Please feel free to list any hiding spots that weren't included in the video or any inaccruate info, that would be greatly appreciated!
@xVibesRealm5 ай бұрын
I don't know if this is true, but someone said that the angler uses a weird ray tracing method, where a non seeable light will be put (for example in a small hallway) in the very middle, then if the ray tracing hits the player they will die when angler shows up (cannot be said the same for pandemonium as his ray tracing is always on him on goes infinity far as anglers only goes to a certain point). That's why some really stupid spots work like in-between the box and drawer. But that's just a theory...
@TheRealJayVR_5 ай бұрын
Go To A Desk Thats Close To A Corner And Glitch On Top Of It By Moving Camera Or Moving Positions Until On Top, You Are Then Immune To Everything Except Pandemonium.
@xVibesRealm5 ай бұрын
@@TheRealJayVR_ really? That works? Does the desk have to be in the very corner or can it be towards the end of the room?
@TheRealJayVR_5 ай бұрын
@@xVibesRealm Very Corner
@TheRealJayVR_5 ай бұрын
@@xVibesRealm Cuz Me And MY Team Mate Almost GOt KIlled Cuz There Was No Lockers And IT WAs Chainsmoker SO I Said Jump ON The Desk And We Survived Somehow
@gamingonamonday63425 ай бұрын
2:04 Good to know that even anamalous monsters still accidentally hit their heads from time to time like normal people.
@Vehicular_chaos5 ай бұрын
real
@Fmy.2385 ай бұрын
It's funny to imagine that they're suffering from the same problems as us, like stubbed pinkies.
@CallsignAegis5 ай бұрын
@@Vehicular_chaosyes
@dakota41115 ай бұрын
I nearly laughed at that part, I wasn’t expecting a sound effect😂
@Jeanymania5 ай бұрын
*RAAAUAYAYAGAHUAAAA-* *bonc* Augh, damnit-
@NuclearFissionDotCore5 ай бұрын
Crouching and looking down is actually an extremely effective and realistic way to hide from all them monsters, looking down bends the characters body, so you're basically crawling when crouching and looking down, a pretty good lifesaver when paired with some nearby crates.
@NuclearFissionDotCore5 ай бұрын
The reason looking straight while crouching near objects works is because.. i dont know the anglers are just very.. VERY. *VERY* b l i n d
@randummest-ws5yz5 ай бұрын
i knew you'd be back for act 3
@Ex_tr3ct5 ай бұрын
@@randummest-ws5yzmy guy got turned into a puddle of blood how did he come back..?
@Vector1235 ай бұрын
reconstruct
@carneyjiang91595 ай бұрын
Well actually yes, they are completely blind, they use echolocation which is why they scream
@AtlasAmongStars5 ай бұрын
If you’re ever in the water, and have no place to go, try swimming up as high as you can. This have saved my life twice in those really tall, long hallways that eyefection likes to stalk! Also, sometimes while underwater there will be holes/chunks of the facility destroyed. If anyone but Pandemonium is coming, you can swim into the abyss to survive them, your collar will beep, but as long as you time it right, you will survive and hopefully not get your head blown up!
@Slimy2225 ай бұрын
Can't believe first one.. How??
@AtlasAmongStars5 ай бұрын
@@Slimy222 The reason it works for all the angler variants is because they can’t see very far up I would assume, so by swimming to the very top of the tall hallway, they will go right by you without noticing you’re even there
@AtlasAmongStars5 ай бұрын
Think of it like hiding in one of those “T” shaped hallways, on the longer side!
@Slimy2225 ай бұрын
@@AtlasAmongStarsu mean I shaped hallway (like doors), ㅓ, ㅏ, ㅜ, ㅗ shaped hallway?
@MossyCobbleSlab5 ай бұрын
Appreciate this very much! 😄👍
@tremeschinion94205 ай бұрын
"lockerless is easy" the Pandemonium in question:
@GibbusWibbus5 ай бұрын
Runenderemonium
@Whisper8515 ай бұрын
dawg even with lockers i cant do pandemonium ;-;
@MalevolentBackshotter5 ай бұрын
Angrymonium
@MalevolentBackshotter5 ай бұрын
@@Whisper851its the song that makes me panic
@PEIIIKA5 ай бұрын
Uh... He checks every locker, causing to enter rooms that others can't?
@JeriSmiler5 ай бұрын
2:28 You can actually hide in the smaller office room, you just have to squeeze yourself in between two desks. I found this out through desperation and a lot of faith. I'm 90% sure this does not work with Pandemonium, although I haven't gotten the opportunity to try it.
@ceddavis74415 ай бұрын
Pandemonium has the ability to see farther and through transparent blocks, for example windows and shelves. If you are completely hidden it'll probably work
@guy-つ__つ5 ай бұрын
THAT'S HOW YOU DO IT?? I WAS SO CONFUSED THE FIRST TIME I SURVIVED
@2tonpotato5 ай бұрын
@@guy-つ__つ you can do this with most desks near the end of a normal sized room if u hug the wall and look straight forward
@GreenySharko5 ай бұрын
U can also be in the corner
@frozenmanfromtheunknown93135 ай бұрын
@@ceddavis7441shelves are not true, I have hidden behind a shelf against him, you just have to be far from him while hiding behind it
@dragonenderfowl50405 ай бұрын
14:00 for this I honestly believe that Anglers function a little like Squiddles. It’s not just a proximity thing, it’s a *time* spent in proximity thing. If Angler only gets a split second where he sees you before his vision is immediately blocked by objects in the room, (such as crates and cabinets but usually not lockers for some reason), then he won’t be able to kill you. Really puts the blind in partially blind.
