For anybody struggling with this as I was - when dragging the Clump Hair Curves modifier onto the hair - it might be applying it on the Hair Surface rather than the hair curve object, make sure that you either temporarily hide the hair surface and then drag it over, or make sure x-ray (see-through) mode is disabled, and then drag, or rotate the model so that where you drag + drop is only intersecting with the hair stands and no other object is sitting behind it in your viewport.
@ChloeFable5 ай бұрын
thank you
@thomasmann453611 ай бұрын
all great, but what I wanna know is how to actually be able to use them for anything else than static shots. For example, how to rig and animate such hair (not just simulate some little wind movement)
@Muhammad-Jacobs69911 ай бұрын
Finally! I've been rewatching your previous videos endlessly but still ran into problems with female hairstyles. This video just solved it all. Thanks!
@PixelicaCG11 ай бұрын
Glad you found it helpful :)
@eieiboo10 ай бұрын
@@PixelicaCG please, you read your dm because I bought it and I'm confused about where to watch the clip.
@olwaysoliver688011 ай бұрын
This dude at the end of every sentence 📈
@JacobKinsley10 ай бұрын
Tomodachi life voice type 2
@PixelicaCG9 ай бұрын
I can't help it lol
@Tiniestwombat4 ай бұрын
Its a good tutorial stop roasting him! @@JacobKinsley
@FruitiestSushi7 күн бұрын
Didn’t even realise loool
@nochelynx9 ай бұрын
You helped me in a way that other tutorials didn't and solved one of my biggest problems in Blender. Genuinely, thank you! 💖
@PixelicaCG4 ай бұрын
Glad you found it helpful :)
@michaelsparkson11 ай бұрын
You're a hero, my man. Hair is the most intimidating thing.
@Tim106428 ай бұрын
Really good tutorial. Though like many on here, I hit a hurdle, going well until switching in Eevee from strands to strip (6:31). This makes the hair thicken, tried going on further with the tutorial but character looks more like Bob Marley than the girl from The Ring. Can't seem to find the solution, seen several post online but no answer. Knowing Blender there must be a toggle button somewhere. Using Blender 4.
@spiritrealmfilm7 ай бұрын
you need to apply the Set Hair Curves node from asset browser and from there you can control the shape and thickness of hair strands (I ran into this same issues and it took forever but here's the solution!)
@Zarosian_Ice3 ай бұрын
For those of you looking to work slightly faster, once you're done with the comb tool press alt-a to deselect the strand you worked on, than select the add brush to add new strands.
@szkrukowski6 ай бұрын
I feel that hair experts are obliged to have their own hair as immaculate as yours. Instant trust
@Ichiiniisaan6 ай бұрын
For anyone having a hard time with the interpolated modifier, all you have to do is increase the density. for me, I had to increase it up to about 100,000 for anything to show up.
@dushantpanchbhai172210 ай бұрын
Amazing Tutoiral!! Can we add simulation to the hair made using this method?
@Psyda11 ай бұрын
I love it, but why didn't you interpolate when placing some of the initial hairs? I feel like you should've interpolated the first hair and slid/adjusted it repeatedly to get through that process 20x as fast.
@poochyboi11 ай бұрын
can you do a hair method thats animation ready? the stuff you do are excellent but its all very heavy in meshes for animations
@jjfuego462211 ай бұрын
This pls!!!
@PixelicaCG11 ай бұрын
you can do lots of stuff with the particle method for animating but i'm planing to do one with haircards in the future so it'd be light
@poochyboi11 ай бұрын
@@PixelicaCG looking forward to it!
@joshua427779 ай бұрын
Thank you for sharing! I'll try it when I'm given more time!
@diphazra40944 ай бұрын
I'm a beginner and i guess first 1:30 sec of your video was enough for me
@cpt_boogie38439 ай бұрын
Pixelica, you should try Dyntopo on the top right, when you're sculpting your reference mesh. It creates geometry as you sculpt, instead of having to continually remesh.
@kilutica3D6 ай бұрын
That would stress your hardware and introduce lag since its remeshing on runtime, you can manage polycount by working with voxel remeshing manually is better generally IMO, sculptors usually use this option.
@sebastianruiz11663 ай бұрын
Really simple to understand and follow along. Thanks for all this tips. Great tutorial.
@craigieolga56034 ай бұрын
Thanks to the author for the tutorial. My laptop 3070 is a bit laggy in this exercise. I'm currently using blender 4.1. What computer configuration do you use? Very smooth!
@kesura72739 ай бұрын
Thanks for a great tutorial video that you made. My question is how do I export the hair that I made turn into fbx or obj file?
@_MaZTeR_10 ай бұрын
Wow, that seems so much better than the old method of using particles to make the hair
@StephGV210 ай бұрын
Really? I don't see any simulation of that hair with animated characters. It's utterly and completely useless.
