How to Record Chaos Vehicles for Linear Animation in Unreal 5

  Рет қаралды 28,788

Tony Bowren

Tony Bowren

Күн бұрын

Пікірлер: 76
@DGFA-
@DGFA- 2 жыл бұрын
You save me a lot of time!!!! Thank you for this tutorial!
@Kuechmeister
@Kuechmeister Жыл бұрын
Thank you, you and a another UE KZbinr have make the last Audi Video on my KZbin channel possible.
@boriseviav
@boriseviav 3 ай бұрын
Cool video👍This helped me. Unreal 5.4.4. I downloaded the project from the link below, migrated all the content to my own and everything works. Works with City Sample Vehicles. The only downside is that if the fps drops, the timings of the keys in sequencer may not match the simulation. But my car driving by the line, that's already super
@solofilmmaking
@solofilmmaking 2 жыл бұрын
thanks man, i really like your tutorial, easy to understand.
@tbowren
@tbowren 2 жыл бұрын
You're welcome! That's nice to hear.
@ryanGame9
@ryanGame9 2 жыл бұрын
ive needed this. Thanks!
@Sky-hl8iw
@Sky-hl8iw 2 жыл бұрын
TQ4this! just what we need!
@koraybirand
@koraybirand 2 жыл бұрын
The same method does not work with the offroad car. Only the body moves when you record it with take recorder and try to use the animation asset. Any idea ?
@DLVRYDRYVR
@DLVRYDRYVR 6 ай бұрын
Thank you, it helps
@sanzharmuratovdesign
@sanzharmuratovdesign Жыл бұрын
Hi! Could you please advice how to turn off the percentages above car
@wheeler6768
@wheeler6768 5 ай бұрын
Very helpful video
@birdonfiremedia
@birdonfiremedia Жыл бұрын
Hi there, this is awesome thank you! Is there a setting in the vehicle blueprint that might stop this working? I can get it to work with a cube, but not with my chaos vehicle. I've disabled auto possess player, and the percentage along the spline updates if I physically reposition it, but no luck getting it to run.
@birdonfiremedia
@birdonfiremedia Жыл бұрын
Figured it out. Had to switch my Auto Possess AI to Placed in World and class to AI Controller. Awesome video and technique, thank you!
@Gaientv
@Gaientv 2 жыл бұрын
this is sooo good thank you so much !
@kevinabramo8704
@kevinabramo8704 2 жыл бұрын
I cannot find the component "follow spline", any tips?
@vid828
@vid828 Ай бұрын
Likewise. Wish he’d set this up from scratch.
@lucianodaluz5414
@lucianodaluz5414 10 ай бұрын
Can we do this using Cine Camera Rig Rail?
@cyberblackbears
@cyberblackbears Жыл бұрын
Thanks for sharing, this a useful way of adding car animations.
@arslanshafqat5390
@arslanshafqat5390 Жыл бұрын
can we somehow add transform in sequencer and give it yaw to make kind of drift effect or how could we make desired drift through this
@HatchersHouseofSystema
@HatchersHouseofSystema 5 ай бұрын
Does this method work inside UE 5.4?
@abfdeveloper5701
@abfdeveloper5701 6 ай бұрын
i am using vigilante tank and it is not turning, just going straight into void. what to do?
@spvs8914
@spvs8914 Жыл бұрын
hi tony , is this still working on UE 5.1 ? Cause i try and it seems the car doesnt follow spline anymore, hope to hear from you, and thank you of doing this video and great shares ....
@kuadiyuxianzhi
@kuadiyuxianzhi Жыл бұрын
How to move the driving car assets in the UE mall along the direction of the spline path? The car resource skeleton grid in the mall is not a whole, and many methods are useless
@davidwillno
@davidwillno 2 жыл бұрын
This looks like my next tutorial! I want to learn UE5 for car chase previz (action design) for movies. I'll need these sort of shots, plus actors (metahumans) in the car and cameras on the car. Also possibly drifting, collisions and rollovers. Can you step through your planning for such a thing?
@tbowren
@tbowren 2 жыл бұрын
I can't easily step through all the pieces because there are many ways to approach it, however my latest video does go over how to record multiple vehicles. kzbin.info/www/bejne/pmekq5d5e6aVirM
@phyll24
@phyll24 Жыл бұрын