@awakaxis5 ай бұрын
I'm 90% sure its this: The Angler will kill you if a) A ray casted between the player and the Angler does not intersect another object b) The player isn't too far away from the Angler c) The player is within the Angler's field of view Under these conditions, the reason why hiding between two very close objects works is because of the limited rate at which the Angler can raycast to check for occlusion¹. The Angler can only check so often meaning there's gonna be gaps of time between raycasts, which, combined with the high speed of the Angler means there will be a window where the Angler is still moving but is currently "on cooldown" for raycasting. Conceptually, the process would be as follows: the Angler checks for occlusion sometime *before* the "halfway" point of your hiding spot (somewhere before the line which bisects the space between the two objects and that is orthogonal to the two objects) where the ray intersects the first object and thus you don't die, then, it keeps moving past that halfway point (briefly into the area where, intuitively, it *should* be able to see you), then sometime after the halfway point raycasts again once able, far enough to where the ray will intersect the second object. This all creates the general affect of the player magically surviving in a way that seems wrong. This theory would also support the phenomena of a player being able to survive an Angler by just crouching at the far end of a desk that is right next to the exit to a room (theoretically caused by the same raycast delay, but this time the "second raycast" as mentioned above would just be hitting the exterior wall to the room after the Angler leaves). However, these strategies (mainly speaking of the "far end desk" strategy mentioned right above, as I haven't been in a situation where this could be tested with a two object strategy. though conceptually, this should be true for both) don't really work unless the segment of the path of the Angler around the area where the player is hiding is parallel to the wall nearest to the player (or more accurately, parallel to the two objects themselves in the case of the two object strategy). Meaning, if there's a 90-degree turn and the player tries to hide right at the elbow of that turn, the Angler would see them because it would be moving directly towards the player for long enough for a ray to connect (as opposed to passing by quickly). As for why I specifically *don't* think its a function of time spent in view of an angler: I've been killed by Anglers instantaneously upon them entering line of sight of me. So either I'm misunderstanding the circumstances of those instant deaths, or time does matter somewhat but that's not the whole picture, or something else. I could certainly be wrong though, and I'm interested to see if we as a community are able to find out more specific information on how the monsters in Pressure work on a technical level. I'd also like to reiterate that end-of-room-desk-crouching strategy I mentioned above, that strategy is seriously amazing and I don't think it was mentioned in this video (idk, maybe I missed it, I'm real tired rn). It's seriously as easy as crouching at the far end of a desk that is close enough to the exit door (and maybe looking slightly down to keep your head from peeking above the desk). I've done it countless times and I've never been killed by an Angler that way. ¹ I'd reckon this rate limit isn't for performance reasons because Pandemonium can "see a lot better" theoretically by raycasting with a much smaller interval, which makes me think its a deliberate choice to limit Anglers. This would fit the lore of Anglers being blind whereas Pandemonium can see perfectly fine.
@awakaxis5 ай бұрын
@Ele_Ral i thought this at first, but i kinda doubt its performance related since pandemonium seemingly raycasts at such a high frequency and doesn't seem to cause any issues
@Shadow-dd1qp5 ай бұрын
no thats way harder to code they wouldnt waste their time on that lol
@Shadow-dd1qp5 ай бұрын
@@awakaxis i think pan just detect if there is a player in a room thru variables and if they are in his fov hes gonna activate pathfind
@0_h1t35 ай бұрын
This is funny for some reason, the amount of speculation on one fish is insane
@Taimlol5 ай бұрын
edit: this was a comment talking about how the lockers are transparent to the enemy's ai, but since friendly fire, that has been changed via update
@cycrothelargeplanet5 ай бұрын
so that's why you can look at eyefest through a locker
@aurorabryanindasasongko49225 ай бұрын
Yep bro
@headlessheir5 ай бұрын
Yeah! This is why Pandemonium still aggros to you in the locker for the minigame!
@TheLManIsHere5 ай бұрын
Ohhhb that explains why i got killed by frogger for seemingly no reason
@99ofgamblersquitbeforewinning5 ай бұрын
@@headlessheir That is not why. Pandemonium is a anomaly that has very good senses and vision, and even a change in light will alert it. Since you are in the locker and you are moving, Pandemonium senses it, so it rams itself into the locker untill it breaks open and it can eat you, but since you are built different, you survive.
@Juan_el_cohete5 ай бұрын
8:18 that's true, I found and one of those and well... "I want to see the angler past above me" "oh shit pandemonium"
@HydraK165 ай бұрын
lol
@Wiggly385 ай бұрын
Literally commented this before finding your comment. Happened in the server room, and I hid in the middle of the vents. Actually my first death to Pandemonium.