@FrameFusion009 ай бұрын
great video really helpful but what about exporting it out of blender as an alembic file for exemple ⚠update: it's actually easier than I thought 1st of all, u need to apply all the modifiers. next after selecting all your hair cure, under object, covert and particule System, last thing is exporting it as .abc file
@Shushinko0752110 ай бұрын
Greeeeeeeeeeat And, how can I transform this hair to mesh so I can use it in Unity? Thank you!
@vassao201110 ай бұрын
Amazing! Tks so much! Can you make a tutorial to apply physics do the hair create on that new system?
@ViaraVT10 ай бұрын
Would love this as well!
@ty19789 ай бұрын
I'm kinda new to Blender and this is a great tutorial but man, I wish you'd slow down a bit
@ptrusferreiraАй бұрын
Great material, bro! Thank you!
@PixelicaCGАй бұрын
Glad it was helpful!
@henrylao66994 ай бұрын
Is it compatible with the particle hair system? And thanks for the shading tip, that's really helpful
@mandalorianbusiness2798Ай бұрын
I have a question. From the final result of the hair, is it possible to created hair cards moving forward? Or do I have to go through a totally different process? thank you! 🙏
@saintelmo559011 ай бұрын
Very nicely done tutorial, Pixelica! I have just stumbled upon a technique that, if it works, and, if I make a tutorial out of it, I am going to credit both you and another user, Rakenval, for getting me pointed in the right direction.
@PixelicaCG11 ай бұрын
Thanks, That's great :)
@saintelmo559011 ай бұрын
@@PixelicaCG Thanks! I just mentioned to Rakenval that there's still a couple of things to work out, and also, I've been having trouble with my computer as far as getting my audio to work properly....outdated drivers, I think. It'll be a bit before I do the full tutorial, but when I do, I'll let you know when it's up. :) Thanks again for pointing me in the right direction.
@victorfranco28735 ай бұрын
Great video man! From your point of view, compared to Xgen, do you think Blender has reached that level of control/quality? I'm quite new to hair and grooming in 3D, and I'd like to know if is worthy to invest time in learning Xgen or if I can have AAA/CGI quality hair now with this new system. I know that what makes the result good is pretty much the artist, not the tool, but since Xgen is the mainstream for professional hair creation, I'd love to hear from your perspective about the Blender tool. Thanks in advance bro!
@culdceptafterwork10754 ай бұрын
Does this convert into mesh like older curves did? Or is this a particle.?
@DisneyloidNalinDu11 ай бұрын
this is amazing !! thankyou so much for the amazing tutorial 💖💖
@sanketvaria97344 ай бұрын
now how do I convert this into game ready hair cards with texture?
@itzanburgo2 ай бұрын
Hey mate great video! Hope you can help me here, I see that you used 2000 in the density and you got the girl from the ring density already haha but I have to crank up that number up to 1000000 to make it a little closer to what you have, any idea why is this? What is the scale of your model? Can't figure it out, thanks!!
@LEDs10 күн бұрын
And how are you supposed to animate/pose it when the rig controls the main mesh and not the patch?
@johnlemon87411 ай бұрын
Is this hair approach able to have physics for animations?
@metycream373911 ай бұрын
Hello Majid! I really loved your video. Can you make a video for hair nodes to rig?
@jaguar0049 ай бұрын
Can this be hair cards too that can be used in Unreal engine 5?
@HUARASTACA18 күн бұрын
can this also be applied for eye brows? i figure why not!
@Mind_Splitter9 ай бұрын
Absolute king! thank you!
@457R343 ай бұрын
Does the hair made in this tutorial follow gravity and physics, for example if an animation was made to brush the hair aside using a hand, would it move realistically? Same question for wind and also blood splatter colourijg the hair (or dirt)
@GLIKA3D9 ай бұрын
the better video about hair, congratilations, thanks
@ValeriaHernandez-yz8vn7 ай бұрын
This video is amazing; it really helped me. I have a question about how can I export this to another program, if someone could help me I really appreciate it!
@demonmcfly15796 ай бұрын
A bit fast, but woweee amazing stuff! Thank you
@georgesabitbol71911 ай бұрын
Very nice as usual 👍🏼
@Kerubu9 ай бұрын
I tried to do this from memory after watching the video a while ago and was having trouble because I had a weird clipping issue with the hair going through itself. After watching to the end again my mistake was super obvious, I forgot to change the hair radius in the hair curve properties.
@tonylombardo382310 ай бұрын
how big is the head? When I copied your curve length it was waaaaaaaay long compared to the head model I had. Does it make a difference?
