How to Create Realistic Hair with Fibermesh in Zbrush

  Рет қаралды 91,829

Victory3D

Victory3D

Күн бұрын

Пікірлер: 73
@YOUCANTDOTHATONTELEVISION
@YOUCANTDOTHATONTELEVISION Жыл бұрын
Thanks! This had the most useful tips on setting up fibermesh that I've seen.
@strikerexodus292
@strikerexodus292 5 жыл бұрын
yesss, thank you for this useful video! i've been using just the move tool to adjust the hair and its making me want to TEAR MY OWN HAIR OUT
@etienneduberger186
@etienneduberger186 5 жыл бұрын
Press LMB + ALT with the move brush help to move perpendicular from the normal. Helpful when the fibers going inside the head (13:55). Very nice video and info, thank you!
@fionahonohan2757
@fionahonohan2757 2 ай бұрын
You made that. It was a nice Tutorial and it solved most of my confusion. But a few questions which are not cleared by anyone yet on youtube. Q1: How do you color hairs in Zbrush? Q2: How do you export hairs as 3d object? so I can use it in other softwares.
@EvilKelso50
@EvilKelso50 4 жыл бұрын
This video was so helpful, feel like my sculpts just levelled up! thank you
@llewtree3013
@llewtree3013 4 жыл бұрын
Albert Einstein looking sick with that Mohawk
@onlineshaman
@onlineshaman 4 жыл бұрын
Thank you for clearing some basic steps in this video, I have looked at other tutorials, they get nice results but are not able to explain how to proceed, all in love with themselves and how quickly they can reach their goal! :-D
@ziyayalcin8298
@ziyayalcin8298 4 жыл бұрын
I am your student from anatomy lesson on udemy :)
@majorbrighton
@majorbrighton 3 жыл бұрын
Thank you so much for your help and time. You have the perfect balance for teaching people. You only a core user, so am having trouble dealing with hair treatment. Yet naturally amazed at how many hair brushes you have. Maybe you must have collected them? Well maybe one day I will have been able to save up for the full product! I am only 3D printing or hoping to, so I figure that I would need a much simpler more solid style for my current need. Yet I learned so much, will naturally follow you if I may 🙏🏻✌️
@jaytul
@jaytul Жыл бұрын
this is brilliant! did you ever do a tutorial of how to turn this to a low/mid poly model for game characters?
@yeungalex8910
@yeungalex8910 5 жыл бұрын
Thank you so much. Your teaching is clearest and easy to understand.
@karinemarkarova5407
@karinemarkarova5407 4 жыл бұрын
Thank you very much for this cool tutorial! It really helped me a lot! Send love your way!
@christosfragoulias4497
@christosfragoulias4497 5 жыл бұрын
Thank you! Learned some important things about fibermesh!
@Victony42
@Victony42 4 ай бұрын
Thank you for breaking it down every tutorial made more difficult then it had to be
@حمیدراغبیان
@حمیدراغبیان 3 жыл бұрын
It was a very good training 👌👍👏
@diegoprods7971
@diegoprods7971 5 жыл бұрын
love your voice, thanks for the tut!
@SianGeraghty3D
@SianGeraghty3D 3 жыл бұрын
Perfect tutorial, thank you so much!
@ForceVi
@ForceVi 4 жыл бұрын
That is amazing, so understandable, thanks a lot!
@TheDede508
@TheDede508 4 жыл бұрын
Einstein be looking like a G out dis bitch 9:53
@b1na276
@b1na276 5 жыл бұрын
0:23 when she removed the hair, it became ghandi.
@deadeyes2803
@deadeyes2803 4 жыл бұрын
@@3dguy839 yes john!
@neerajbelsare3224
@neerajbelsare3224 4 жыл бұрын
it's mahatma gandhi that ur talking abt, ryt?
@im_crisl50
@im_crisl50 3 жыл бұрын
pretty good, thanks!
@badgaming7128
@badgaming7128 3 жыл бұрын
That's awesome thanks. Though next time rotate after rendering I waited and you didn't show the finished product lol
@ekatolia
@ekatolia 5 жыл бұрын
Hola Victoria sabrías hace el pilo de oveja. Yo recientemente empece con el ZBrush. Gracias
@PatriciaN1202
@PatriciaN1202 6 жыл бұрын
Thanks! Very useful. Clear wallthrough 👌
@angrytutus3653
@angrytutus3653 3 жыл бұрын
Thank you very much!
@aljedlawrencerojas3949
@aljedlawrencerojas3949 3 жыл бұрын
You're the best. thank you! worth for subscirbe and like
@wiktoria5334
@wiktoria5334 2 жыл бұрын
thank you so much!
@sch3intot41
@sch3intot41 3 жыл бұрын
is there a way to change the settings of an finished fibermesh?
@mihirpatil_
@mihirpatil_ 2 жыл бұрын
10:47 Why didn't you use Mirror to mask out?
@augumonn
@augumonn 4 жыл бұрын
Thank you so much and i appreciate.
@aaaa_sss
@aaaa_sss Жыл бұрын
thanks!
@MoroDZGamer
@MoroDZGamer 4 жыл бұрын
woow you are amazing
@LittleMonsterManu
@LittleMonsterManu 5 жыл бұрын
Very useful, thank you!
@Liritihum
@Liritihum 4 жыл бұрын
Gracias, excelente explicacion :)
@hihihing7302
@hihihing7302 4 жыл бұрын
Good Help!!!
@noahnavarro8616
@noahnavarro8616 4 жыл бұрын
Thank you !!
@MrJustwatchin9
@MrJustwatchin9 4 жыл бұрын
how do i get white hair? polypainting wont geve me white hair. for some reason
@JEPAN
@JEPAN 4 жыл бұрын
How many dynamesh u used before u project all to get that detail?
@richardreis7460