@MalevolentBackshotter5 ай бұрын
Pan sounds intensify
@se-os6xt4 ай бұрын
My first death to Pandemonium was when i was playing the for the first or second time. I was expecting an Angler and then i heard Pandemoniums sound and i was like "That Angler sounds different". And then that blasted minigame comes up and i fail it.
@lmsmf2 ай бұрын
So true. I didn’t recognize pandemonium and really believed, that everything will be alright 😭
@PookiePioneer5 ай бұрын
Knowing these kinds of strategies, no wonder this guy has all the achievements.
@MLZF-y6c5 ай бұрын
real
@angelagereАй бұрын
He still doesn't have the turrets
@swineonline055 ай бұрын
Not a hiding spot but would like to note something cool.The room just before the generators kick back in properly (as in the room with the big doors that leads into the final room) is a safe space as in it can make anglers and pandemonium vanish. Me and a friend were doing a run and we were one room before that room and pandemonium was coming and saw us but we opened the door to that room and they vanished.
@bellarosa_5 ай бұрын
on the part about The Ridge, it can be much more easily explained through how monster spawning works. there are two types of spawns, a node spawn and a timer spawn. every room is a node and for every node there is a chance for a node monster to spawn when the node is loaded (which is when a player opens the door to a new room). a timer spawn is a random monster spawn that occurs on an interval of about 5 minutes (which will decrease the further into a run you are, down to roughly 45 seconds at the beginning of The Ridge) since the last time a monster was spawned. this effectively means that a monster has a chance to spawn every time a door is opened, however, if no monster is spawned as part of a node before a certain length of time passes, a monster will spawn independently of any nodes to attack the player. with this in mind, you can very easily predict when the monster will attack at almost any point in the run, especially in The Ridge due to increased monster spawn rates
@tyterius07555 ай бұрын
so you mean that, a node is when a monster spawn when a door is opened and a timer spawn means that a monster will come every 5 minutes?
@bellarosa_5 ай бұрын
@@tyterius0755 the node would be the room itself, the node monster has a chance to spawn when a player enters a new node (by opening the door to the next room) and that chance increases the further into a run you are (this is why a monster spawns in almost every room in The Ridge) the timer spawn is likely a failsafe in the event that a node monster is unable to spawn or if players are lingering in one area for too long. i don't know the exact length of time, but about 5 minutes, give or take, is my best guess. you shouldn't have to worry about timer spawns unless you're using hiding spots for prolonged periods of time, like during The Ridge segment of this video. also, as far as i'm aware, the only enemies counted as node monsters are Angler and its variants (Frogger, Blitz, Pinkie, Chainsmoker), meaning Pandemonium will still be able to attack you outside of these spawn windows.
@2bgon5 ай бұрын
On one of my runs, i got to the ridge but I only opened the first door (the door right after the purple card door) and I got pandemonium. I hid in the security room and I survived, then went through the door I just opened. I wasn't in that room for more than a minute, then angler came and I died. So if you were to get pandemonium on that first door, you could also get angler/an angler variant?
@bellarosa_5 ай бұрын
@@2bgon Pandemonium will spawn outside of node and timer spawns because it's not a node monster. The only node monsters are Angler and its variants (Frogger, Blitz, Pinkie, Chainsmoker). This means that it's possible for them to spawn back-to-back. Pandemonium shares the initial mechanics of a node monster (follows a set path, spawns when the player enters a new node), but the check for its spawn exists separately from node monsters (meaning one room can have both attack you) and Pandemonium will also deviate from its path to attack players.
@2tonpotato5 ай бұрын
Few things: Each room isnt a node, timer spawns reset whenever an angler door spawns, and timer (in the ridge) can vary from roughly 5 minutes to 30 seconds. Ur safest opportunity to leave hiding is whenever an angler spawns, timer or not.
@starberry8475 ай бұрын
13:49 This is what saved my run I think, I kept getting terrible rooms but the lights flickered so I HAD to keep going forward, and JUST in time I found a spot like this and crawled backwards into it and survived. Also a tip maybe for 16:05 If at first you don't get angler here, you can wait until Pandemonium passes! Even if it takes maybe 5 or 10 minutes eventually he will come. Then continue on and you will guaranteed have only the other anglers and no more Pand which could save your run if you do have a hiding spot but not one that is Pand safe, it definitely did for me :')
@FrivolousAverage5 ай бұрын
I heard pandemonium comes only once in the ridge. Is it true? Because I haven’t beaten the game yet
@starberry8475 ай бұрын
@@FrivolousAverage yes it can only appear once between rooms 25-100, and then only once in the ridge, so once it has passed in either zone once you know he won’t be back until either the next section or not at all if it’s in the ridge
@bugadoodle5 ай бұрын
@@starberry847 if you already got an angler in the first room can you just wait until pande comes in or do you keep going until the next room?
@starberry8475 ай бұрын
@@bugadoodle they do have a mechanic where after being in a room for a long certain amount of time that it’ll spawn another one ( a timer spawn) I don’t know yet if pande can do that but I think it might have happened to me once but maybe I didn’t realize! I think there’s definitely a chance for that
@Гвардии.флотоводец-х1ж8з5 ай бұрын
"yea, i once died to the void, so now im not using lockers" ahh achievement loool
@L-ghtlessSky5 ай бұрын
once had 3 void masses in room 2. at least one player entered every single one.