@dickie_hrodebert11 ай бұрын
Super Cool Tutorial. Thank you 😁
@alexburn952011 ай бұрын
hi,thanks for your video,can I ask if this hair can have some physical reaction to the clothes? I wana do some animation about this
@Mbora25511 ай бұрын
Sorry to ask but did they fix the issue when you comb the hair particles they always go through the mesh
@mac_n_cheese9311 ай бұрын
Love your tuts! you make it look so damn easy! ❤
@remydunn56545 күн бұрын
After I added the Interpolate the indivudual strands became way finer than yours, and the clump hair moved all of it to one side while the braid hair turned into one tiny point. Any suggestions?
@JLJones4life10 ай бұрын
how can you export these to obj or fbx for use in other programs (i.e character creator). When i convert to mesh, hair doesnt show up
@fellipeoliveira3d10 ай бұрын
How can I use this new hair system in an animation production? How do I do a physical simulation with this new system?
@holytrashify10 ай бұрын
One look! Magnum!
@MagedAtef-kk1lx5 ай бұрын
Can it be simulated later? Like adding dynamics to the hair?
@TheFunDimension9 ай бұрын
Can you make a tutorial using this tool for realistic hair cards ready to use in unreal engine?
@juhaojala44 ай бұрын
Thank you!
@powertomato7 ай бұрын
Some combination of modifiers especially interpolate and curls can lead to hair intersecting the body. Is there a way to prevent that?
@AlirezaMomeninia12 сағат бұрын
Why, when I increase the density, the back part of hair gets longer than what I made?
@nominina15 ай бұрын
The tutorial is awesome but I keep running into a problem. Part by Mesh Islands doesn't work. It makes no difference for some reason, any ideas why that might be?
@detran098 ай бұрын
how do you mirror the hair to both sides?
@uronuklearec974510 ай бұрын
Hey so i followed this but the moment i clicked out i couldn't get the hair brushes anymore, whenever i go to sculpt mode i just see the standard sculpting brushes, googling didn't help much either, can you help? Thanks
@knykzy913310 ай бұрын
i think you should click on the curve modifier that is link to your hair surface mesh.
@ti808954 ай бұрын
Hello sir i have a liitle question!! This hair is animable? Edit: i mean like the old one particle system, hair physic
@jasminecaulden108911 ай бұрын
I want to create hair to use in a different program, I've seen various video's about converting to mesh and hair cards and particle system, but they either skip steps, don't tell you the steps or don't actually convert for exporting to obj.
@TurboDodgeXVI5 ай бұрын
Hi there. I've been following along with this a bit and it seems like if I duplicate the section of the scalp from a premade model from a game - the curves are hugely thick. If I change it to a strand instead of a strip then it seems to look just like most of this video. However, when I add the modifiers as you've done it's far different. Noticeably less. I have to add 20000 to interpolate hair curves to get something decent looking. But after the others modifiers they stay looking a bit like dread locks... Any idea how to solve this? If I try to make the scalp from scratch it's a bit clunky and you can see it sticking out of the model in some areas even through the hair. Tks
@vianhnguyen76710 ай бұрын
Hi I have a question and hopefully someone can help me. When I add the Interpolate hair curves to the hair and choose the hair surface as surface, only one strand of hair is shown. Even after weight paint and increasing the density, I only see one hair...
@chiddin289510 ай бұрын
I have the same issue T_T Did you figure it out by any chance?
@chiddin289510 ай бұрын
Actually I just fixed it. The rotation on my Scalp mesh was not the same as on the curves, once I applied the rotation it worked!
@kf97819 ай бұрын
@@chiddin2895did u do CTRL a to apply rotation? I am having trouble
@kerlitkehman79558 ай бұрын
It might have something to do with scale, I had real life size for the head and was having the same problem. After scaling everything up and applying scales, it worked.
@eyloa6386Ай бұрын
@@kerlitkehman7955 Same here! Thank you!!! Just could solve this issue with your comment! :)))))))
@k0mb4t923 ай бұрын
when I added "empty hair" and went to sculpt mode and added a hair nothing shows
@loki8404 ай бұрын
Does this apply well to hair physics?
@fellipeoliveira3d10 ай бұрын
When I use the slide brush I can move the curve to another position, but when I release the mouse button the curve returns to its original position, it does not maintain the position I changed. Does anyone know the reason for this?
@marcus_ohreallyusАй бұрын
Can this be dynamically animated?
@basspig11 ай бұрын
"Missing UV map for attaching curves on original surface" is the error I get when I reach 2:12 in this tutorial. I can't paint the hair curve.
@redjc9911 ай бұрын
Just go into edit mode on the mesh you're painting on and UV Unwrap it. I usually just do a quick and dirty unwrap or just cube projection.
@NanofunProject11 ай бұрын
thank you sir, finally i can paint my hair model@@redjc99
@basspig11 ай бұрын
@@redjc99 When I did the UV unwrap and then tried to proceed, I got another error, something about overlapping islands. This is so frustrating. My artistic inspiration is lost now, due to hours of technical troubleshooting.
