How to make any 3D object look 2D in Blender/Simple toon shader tutorial

  Рет қаралды 11,715

Arrietty 3D

Arrietty 3D

Күн бұрын

Пікірлер: 62
@afrancis7475
@afrancis7475 18 күн бұрын
Yess now it worked, thank you. I finally found one that I can follow through. It was too fast so I changed the playback speed but it came out quite nicely. The camera setup is awesome!
@Arrietty3d
@Arrietty3d 14 күн бұрын
@@afrancis7475 Thanks, I'm glad you found it helpful ❤
@chidorirasenganz
@chidorirasenganz 23 күн бұрын
another method of controlling color is using a color ramp or greater than node into the factor of a color mix node then you can change the colors easily
@HarryMcKenzieTV
@HarryMcKenzieTV 2 ай бұрын
The shadow option is different in Blender 4.2.3. How to set it?
@Arrietty3d
@Arrietty3d 2 ай бұрын
@@HarryMcKenzieTV You can go to the light settings and set the radius, filter and resolution limit to 0
@HarryMcKenzieTV
@HarryMcKenzieTV 2 ай бұрын
@@Arrietty3d wow that works perfectly thank you so much for your response very appreciated
@Arrietty3d
@Arrietty3d Ай бұрын
You're welcome ❤️
@ImGetothepoint
@ImGetothepoint 5 ай бұрын
Very nice! One thing you could do as well for the outline is using the grease pencil on all the objects on the scene! You get much more control over the outline, such as noise, color, thickness in some areas while thinner in others. Also it is less dependent on the geometry of the mesh, so non-remeshed models should still look just fine! Try it out if you haven't already!
@Arrietty3d
@Arrietty3d 5 ай бұрын
@@ImGetothepoint Thanks, good point! I haven't used the grease pencil much since my models are usually pretty simple, but you are definitely right ❤️
@Yukinobi82
@Yukinobi82 5 ай бұрын
Thank you so much for the shader tutorial, i like a lot the toon shaders and Blender does the job really well to achieve that cartoon look. Cant wait to see the next tutorials i always liked the Studio Gibli works, i hope you channel grows more and more.👍
@Arrietty3d
@Arrietty3d 5 ай бұрын
@@Yukinobi82 Thank you❤️ I'm working on another Ghibli tutorial :)
@JulekBarsuk
@JulekBarsuk 2 ай бұрын
thank you so much! this helped me a looot I was struggling with grease pencil and this way is so much easier and better
@Arrietty3d
@Arrietty3d 2 ай бұрын
@@JulekBarsuk I'm glad, you are welcome ❤
@MisterYoupinet
@MisterYoupinet 5 ай бұрын
Thanks! Your tutorial are very cool!
@vortex2441
@vortex2441 5 ай бұрын
This is insanely useful.
@K0k051k
@K0k051k 19 күн бұрын
Nice video!!! Fast and clear) Thanks for an awesome tutorial)))))
@Arrietty3d
@Arrietty3d 17 күн бұрын
@@K0k051k Thank you!
@Nameless_nerd3708
@Nameless_nerd3708 2 ай бұрын
Very nice video bro, straight forward and simple :o
@Arrietty3d
@Arrietty3d 2 ай бұрын
@@Nameless_nerd3708 Thank you!
@Alfonse-dm6ht
@Alfonse-dm6ht 14 күн бұрын
Bruh Blud Is Sis I Think
@TheEgg300
@TheEgg300 2 ай бұрын
You could also add a gamma node between the diffuse bsdf and the shader to rgb node to make you able to change the light
@HarryMcKenzieTV
@HarryMcKenzieTV 2 ай бұрын
why not just use the Line Art modifier?
@Arrietty3d
@Arrietty3d 2 ай бұрын
@@HarryMcKenzieTV Good point, well back when I made this video I didn't really know much about grease pencil since I wasn't really using it (I was quite shocked when I discovered just how easy it was to add line art 😂) So yes, it's much easier to just add a line art modifier, but the solidify modifier method is also useful in some cases.
@HarryMcKenzieTV
@HarryMcKenzieTV 2 ай бұрын
@@Arrietty3d cool thanks for clarifying :D
@ridmajary2105
@ridmajary2105 5 ай бұрын
Thank you sooo much ❤❤❤❤❤
@Arrietty3d
@Arrietty3d 5 ай бұрын
@@ridmajary2105 You are welcome ❤️
@enaeco17
@enaeco17 2 ай бұрын
Personally it doesn't do the same thing to me as it did to you at 0:45 as soon as my cursor passes a certain threshold the object becomes completely white or completely black but it doesn't make a shadow😢
@Arrietty3d
@Arrietty3d 2 ай бұрын
@@enaeco17 Well that's strange, are you sure you're using Eevee render engine? Because this type of shading doesn't work in cycles
@RicardinhoBonaparte
@RicardinhoBonaparte 4 ай бұрын
How do I keep the texture of the object and only change the shading?
@Arrietty3d
@Arrietty3d 4 ай бұрын
@@RicardinhoBonaparte Well if you already have a texture (like an image texture node) you can add a Mix Color node and set it to multiply to combine the image texture and the color ramp. Hope this is helpful ❤