@GhostVilka5 ай бұрын
Have you ever imagined the chance to have 3 void right next to each other and to have brown angler to attack in them middle of nowhere at the same time? We just died due to visual bug and lack of luck (none of lockers shown eyes, no sound either)
@spirtheperson2 ай бұрын
@@GhostVilka yo you could have gotten a rare void mass varient where its eye color is completly black...
@FlintWithSteel2 ай бұрын
This has to be one of the worst ahh comments I’ve seen
@Гвардии.флотоводец-х1ж8з2 ай бұрын
@@FlintWithSteel 329 people don't think so 😁
@NooberAlbanian5 ай бұрын
8:50 angler and pandemonium are actually able to see behind lockers, the reason this works is due to the fact that you are hiding pretty fair away for their raycast to properly function (doesnt work with pande)
@trevormoney81265 ай бұрын
Yeah 100% doesn't work on pandaemonium. From the distances I've had him spot me from, he has no conceivable limit. To my knowledge he will track you from practically any distance.
@Epsilon-185 ай бұрын
@@trevormoney8126 Its document confirms this.
@minibotas94965 ай бұрын
@@trevormoney8126so basically, if you can see him, he has definitely seen you
@ChoobehSpheal4 ай бұрын
It's actually because lockers are transparent for them
@NotAMoron425 ай бұрын
A more detailed guide on the first searchlights encounter: On the far left of the arena, there are some fallen shelves that you can press against the top and hide (you probably know this) When searchlights howls, you have around 2.5 seconds to get out of the lights before he hooks you. This is extremely effective. Searchlights has a 25 degree swivel on its lights, so you could theoretically hide a certain distance from it and follow it safely. Entities can’t spawn or enter the arena (except wall dwellers, little bastards can follow you in and keep thundercunting me like crazy) After ending the encounter, you have much less of a window for special segments, allowing much higher chances of side rooms and + rooms. Hope this helps, doesn’t help me because pandemonium has the patience of a Rottweiler on bath salts.
@L-ghtlessSky4 ай бұрын
“This hiding spot is safe from every single entity.. except wall dwellers, but screw those guys.” -Everyone creating a guide.
@shroom19114 ай бұрын
Buddy, this is literally the easiest part of the game, like almost braindead easy. Who are you trying to help, 3 year olds??
@NotAMoron424 ай бұрын
@@shroom1911 damn that was hostile.
@shroom19114 ай бұрын
@@NotAMoron42 Not really, it’s just sad when people give guides to stuff that is so easy. Someone who’s never played a video game in their life could do this part first try. Anyone who needs ‘help’ on this part needs to stick to roleplaying games
@NotAMoron424 ай бұрын
@@shroom1911 I agree, but the amount of people coming to pressure only from brainrot content is intense.
@Taimlol5 ай бұрын
also at 2:30, it's indeed possible to hide here, just go down the stairs and hug the nearest wall on the right (must be crouching, and preferrably: must the be side with no stairs)
@deadlycuriosity62984 ай бұрын
I find shoving myself between two desks on the stair side works (all the times I’ve had to) crouch and look down but you have to keep yourself tucked in between them (I was desperate lmao)
@cowmanceo5 ай бұрын
2:31 you can actually hide here but its not guaranteed, near the stairs you can crouch behind one of the small walls and pray, since the angler (doesnt work for pandemonium btw) check every second for a player, if its timed right you can survive if in a pitch.
@supplice-03-aaliyah4 ай бұрын
5:56 You know funnily enough, I was just about to say "isn't pinkie almost guaranteed there for some reason?" Famous last words
@skinstelah2275 ай бұрын
Some hiding spot i found: I was playing pressure and i was in these underwater rooms, angler was rushing to me so i decided to do something stupid and hiding behind a box. Somehow he just ignored me and i survived. Im currently on day 2 of doing lockerless run and this was a great guide, thank you so much for posting this!
@luaspk5 ай бұрын
This guide will definetally help me a lot because i did not know about you could climb boxes etc. Thank you.
@TheDragon_Gamer5 ай бұрын
I recently saw a video where the guy had to hide in the room that we can see at 1:50 . What he basically did is going down the last hole and crouch to hide under the last plank while looking to the wall. Be carefull with this one bcz you can easilly fall while trying to hide.
@averagenoobenjoyer5 ай бұрын
It got fixed
@Red_parrot15 ай бұрын
This badge is literally doing the doors hotel hell badge all over again for me as Pandemonium is the literal bane of my existence for this badge
@anadvc2 ай бұрын
You just need a lot of S . S and P . S . S.
@cxcxcxcxcx1965 ай бұрын
A quick tip: if you think you found a perfect spot and its beside a locker dont hide, always if it is between a wall, desk, crate or another locker or if you crouch and look down, it won't work. (I'm not so sure if it could work if the distance between the locker and the stuff are stretch.)
