Your tutorials are the best out there! Thank you for taking the time explaining things so thoroughly
@romellbroom22163 жыл бұрын
Please, never stop doing this. Thank you a lot for sharing your knowledge and work. ❤️
@pelinozbalci3 жыл бұрын
Right when I was poorly rendering my last project which has white frosted glass! You are a godsend Will!! Thank you!
@WillGibbons3 жыл бұрын
Haha, that's some great timing! Glad to help. Would love to see the result!
@jgdjayathissa7317 Жыл бұрын
when I was rendering I spent too much time to select the correct positions of lights . Last week I started to do project . You are a god gift to me.Thank you so much 💐💐💐💖
@WillGibbons Жыл бұрын
Happy to help as always, thanks for the kind comment!
@seabass10153 жыл бұрын
Again, amazing that you provide such amazing tutorials and for free! The Keyshot files and videos are fantastic. Thanks again.
@manojperera6718 Жыл бұрын
Thank you for sharing those amazing works!
@WillGibbons Жыл бұрын
Thank you! Cheers!
@merhabenmed3 жыл бұрын
Thank you, Will, your tutorials are the best, thank you for sharing
@lincolnchen80613 жыл бұрын
Just wanna say a big thank you! Your videos helped me a lot!
@EdonGuraziuOfficial3 жыл бұрын
Wonderful work William!
@WillGibbons3 жыл бұрын
Thanks Edon!
@nithinn2631 Жыл бұрын
Thanks for the Attack Will ;), right at the Start
@WillGibbons Жыл бұрын
I'd like to think of myself as a level 8 educator and a level 2 entertainer ;)
@NwoRun2 жыл бұрын
Thank you, Will
@WillGibbons2 жыл бұрын
My pleasure!
@supoflex3 жыл бұрын
great video as always!
@kemalatay94123 жыл бұрын
Great tutorial. Thank you !
@loveluach3 жыл бұрын
learn a lot and this is great ..........thanks
@xcadlab21832 жыл бұрын
this is best place to learn
@WillGibbons2 жыл бұрын
Thanks! :)
@maximenicolas23733 жыл бұрын
Will help me so much, I usually have to render white frosted glass, and it usually doesn't look good as I would...
@Julien_Bdt3 ай бұрын
Hi Will, nice job and very useful tutorial. I was looking for some tips for a frosted effect only on the half of the bottle. Do you have a solution to share ? Many thanks!
@WillGibbons3 ай бұрын
Sure, just use a color gradient to drive the roughness value. The black areas of the gradient will be = to a value of 0, leaving that part of the bottle perfectly smooth.
@jellemarchand44352 жыл бұрын
How is it possible when i render with GPU that there are less stronger shadows vs rendering with CPU? I cant figure out what it is.
@WillGibbons2 жыл бұрын
It's a different algorithm. They are 'supposed' to be the same. Reality is, they seldom are. Sounds like it could be a bug depending on how big the discrepancy is.
@ChrisScottNI3 жыл бұрын
Thanks Will
@simklem67493 жыл бұрын
Thank you very much for this tutorial, Will! This helps me a lot :-) Maybe you will make a tutorial about adding bubbles and make a good looking foam like it is on a Glass of Beer?
@WillGibbons3 жыл бұрын
That's a tough one! If I don't get to that at some point, you might find this post by my friend David useful. forum.keyshot.com/index.php?topic=22259.0
@nishitashit93053 жыл бұрын
there is an option in the textures/geometry option of the material graph to add bubbles to the liquid, but I'm not that sure, if it would add foam on top like a beer!
@jacoblemon23413 жыл бұрын
Love it ! It would be nice - and I'm not sure how feasible this is, but when you reference a feature (in this case the multiple surface scattering) to recommend what settings can get a similar outcome with other inputs. Saying this because I think the surface scattering is a keyshot 10 feature and wondering how to get a similar effect on 9! Anyway great video!
@WillGibbons3 жыл бұрын
Ah! Yes. Well, if I was able to do this in any version before KeyShot 10 I certainly would have, haha. I don't have any way to create the same effect in an older version of the software unfortunately.
@jacoblemon23413 жыл бұрын
@@WillGibbons good looks on this response, I appreciate it. The material w/o the surface scattering is still worlds better than using glass material with roughness index! so still a good tutorial on the material.
@sinterlesmee Жыл бұрын
you are the best
@WillGibbons Жыл бұрын
:D
@ehteshammahmud29342 жыл бұрын
is it possible to make half frosted and half clear bottle? Like it is getting frosted.
@WillGibbons2 жыл бұрын
Yes. For that, a black and white texture needs to be used to control the roughness. The black part of the texture will produce clear glass and the white part will produce frosted glass. If you use gray, it will be less frosted.
@RottenMal3 жыл бұрын
Lol wow this video is clutch I’m working on a project rn that requires frosted white glass.
@anemijiyu3 жыл бұрын
Hi! Thank you for the tutorial, but I'm not able to download the project file from your file vault? I say the website is in maintenance.
@WillGibbons3 жыл бұрын
Can you try again? I just followed the link and everything seemed to work fine on my end. Let me know if you're still having trouble!
@anemijiyu3 жыл бұрын
Hi Will, thank you for responding. This is error it shows after I insert my email i.postimg.cc/rFXnK6ck/maintenance-mode.png (I posted a link with the screenshot since youtube comments doesn't let upload images)
@aminemin34263 жыл бұрын
Thank you so much . can you please make a video about how to make gemstones looks sparkling , glowing .. ?!
@WillGibbons3 жыл бұрын
I'm not sure. I don't really have any experience in this area.
@aminemin34263 жыл бұрын
@@WillGibbons Thank you so much Sir
@romanshatov58153 жыл бұрын
Hello, my glass renders black, and all what is behind it also... what I'm doing wrong? // Ok, it's was ray bounces, maybe it'll help someone )
@DiChiaraDesign3 жыл бұрын
Will - This is great; thanks for sharing. Question regarding your approach with liquid and offsetting it slightly into the bottle; I've taken this approach with some alcohol renderings, like bourbon and have gotten good results; Do you use this as a rule of thumb / general approach for all liquids? I do a lot of cosmetic products as well and I usually offset the products which are usually liquids or powders to be slightly smaller than pack; usually with acceptable results but wondering if this might be a better rule of thumb (this applies to frosted and clear glass and in some cases plastics)
@WillGibbons3 жыл бұрын
Well, with nested dielectrics (two dielectric materials) it makes sense to do it this way and is what Luxion recommends. That said, for an opaque material I'm not 100% certain. I'd probably want to look at a reference in real life and compare.
@DiChiaraDesign3 жыл бұрын
@@WillGibbons Thanks Will. Great Video.
3 жыл бұрын
What modelling software do you use to create models for keyshot?
@WillGibbons3 жыл бұрын
Fusion 360!
@hieubuitrung30853 жыл бұрын
thank you so much
@WillGibbons3 жыл бұрын
You're welcome!
@MrIwednesday3 жыл бұрын
thank you
@WillGibbons3 жыл бұрын
Cheers!
@Mohammad_Imran_3 жыл бұрын
How to export a clear glass bottle render as png......
@WillGibbons3 жыл бұрын
Sorry, it doesn't work that way. There is no 3D rendering software that can render out transparent materials and allow them to be composited on top of colored backgrounds. The explanation why is a fairly complex topic that I don't believe I can explain here.
@Mohammad_Imran_3 жыл бұрын
@@WillGibbonsI know how to do it in cinema 4d and render with Redshift...but struggling to find how to do it in key shot...