How to Easily Create Hair Cards in Blender (Full Guide)

  Рет қаралды 5,793

PixelicaCG

PixelicaCG

Күн бұрын

Пікірлер: 22
@bydreaminc
@bydreaminc 17 күн бұрын
He's back at it again, thank you for all the hard work and things you contribute to the community man.
@AdamJensenReal
@AdamJensenReal 19 күн бұрын
Thank you, hair cards is hot topic and the videos and tutorials are almost none. I had big problems on baking maps before some time, and now I learned even more things from your video. Now make a hair cut :) also in some future videos do some male short hair, and Fur is also a big problem for me and maybe everyone... :)
@SUVO_RAW
@SUVO_RAW 8 күн бұрын
Thanks for sharing the tutorial 🙏 Now to actual hairstyles and possibly exporting them to UE5
@Spiritstage
@Spiritstage 19 күн бұрын
I bind doing this in Nomad sculpt for years but not in blender because it is hard as shit man thankfully I’m getting used to it with the tools and stuff
@cyanidex
@cyanidex 19 күн бұрын
Wonderful tutorial! Is there a way to output root gradients, ID maps, and flow maps for these assets? UE5 and REDEngine require these formats for their hair.
@fnafgamer2469
@fnafgamer2469 19 күн бұрын
If possible, Could you make a tutorial on how to properly cover parts of the head texture’s with hair? So that we can kind of get an illusion so that we don’t see parts of the head we aren’t supposed to see. A lot of triple A games do this. Sorry if this was hard to explain.
@AbdulMuneeb-s2x
@AbdulMuneeb-s2x 11 күн бұрын
This worked for me: Select hairs > Material tab > Settings > Change BLEND MODE and SHADOW MODE to APLHA HASHED.
@TuffleG
@TuffleG 19 күн бұрын
Needs more views ❤
@AdamJensenReal
@AdamJensenReal 19 күн бұрын
Its only few hours from release im sure he will get a lot of views.
@edalv1945
@edalv1945 18 күн бұрын
Great video, thanks!
@Dragon-jq8mh
@Dragon-jq8mh 10 сағат бұрын
Im new and struggling with the whole "Get a render with cycles" things, mine are all pixelated
@francois199
@francois199 11 күн бұрын
The ambient occlusion thing is not working for me, it's either completely black or completely white. Everything else works fine, but not this. Any solution?
@valtaoi1586
@valtaoi1586 19 күн бұрын
instead of Render ing it in evee and cycles can we using viewport render??
@beaumorgan9529
@beaumorgan9529 9 күн бұрын
hey PixelicaCG don't know if you will see this but if you do can you tell me what I am supposed to do when the geo nodes do make the hair gigantic, I really don't know how else to explain it without showing a picture.
@PixelicaCG
@PixelicaCG 9 күн бұрын
u mean the thicness of the hair? u can tone it down from hair thicness, if that's not what you mean then i don't know :D
@jerrybot3000
@jerrybot3000 19 күн бұрын
I experimented with hair cards but I ended going with polygon hair because I can 3D print it.
@alexleonardkrea
@alexleonardkrea 18 күн бұрын
Algorithm fuel 😁
@morganalabeille5004
@morganalabeille5004 13 күн бұрын
Whenever I plug the tangent normal into a black and white color ramp it's just all black. Anyone know how to fix this?
@francois199
@francois199 11 күн бұрын
Got the same problem, still looking for a solution.
@francois199
@francois199 11 күн бұрын
I think I've found the solution, have you aligned your hairs on the X axis? If yes, then here's the problem. You should align them on the Y axis (numpad 3).
@morganalabeille5004
@morganalabeille5004 11 күн бұрын
@@francois199 That's given me a mix of black and white hairs but not exactly what was shown in the video
@dattebayo7001
@dattebayo7001 9 күн бұрын
Pls have you fixed it yet?
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