@BarnardBinPerson5 ай бұрын
11:12 You almost let Pandemonium sees you through the glass window on the next 2 rooms.
@johndylanboc77204 ай бұрын
true but since the sound faded away (indicating that it despawned), he wouldn't be dead anyway, unless if he looked at the glass early
@GimmeTheGoat5 ай бұрын
In the final office room you can hide if you squeeze between one of the desks and chairs but its one of those 50/50 spots that either work or don't work. Also, in diamond shaped rooms, anglers always prioritizes the anglers left side pathing if the door is in the middle, if the angler is coming from the front it prioritizes (your) right. The greenhouse area is the exact opposite, always prioritizes right (your left if front), frogger is basically just gonna screw you in these rooms unless you have enough time.
@2tonpotato5 ай бұрын
Pathing in 50/50 rooms is random
@GimmeTheGoat5 ай бұрын
@@2tonpotato I’ve started to look more in depth on it, yes, but it also still feels like no, I still majority of the time have the entity going to right while I’m on the left, but there’s always that one time, I’d rather keep a safer answer and say yeah it is 50-50
@ScorpionSweets5 ай бұрын
There is a specific room. SPecifically a room that generates with a hole in the wall that you have to pass through. The specific one I'm talking about has a fallen shelf that you can use to hide from all the node monsters. Even with pandemonium. I saw it's forehead scrape by while I was hiding there. If I could share a diagram of the room I would..
@sofaking.5 ай бұрын
holy i beat it first try thank you GOAT genuinely astonished about my luck though wtf
@Soccer_Ball-Soccer3 ай бұрын
1:58 when Angler. Hit the curb i Died from my laughness LOL 😭😭😭😭😭
@fishgineer4 ай бұрын
Hey man, i just have to say that this tutorial did almost everything to my lockerless run, i got a lot of tips, and i did it my first try 3 days ago, just after i woke up. Thank you.
@vampiria_vamp5 ай бұрын
13:54 “no time to kill you!! I’m late for a meeting!!!” ahh angler 😭😭
@jawsomme8915 ай бұрын
Finally a youtube tutorial with no commentary that flashes text between the screen at readable intervals.
@Arghjeal5 ай бұрын
Can I ask how can he jump ?
@jawsomme8915 ай бұрын
@@Arghjeal it’s not actually a jump. Shaking your camera into some objects somehow tricks the game to believe you are above it. I’m not sure if it works in the new update though because I haven’t been able to play, so it might not work anymore.
@L-ghtlessSky4 ай бұрын
It works.
@hjglockner4 ай бұрын
*Here is a SUPER useful tip for good people rooms: instead of listening next to a door to hear growling or waiting for the door to malfunction, look at the screen with the numbers. If you see lines, then that’s a fake. If you see no lines, walk right through it. This has helped me a bunch with getting through these rooms and one time I was watching a bit Ryan playing pressure in MiniPlayer while playing pressure, and when I turned off the mini player, the sound wouldn’t come back, so I was basically entirely deaf and couldn’t determine what was the fake door. Luckily I remembered this tip from a very helpful commenter was able to leave that room without getting hurt from good people.* *Edit: I was just informed that you can get the good people in the ridge. If that happens, look at the lights near the door.* #fuckvoicedictation
@RomkoDemon5 ай бұрын
4:45 YO BRO YOU ARE AN ULTRA FUCKING GENIUS, I COULDN'T EVEN KNOW THIS, THANK YOU SO MUCH FOR SHOWING THIS, WITHOUT YOU I WOULD NEVER KNOW THIS ONE!
@Sahvyt_75 ай бұрын
Didn’t know about some of these spots, I’ve been trying a lightless AND lockerless run so hopefully knowing some stuff like how to climb boxes will help with that.
@IDesireToUpliftOthers5 ай бұрын
This is an amazing video, really informative since I just got into this game and felt overwhelmed by the lack of info on how to beat the entities. And now we have all this cheese! You totally deserve more views, man.
@4everkasa4 ай бұрын
Im acrually crying thank you for this guide i got the badge im literally shaking
@deandegamer7555 ай бұрын
2:03 that was so satisfying
@im_inside_ur_fridge5 ай бұрын
donk
@LooseSilver5 ай бұрын
For the small office room there is in fact a safe spot, between the second and third desk you can actually fit between the two. If you bump yourself over the (45* chair facing outward) then put yourself between the two desks and crouch down it's a valid safe spot! You must look down tho!
@theacecrafts5 ай бұрын
3:00 I Wish Sebastian Just Wraps the Wall Dweller and beats the utter Pulp out of it, Screaming "GET OUT!"
@PorkSpork17 күн бұрын
Glad to see stuff like this exists, not just for the challenge but because my big monitor makes Pandemonium's minigame impossible. Thanks!
@MilesWebbb5 ай бұрын
Pressure: “how much luck do you want?” Him: “yes.”
@_miichu_4 ай бұрын
Thank you for the tips! I managed to beat it within 15-20 tries and I am in shock!!! So much! I thought it would take me more and I'd die at the ridge since it was my first time being at the ridge but I didn't die!
@stevedreamer965 ай бұрын
Something tells me this guy really likes Pressure...but i can't put my finger on it.