@sheenshinesun
@sheenshinesun 5 ай бұрын
Hey Arrietty, i love your thumbnail and how you explained cel-shading in blender. I might dabble in greasepencil side of blender sometime, sooner or later.
@subomiayo8938
@subomiayo8938 3 ай бұрын
How do i change the world lighting from Hdri to simple colour
@graycockerpunch6191
@graycockerpunch6191 5 ай бұрын
awesome tutorial thanks
@Arrietty3d
@Arrietty3d 5 ай бұрын
@@graycockerpunch6191 Thank you, you are welcome ❤️
@madelinn313
@madelinn313 5 ай бұрын
TheMouse and keyboard indicators are very useful
@karmaboigaming6843
@karmaboigaming6843 10 күн бұрын
Shader to RGB not fount in new version
@Arrietty3d
@Arrietty3d 10 күн бұрын
@@karmaboigaming6843 That's strange, in both Blender 4.2 and 4.3 you should have the shader to RGB, I don't know if there is a newer version of Blender. Are you sure you are using Eevee render engine? Because this shader isn't available in Cycles.
@rynzlir4414
@rynzlir4414 5 ай бұрын
How do I do this if i already have an image texture
@Arrietty3d
@Arrietty3d 5 ай бұрын
Good question! Well what you can do is add a Mix Color node and set it to multiply to combine the image texture and the color ramp. Hope this helps ❤
@afrancis7475
@afrancis7475 18 күн бұрын
I messed up and the whole thing turned black. I'll try again!
@shreyasghatole2863
@shreyasghatole2863 2 ай бұрын
This is great but could you please help me by like making a tutorial on how to make glass in toon shader?
@Arrietty3d
@Arrietty3d 2 ай бұрын
@@shreyasghatole2863 That's a great idea, I'll see what I can do!
@shreyasghatole2863
@shreyasghatole2863 2 ай бұрын
@@Arrietty3d thanks so much. I love toon shading but I lack proper knowledge of textures
@yeahboy_2577
@yeahboy_2577 4 ай бұрын
how can i export that or can i bake that cuz i wanna import in Unreal Engine or another engines can u do tutorial about that ?
@Arrietty3d
@Arrietty3d 4 ай бұрын
@@yeahboy_2577 Hmm, well I've never used Unreal but from what I know you should be able to export it as an fbx file and then when you import it you can change the file type to fbx scene (so that you can select only the objects you want to import) Hope this is helpful ❤
@yeahboy_2577
@yeahboy_2577 4 ай бұрын
@@Arrietty3d when i export that Toon shaded model (just object, fbx type) to another blender file it doesnt have material, cuz Toon Shader is changing with Lights so what should i do, do i export Light and model or the problem is export settings
@Arrietty3d
@Arrietty3d 4 ай бұрын
@@yeahboy_2577 I see, well I've done some research and apparently the solution would be to bake the material, so that no matter how you export it will look the same. I also found a quick tutorial here: kzbin.info/www/bejne/gn20d6Kmg5Jggrssi=ty6lCUvRRnb7P56w
@yeahboy_2577
@yeahboy_2577 4 ай бұрын
@@Arrietty3d ty❤️🙏
@OthmanPeter-n1e
@OthmanPeter-n1e 4 ай бұрын
Cool
@GR_Universe
@GR_Universe 5 ай бұрын
🇮🇳 🙏Namaste. .Op.
@andreshernandez9486
@andreshernandez9486 3 ай бұрын
THX!!!!!!!!!
@Cl0verhvul
@Cl0verhvul 5 ай бұрын
One thing, can you please tell me app name?
@Arrietty3d
@Arrietty3d 5 ай бұрын
@@Cl0verhvul Blender 3D, it also says in the title :)
@Cl0verhvul
@Cl0verhvul 5 ай бұрын
@@Arrietty3d oh, I don't have that app, maybe it's not available on my phone
@Arrietty3d
@Arrietty3d 5 ай бұрын
@@Cl0verhvul Well Blender is more of a PC app, I don't know if there is a mobile version, but you should be able to download it from their website, it's completely free btw
@Cl0verhvul
@Cl0verhvul 5 ай бұрын
@@Arrietty3d can I animate movie on it? Like an 3d movie?
@Arrietty3d
@Arrietty3d 5 ай бұрын
@@Cl0verhvul Yes, you can make all kinds of animations in blender
@isaaccontee
@isaaccontee 4 ай бұрын
The shadows are not really shadows on the object, right? as if I want to do a character like this, the shadows won't update depending where the light comes from. I want to make a game with this kind of graphics :D also thanks for the tutorial
@Arrietty3d
@Arrietty3d 3 ай бұрын
@@isaaccontee Cool! Well yes the shadows are casted by the object (in this case the sphere casts the shadow on the plane) and they should update depending on where the light comes from (I hope this is what you are looking for)
@nvp6836
@nvp6836 4 ай бұрын
l
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