quite thought about the winter soldier yet, but I can definitely do him
@keithunderwood8803 Жыл бұрын
I'm just so shocked you pick not variant human.
@dndbuilds Жыл бұрын
Yeah, there's just too many benefits bringing you closer to being spiderman with the choice I made, instead of just the feat
@tristandenny87542 жыл бұрын
Can you do a character from undertale like sans
@pauliepizzo86332 жыл бұрын
Can you do a character from fire emblem
@dndbuilds2 жыл бұрын
I definitely plan to
@pauliepizzo86332 жыл бұрын
@@dndbuilds may i suggest crom or lucina or maybe any of the main lords from three houses including byleth
@RakaiThwei2 жыл бұрын
Can we see builds for the Teenage Mutant Ninja Turtles?
@dndbuilds2 жыл бұрын
They are definitely planned, and I've even include the them in the campaign that I'm doing for my dungeon master level patrons
@RakaiThwei2 жыл бұрын
@@dndbuilds I look forward to seeing the builds you come up with the TMNT!
@MegaPokefan972 жыл бұрын
Kevin Ethan Levin
@dndbuilds2 жыл бұрын
That's a character I hadn't even considered before... but could be a fun one.
@alexandredeberdt40667 ай бұрын
instead of stealth you should definitely have picked acrobatics
@silk47102 жыл бұрын
🥑
@dndbuilds2 жыл бұрын
That's a very spidey avocado
@angeloriccardi6072 жыл бұрын
Steven universe (the main charater kkkk)
@urzursirsrifxogxogxtid55702 жыл бұрын
Please guts in dnd
@dndbuilds2 жыл бұрын
Oh I already have him lined up, I just got a record it
@urzursirsrifxogxogxtid55702 жыл бұрын
@@dndbuilds yessirrr
@ArkhamSause Жыл бұрын
Too difficult just make a homebrew race called arachid totem