@neptune31612 ай бұрын
i can verify that the horizontal vents around 12:30 are a PSS, i've survived pandemonium hiding in one of those vents by staying in the middle.
@larsiboi69925 ай бұрын
2:31 in the 3rd office room variation you can actually crouch down next to the chair that faces away from the wall right next to the stairs to dodge Angler (not Pandemonium tho)
@fieldofvisionart3 ай бұрын
I almost got lockerless but died in the ridge. Sad days. I wish I watch these videos earlier and I may have strategized differently. I've kind of been learning from my mistakes and this video will prevent from making even more mistakes so thank you XD
@thedeadsquid92005 ай бұрын
Idk why, but when I was hiding in a vent, a frogger passed by, rebounded, and then got into the vent.
@LocalBread5 ай бұрын
"I'll just be going through here, don't see anyone..." *rebounds* "Waaaaiiit a minute..."
@chickenmann99345 ай бұрын
"Who are you?!"
@malachianderson71685 ай бұрын
Looks like delicious human to me😋
@GhoulishBrush5 ай бұрын
Frogged got me while I was in a locker. I had got into only a second or 2 before he passed and I was solo.
@thedeadsquid92005 ай бұрын
@@LocalBread totally bro this dude like stopped in front of the vent like he was peeking in, and then got me
@pagancourier46043 ай бұрын
followed all of this and beat lockerless first try, thanks gang
@zan82085 ай бұрын
2:50 at sebas shop, any mosnter cant attack you , BUT ONE MONSTER CAN ATTACK YOU THE MONSTER IS A THE FREAKING WALL DWELLERS!
@Leonardo223094 ай бұрын
By the way you said that, it happened to you.
@2tonpotato5 ай бұрын
2:28 bro might be a little bit cooked
@Koronporin5 ай бұрын
2:28 You can stand on the desks this also counters angler
@uf-crys5522Ай бұрын
Thanks to you I finally got my Lockerless badge, thanks for the informative videos!
@AmericanMcdonaldsEagle23 күн бұрын
BRO HOW I LITERALLY HAVE 150 LOCKERLESS RUNS AND I DONT HAVE IT 😭😭😭😭
@Digi_Dig15 ай бұрын
8:16 thats true I once died to pandemonium in the middle
@Alice_Sprinkles5 ай бұрын
Thank you so much for the helpful tips and the video! I've been playing lots of Pressure with friends. I hope we get to see more Pressure videos in the future!
@An0therEthan-3 ай бұрын
One thing I discovered while playing Lockerless, Pandemonium can only spawn once in the Ridge. So I would just basically wait in the control room until Pandemonium comes and goes before I start traversing the Ridge
@SoloKMG3 ай бұрын
wait do monsters spawn every set time?
@An0therEthan-3 ай бұрын
@SoloKMG In the Ridge, the node monsters spawn every about 3-6 minutes (on average) with every room in the Ridge having as much as triple the spawn chance of Angler variants/Pandemonium as the normal room. The Angler and its variants can spawn infinite times into the Ridge, but Pandemonium can only spawn once
@ItsAydenn2 ай бұрын
Not true, maybe in the past but now it doesn't work
@An0therEthan-2 ай бұрын
@@ItsAydenn It still works, wdym. I use it all the time and it has always worked
@4N71G03 ай бұрын
Just a valuable tip, the game itself is not unfair, it generates rooms where you can hide from any creature without going into a locker, however, of course, it depends a lot on your attention If you passed a Safe Spot, go back; otherwise, go ahead and be quick to find a safe spot in the new room
@canteriop5085 ай бұрын
something thats a little unfortunate, ive been told that monsters can see through the lockers and dont count it as an obstruction in their vision so hiding beind those lockers (9:01) would only work if its not pandi as the regular anglers cant reach there if what i was told was true then that explains one of my deaths if you would like proof :)
@Trix35k5 ай бұрын
i know pandemonium can see through lockers but idk about the anglers
@RanchPopcorn5 ай бұрын
@@Trix35k the anglers can see through lockers too
@alekseiplaying5 ай бұрын
@@Trix35kthey can, they just have limited reach
@DatboiZyion5 ай бұрын
8:19 I hid right in the middle when pandemonium came. He didn’t see me, but that was because I had positioned myself so that I was directly under the pipes and basically unable to be seen. It’s still a gamble, so you’re better off not going in the middle and just staying in the vent, as it guarantees that you won’t be seen
@Uber_cia_nothing4 ай бұрын
2:04 the way he hit his head
@axytheproto5 ай бұрын
This achievement really should be renamed "Sisyphus Arc" because god it just is. Over the course of a week ive spend over 5 hours and 30 attempts on it and im probably going to have to double it.
@gee_wiz5 ай бұрын
Was the PA system saying the Connection Terminated message at the beginning
@driftingthruspace5 ай бұрын
yeah, it's one of the PA easter eggs
@unknownunicorn4044 ай бұрын
Thanks for the information!! I'm not really trying to do a no locker run since I usually die before I even get to Sebastian's shop. But this is great information for if I'm in a situation where no lockers are available, whether that's just there's no lockers in the room or one of my friends snatches the locker before me, lmao.
