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This tutorial explains how to create a realistic earthquake simulation in Blender 3D in just one hour. The beauty is that you can literally create any type of a structure that you want. Here's all the links that you'll need:
Download Blender: drive.google.com/drive/folder...
Important Info: inachuslaurea.wordpress.com/
BCB by Kai Kostack: github.com/KaiKostack/bullet-...
Kai Kostack's KZbin: @KaiKostack
BCB is a structural simulation code made by Kai Kostack (3D animation specialist) and Oliver Walter (architect) in collaboration with Laurea University of Applied Sciences from Finland - that simulates physical reality to a high degree. BCB extends Blender´s basic physics functionality with a sophisticated toolset to simulate load dynamics in building structures. It involves concepts such as density, friction, plastic deformation, shear forces, bending forces, compression and tensile forces.
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Music provided by Epidemic Sound: share.epidemicsound.com/dp0zag
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For any questions, you can reach out to me at earthquakesim@gmail.com
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Simulación de terremoto | simulazione di terremoti | भूकम्प सिमुलेशन | 地震シミュレーション | jarðskjálftauppgerð | Erdbebensimulation | 地震模拟 | भूकंप सिमुलेशन | deprem simülasyonu | simulare de cutremur