@richardreis7460 9 ай бұрын
Can I export this hair to a game engine like unreal?
@llepicll
@llepicll 5 жыл бұрын
Hello, when I use groomHair it cut the hair and thank you for sharing.
@llepicll
@llepicll 5 жыл бұрын
Oh I found the reason, I set Sculptris pro mode active
@drejey1931
@drejey1931 3 жыл бұрын
Can fibermesh hair be simulated?
@PaladinfffLeeroy
@PaladinfffLeeroy 5 жыл бұрын
Could this be used to stylised hair by lowering the fiber count to minimum to sort of resemble tubebrushes?
@RJW_ca-TUBE
@RJW_ca-TUBE 5 жыл бұрын
Pls let us see how you create eyebrows
@amirbabaei7048
@amirbabaei7048 4 жыл бұрын
Thank you
@yaroslavb.2589
@yaroslavb.2589 5 жыл бұрын
10K likes for the tutorial. very helpful for me in the now time
@freenomon2466
@freenomon2466 5 жыл бұрын
Thank you very much for the video. Now..it is possible to use this fibermesh hair in unity? The fibermesh has to be converted to polygons correct? (Maybe with less density). Is there a tool or plug in that converts fibermesh to real polygons that can be exported?
@gayusschwulius8490
@gayusschwulius8490 5 жыл бұрын
Bad idea. Just make polygon hair like shown in the previous video. If you converted fibermesh hair into polygons it'd have millions of vertices, resulting in unity not being able to render it properly. You'd need to reduce the density so much that it won't look right anymore.
@RafaelGomes-yb7yw
@RafaelGomes-yb7yw 3 жыл бұрын
Is this method good for game characters? Or just for sculpting, if you know what I mean
@Victory3D
@Victory3D 3 жыл бұрын
Most parts can be good for game characters except for the hair. For games, you would use hair cards. The one shown in the video is more hair for films or game cinematics. :)
@gurvinderbal595
@gurvinderbal595 5 жыл бұрын
thanks a lot maam
@fractalelement857
@fractalelement857 6 жыл бұрын
8:35 what is spotlight projection? Why u turning it off?
@Victory3D
@Victory3D 6 жыл бұрын
SpotLight is a projection texturing system that allows you to import your texture or picture directly in ZBrush, then paint your model with it in 3D. You can also use it as a reference for likeness sculpting.
@fractalelement857
@fractalelement857 6 жыл бұрын
@@Victory3D I already know that ,I thought it has something to do with the hair grooming in this case when u turned that option off.
@Victory3D
@Victory3D 6 жыл бұрын
Spotlight project had to be turned off in order to groom the hair. :)
@tetsuooshima832
@tetsuooshima832 5 жыл бұрын
I can't figure out why you remove Spotlight Projection at all for the HairToss brush, I see no difference in the brush behaviour. On the other hand yo don't mention the Forward Projection which is not set to 0 by default for that brush, and it does make a difference when combing. With all that I find fibermesh still difficult to handle while in other softwares you just start combing hairs and that's it. I can kind of relate to Blender when changing "Preserve Lenght" and Collision parameters, but the comparison stop there (both are difficult in their own ways)
@vivianphillips768
@vivianphillips768 4 жыл бұрын
What other softwares? Anything free that just brushes hairs on?! That would be amazing!
@fractalelement857
@fractalelement857 6 жыл бұрын
If I want to move the hair with move brush what would be the option to stop torning my hair mesh as I move it?
@Victory3D
@Victory3D 6 жыл бұрын
Using the move brush too much can tear the hair so I use it sparingly
@madison7539
@madison7539 6 жыл бұрын
Can you duplicate and mirror the Fibermesh groups or do you have to start from the beginning every time?
@Victory3D
@Victory3D 5 жыл бұрын
Madison, Yes you can do that, but usually I want the hair root to start at a different location for more control and realistic flow.
@fractalelement857
@fractalelement857 2 жыл бұрын
7:30 adjusting brush settings
@darkknight4353
@darkknight4353 5 жыл бұрын
Which software do you use to draw?
@amberheard2869
@amberheard2869 5 жыл бұрын
Richard Feynman: Am I joke to you?
@int-64
@int-64 5 жыл бұрын
is it me or Mr. Albert looks kinda sexy without hair? 😳
@fractalelement857
@fractalelement857 6 жыл бұрын
All in all its not bad but its not perfect neither. Fibermesh is not pefect hair system but can help. Maybe its better for shorter hair rather then longer.
@mikethegamedev
@mikethegamedev 4 жыл бұрын
Albert einstan
@Tak9009
@Tak9009 5 жыл бұрын
Your voice sounds like a computer voice windows 7 style
@GEsposito
@GEsposito 4 жыл бұрын
I THOUGHT THE SAME GEEZ lol
@tucedibee5942
@tucedibee5942 6 жыл бұрын
Fibermesh is good but If we want some realistic hair that we could print with 3d print? From fibermesh to mesh we lose some quality or remains same? Unfortunately this question makes this tutorial less useful...
@Victory3D
@Victory3D 5 жыл бұрын
Hi Tuce, For 3d printing, you would want to sculpt it. 👌
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