@dj.55155 ай бұрын
currently in the dark area (100+) with no lockers used so far while writing this, wish me luck
@dj.55155 ай бұрын
just died, eye, squid and angler sucks
@oof57325 ай бұрын
oof that sucks remember that in the ridge, the minimum time for an angler to spawn is 45 seconds, but it could be longer than that because each timer is randomized i think hope that helps next time
@ma11musicc_5 ай бұрын
hi. I saw you in the lobby recently. thanks for the guide, I always die on the ridge, think this information will help me).
@LeonidesEzekiel5 ай бұрын
2:04 *BONK* 11:10 wow i never knew you can climb over stuff
@familyislife80775 ай бұрын
how do climb over stuffs?
@skillsoff5 ай бұрын
@@familyislife8077 looking straight or up and then looking down
@2tonpotato5 ай бұрын
U can vault over railings, tables, boxes, etc.
@HyperDashYT5 ай бұрын
Ah great, what a perfectly useful tutorial that I would've definitely needed if it wasn't for the fact that I got the badge yesterday x)
@FizzTheFox5 ай бұрын
as long as pandemonium does not see you enter the vents they should all be safe if youre not near the entrances also im really curious as to why looking downward is the key to making most spots safe
@NotHeitu5 ай бұрын
I haven’t checked, but I think our heads pivots on the torso so looking down would have our avatars duck their head down, lowering our height I assume looking upward would also have a similar effect
@habibmikebing18995 ай бұрын
If you can see pandemonium then pandemonium can see you
@zombieslayer10825 ай бұрын
If waterfall rooms are unbroken you can go across both bridges and hug the boxes in the corner opposite the door. MUST HUG THE BOXES, as anglers raycast from the bridge
@SpicyBrainz5 ай бұрын
Not hiding from the monsters is hell bruh it's already hard to deal with the others you just really trying to make yourself go insane💀 But we all respect it👍
@Miss-Marina4 ай бұрын
someone correct me if im wrong, but i think if you enter a fake door right as an angler is coming through the room, the Good People pretty much save you (maybe with the exception of losing some health, though im not sure) i randomly ran through a door after not finding a hiding spot in time in hopes of finding one in the next room, panicked as i was sure the cutscene that played out not a second later was me getting attacked by the Good People, and pretty much got teleported into the next room through the right door instead completely despawning any sign of the angler. It played one of Painter's lines in the next room ("O-oh, you're alive" i think). If i can't find hiding spots again in any of my runs trying to get this badge, ima try doing it again to try and confirm *megamind voice* and I will GET BACK to you
@UroborosIsNotReal5 ай бұрын
BRO WE MAKING IT OUT OF RIDGE WITH THIS ONE 🔥🗣‼💯💯⁉⁉
@nolanbrevier74394 ай бұрын
On one of my first lockerless run, I was at door 89, and found a room with vents on the floor, it was pandemonium and I didn't underdtood him fully, so I wanted to watch him and died, i was pissed but now i know
@DenarWasTaken5 ай бұрын
Side rooms are infinitely safer underwater, as you can swim into a top corner to completely avoid it's hitbox.
@georginagone37625 ай бұрын
BRO WHOEVER U ARE I HOPE U ARE LIVING UR BEST LIFE I JUST SURVIVED PANDEMONIUM BC OF U
@cxcxcxcxcx1965 ай бұрын
Well guys, they patched almost every single perfect hidding spot, the first worst thing that the developers did.
@Zi4rra5 ай бұрын
No? I haven’t seen a single difference in any of my runs there hasn’t been any video or update log on it either
@cxcxcxcxcx1965 ай бұрын
@@Zi4rra Before, you can hide behind stuffs that are near the door either entrance or exit, that makes all more easier to hide if its only against angler and its variants. Now you cannot hide there and if you try you'll always die.
@QuackingQwerty2 ай бұрын
you are my favorite youtuber you deserve to have 1 billion subscibers!
@xxneo_eonxx69295 ай бұрын
I can relate on "few days" (it took me 5 days and I still didn't get it)
@Psycho_Sped4 ай бұрын
I’ve actually survived my first lockerless pandemonium while staying in the middle of the little ground vents, but I was also crouching so maybe that’ll work too
@Niko04365 ай бұрын
Hiding spots are patched, the only way to survive now is to be out of monster's hitbox or dont get seen.
@oof57325 ай бұрын
which ones specifically ?
@Niko04365 ай бұрын
@@oof5732 Every bugged one where the monster sees you but doesnt kill you, for example hiding between a desk and a crate.
