How To Make a Motion Trail Effect

  Рет қаралды 112,508

TheSicklyWizard

TheSicklyWizard

Күн бұрын

Пікірлер: 91
@oatmealman1586
@oatmealman1586 9 ай бұрын
Damn. Computers are wacky
@DragonStem44
@DragonStem44 9 ай бұрын
No, it’s just blender. (laughs in horrific blender flashbacks)
@WilburJaywright
@WilburJaywright 8 ай бұрын
I wouldn’t say they’re wacky, they’re just completely inflexible. Every time you find a thing in a computer where you can do something slightly different ways and still get the same predictable output, a programmer had to specially put that in.
@lil_iberia
@lil_iberia 8 ай бұрын
​@@WilburJaywrightdidnt realize 😢
@IIStaffyII
@IIStaffyII 8 ай бұрын
As a technical artist, I usually approach it differently, but I must say, this method works quite well! It's surprisingly efficient and customizable. The only downside I can think of is that skeletons/bone mesh will impact draw call batching which could be noticable on mobile games if you have groups of soldiers.
@Ahzealion
@Ahzealion 8 ай бұрын
Yeah, I don't think this is really designed for out of blender use, though. There's Def easier ways to achieve this in game engines
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
I do want to say I learned the technique from a gamedev who complained on Twitter about the Vfx work she was doing in-game
@rmt3589
@rmt3589 8 ай бұрын
What approach do you use?
@IIStaffyII
@IIStaffyII 8 ай бұрын
@@rmt3589 If I wanted it to look like this I'd use a Ribbon particle setup.
@rmt3589
@rmt3589 8 ай бұрын
@@IIStaffyII Ty so much! Gonna look this up!
@flossfish6249
@flossfish6249 8 ай бұрын
I love absorbing Blender knowledge through little bits and pieces like this
@Gazing-09
@Gazing-09 2 ай бұрын
Same here
@Spirelord122
@Spirelord122 8 ай бұрын
wasn't expecting to hear some ape escape music today
@Arcomuc
@Arcomuc 9 ай бұрын
YES! THANK YOU!
@denizium.
@denizium. 9 ай бұрын
U EXPLAIN SO WELL HOLLY
@Lottabaggage
@Lottabaggage 27 күн бұрын
I like your funny words, magic man
@김민지학생자유전공학
@김민지학생자유전공학 8 ай бұрын
Great tutorial 😮😮😮
@pikachufan25
@pikachufan25 8 ай бұрын
Thats a Lot of Steps xD
@WilburJaywright
@WilburJaywright 8 ай бұрын
The goal is that the trail mesh stretches between the moving sword, and an empty that has the same motions of the moving sword, but slightly delayed.
@bmd_videos
@bmd_videos 8 ай бұрын
​@@WilburJaywrightstill alot of steps gss
@smallface_
@smallface_ 8 ай бұрын
I needed this so badly thank you 🙏🏾
@Superfriendgamerworld
@Superfriendgamerworld 8 ай бұрын
Wow so cool I wanted to
@kurovah5475
@kurovah5475 7 ай бұрын
I remember seeing a similar method to this on twitter
@TheSicklyWizard
@TheSicklyWizard 7 ай бұрын
Yes that's the one I used and showcased here
@Jackal_Neck
@Jackal_Neck 3 ай бұрын
Idk why people seem to think this is a day 1 blender course or something
@royareyzabal823
@royareyzabal823 8 ай бұрын
This short went so fucking fast it killed my passion for everything. Just chill, man, people need to digest first
@Jackal_Neck
@Jackal_Neck 3 ай бұрын
It’s not for beginners
@TheSicklyWizard
@TheSicklyWizard 3 ай бұрын
@Jackal_Neck It is not, I wouldn't recommend it to someone first learning blender 😅
@darkscorp4415
@darkscorp4415 8 ай бұрын
Cool
@FineappleRyan
@FineappleRyan 8 ай бұрын
Comment for the trailgorithm
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
The trailgorithm giveth today 🙏
@jafarshiha
@jafarshiha 8 ай бұрын
Bro THE BACKGROUND MUSIC Is that from Ape Escape ?!
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
Yep
@Hgkbukk
@Hgkbukk 8 ай бұрын
In roblox: Add two attachments and a trail object, done.
@kolupsy
@kolupsy 8 ай бұрын
This is why we have addons for trail generation. It’s a lot of hassle. Also for the people asking about this in game engines: it’s a lot easier as you can script the trail behavior and unity and unreal have default systems for these types of VFX
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
What addon 👀
@kolupsy
@kolupsy 8 ай бұрын
@@TheSicklyWizard mesh trails for example
@pikachufan25
@pikachufan25 8 ай бұрын
Hmm let me see: Make and Array of Bones > Use Modifier "Target Constrain > Influence Added by 25% *0-25-50-75-100 Step Two > Compress the Bones and Mesh to 1 "Point" Step three Confusing... Coin too fast even for me xD.
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
The last step was optional 😅 I kinda just crunched to fit it in, basically it was a way to create the trail effect without hand animating it. The motion of the base bone is baked onto the empty, and from there you offset the animation in time so when you constrain the tail of the motion trail to them empty, it creates a trailing effect
@NamelessTripathi
@NamelessTripathi 8 ай бұрын
This was my same question, so I started ratting the comment So basically it means that the animation path is baked to the last bone, chopped from tail bone and offset in timeline, to follow, creating a trail effect..... Intresting, gotta try out Thanks for your help 😃