@redjc9911 ай бұрын
@@basspig Go to the UV editor workspace via the tab at the top. In the window on the right, hit A to make sure that all the vertices of the mesh are selected. Then do the same in the left window. Once all of them are selected, hit the UV drop down in the left window. It is next to View, Select, and Image. about halfway down there there is a function called "Pack Islands." Click that. A pop up should appear. All the base settings should be fine. If you want to be safe, you can change the Margin to something like 0.003. Click okay, and the UV islands should be packed so that none of them are overlapping.
@mertkucukkaraaslan545311 ай бұрын
how can ı use this hair in a animation with character ?
@MthePG6 ай бұрын
Great video! However, Ive a problem here. When i switch to EEVEE and Strip, the hair winds up very very thick. Looks like rasta hair, and i cant for the love of my mother find out how to decrease the thickness??
@joaosousa31982 ай бұрын
SAME,did u end up finding a solution??
@liebe319911 ай бұрын
is there any dynamics if i create this hair or ill have to animate on my own ?
@eclairesrhapsodos54965 ай бұрын
Can you help me - I have Nurbs from hair cards and I want to use it as a hair guides, but I cant figure out how
@adiwibowo134211 ай бұрын
best tutorial hair groom blender ! please make tutorial/review with grooming addon like 3d hair brush, hair tool , hair brick, BGEN who is thebest
@Epic_Gamer15212 ай бұрын
hold on man your going to fast
@mayorc9 ай бұрын
What blender version gives you those node modifiers on left of the screen?
@ana-ot3is9 ай бұрын
Hi and thank you for the tutorial! When I create another curve and want to sculpt it it affect the other one I already placed and positioned. Is there a way to isolate the curve and work only on one at the time? Thank you for your answer!
@DonikiDoniki7 ай бұрын
Youn need to unselect the created curve. Go to - Select -None. Or shortcut ALT+A. You need to do it all the time before you create a new curve.
@timm380210 ай бұрын
Thanks for the video mate.... But quick and easy, not so much :D
@Julia-yn5vw5 ай бұрын
if i follow all these steps, will it be export-ready?
@blackswan638610 ай бұрын
very good tutorial. at all Blenders Hair system is getting more complex in order to make it easy !? and export ? no one thought about export this into game engine,..so we can groom super hair but useless at the end. i hope Blender do some rework into this hair system. i was satisfied with particle hair system, you could add multiple hair layers and groom it, the only issue was export, this isnt fixed sad blender dev's dosent see this
@alsayedsamy224611 ай бұрын
Amazing
@Leukick11 ай бұрын
Have you done one with "hair cards" method?
@PixelicaCG11 ай бұрын
I always say one day but that day never comes lol, try to make it finally.
@Barbariska_super11 ай бұрын
thank you🙏 you are awesome
@AceLive_8 ай бұрын
Information overload. The hair is growing inside the eyes.
@testtube18424 ай бұрын
Is there a way to turn this into curves to 3d print?
@RovixRose10 ай бұрын
When I chanve to strip the hair lines become very thick. How do I fix that?
@NeonMaster11 ай бұрын
It works properly only if your model has a giant size (2-meter head, for example), but if it has normal human size, character looks like plucked chicken, even despite the small values
@peterrandall67614 ай бұрын
hey pixel, i tried using your hair node system and as soon as i select it all of my curves go to the object origin, do you know why this is?
@aadityaaadi6835 ай бұрын
i dont get it do you have any other video to understand this whenever i try to drag and drop hair interpol.. it keeps getting hide and i tried closing blender to but didnt work plzzz help anyone
@everything2god9 ай бұрын
When I switch to render Cycles, the hair gets thicker as if mashing. Please help me to fix it!
@Ultrasard10 ай бұрын
Can this hair be used for game engines like Unity or Unreal?
@kilutica3D6 ай бұрын
you need to convert it to hair cards for Lowpoly to use with game engines
@jhonysteak55129 ай бұрын
Hair is a real nightmare to get something nice. I did this tutorial like so many others and I understood and applied the technical part but it still looks like nothing. What I do for the hair since I get nowhere with the particle system are planes with a simple particle system as a texture on a plane with a hairbdsf and I make a render then I tighten it as a texture and I create a normal from this then I apply my plans on the head.
@raku_kun711 ай бұрын
which blender version are you using when i tried to change the curves from strip to strand it looks wierd also i am on blender 4.0
@SeishunaStars6 ай бұрын
Me too ! Look thick for no reason
@challeasantiago26208 ай бұрын
can this hair then be used on the sims? I wanted to know if i create hair can I then upload it on patreon for people to use on the sims?
@rueriazel9 ай бұрын
How do we simulate the hair during animation?
@alirezaizadparast54438 ай бұрын
please some one HELP ME.... i use hair tool 3.6 but i can not find hair asset you used how can i find them or buy them