Idk why but i tried to make a scene for the main menu where the car rolls in but its sideways and i dont know how to fix it.
@arslanshafqat5390
@arslanshafqat5390 Жыл бұрын
i tried animating through creating custom rig and attaching it to camera rail but it's only good for flat surfaces, i need the car to react to ground, that i can't figure it out
@gypsyproductions9914
@gypsyproductions9914 2 жыл бұрын
Hi Tony, great video that helps me! Question, can't I just use the sequencer (animating from there with key frames) instead of having to use take recorder by simply adding a camera to the sequencer and rendering from there? I like the repeatable function of using the spline versus driving the vehicle
@tbowren
@tbowren 2 жыл бұрын
Hey. I don't fully understand your question. The only reason to use the take recorder is to get repeatable, exportable motion from the car, that wont ever change. If you notice, every time you do a sim (even on a spline) it will be slighting different depending on the frame rate and the location of Jupiter. "Baking the motion" makes it possible to keep the behavior of the car without it ever changing. Once you have that skeletal mesh motion, you can put it in new sequence with cameras, lights, etc. Let me know if I didn't answer your question.
@gypsyproductions9914
@gypsyproductions9914 2 жыл бұрын
@@tbowren Thanks! I understand now.
@StinnMysterious
@StinnMysterious 2 жыл бұрын
How to render that car animation? It doesn't play in cinematic video.
@Aidenjh11
@Aidenjh11 2 жыл бұрын
would you make your updated project available for download? I'm pretty new to UE and could use the extra help understanding what you did. Thanks for your work!
@tbowren
@tbowren 2 жыл бұрын
Yes I can do that. I will put a link to the project in the notes, it will be on the Epic Dev Hub.
@tbowren
@tbowren 2 жыл бұрын
Project file that was used to make this video is linked in the details above. Good luck.
@Aidenjh11
@Aidenjh11 2 жыл бұрын
@@tbowren Thank you so much!
@Jsfilmz
@Jsfilmz 2 жыл бұрын
@@tbowren tony how can i increase the speed of the car? My car is following the spline but man its really slow hahahahaha
@vikola
@vikola 2 жыл бұрын
Cool job! I'm rigging a motorbike with chaos vehicle, you think is possible to use the bike in this project? Thanks
@tushartanwar4943
@tushartanwar4943 2 жыл бұрын
Hi for some reason follow spline component is not showing in my project, can you help
@pateledga735
@pateledga735 2 жыл бұрын
Hello, your tutorial has taught me a lot. I downloaded this project and put in a chaos vehicle according to the video method. The tank only walks in a straight line and does not follow a spline. I set a 6 Wheel vehicle, the vehicle will sway left and right, but it will not follow the spline, what am I doing wrong, I need your guidance urgently, thank you
@pateledga735
@pateledga735 2 жыл бұрын
The problem has been solved, I made a mistake when setting the vehicle blueprint myself
@LeThang-yz7qo
@LeThang-yz7qo 2 жыл бұрын
hi, i cant change the speed of the car in follow spline ,can you help me, thanks
@TheKoppaverse
@TheKoppaverse 2 жыл бұрын
Can this be done without using the 'play level' game option? So Linear cinematic with sequencer only control, keyframes, and no 'game' playing?
@dialusdudas
@dialusdudas 2 жыл бұрын
Bravo!
@AmitBensangi
@AmitBensangi 2 жыл бұрын
thank you for this amazing tutorial! I would like to know if it's possible to render it in the movie sequencer? when I render this, it starts to simulate and doesn't consider my baked animation.
@konrad7610
@konrad7610 2 жыл бұрын
same problem
@kool-movies
@kool-movies 2 жыл бұрын
use the blueprint/pawn car for recording the animation , then create a sequence and add the skeletal mesh version of the car + apply the animation in sequencer. its what i did for this test video.kzbin.info/www/bejne/rWm0nWucl9ylftU
@DavidConstance
@DavidConstance 2 жыл бұрын