@homborgor
@homborgor 8 ай бұрын
Bruh I love your channel but this feels like way too much to process from a short 😂
@alexikabakilwa2663
@alexikabakilwa2663 7 ай бұрын
I don't understand how you got theks circle armature on your plane
@DhavalDatarcomedian
@DhavalDatarcomedian 8 ай бұрын
Never going to complain about delayed release of a videogame again 🙏🏻
@ffgg-566g
@ffgg-566g 8 ай бұрын
He did it all in a short
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
Yea, not to mention this was a demonstration for making this in blender, not in a game engine where these things are typically made instead
@jawadoumar
@jawadoumar 8 ай бұрын
share your Blemder theme 😤 please 😩
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
Its called emerald from this themes pack on GitHub github.com/kame404/blender-themes/blob/main/README.md
@visualdosage234
@visualdosage234 8 ай бұрын
How is there not a distribute spacing button...
@psipivids
@psipivids 9 ай бұрын
Could this also be done in-engine using shaders?
@TheSicklyWizard
@TheSicklyWizard 9 ай бұрын
I believe so
@pikachufan25
@pikachufan25 8 ай бұрын
Yes
@Alternavitus
@Alternavitus 8 ай бұрын
. . . *ping Thats some fancy words you got there magic man.
@parthjain5248
@parthjain5248 8 ай бұрын
Thank you, i didn't understand a single thing
@jkmi9400
@jkmi9400 8 ай бұрын
Personally I prefer to do this effect in géométrie nods
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
I'd love to know how, I've not seen a tutorial for it 👀
@jkmi9400
@jkmi9400 8 ай бұрын
@@TheSicklyWizard Hmmm if I remember correctly, I think I saw this technique in a Cartesian caramel's live 53:05 kzbin.infot6kn_ti1PP4?si=QhF_evaYe3TIUVBE
@jkmi9400
@jkmi9400 8 ай бұрын
@@TheSicklyWizard Yes, this one at 53:05 kzbin.infot6kn_ti1PP4?si=QhF_evaYe3TIUVBE
@jkmi9400
@jkmi9400 8 ай бұрын
@@TheSicklyWizard Yes, in this one at 53:05 kzbin.infot6kn_ti1PP4?si=QhF_evaYe3TIUVBE
@truelifek9221
@truelifek9221 8 ай бұрын
Ape escape music??
@377omkar
@377omkar 8 ай бұрын
That a subject for a 10 min video 😂
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
I probably should
@kiyasuihito
@kiyasuihito 8 ай бұрын
Wouldn't you normally use a particle?
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
You definitely can, I think this method is a bit more simple than doing a particle
@azuretooth
@azuretooth 5 ай бұрын
can I apply this to bullet trail FX?
@TheSicklyWizard
@TheSicklyWizard 5 ай бұрын
I mean, you could, but since bullets typically travel in a linear direction and don't really swing you'd be better off just having a blend key of a trail that's part of the bullet object if you want something simple
@Algardraug
@Algardraug 8 ай бұрын
Is it worth doing this in blender if you're going to import the assets to a game engine?
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
It would depend, I don't consider myself a game dev but this technique I showed off in the video I did learn from a gamedev on twitter, @LezTusi. The reason they gave was a.) it cut out the Vfx work out of the workflow b.) gave full control over the arc, that the procedural effect didn't. I don't know how it would affect performance, but it is pretty simple.
@Ramie0Cat
@Ramie0Cat 8 ай бұрын
would this also translate to game engines like unreal engine?
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
Im pretty sure it would work. But I don't use unreal
@wyanga7770
@wyanga7770 8 ай бұрын
Ai Ian Hubert?
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
This hurts on many levels
@VoidPh0enix
@VoidPh0enix 9 ай бұрын
Me who watches but don't understand how to code 🗿
@vehbiatallencrow
@vehbiatallencrow 9 ай бұрын
Coding is not needed to use blender. That would only be if you needed to run custom scripts to do things like add additional menus. Really Coding in blender is something you'd only do if you were making an add on.
@VaporCun
@VaporCun 8 ай бұрын
To be fair this guy made it way more complicated than necessary
@TheSicklyWizard
@TheSicklyWizard 8 ай бұрын
What aspects of what I did do you think was unnecessary?
@aliashraf2096
@aliashraf2096 8 ай бұрын
​@@TheSicklyWizard u did a good job I don't know what the guy is talking about great tutorial btw !
@shlokbhakta2893
@shlokbhakta2893 8 ай бұрын
@@TheSicklyWizardno worries dude, that guy is just yapping, I literally don’t see any other way to do this other than maybe some janky cloth simulation or a geometry nodes setup that someone else made 😂
@fluorideP9
@fluorideP9 8 ай бұрын
Wow that was… WAY TOO FAST!
@baysidethe1st817
@baysidethe1st817 8 ай бұрын
And that's-
@ElvisRoose
@ElvisRoose 7 ай бұрын
no u dont do that u do those things in unreal engine :I
@TheSicklyWizard
@TheSicklyWizard 7 ай бұрын
This is blender, Not unreal.
@xXUnhingedDevXx
@xXUnhingedDevXx 6 ай бұрын
Unreal engine user found 🫵, opinions and thoughts rejected ❌️
@bmd_videos
@bmd_videos 8 ай бұрын
Blender is easy 🙄
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