@oof57325 ай бұрын
@@Niko0436 hell nah, this is going to make it so much harder
@roxy_owu4 ай бұрын
*Horrific creepy noises* And just a sec after... 'Boink' I just can't help but laugh when I see this happening while I know they can totally kill me in a second but hey, it's fun
@buildingwithoutreason5 ай бұрын
no one noticed the rare voiceline at the start of this video? its a fnaf reference Connection terminated. I'm sorry to interrupt you, Elizabeth, if you still even remember that name, But I'm afraid you've been misinformed. You are not here to receive a gift, nor have you been called here by the individual you assume, although, you have indeed been called. You have all been called here, into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit, a maze with no prize. You don't even realize that you are trapped. Your lust for blood has driven you in endless circles, chasing the cries of children in some unseen chamber, always seeming so near, yet somehow out of reach, but you will never find them. None of you will. This is where your story ends. And to you, my brave volunteer, who somehow found this job listing not intended for you, although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be. I am remaining as well. I am nearby. This place will not be remembered, and the memory of everything that started this can finally begin to fade away. As the agony of every tragedy should. And to you monsters trapped in the corridors, be still and give up your spirits. They don't belong to you. For most of you, I believe there is peace and perhaps more waiting for you after the smoke clears. Although, for one of you, the darkest pit of hell has opened to swallow you whole, so don't keep the devil waiting, old friend. My daughter, if you can hear me, I knew you would return as well. It's in your nature to protect the innocent. I'm sorry that on that day, the day you were shut out and left to die, no one was there to lift you up into their arms the way you lifted others into yours, and then, what became of you. I should have known you wouldn't be content to disappear, not my daughter. I couldn't save you then, so let me save you now. It's time to rest - for you, and for those you have carried in your arms. This ends for all of us. End communication.
@alekseiplaying5 ай бұрын
it’s not rare
@IwasThatCurlyFryGuy5 ай бұрын
I got that yesterday lol
@buildingwithoutreason5 ай бұрын
@@IwasThatCurlyFryGuy i got it to
@buildingwithoutreason5 ай бұрын
@@alekseiplaying whats its rarity then
@Nightslayer3375 ай бұрын
YOURE DOING THE LORD WORK BRO ❤ TYSM! I can’t wait to try all this out! Sadly I’m burned out already from trying today 😂
@Sword98095 ай бұрын
I haven’t played this game yet. What’s it about?
@Blueracer1_Offical5 ай бұрын
doors but better
@Sword98095 ай бұрын
@@Blueracer1_Offical 👍
@JohnemilEballa5 ай бұрын
Doors + scp + underwater
@plutobp71915 ай бұрын
Took me like 15 hours to get this badge but ur guide helped me alot ty
@irishmudkip48534 ай бұрын
8:09 That comment is very true! My second run ever, me and my friend hid in the middle of those vents and Pandemonium immediately got us!
@Mifey054 ай бұрын
"if you can't see them, they can't see you" generally works for node monsters and pandemonium. just make sure you're not on their path
@Leonardo223094 ай бұрын
Then just dont look at them if they really cant see you without you looking at them on the first place 😎
@Mifey054 ай бұрын
@@Leonardo22309 u boutta get clapped by the next pandemonium with that tactic
@ogrenier89135 ай бұрын
thanks for this tutorial i manage to beat it after such months im subscribing for this😇
@soakedflxffy5 ай бұрын
At 14:45 i don’t know if it’s safe from pandemonium, but if you hide in the left pipe (the pipe you didn’t exit) the angler will not get you
@moonflower43524 ай бұрын
thank you so much. ive been struggling with lockerless runs because im inexperienced. lol
@MuddyLives3 ай бұрын
This was amazingly helpful! Thank you!
@Cr0w_being4 ай бұрын
12:34 at the horizontal vents where you said “not sure about pandemonium” You can hide from him in there, but you have to stay in the middle and not near any of the openings of the vent. I know this from panicking and booking it to a vent when I realized it was him. Hope this helps ^^
@Imthecupoftheyear5 ай бұрын
If i remember correctly, In the waterfall rooms, you can hide on the rocks with a waterfall on the right from the original path, if you shove yourself up high enough and far away, you can (possibly) survive angler. I survived pandemonium using this last resort hiding spot, and i died to angler in a seperate run. So use this as a last resort
@somethingwerid7Ай бұрын
3:08 i hide behind a couch but unfortunately pandemonium spawned and he saw me from a completely different room through the glass i died 😭
@edits_murderDrones5 ай бұрын
THANK YOU SM, I can't get out from the lockers when I play in Phone, I just literally get stuck and I need to get out of the game
@SlendyGokuGameplay25 ай бұрын
I mean just move to get out of the lockers
@masonganley76425 ай бұрын
10:28 the diamond shaped rooms where it goes straight the second image on the right you go to the left side because the monster always goes to the right side when passing through idk why though.
@Tuskvr973 ай бұрын
One time I was doing a lockerless run and I hid to the side of the room where it peeled off so angler couldn’t get me but as he got closer I was like “wait a second this might be pandemonium” and what do you know I saw him turn the corner and kill me
@linosentery3 ай бұрын
12:37 : U can actually hide in this vents from pandenonium. just stay in the middle and everything will be fine.
@anthonygunnip87795 ай бұрын
Yeah, I learned about 8:30 the hard way. I wasn't down there to be killed, but a smoker came through and I was in the next room and got in a locker a bit after he entered the stair room. Unfortunately I was about half a second too fast because of those stairs. Used a token though and managed to beat the game for my first time so I'm not too mad about it
@tahaaltuntas74872 ай бұрын
15:00 i felt the literal adrenaline that you felt right there