how do i make it go faster? I've changed the max speed with no effect. I want it to go 88 mph! (I am new to Unreal and not good with rigging or editing vehicles so I replaced the body with the Back to the Future Delorean in the BP)
@axdmn6661
@axdmn6661 2 жыл бұрын
great stuff, how can i draw a totally new spine path?
@alexvith
@alexvith 2 жыл бұрын
Hi Tony! The recording part of the tutorial went well, while simulating all the vehicles behave as intend them to. I imported the vehicles animations as subsequences in my main sequence, where I have other elements animated as well. The animation in the sequencer works fine, no issue. However, when I try to render with the movie render queue plugin I get all sorts of issue, the recorded vehicles collide with the simulated ones, my one and only camera gets ignored and I a lot of error messages in the console from the vehicle blueprints of my vehicles. Do you know what might be causing this?
@alcitorres9643
@alcitorres9643 Жыл бұрын
I have the same problem but when i render the car doesnt show but on the sequencer looks fine
@lucianodaluz5414
@lucianodaluz5414 10 ай бұрын
Copy the key frames animation, and paste in another car.
@olegzandro
@olegzandro Жыл бұрын
your link with demo is not working
@tbowren
@tbowren Жыл бұрын
Yes . I'm sorry. I was told I can no longer share that link because it includes the car geometry.
@not227
@not227 2 жыл бұрын
Is it possible to attach a character to these vehicle animations so in the Take Recorder it shows not only the car following the spline but the character inside of it? Does anyone have ideas on how to do it? Thanks
@dannycooperr
@dannycooperr 2 жыл бұрын
Hi Tony, Once you have the animation 'baked down' is it possible to change the mesh e.g. a new car but still have the same animation? Thanks !
@tbowren
@tbowren 2 жыл бұрын
Because it becomes an Anim Sequence, it will be compatible with any skeletal mesh that shares the skeleton. Just like you could have multiple characters that use the same animations. If the wheel bases are very different, then you may notice some sliding.
@Jsfilmz
@Jsfilmz 2 жыл бұрын
@@tbowren so all we need to do is rig our cars to chaos car and this should work?
@tbowren
@tbowren 2 жыл бұрын
@@Jsfilmz Yes, if your chaos vehicle is currently setup to be driveable, it will work with this followspline component. This project is available on the Epic Dev hub site, see details above.
@Jsfilmz
@Jsfilmz 2 жыл бұрын
@@tbowren thank you
@Jsfilmz
@Jsfilmz 2 жыл бұрын
@@tbowren i just tried this with my custom vehicle. my car moves but the wheels arent turning along the spline lol any tips sir?
@iliabg
@iliabg 2 жыл бұрын
definetely my favorite part 4:35 haha
@bartoszkarasinski6607
@bartoszkarasinski6607 2 жыл бұрын
Hi Tony, I'm struggling with how to put an car animation which i did in take recorder to the final animation sequencer. Can you give me some advice please?
CAR ANIMATION IN UNREAL ENGINE | Production Pipeline
14:18
Post Processed
Рет қаралды 159 М.
Chaos Destruction in Unreal Engine 5: Everything You Need to Know 💥
3:36
Buvesa Game Development
Рет қаралды 31 М.
Une nouvelle voiture pour Noël 🥹
00:28
Nicocapone
Рет қаралды 9 МЛН
When you have a very capricious child 😂😘👍
00:16
Like Asiya
Рет қаралды 18 МЛН
It’s all not real
00:15
V.A. show / Магика
Рет қаралды 20 МЛН
Unreal Engine NPC Car Tutorial
5:20
Seredias
Рет қаралды 33 М.
Easy Car Animation in Unreal [Free Download]
18:06
Post Processed
Рет қаралды 21 М.
Why Unreal Engine 5.5 is a BIG Deal
12:11
Unreal Sensei
Рет қаралды 1,8 МЛН
HOW I REMADE PORSCHE COMMERCIAL | UNREAL ENGINE 5 BREAKDOWN
15:47
Post Processed
Рет қаралды 201 М.
Lighting in Unreal Engine 5 for Beginners
44:44
William Faucher
Рет қаралды 1,1 МЛН
6 Years of Blender in 13 Minutes
13:01
Kaizen
Рет қаралды 534 М.
Une nouvelle voiture pour Noël 🥹
00:28
Nicocapone
Рет қаралды 9 МЛН